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author | Rodrigo Vivi <rodrigo.vivi@intel.com> | 2016-09-07 17:42:31 -0700 |
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committer | Jani Nikula <jani.nikula@intel.com> | 2016-09-14 11:24:58 +0300 |
commit | 86dfb76cba284114cf586005cd943eeb6e4f328d (patch) | |
tree | a8f2ac1302a023cd12972b4714520947dac113dc | |
parent | 74712339a4fc0f4ddc710e6bca836a6b78b7d8de (diff) | |
download | linux-stable-86dfb76cba284114cf586005cd943eeb6e4f328d.tar.gz linux-stable-86dfb76cba284114cf586005cd943eeb6e4f328d.tar.bz2 linux-stable-86dfb76cba284114cf586005cd943eeb6e4f328d.zip |
Revert "drm/i915/psr: Make idle_frames sensible again"
This reverts
commit 1c80c25fb622973dd135878e98d172be20859049
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Wed May 18 18:47:12 2016 +0200
drm/i915/psr: Make idle_frames sensible again
There are panels that needs 4 idle frames before entering PSR,
but VBT is unproperly set.
Also lately it was identified that idle frame count calculated at HW
can be off by 1, what makes the minimum of 2, at least.
Without the current vbt+1 we are with the risk of having HW calculating
0 idle frames and entering PSR when it shouldn't. Regardless the lack
of link training.
[Jani: there is some disagreement on the explanation, but the commit
regresses so revert it is.]
References: http://marc.info/?i=20160904191153.GA2328@light.dominikbrodowski.net
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Cc: Jani Nikula <jani.nikula@intel.com>
Cc: Daniel Vetter <daniel.vetter@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Fixes: 1c80c25fb622 ("drm/i915/psr: Make idle_frames sensible again")
Cc: drm-intel-fixes@lists.freedesktop.org # v4.8-rc1+
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1473295351-8766-1-git-send-email-rodrigo.vivi@intel.com
(cherry picked from commit 40918e0bb81be02f507a941f8b2741f0dc1771b0)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
-rw-r--r-- | drivers/gpu/drm/i915/intel_psr.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/drivers/gpu/drm/i915/intel_psr.c b/drivers/gpu/drm/i915/intel_psr.c index 2b0d1baf15b3..cf171b4b8c67 100644 --- a/drivers/gpu/drm/i915/intel_psr.c +++ b/drivers/gpu/drm/i915/intel_psr.c @@ -255,14 +255,14 @@ static void hsw_psr_enable_source(struct intel_dp *intel_dp) struct drm_i915_private *dev_priv = to_i915(dev); uint32_t max_sleep_time = 0x1f; - /* Lately it was identified that depending on panel idle frame count - * calculated at HW can be off by 1. So let's use what came - * from VBT + 1. - * There are also other cases where panel demands at least 4 - * but VBT is not being set. To cover these 2 cases lets use - * at least 5 when VBT isn't set to be on the safest side. + /* + * Let's respect VBT in case VBT asks a higher idle_frame value. + * Let's use 6 as the minimum to cover all known cases including + * the off-by-one issue that HW has in some cases. Also there are + * cases where sink should be able to train + * with the 5 or 6 idle patterns. */ - uint32_t idle_frames = dev_priv->vbt.psr.idle_frames + 1; + uint32_t idle_frames = max(6, dev_priv->vbt.psr.idle_frames); uint32_t val = EDP_PSR_ENABLE; val |= max_sleep_time << EDP_PSR_MAX_SLEEP_TIME_SHIFT; |