diff options
author | Dmitry Baryshkov <dmitry.baryshkov@linaro.org> | 2024-04-01 05:42:37 +0300 |
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committer | Dmitry Baryshkov <dmitry.baryshkov@linaro.org> | 2024-04-22 16:22:49 +0300 |
commit | ae22a94997b8a03dcb3c922857c203246711f9d4 (patch) | |
tree | fe9d8db888e8df9b3d339b68f4034e63bae71f3d /drivers/gpu/drm | |
parent | 4f52f5e63b62c9db8318f435f81bcd9addcc6709 (diff) | |
download | linux-stable-ae22a94997b8a03dcb3c922857c203246711f9d4.tar.gz linux-stable-ae22a94997b8a03dcb3c922857c203246711f9d4.tar.bz2 linux-stable-ae22a94997b8a03dcb3c922857c203246711f9d4.zip |
drm/msm: import A2xx-A4xx XML display registers database
Import Adreno registers database for A2xx-A4xx from the Mesa, commit
639488f924d9 ("freedreno/registers: limit the rules schema").
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Patchwork: https://patchwork.freedesktop.org/patch/585854/
Link: https://lore.kernel.org/r/20240401-fd-xml-shipped-v5-7-4bdb277a85a1@linaro.org
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r-- | drivers/gpu/drm/msm/registers/adreno/a2xx.xml | 1865 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/registers/adreno/a3xx.xml | 1751 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/registers/adreno/a4xx.xml | 2409 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/registers/adreno/adreno_common.xml | 400 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/registers/adreno/adreno_pm4.xml | 2268 |
5 files changed, 8693 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/registers/adreno/a2xx.xml b/drivers/gpu/drm/msm/registers/adreno/a2xx.xml new file mode 100644 index 000000000000..22caddaa0db9 --- /dev/null +++ b/drivers/gpu/drm/msm/registers/adreno/a2xx.xml @@ -0,0 +1,1865 @@ +<?xml version="1.0" encoding="UTF-8"?> +<database xmlns="http://nouveau.freedesktop.org/" +xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" +xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd"> +<import file="freedreno_copyright.xml"/> +<import file="adreno/adreno_common.xml"/> +<import file="adreno/adreno_pm4.xml"/> + + +<enum name="a2xx_rb_dither_type"> + <value name="DITHER_PIXEL" value="0"/> + <value name="DITHER_SUBPIXEL" value="1"/> +</enum> + +<enum name="a2xx_colorformatx"> + <value name="COLORX_4_4_4_4" value="0"/> + <value name="COLORX_1_5_5_5" value="1"/> + <value name="COLORX_5_6_5" value="2"/> + <value name="COLORX_8" value="3"/> + <value name="COLORX_8_8" value="4"/> + <value name="COLORX_8_8_8_8" value="5"/> + <value name="COLORX_S8_8_8_8" value="6"/> + <value name="COLORX_16_FLOAT" value="7"/> + <value name="COLORX_16_16_FLOAT" value="8"/> + <value name="COLORX_16_16_16_16_FLOAT" value="9"/> + <value name="COLORX_32_FLOAT" value="10"/> + <value