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authorThomas Gleixner <tglx@linutronix.de>2011-02-23 23:52:13 +0000
committerThomas Gleixner <tglx@linutronix.de>2011-02-25 20:24:21 +0100
commitb5faba21a6805c33b40e258d36f57997ee1de131 (patch)
treec84ef3357ecd6e1b1cfda623136529db0e5fab6f
parent1204e95689f9fbd245a4ce5c1b0cd0a9b77f8d25 (diff)
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genirq: Prepare the handling of shared oneshot interrupts
For level type interrupts we need to track how many threads are on flight to avoid useless interrupt storms when not all thread handlers have finished yet. Keep track of the woken threads and only unmask when there are no more threads in flight. Yes, I'm lazy and using a bitfield. But not only because I'm lazy, the main reason is that it's way simpler than using a refcount. A refcount based solution would need to keep track of various things like crashing the irq thread, spurious interrupts coming in, disables/enables, free_irq() and some more. The bitfield keeps the tracking simple and makes things just work. It's also nicely confined to the thread code pathes and does not require additional checks all over the place. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: Peter Zijlstra <peterz@infradead.org> LKML-Reference: <20110223234956.388095876@linutronix.de>
-rw-r--r--include/linux/interrupt.h2
-rw-r--r--include/linux/irqdesc.h2
-rw-r--r--kernel/irq/handle.c76
-rw-r--r--kernel/irq/manage.c54
4 files changed, 115 insertions, 19 deletions
diff --git a/include/linux/interrupt.h b/include/linux/interrupt.h
index 8da6643e39a6..e116fef274cd 100644
--- a/include/linux/interrupt.h
+++ b/include/linux/interrupt.h
@@ -99,6 +99,7 @@ typedef irqreturn_t (*irq_handler_t)(int, void *);
* @thread_fn: interupt handler function for threaded interrupts
* @thread: thread pointer for threaded interrupts
* @thread_flags: flags related to @thread
+ * @thread_mask: bitmask for keeping track of @thread activity
*/
struct irqaction {
irq_handler_t handler;
@@ -109,6 +110,7 @@ struct irqaction {
irq_handler_t thread_fn;
struct task_struct *thread;
unsigned long thread_flags;
+ unsigned long thread_mask;
const char *name;
struct proc_dir_entry *dir;
} ____cacheline_internodealigned_in_smp;
diff --git a/include/linux/irqdesc.h b/include/linux/irqdesc.h
index 2f87d6441302..9eb9cd313052 100644
--- a/include/linux/irqdesc.h
+++ b/include/linux/irqdesc.h
@@ -28,6 +28,7 @@ struct timer_rand_state;
* @lock: locking for SMP
* @affinity_notify: context for notification of affinity changes
* @pending_mask: pending rebalanced interrupts
+ * @threads_oneshot: bitfield to handle shared oneshot threads
* @threads_active: number of irqaction threads currently running
* @wait_for_threads: wait queue for sync_irq to wait for threaded handlers
* @dir: /proc/irq/ procfs entry
@@ -86,6 +87,7 @@ struct irq_desc {
cpumask_var_t pending_mask;
#endif
#endif
+ unsigned long threads_oneshot;
atomic_t threads_active;
wait_queue_head_t wait_for_threads;
#ifdef CONFIG_PROC_FS
diff --git a/kernel/irq/handle.c b/kernel/irq/handle.c
index b110c835e070..517561fc7317 100644
--- a/kernel/irq/handle.c
+++ b/kernel/irq/handle.c
@@ -51,6 +51,68 @@ static void warn_no_thread(unsigned int irq, struct irqaction *action)
"but no thread function available.", irq, action->name);
}
+static void irq_wake_thread(struct irq_desc *desc, struct irqaction *action)
+{
+ /*
+ * Wake up the handler thread for this action. In case the
+ * thread crashed and was killed we just pretend that we
+ * handled the interrupt. The hardirq handler has disabled the
+ * device interrupt, so no irq storm is lurking. If the
+ * RUNTHREAD bit is already set, nothing to do.
