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authorJordan Crouse <jcrouse@codeaurora.org>2018-07-24 10:33:27 -0600
committerRob Clark <robdclark@gmail.com>2018-07-30 08:49:56 -0400
commitc0fec7f562ec76404ef0f074a89113a703587f3d (patch)
treed88efd150b3c010d6d1ed8c94f26f347c46228d4 /drivers/gpu/drm/msm/msm_debugfs.c
parent65a3c2748e882da03102369edb6991e1dd88456e (diff)
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drm/msm/gpu: Capture the GPU state on a GPU hang
Capture the GPU state on a GPU hang and store it for later playback via the devcoredump facility. Only one crash state is stored at a time on the assumption that the first hang is usually the most interesting. The existing crash state can be cleared after capturing it and then a new one will be captured on the next hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/msm_debugfs.c')
-rw-r--r--drivers/gpu/drm/msm/msm_debugfs.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/drivers/gpu/drm/msm/msm_debugfs.c b/drivers/gpu/drm/msm/msm_debugfs.c
index c3da12179888..f0da0d3c8a80 100644
--- a/drivers/gpu/drm/msm/msm_debugfs.c
+++ b/drivers/gpu/drm/msm/msm_debugfs.c
@@ -29,6 +29,7 @@ struct msm_gpu_show_priv {
static int msm_gpu_show(struct seq_file *m, void *arg)
{
+ struct drm_printer p = drm_seq_file_printer(m);
struct msm_gpu_show_priv *show_priv = m->private;
struct msm_drm_private *priv = show_priv->dev->dev_private;
struct msm_gpu *gpu = priv->gpu;
@@ -38,8 +39,8 @@ static int msm_gpu_show(struct seq_file *m, void *arg)
if (ret)
return ret;
- seq_printf(m, "%s Status:\n", gpu->name);
- gpu->funcs->show(gpu, show_priv->state, m);
+ drm_printf(&p, "%s Status:\n", gpu->name);
+ gpu->funcs->show(gpu, show_priv->state, &p);
mutex_unlock(&show_priv->dev->struct_mutex);