name="COLORX_32_32_FLOAT" value="11"/> + <value name="COLORX_32_32_32_32_FLOAT" value="12"/> + <value name="COLORX_2_3_3" value="13"/> + <value name="COLORX_8_8_8" value="14"/> +</enum> + +<enum name="a2xx_sq_surfaceformat"> + <value name="FMT_1_REVERSE" value="0"/> + <value name="FMT_1" value="1"/> + <value name="FMT_8" value="2"/> + <value name="FMT_1_5_5_5" value="3"/> + <value name="FMT_5_6_5" value="4"/> + <value name="FMT_6_5_5" value="5"/> + <value name="FMT_8_8_8_8" value="6"/> + <value name="FMT_2_10_10_10" value="7"/> + <value name="FMT_8_A" value="8"/> + <value name="FMT_8_B" value="9"/> + <value name="FMT_8_8" value="10"/> + <value name="FMT_Cr_Y1_Cb_Y0" value="11"/> + <value name="FMT_Y1_Cr_Y0_Cb" value="12"/> + <value name="FMT_5_5_5_1" value="13"/> + <value name="FMT_8_8_8_8_A" value="14"/> + <value name="FMT_4_4_4_4" value="15"/> + <value name="FMT_8_8_8" value="16"/> + <value name="FMT_DXT1" value="18"/> + <value name="FMT_DXT2_3" value="19"/> + <value name="FMT_DXT4_5" value="20"/> + <value name="FMT_10_10_10_2" value="21"/> + <value name="FMT_24_8" value="22"/> + <value name="FMT_16" value="24"/> + <value name="FMT_16_16" value="25"/> + <value name="FMT_16_16_16_16" value="26"/> + <value name="FMT_16_EXPAND" value="27"/> + <value name="FMT_16_16_EXPAND" value="28"/> + <value name="FMT_16_16_16_16_EXPAND" value="29"/> + <value name="FMT_16_FLOAT" value="30"/> + <value name="FMT_16_16_FLOAT" value="31"/> + <value name="FMT_16_16_16_16_FLOAT" value="32"/> + <value name="FMT_32" value="33"/> + <value name="FMT_32_32" value="34"/> + <value name="FMT_32_32_32_32" value="35"/> + <value name="FMT_32_FLOAT" value="36"/> + <value name="FMT_32_32_FLOAT" value="37"/> + <value name="FMT_32_32_32_32_FLOAT" value="38"/> + <value name="FMT_ATI_TC_RGB" value="39"/> + <value name="FMT_ATI_TC_RGBA" value="40"/> + <value name="FMT_ATI_TC_555_565_RGB" value="41"/> + <value name="FMT_ATI_TC_555_565_RGBA" value="42"/> + <value name="FMT_ATI_TC_RGBA_INTERP" value="43"/> + <value name="FMT_ATI_TC_555_565_RGBA_INTERP" value="44"/> + <value name="FMT_ETC1_RGBA_INTERP" value="46"/> + <value name="FMT_ETC1_RGB" value="47"/> + <value name="FMT_ETC1_RGBA" value="48"/> + <value name="FMT_DXN" value="49"/> + <value name="FMT_2_3_3" value="51"/> + <value name="FMT_2_10_10_10_AS_16_16_16_16" value="54"/> + <value name="FMT_10_10_10_2_AS_16_16_16_16" value="55"/> + <value name="FMT_32_32_32_FLOAT" value="57"/> + <value name="FMT_DXT3A" value="58"/> + <value name="FMT_DXT5A" value="59"/> + <value name="FMT_CTX1" value="60"/> +</enum> + +<enum name="a2xx_sq_ps_vtx_mode"> + <value name="POSITION_1_VECTOR" value="0"/> + <value name="POSITION_2_VECTORS_UNUSED" value="1"/> + <value name="POSITION_2_VECTORS_SPRITE" value="2"/> + <value