+ */
+ if (test_bit(IRQTF_DIED, &action->thread_flags) ||
+ test_and_set_bit(IRQTF_RUNTHREAD, &action->thread_flags))
+ return;
+
+ /*
+ * It's safe to OR the mask lockless here. We have only two
+ * places which write to threads_oneshot: This code and the
+ * irq thread.
+ *
+ * This code is the hard irq context and can never run on two
+ * cpus in parallel. If it ever does we have more serious
+ * problems than this bitmask.
+ *
+ * The irq threads of this irq which clear their "running" bit
+ * in threads_oneshot are serialized via desc->lock against
+ * each other and they are serialized against this code by
+ * IRQS_INPROGRESS.
+ *
+ * Hard irq handler:
+ *
+ * spin_lock(desc->lock);
+ * desc->state |= IRQS_INPROGRESS;
+ * spin_unlock(desc->lock);
+ * set_bit(IRQTF_RUNTHREAD, &action->thread_flags);
+ * desc->threads_oneshot |= mask;
+ * spin_lock(desc->lock);
+ * desc->state &= ~IRQS_INPROGRESS;
+ * spin_unlock(desc->lock);
+ *
+ * irq thread:
+ *
+ * again:
+ * spin_lock(desc->lock);
+ * if (desc->state & IRQS_INPROGRESS) {
+ * spin_unlock(desc->lock);
+ * while(desc->state & IRQS_INPROGRESS)
+ * cpu_relax();
+ * goto again;
+ * }
+ * if (!test_bit(IRQTF_RUNTHREAD, &action->thread_flags))
+ * desc->threads_oneshot &= ~mask;
+ * spin_unlock(desc->lock);
+ *
+ * So either the thread waits for us to clear IRQS_INPROGRESS
+ * or we are waiting in the flow handler for desc->lock to be
+ * released before we reach this point. The thread also checks
+ * IRQTF_RUNTHREAD under desc->lock. If set it leaves
+ * threads_oneshot untouched and runs the thread another time.
+ */
+ desc->threads_oneshot |= action->thread_mask;
+ wake_up_process(action->thread);
+}
+
irqreturn_t
handle_irq_event_percpu(struct irq_desc *desc, struct irqaction *action)
{
@@ -85,19 +147,7 @@ handle_irq_event_percpu(struct irq_desc *desc, struct irqaction *action)
break;
}
- /*
- * Wake up the handler thread for this
- * action. In case the thread crashed and was
- * killed we just pretend that we handled the
- * interrupt. The hardirq handler above has
- * disabled the device interrupt, so no irq
- * storm is lurking.
- */
- if (likely(!test_bit(IRQTF_DIED,
- &action->thread_flags))) {
- set_bit(IRQTF_RUNTHREAD, &action->thread_flags);
- wake_up_process(action->thread);
- }
+ irq_wake_thread(desc, action);
/* Fall through to add to randomness */
case IRQ_HANDLED:
diff --git a/kernel/irq/manage.c b/kernel/irq/manage.c
index 01f8a9519e63..2301de19ac7d 100644
--- a/kernel/irq/manage.c
+++ b/kernel/irq/manage.c
@@ -617,8 +617,11 @@ static int irq_wait_for_interrupt(struct irqaction *action)
* handler finished. unmask if the interrupt has not been disabled and
* is marked MASKED.
*/
-static void irq_finalize_oneshot(unsigned int irq, struct irq_desc *desc)
+static void irq_finalize_oneshot(struct irq_desc *desc,
+ struct irqaction *action, bool force)
{
+ if (!(desc->istate & IRQS_ONESHOT))
+ return;
again:
chip_bus_lock(desc);
raw_spin_lock_irq(&desc->lock);
@@ -631,6 +634,11 @@ again:
* on the other CPU. If we unmask the irq line then the
* interrupt can come in again and masks the line, leaves due
* to IRQS_INPROGRESS and the irq line is masked forever.
+ *
+ * This also serializes the state of shared oneshot handlers
+ * versus "desc->threads_onehsot |= action->thread_mask;" in
+ * irq_wake_thread(). See the comment there which explains the
+ * serialization.
