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author | Zack Rusin <zackr@vmware.com> | 2021-06-15 14:23:33 -0400 |
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committer | Zack Rusin <zackr@vmware.com> | 2021-06-16 14:27:00 -0400 |
commit | ebc9ac7c3dfe85e7e29af896c7fd1095129fd72c (patch) | |
tree | ab88308e2d51df6493092d9e5d5a3bbc370ec2b6 /drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | |
parent | 3f35b6b041f6f846de623dd2a10aceedf06df134 (diff) | |
download | linux-stable-ebc9ac7c3dfe85e7e29af896c7fd1095129fd72c.tar.gz linux-stable-ebc9ac7c3dfe85e7e29af896c7fd1095129fd72c.tar.bz2 linux-stable-ebc9ac7c3dfe85e7e29af896c7fd1095129fd72c.zip |
drm/vmwgfx: Update device headers
Historically our device headers have been forked versions of the
internal device headers, this has made maintaining them a bit
of a burden. To fix the situation, going forward, the device headers
will be verbatim copies of the internal headers.
To do that the driver code has to be adapted to use pristine
device headers. This will make future update to the device
headers trivial and automatic.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210615182336.995192-2-zackr@vmware.com
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index cc8b1d943c55..5f2ffa9de5c8 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -2365,7 +2365,7 @@ static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, sizeof(SVGA3dRenderTargetViewId); int ret; - if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { + if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) { VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n"); return -EINVAL; } |