name="POSITION_2_VECTORS_EDGE" value="3"/> + <value name="POSITION_2_VECTORS_KILL" value="4"/> + <value name="POSITION_2_VECTORS_SPRITE_KILL" value="5"/> + <value name="POSITION_2_VECTORS_EDGE_KILL" value="6"/> + <value name="MULTIPASS" value="7"/> +</enum> + +<enum name="a2xx_sq_sample_cntl"> + <value name="CENTROIDS_ONLY" value="0"/> + <value name="CENTERS_ONLY" value="1"/> + <value name="CENTROIDS_AND_CENTERS" value="2"/> +</enum> + +<enum name="a2xx_dx_clip_space"> + <value name="DXCLIP_OPENGL" value="0"/> + <value name="DXCLIP_DIRECTX" value="1"/> +</enum> + +<enum name="a2xx_pa_su_sc_polymode"> + <value name="POLY_DISABLED" value="0"/> + <value name="POLY_DUALMODE" value="1"/> +</enum> + +<enum name="a2xx_rb_edram_mode"> + <value name="EDRAM_NOP" value="0"/> + <value name="COLOR_DEPTH" value="4"/> + <value name="DEPTH_ONLY" value="5"/> + <value name="EDRAM_COPY" value="6"/> +</enum> + +<enum name="a2xx_pa_sc_pattern_bit_order"> + <value name="LITTLE" value="0"/> + <value name="BIG" value="1"/> +</enum> + +<enum name="a2xx_pa_sc_auto_reset_cntl"> + <value name="NEVER" value="0"/> + <value name="EACH_PRIMITIVE" value="1"/> + <value name="EACH_PACKET" value="2"/> +</enum> + +<enum name="a2xx_pa_pixcenter"> + <value name="PIXCENTER_D3D" value="0"/> + <value name="PIXCENTER_OGL" value="1"/> +</enum> + +<enum name="a2xx_pa_roundmode"> + <value name="TRUNCATE" value="0"/> + <value name="ROUND" value="1"/> + <value name="ROUNDTOEVEN" value="2"/> + <value name="ROUNDTOODD" value="3"/> +</enum> + +<enum name="a2xx_pa_quantmode"> + <value name="ONE_SIXTEENTH" value="0"/> + <value name="ONE_EIGTH" value="1"/> + <value name="ONE_QUARTER" value="2"/> + <value name="ONE_HALF" value="3"/> + <value name="ONE" value="4"/> +</enum> + +<enum name="a2xx_rb_copy_sample_select"> + <value name="SAMPLE_0" value="0"/> + <value name="SAMPLE_1" value="1"/> + <value name="SAMPLE_2" value="2"/> + <value name="SAMPLE_3" value="3"/> + <value name="SAMPLE_01" value="4"/> + <value name="SAMPLE_23" value="5"/> + <value name="SAMPLE_0123" value="6"/> +</enum> + +<enum name="a2xx_rb_blend_opcode"> + <value name="BLEND2_DST_PLUS_SRC" value="0"/> + <value name="BLEND2_SRC_MINUS_DST" value="1"/> + <value name="BLEND2_MIN_DST_SRC" value="2"/> + <value name="BLEND2_MAX_DST_SRC" value="3"/> + <value name="BLEND2_DST_MINUS_SRC" value="4"/> + <value name="BLEND2_DST_PLUS_SRC_BIAS" value="5"/> +</enum> + +<enum name="a2xx_su_perfcnt_select"> + <value value="0" name="PERF_PAPC_PASX_REQ"/> + <value value="2" name="PERF_PAPC_PASX_FIRST_VECTOR"/> + <value value="3" name="PERF_PAPC_PASX_SECOND_VECTOR"/> + <value value="4" name="PERF_PAPC_PASX_FIRST_DEAD"/> + <value value="5" name="PERF_PAPC_PASX_SECOND_DEAD"/> + <value value="6" name="PERF_PAPC_PASX_VTX_KILL_DISCARD"/> + <value