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author | Chris Wilson <chris@chris-wilson.co.uk> | 2017-01-09 16:16:12 +0000 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2017-01-10 08:12:21 +0000 |
commit | cea84d16c3da717e99ea43108ca50bcc72ff50a1 (patch) | |
tree | 72f33973dfbd162320fff13e2a480ad3eff3ec9a | |
parent | 944397f04f24eaf05125896dcb601c0e1c917879 (diff) | |
download | linux-stable-cea84d16c3da717e99ea43108ca50bcc72ff50a1.tar.gz linux-stable-cea84d16c3da717e99ea43108ca50bcc72ff50a1.tar.bz2 linux-stable-cea84d16c3da717e99ea43108ca50bcc72ff50a1.zip |
drm/i915: Remove the rounding down of the gen4+ fence region
Restricting the fence to the end of the previous tile-row breaks access
to the final portion of the object. On gen2/3 we employed lazy fencing
to pad out the fence with scratch page to provide access to the tail,
and now we also pad out the object on gen4+ we can apply the same fix.
Fixes: af1a7301c7cf ("drm/i915: Only fence tiled region of object.")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170109161613.11881-5-chris@chris-wilson.co.uk
-rw-r--r-- | drivers/gpu/drm/i915/i915_gem_fence_reg.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_fence_reg.c b/drivers/gpu/drm/i915/i915_gem_fence_reg.c index 8b37c4cb311a..9e65696a960c 100644 --- a/drivers/gpu/drm/i915/i915_gem_fence_reg.c +++ b/drivers/gpu/drm/i915/i915_gem_fence_reg.c @@ -78,15 +78,13 @@ static void i965_write_fence_reg(struct drm_i915_fence_reg *fence, val = 0; if (vma) { unsigned int stride = i915_gem_object_get_stride(vma->obj); - u32 row_size = i915_gem_object_get_tile_row_size(vma->obj); - u32 size = rounddown((u32)vma->fence_size, row_size); GEM_BUG_ON(!i915_vma_is_map_and_fenceable(vma)); GEM_BUG_ON(vma->node.start & 4095); GEM_BUG_ON(vma->fence_size & 4095); GEM_BUG_ON(stride & 127); - val = (vma->node.start + size - 4096) << 32; + val = (vma->node.start + vma->fence_size - 4096) << 32; val |= vma->node.start; val |= (u64)((stride / 128) - 1) << fence_pitch_shift; if (i915_gem_object_get_tiling(vma->obj) == I915_TILING_Y) |