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authorEric Anholt <eric@anholt.net>2019-04-18 17:10:14 -0700
committerEric Anholt <eric@anholt.net>2019-05-16 09:24:52 -0700
commit38c2c7917adc8fb4ed9114b92923af9abe091af5 (patch)
tree7d1ef7f05ad02bb7f5c7eaef80f5573ef5f404ee /drivers/gpu/drm/v3d/v3d_irq.c
parent1ba9d7cbc4530ae35eb1ebbd3c5e59d0c587aefa (diff)
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drm/v3d: Fix and extend MMU error handling.
We were setting the wrong flags to enable PTI errors, so we were seeing reads to invalid PTEs show up as write errors. Also, we weren't turning on the interrupts. The AXI IDs we were dumping included the outstanding write number and so they looked basically random. And the VIO_ADDR decoding was based on the MMU VA_WIDTH for the first platform I worked on and was wrong on others. In short, this was a thorough mess from early HW enabling. Tested on V3D 4.1 and 4.2 with intentional L2T, CLE, PTB, and TLB faults. Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20190419001014.23579-4-eric@anholt.net Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_irq.c')
-rw-r--r--drivers/gpu/drm/v3d/v3d_irq.c31
1 files changed, 27 insertions, 4 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index fac3c542860b..268d8a889ac5 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -162,10 +162,33 @@ v3d_hub_irq(int irq, void *arg)
V3D_HUB_INT_MMU_PTI |
V3D_HUB_INT_MMU_CAP)) {
u32 axi_id = V3D_READ(V3D_MMU_VIO_ID);
- u64 vio_addr = (u64)V3D_READ(V3D_MMU_VIO_ADDR) << 8;
-
- dev_err(v3d->dev, "MMU error from client %d at 0x%08llx%s%s%s\n",
- axi_id, (long long)vio_addr,
+ u64 vio_addr = ((u64)V3D_READ(V3D_MMU_VIO_ADDR) <<
+ (v3d->va_width - 32));
+ static const char *const v3d41_axi_ids[] = {
+ "L2T",
+ "PTB",
+ "PSE",
+ "TLB",
+ "CLE",
+ "TFU",
+ "MMU",
+ "GMP",
+ };
+ const char *client = "?";
+
+ V3D_WRITE(V3D_MMU_CTL,
+ V3D_READ(V3D_MMU_CTL) & (V3D_MMU_CTL_CAP_EXCEEDED |
+ V3D_MMU_CTL_PT_INVALID |
+ V3D_MMU_CTL_WRITE_VIOLATION));
+
+ if (v3d->ver >= 41) {
+ axi_id = axi_id >> 5;
+ if (axi_id < ARRAY_SIZE(v3d41_axi_ids))
+ client = v3d41_axi_ids[axi_id];
+ }
+
+ dev_err(v3d->dev, "MMU error from client %s (%d) at 0x%llx%s%s%s\n",
+ client, axi_id, (long long)vio_addr,
((intsts & V3D_HUB_INT_MMU_WRV) ?
", write violation" : ""),
((intsts & V3D_HUB_INT_MMU_PTI) ?