value="7" name="PERF_PAPC_PASX_VTX_NAN_DISCARD"/> + <value value="8" name="PERF_PAPC_PA_INPUT_PRIM"/> + <value value="9" name="PERF_PAPC_PA_INPUT_NULL_PRIM"/> + <value value="10" name="PERF_PAPC_PA_INPUT_EVENT_FLAG"/> + <value value="11" name="PERF_PAPC_PA_INPUT_FIRST_PRIM_SLOT"/> + <value value="12" name="PERF_PAPC_PA_INPUT_END_OF_PACKET"/> + <value value="13" name="PERF_PAPC_CLPR_CULL_PRIM"/> + <value value="15" name="PERF_PAPC_CLPR_VV_CULL_PRIM"/> + <value value="17" name="PERF_PAPC_CLPR_VTX_KILL_CULL_PRIM"/> + <value value="18" name="PERF_PAPC_CLPR_VTX_NAN_CULL_PRIM"/> + <value value="19" name="PERF_PAPC_CLPR_CULL_TO_NULL_PRIM"/> + <value value="21" name="PERF_PAPC_CLPR_VV_CLIP_PRIM"/> + <value value="23" name="PERF_PAPC_CLPR_POINT_CLIP_CANDIDATE"/> + <value value="24" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_1"/> + <value value="25" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_2"/> + <value value="26" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_3"/> + <value value="27" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_4"/> + <value value="28" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_5"/> + <value value="29" name="PERF_PAPC_CLPR_CLIP_PLANE_CNT_6"/> + <value value="30" name="PERF_PAPC_CLPR_CLIP_PLANE_NEAR"/> + <value value="31" name="PERF_PAPC_CLPR_CLIP_PLANE_FAR"/> + <value value="32" name="PERF_PAPC_CLPR_CLIP_PLANE_LEFT"/> + <value value="33" name="PERF_PAPC_CLPR_CLIP_PLANE_RIGHT"/> + <value value="34" name="PERF_PAPC_CLPR_CLIP_PLANE_TOP"/> + <value value="35" name="PERF_PAPC_CLPR_CLIP_PLANE_BOTTOM"/> + <value value="36" name="PERF_PAPC_CLSM_NULL_PRIM"/> + <value value="37" name="PERF_PAPC_CLSM_TOTALLY_VISIBLE_PRIM"/> + <value value="38" name="PERF_PAPC_CLSM_CLIP_PRIM"/> + <value value="39" name="PERF_PAPC_CLSM_CULL_TO_NULL_PRIM"/> + <value value="40" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_1"/> + <value value="41" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_2"/> + <value value="42" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_3"/> + <value value="43" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_4"/> + <value value="44" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_5"/> + <value value="45" name="PERF_PAPC_CLSM_OUT_PRIM_CNT_6_7"/> + <value value="46" name="PERF_PAPC_CLSM_NON_TRIVIAL_CULL"/> + <value value="47" name="PERF_PAPC_SU_INPUT_PRIM"/> + <value value="48" name="PERF_PAPC_SU_INPUT_CLIP_PRIM"/> + <value value="49" name="PERF_PAPC_SU_INPUT_NULL_PRIM"/> + <value value="50" name="PERF_PAPC_SU_ZERO_AREA_CULL_PRIM"/> + <value value="51" name="PERF_PAPC_SU_BACK_FACE_CULL_PRIM"/> + <value value="52" name="PERF_PAPC_SU_FRONT_FACE_CULL_PRIM"/> + <value value="53" name="PERF_PAPC_SU_POLYMODE_FACE_CULL"/> + <value value="54" name="PERF_PAPC_SU_POLYMODE_BACK_CULL"/> + <value