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author | Chris Wilson <chris@chris-wilson.co.uk> | 2018-09-14 09:00:15 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2018-09-14 11:54:59 +0100 |
commit | 11abf0c5a021af683b8fe12b0d30fb1226d60e0f (patch) | |
tree | 11dbe9585e707d18ea54c25334ace1d1d67f7991 /drivers/gpu/drm/i915/i915_request.h | |
parent | 430317881795172144a606b47744baf2a19b79bb (diff) | |
download | linux-stable-11abf0c5a021af683b8fe12b0d30fb1226d60e0f.tar.gz linux-stable-11abf0c5a021af683b8fe12b0d30fb1226d60e0f.tar.bz2 linux-stable-11abf0c5a021af683b8fe12b0d30fb1226d60e0f.zip |
drm/i915: Limit the backpressure for i915_request allocation
If we try and fail to allocate a i915_request, we apply some
backpressure on the clients to throttle the memory allocations coming
from i915.ko. Currently, we wait until completely idle, but this is far
too heavy and leads to some situations where the only escape is to
declare a client hung and reset the GPU. The intent is to only ratelimit
the allocation requests and to allow ourselves to recycle requests and
memory from any long queues built up by a client hog.
Although the system memory is inherently a global resources, we don't
want to overly penalize an unlucky client to pay the price of reaping a
hog. To reduce the influence of one client on another, we can instead of
waiting for the entire GPU to idle, impose a barrier on the local client.
(One end goal for request allocation is for scalability to many
concurrent allocators; simultaneous execbufs.)
To prevent ourselves from getting caught out by long running requests
(requests that may never finish without userspace intervention, whom we
are blocking) we need to impose a finite timeout, ideally shorter than
hangcheck. A long time ago Paul McKenney suggested that RCU users should
ratelimit themselves using judicious use of cond_synchronize_rcu(). This
gives us the opportunity to reduce our indefinite wait for the GPU to
idle to a wait for the RCU grace period of the previous allocation along
this timeline to expire, satisfying both the local and finite properties
we desire for our ratelimiting.
There are still a few global steps (reclaim not least amongst those!)
when we exhaust the immediate slab pool, at least now the wait is itself
decoupled from struct_mutex for our glorious highly parallel future!
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106680
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180914080017.30308-1-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/i915_request.h')
-rw-r--r-- | drivers/gpu/drm/i915/i915_request.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_request.h b/drivers/gpu/drm/i915/i915_request.h index 9898301ab7ef..7fa94b024968 100644 --- a/drivers/gpu/drm/i915/i915_request.h +++ b/drivers/gpu/drm/i915/i915_request.h @@ -101,6 +101,14 @@ struct i915_request { struct intel_signal_node signaling; /* + * The rcu epoch of when this request was allocated. Used to judiciously + * apply backpressure on future allocations to ensure that under + * mempressure there is sufficient RCU ticks for us to reclaim our + * RCU protected slabs. + */ + unsigned long rcustate; + + /* * Fences for the various phases in the request's lifetime. * * The submit fence is used to await upon all of the request's |