*/
if (unlikely(desc->istate & IRQS_INPROGRESS)) {
raw_spin_unlock_irq(&desc->lock);
@@ -639,11 +647,23 @@ again:
goto again;
}
- if (!(desc->istate & IRQS_DISABLED) && (desc->istate & IRQS_MASKED)) {
+ /*
+ * Now check again, whether the thread should run. Otherwise
+ * we would clear the threads_oneshot bit of this thread which
+ * was just set.
+ */
+ if (!force && test_bit(IRQTF_RUNTHREAD, &action->thread_flags))
+ goto out_unlock;
+
+ desc->threads_oneshot &= ~action->thread_mask;
+
+ if (!desc->threads_oneshot && !(desc->istate & IRQS_DISABLED) &&
+ (desc->istate & IRQS_MASKED)) {
irq_compat_clr_masked(desc);
desc->istate &= ~IRQS_MASKED;
desc->irq_data.chip->irq_unmask(&desc->irq_data);
}
+out_unlock:
raw_spin_unlock_irq(&desc->lock);
chip_bus_sync_unlock(desc);
}
@@ -691,7 +711,7 @@ static int irq_thread(void *data)
};
struct irqaction *action = data;
struct irq_desc *desc = irq_to_desc(action->irq);
- int wake, oneshot = desc->istate & IRQS_ONESHOT;
+ int wake;
sched_setscheduler(current, SCHED_FIFO, &param);
current->irqaction = action;
@@ -719,8 +739,7 @@ static int irq_thread(void *data)
action->thread_fn(action->irq, action->dev_id);
- if (oneshot)
- irq_finalize_oneshot(action->irq, desc);
+ irq_finalize_oneshot(desc, action, false);
}
wake = atomic_dec_and_test(&desc->threads_active);
@@ -729,6 +748,9 @@ static int irq_thread(void *data)
wake_up(&desc->wait_for_threads);
}
+ /* Prevent a stale desc->threads_oneshot */
+ irq_finalize_oneshot(desc, action, true);
+
/*
* Clear irqaction. Otherwise exit_irq_thread() would make
* fuzz about an active irq thread going into nirvana.
@@ -743,6 +765,7 @@ static int irq_thread(void *data)
void exit_irq_thread(void)
{
struct task_struct *tsk = current;
+ struct irq_desc *desc;
if (!tsk->irqaction)
return;
@@ -751,6 +774,14 @@ void exit_irq_thread(void)
"exiting task \"%s\" (%d) is an active IRQ thread (irq %d)\n",
tsk->comm ? tsk->comm : "", tsk->pid, tsk->irqaction->irq);
+ desc = irq_to_desc(tsk->irqaction->irq);
+
+ /*
+ * Prevent a stale desc->threads_oneshot. Must be called
+ * before setting the IRQTF_DIED flag.
+ */
+ irq_finalize_oneshot(desc, tsk->irqaction, true);
+
/*
* Set the THREAD DIED flag to prevent further wakeups of the
* soon to be gone threaded handler.
@@ -767,7 +798,7 @@ __setup_irq(unsigned int irq, struct irq_desc *desc, struct irqaction *new)
{
struct irqaction *old, **old_ptr;
const char *old_name = NULL;
- unsigned long flags;
+ unsigned long flags, thread_mask = 0;
int ret, nested, shared = 0;
cpumask_var_t mask;
@@ -865,12 +896,23 @@ __setup_irq(unsigned int irq, struct irq_desc *desc, struct irqaction *new)
/* add new interrupt at end of irq queue */
do {
+ thread_mask |= old->thread_mask;
old_ptr = &old->next;
old = *old_ptr;
} while (old);
shared = 1;
}
+ /*
+ * Setup the thread mask for this irqaction. Unlikely to have
+ * 32 resp 64 irqs sharing one line, but who knows.
+ */
+ if (new->flags & IRQF_ONESHOT && thread_mask == ~0UL) {
+ ret = -EBUSY;
+ goto out_mask;
+ }
+ new->thread_mask = 1 << ffz(thread_mask);
+
if (!shared) {
irq_chip_set_defaults(desc->irq_data.chip);