value="55" name="PERF_PAPC_SU_POLYMODE_FRONT_CULL"/> + <value value="56" name="PERF_PAPC_SU_POLYMODE_INVALID_FILL"/> + <value value="57" name="PERF_PAPC_SU_OUTPUT_PRIM"/> + <value value="58" name="PERF_PAPC_SU_OUTPUT_CLIP_PRIM"/> + <value value="59" name="PERF_PAPC_SU_OUTPUT_NULL_PRIM"/> + <value value="60" name="PERF_PAPC_SU_OUTPUT_EVENT_FLAG"/> + <value value="61" name="PERF_PAPC_SU_OUTPUT_FIRST_PRIM_SLOT"/> + <value value="62" name="PERF_PAPC_SU_OUTPUT_END_OF_PACKET"/> + <value value="63" name="PERF_PAPC_SU_OUTPUT_POLYMODE_FACE"/> + <value value="64" name="PERF_PAPC_SU_OUTPUT_POLYMODE_BACK"/> + <value value="65" name="PERF_PAPC_SU_OUTPUT_POLYMODE_FRONT"/> + <value value="66" name="PERF_PAPC_SU_OUT_CLIP_POLYMODE_FACE"/> + <value value="67" name="PERF_PAPC_SU_OUT_CLIP_POLYMODE_BACK"/> + <value value="68" name="PERF_PAPC_SU_OUT_CLIP_POLYMODE_FRONT"/> + <value value="69" name="PERF_PAPC_PASX_REQ_IDLE"/> + <value value="70" name="PERF_PAPC_PASX_REQ_BUSY"/> + <value value="71" name="PERF_PAPC_PASX_REQ_STALLED"/> + <value value="72" name="PERF_PAPC_PASX_REC_IDLE"/> + <value value="73" name="PERF_PAPC_PASX_REC_BUSY"/> + <value value="74" name="PERF_PAPC_PASX_REC_STARVED_SX"/> + <value value="75" name="PERF_PAPC_PASX_REC_STALLED"/> + <value value="76" name="PERF_PAPC_PASX_REC_STALLED_POS_MEM"/> + <value value="77" name="PERF_PAPC_PASX_REC_STALLED_CCGSM_IN"/> + <value value="78" name="PERF_PAPC_CCGSM_IDLE"/> + <value value="79" name="PERF_PAPC_CCGSM_BUSY"/> + <value value="80" name="PERF_PAPC_CCGSM_STALLED"/> + <value value="81" name="PERF_PAPC_CLPRIM_IDLE"/> + <value value="82" name="PERF_PAPC_CLPRIM_BUSY"/> + <value value="83" name="PERF_PAPC_CLPRIM_STALLED"/> + <value value="84" name="PERF_PAPC_CLPRIM_STARVED_CCGSM"/> + <value value="85" name="PERF_PAPC_CLIPSM_IDLE"/> + <value value="86" name="PERF_PAPC_CLIPSM_BUSY"/> + <value value="87" name="PERF_PAPC_CLIPSM_WAIT_CLIP_VERT_ENGH"/> + <value value="88" name="PERF_PAPC_CLIPSM_WAIT_HIGH_PRI_SEQ"/> + <value value="89" name="PERF_PAPC_CLIPSM_WAIT_CLIPGA"/> + <value value="90" name="PERF_PAPC_CLIPSM_WAIT_AVAIL_VTE_CLIP"/> + <value value="91" name="PERF_PAPC_CLIPSM_WAIT_CLIP_OUTSM"/> + <value value="92" name="PERF_PAPC_CLIPGA_IDLE"/> + <value value="93" name="PERF_PAPC_CLIPGA_BUSY"/> + <value value="94" name="PERF_PAPC_CLIPGA_STARVED_VTE_CLIP"/> + <value value="95" name="PERF_PAPC_CLIPGA_STALLED"/> + <value value="96" name="PERF_PAPC_CLIP_IDLE"/> + <value value="97" name="PERF_PAPC_CLIP_BUSY"/> + <value value="98" name="PERF_PAPC_SU_IDLE"/> + <value value="99" name="PERF_PAPC_SU_BUSY"/> + <value value="100" name="PERF_PAPC_SU_STARVED_CLIP"/> + <value value="101" name="PERF_PAPC_SU_STALLED_SC"/> + <value value="102" name="PERF_PAPC_SU_FACENESS_CULL"/> +</enum> + +<enum