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author | Konrad Dybcio <konrad.dybcio@linaro.org> | 2023-06-16 01:20:42 +0200 |
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committer | Rob Clark <robdclark@chromium.org> | 2023-06-18 11:34:28 -0700 |
commit | a770dc6105fbd27a8c08557c8ef720c6aa878b4d (patch) | |
tree | 4ba1053c357b47dfb97556c2cd031982e4d07231 /Documentation/devicetree | |
parent | 452c46ccf603ab181e7d0866f3137e3ae62b5f49 (diff) | |
download | linux-stable-a770dc6105fbd27a8c08557c8ef720c6aa878b4d.tar.gz linux-stable-a770dc6105fbd27a8c08557c8ef720c6aa878b4d.tar.bz2 linux-stable-a770dc6105fbd27a8c08557c8ef720c6aa878b4d.zip |
dt-bindings: display/msm: gpu: Document GMU wrapper-equipped A6xx
The "GMU Wrapper" is Qualcomm's name for "let's treat the GPU blocks
we'd normally assign to the GMU as if they were a part of the GMU, even
though they are not". It's a (good) software representation of the GMU_CX
and GMU_GX register spaces within the GPUSS that helps us programatically
treat these de-facto GMU-less parts in a way that's very similar to their
GMU-equipped cousins, massively saving up on code duplication.
The "wrapper" register space was specifically designed to mimic the layout
of a real GMU, though it rather obviously does not have the M3 core et al.
GMU wrapper-equipped A6xx GPUs require clocks and clock-names to be
specified under the GPU node, just like their older cousins. Account
for that.
Acked-by: Rob Herring <robh@kernel.org>
Reviewed-by: Krzysztof Kozlowski <krzysztof.kozlowski@linaro.org>
Signed-off-by: Konrad Dybcio <konrad.dybcio@linaro.org>
Patchwork: https://patchwork.freedesktop.org/patch/542748/
Signed-off-by: Rob Clark <robdclark@chromium.org>
Diffstat (limited to 'Documentation/devicetree')
-rw-r--r-- | Documentation/devicetree/bindings/display/msm/gpu.yaml | 61 |
1 files changed, 52 insertions, 9 deletions
diff --git a/Documentation/devicetree/bindings/display/msm/gpu.yaml b/Documentation/devicetree/bindings/display/msm/gpu.yaml index 5dabe7b6794b..58ca8912a8c3 100644 --- a/Documentation/devicetree/bindings/display/msm/gpu.yaml +++ b/Documentation/devicetree/bindings/display/msm/gpu.yaml @@ -36,10 +36,7 @@ properties: reg-names: minItems: 1 - items: - - const: kgsl_3d0_reg_memory - - const: cx_mem - - const: cx_dbgc + maxItems: 3 interrupts: maxItems: 1 @@ -157,16 +154,62 @@ allOf: required: - clocks - clock-names + - if: properties: compatible: contains: - pattern: '^qcom,adreno-6[0-9][0-9]\.[0-9]$' - - then: # Since Adreno 6xx series clocks should be defined in GMU + enum: + - qcom,adreno-610.0 + - qcom,adreno-619.1 + then: properties: - clocks: false - clock-names: false + clocks: + minItems: 6 + maxItems: 6 + + clock-names: + items: + - const: core + description: GPU Core clock + - const: iface + description: GPU Interface clock + - const: mem_iface + description: GPU Memory Interface clock + - const: alt_mem_iface + description: GPU Alternative Memory Interface clock + - const: gmu + description: CX GMU clock + - const: xo + description: GPUCC clocksource clock + + reg-names: + minItems: 1 + items: + - const: kgsl_3d0_reg_memory + - const: cx_dbgc + + required: + - clocks + - clock-names + else: + if: + properties: + compatible: + contains: + pattern: '^qcom,adreno-6[0-9][0-9]\.[0-9]$' + + then: # Starting with A6xx, the clocks are usually defined in the GMU node + properties: + clocks: false + clock-names: false + + reg-names: + minItems: 1 + items: + - const: kgsl_3d0_reg_memory + - const: cx_mem + - const: cx_dbgc examples: - | |