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authorWeinan Li <weinan.z.li@intel.com>2019-01-22 13:46:27 +0800
committerZhenyu Wang <zhenyuw@linux.intel.com>2019-01-23 13:58:46 +0800
commit0f75551216091223efe1f18295f655aff6415385 (patch)
tree5396a32f35e6245ef04fb424adafba0619d14bf2 /drivers/gpu/drm
parent51b00d8509dc69c98740da2ad07308b630d3eb7d (diff)
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drm/i915/gvt: release shadow batch buffer and wa_ctx before destroy one workload
GVT-g will shadow the privilege batch buffer and the indirect context during command scan, move the release process into intel_vgpu_destroy_workload() to ensure the resources are recycled properly. Fixes: 0cce2823ed37 ("drm/i915/gvt/kvmgt:Refine error handling for prepare_execlist_workload") Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: Weinan Li <weinan.z.li@intel.com> Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r--drivers/gpu/drm/i915/gvt/scheduler.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/drivers/gpu/drm/i915/gvt/scheduler.c b/drivers/gpu/drm/i915/gvt/scheduler.c
index 5567ddc7760f..55bb7885e228 100644
--- a/drivers/gpu/drm/i915/gvt/scheduler.c
+++ b/drivers/gpu/drm/i915/gvt/scheduler.c
@@ -332,6 +332,9 @@ static void release_shadow_wa_ctx(struct intel_shadow_wa_ctx *wa_ctx)
i915_gem_object_unpin_map(wa_ctx->indirect_ctx.obj);
i915_gem_object_put(wa_ctx->indirect_ctx.obj);
+
+ wa_ctx->indirect_ctx.obj = NULL;
+ wa_ctx->indirect_ctx.shadow_va = NULL;
}
static int set_context_ppgtt_from_shadow(struct intel_vgpu_workload *workload,
@@ -911,11 +914,6 @@ static void complete_current_workload(struct intel_gvt *gvt, int ring_id)
list_del_init(&workload->list);
- if (!workload->status) {
- release_shadow_batch_buffer(workload);
- release_shadow_wa_ctx(&workload->wa_ctx);
- }
-
if (workload->status || (vgpu->resetting_eng & ENGINE_MASK(ring_id))) {
/* if workload->status is not successful means HW GPU
* has occurred GPU hang or something wrong with i915/GVT,
@@ -1283,6 +1281,9 @@ void intel_vgpu_destroy_workload(struct intel_vgpu_workload *workload)
{
struct intel_vgpu_submission *s = &workload->vgpu->submission;
+ release_shadow_batch_buffer(workload);
+ release_shadow_wa_ctx(&workload->wa_ctx);
+
if (workload->shadow_mm)
intel_vgpu_mm_put(workload->shadow_mm);