name="a2xx_sc_perfcnt_select"> + <value value="0" name="SC_SR_WINDOW_VALID"/> + <value value="1" name="SC_CW_WINDOW_VALID"/> + <value value="2" name="SC_QM_WINDOW_VALID"/> + <value value="3" name="SC_FW_WINDOW_VALID"/> + <value value="4" name="SC_EZ_WINDOW_VALID"/> + <value value="5" name="SC_IT_WINDOW_VALID"/> + <value value="6" name="SC_STARVED_BY_PA"/> + <value value="7" name="SC_STALLED_BY_RB_TILE"/> + <value value="8" name="SC_STALLED_BY_RB_SAMP"/> + <value value="9" name="SC_STARVED_BY_RB_EZ"/> + <value value="10" name="SC_STALLED_BY_SAMPLE_FF"/> + <value value="11" name="SC_STALLED_BY_SQ"/> + <value value="12" name="SC_STALLED_BY_SP"/> + <value value="13" name="SC_TOTAL_NO_PRIMS"/> + <value value="14" name="SC_NON_EMPTY_PRIMS"/> + <value value="15" name="SC_NO_TILES_PASSING_QM"/> + <value value="16" name="SC_NO_PIXELS_PRE_EZ"/> + <value value="17" name="SC_NO_PIXELS_POST_EZ"/> +</enum> + +<enum name="a2xx_vgt_perfcount_select"> + <value value="0" name="VGT_SQ_EVENT_WINDOW_ACTIVE"/> + <value value="1" name="VGT_SQ_SEND"/> + <value value="2" name="VGT_SQ_STALLED"/> + <value value="3" name="VGT_SQ_STARVED_BUSY"/> + <value value="4" name="VGT_SQ_STARVED_IDLE"/> + <value value="5" name="VGT_SQ_STATIC"/> + <value value="6" name="VGT_PA_EVENT_WINDOW_ACTIVE"/> + <value value="7" name="VGT_PA_CLIP_V_SEND"/> + <value value="8" name="VGT_PA_CLIP_V_STALLED"/> + <value value="9" name="VGT_PA_CLIP_V_STARVED_BUSY"/> + <value value="10" name="VGT_PA_CLIP_V_STARVED_IDLE"/> + <value value="11" name="VGT_PA_CLIP_V_STATIC"/> + <value value="12" name="VGT_PA_CLIP_P_SEND"/> + <value value="13" name="VGT_PA_CLIP_P_STALLED"/> + <value value="14" name="VGT_PA_CLIP_P_STARVED_BUSY"/> + <value value="15" name="VGT_PA_CLIP_P_STARVED_IDLE"/> + <value value="16" name="VGT_PA_CLIP_P_STATIC"/> + <value value="17" name="VGT_PA_CLIP_S_SEND"/> + <value value="18" name="VGT_PA_CLIP_S_STALLED"/> + <value value="19" name="VGT_PA_CLIP_S_STARVED_BUSY"/> + <value value="20" name="VGT_PA_CLIP_S_STARVED_IDLE"/> + <value value="21" name="VGT_PA_CLIP_S_STATIC"/> + <value value="22" name="RBIU_FIFOS_EVENT_WINDOW_ACTIVE"/> + <value value="23" name="RBIU_IMMED_DATA_FIFO_STARVED"/> + <value value="24" name="RBIU_IMMED_DATA_FIFO_STALLED"/> + <value value="25" name="RBIU_DMA_REQUEST_FIFO_STARVED"/> + <value value="26" name="RBIU_DMA_REQUEST_FIFO_STALLED"/> + <value value="27" name="RBIU_DRAW_INITIATOR_FIFO_STARVED"/> + <value value="28" name="RBIU_DRAW_INITIATOR_FIFO_STALLED"/> + <value value="29" name="BIN_PRIM_NEAR_CULL"/> + <value value="30" name="BIN_PRIM_ZERO_CULL"/> + <value value="31" name="BIN_PRIM_FAR_CULL"/> + <value value="32" name="BIN_PRIM_BIN_CULL"/> + <value value="33" name="BIN_PRIM_FACE_CULL"/> + <value value="34" name="SPARE34"/> + <value