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authorJulian Parkin <julian.parkin@amd.com>2019-06-25 14:55:53 -0400
committerAlex Deucher <alexander.deucher@amd.com>2019-07-18 14:17:20 -0500
commit0905f32977268149f06e3ce6ea4bd6d374dd891f (patch)
treef19359bd97a333181dfe16e4c69497647730348e /drivers/gpu/drm
parent67fd6c0d2de8e51e84ff3fa6e68bbd524f823e49 (diff)
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drm/amd/display: Fix dc_create failure handling and 666 color depths
[Why] It is possible (but very unlikely) that constructing dc fails before current_state is created. We support 666 color depth in some scenarios, but this isn't handled in get_norm_pix_clk. It uses exactly the same pixel clock as the 888 case. [How] Check for non null current_state before destructing. Add case for 666 color depth to get_norm_pix_clk to avoid assertion. Signed-off-by: Julian Parkin <julian.parkin@amd.com> Reviewed-by: Charlene Liu <Charlene.Liu@amd.com> Acked-by: Leo Li <sunpeng.li@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r--drivers/gpu/drm/amd/display/dc/core/dc.c6
-rw-r--r--drivers/gpu/drm/amd/display/dc/core/dc_resource.c1
2 files changed, 5 insertions, 2 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/core/dc.c b/drivers/gpu/drm/amd/display/dc/core/dc.c
index 4ef4dc63e221..fa20201eef3a 100644
--- a/drivers/gpu/drm/amd/display/dc/core/dc.c
+++ b/drivers/gpu/drm/amd/display/dc/core/dc.c
@@ -502,8 +502,10 @@ void dc_stream_set_static_screen_events(struct dc *dc,
static void destruct(struct dc *dc)
{
- dc_release_state(dc->current_state);
- dc->current_state = NULL;
+ if (dc->current_state) {
+ dc_release_state(dc->current_state);
+ dc->current_state = NULL;
+ }
destroy_links(dc);
diff --git a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c
index a0e29c37ab69..87f97b3a4106 100644
--- a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c
+++ b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c
@@ -1839,6 +1839,7 @@ static int get_norm_pix_clk(const struct dc_crtc_timing *timing)
pix_clk /= 2;
if (timing->pixel_encoding != PIXEL_ENCODING_YCBCR422) {
switch (timing->display_color_depth) {
+ case COLOR_DEPTH_666:
case COLOR_DEPTH_888:
normalized_pix_clk = pix_clk;
break;