value="35" name="SPARE35"/> + <value value="36" name="SPARE36"/> + <value value="37" name="SPARE37"/> + <value value="38" name="SPARE38"/> + <value value="39" name="SPARE39"/> + <value value="40" name="TE_SU_IN_VALID"/> + <value value="41" name="TE_SU_IN_READ"/> + <value value="42" name="TE_SU_IN_PRIM"/> + <value value="43" name="TE_SU_IN_EOP"/> + <value value="44" name="TE_SU_IN_NULL_PRIM"/> + <value value="45" name="TE_WK_IN_VALID"/> + <value value="46" name="TE_WK_IN_READ"/> + <value value="47" name="TE_OUT_PRIM_VALID"/> + <value value="48" name="TE_OUT_PRIM_READ"/> +</enum> + +<enum name="a2xx_tcr_perfcount_select"> + <value value="0" name="DGMMPD_IPMUX0_STALL"/> + <value value="4" name="DGMMPD_IPMUX_ALL_STALL"/> + <value value="5" name="OPMUX0_L2_WRITES"/> +</enum> + +<enum name="a2xx_tp_perfcount_select"> + <value value="0" name="POINT_QUADS"/> + <value value="1" name="BILIN_QUADS"/> + <value value="2" name="ANISO_QUADS"/> + <value value="3" name="MIP_QUADS"/> + <value value="4" name="VOL_QUADS"/> + <value value="5" name="MIP_VOL_QUADS"/> + <value value="6" name="MIP_ANISO_QUADS"/> + <value value="7" name="VOL_ANISO_QUADS"/> + <value value="8" name="ANISO_2_1_QUADS"/> + <value value="9" name="ANISO_4_1_QUADS"/> + <value value="10" name="ANISO_6_1_QUADS"/> + <value value="11" name="ANISO_8_1_QUADS"/> + <value value="12" name="ANISO_10_1_QUADS"/> + <value value="13" name="ANISO_12_1_QUADS"/> + <value value="14" name="ANISO_14_1_QUADS"/> + <value value="15" name="ANISO_16_1_QUADS"/> + <value value="16" name="MIP_VOL_ANISO_QUADS"/> + <value value="17" name="ALIGN_2_QUADS"/> + <value value="18" name="ALIGN_4_QUADS"/> + <value value="19" name="PIX_0_QUAD"/> + <value value="20" name="PIX_1_QUAD"/> + <value value="21" name="PIX_2_QUAD"/> + <value value="22" name="PIX_3_QUAD"/> + <value value="23" name="PIX_4_QUAD"/> + <value value="24" name="TP_MIPMAP_LOD0"/> + <value value="25" name="TP_MIPMAP_LOD1"/> + <value value="26" name="TP_MIPMAP_LOD2"/> + <value value="27" name="TP_MIPMAP_LOD3"/> + <value value="28" name="TP_MIPMAP_LOD4"/> + <value value="29" name="TP_MIPMAP_LOD5"/> + <value value="30" name="TP_MIPMAP_LOD6"/> + <value value="31" name="TP_MIPMAP_LOD7"/> + <value value="32" name="TP_MIPMAP_LOD8"/> + <value value="33" name="TP_MIPMAP_LOD9"/> + <value value="34" name="TP_MIPMAP_LOD10"/> + <value value="35" name="TP_MIPMAP_LOD11"/> + <value value="36" name="TP_MIPMAP_LOD12"/> + <value value="37" name="TP_MIPMAP_LOD13"/> + <value value="38" name="TP_MIPMAP_LOD14"/> +</enum> + +<enum name="a2xx_tcm_perfcount_select"> + <value value="0" name="QUAD0_RD_LAT_FIFO_EMPTY"/> + <value value="3" name="QUAD0_RD_LAT_FIFO_4TH_FULL"/> + <value value="4" name="QUAD0_RD_LAT_FIFO_HALF_FULL"/> + <value value="5" name="QUAD0_RD_LAT_FIFO_FULL"/> + <value value="6" name="QUAD0_RD_LAT_FIFO_LT_4TH_FULL"/> + <value value="28" name="READ_STARVED_QUAD0"/> + <value value="32" name="READ_STARVED"/> + <value value="33" name="READ_STALLED_QUAD0"/> + <value value="37" name="READ_STALLED"/> + <value value="38" name="VALID_READ_QUAD0"/> + <value value="42" name="TC_TP_STARVED_QUAD0"/> + <value value="46" name="TC_TP_STARVED"/> +</enum> + +<enum name="a2xx_tcf_perfcount_select"> + <value value="0" name="VALID_CYCLES"/> + <value value="1" name="SINGLE_PHASES"/> + <value value="2" name="ANISO_PHASES"/> + <value value="3" name="MIP_PHASES"/> + <value value="4" name="VOL_PHASES"/> + <value value="5" name="MIP_VOL_PHASES"/> + <value value="6" name="MIP_ANISO_PHASES"/> + <value value="7" name="VOL_ANISO_PHASES"/> + <value value="8" name="ANISO_2_1_PHASES"/> + <value value="9" name="ANISO_4_1_PHASES"/> + <value value="10" name="ANISO_6_1_PHASES"/> + <value value="11" name="ANISO_8_1_PHASES"/> + <value value="12" name="ANISO_10_1_PHASES"/> + <value value="13" name="ANISO_12_1_PHASES"/> + <value value="14" name="ANISO_14_1_PHASES"/> + <value value="15" name="ANISO_16_1_PHASES"/> + <value value="16" name="MIP_VOL_ANISO_PHASES"/> + <value value="17" name="ALIGN_2_PHASES"/> + <value value="18" name="ALIGN_4_PHASES"/> + <value value="19" name="TPC_BUSY"/> + <value value="20" name="TPC_STALLED"/> + <value value="21" name="TPC_STARVED"/> + <value value="22" name="TPC_WORKING"/> + <value value="23" name="TPC_WALKER_BUSY"/> + <value value="24" name="TPC_WALKER_STALLED"/> + <value value="25" name="TPC_WALKER_WORKING"/> + <value value="26" name="TPC_ALIGNER_BUSY"/> + <value value="27" name="TPC_ALIGNER_STALLED"/> + <value value="28" name="TPC_ALIGNER_STALLED_BY_BLEND"/> + <value value="29" name="TPC_ALIGNER_STALLED_BY_CACHE"/> + <value value="30" name="TPC_ALIGNER_WORKING"/> + <value value="31" name="TPC_BLEND_BUSY"/> + <value value="32" name="TPC_BLEND_SYNC"/> + <value value="33" name="TPC_BLEND_STARVED"/> + <value value="34" name="TPC_BLEND_WORKING"/> + <value value="35" name="OPCODE_0x00"/> + <value value="36" name="OPCODE_0x01"/> + <value value="37" name="OPCODE_0x04"/> + <value value="38" name="OPCODE_0x10"/> + <value value="39" name="OPCODE_0x11"/> + <value value="40" name="OPCODE_0x12"/> + <value value="41" name="OPCODE_0x13"/> + <value value="42" name="OPCODE_0x18"/> + <value value="43" name="OPCODE_0x19"/> + <value value="44" name="OPCODE_0x1A"/> + <value value="45" name="OPCODE_OTHER"/> + <value value="56" name="IN_FIFO_0_EMPTY"/> + <value value="57" name="IN_FIFO_0_LT_HALF_FULL"/> + <value value="58" name="IN_FIFO_0_HALF_FULL"/> + <value value="59" name="IN_FIFO_0_FULL"/> + <value value="72" name="IN_FIFO_TPC_EMPTY"/> + <value value="73" name="IN_FIFO_TPC_LT_HALF_FULL"/> + <value value="74" name="IN_FIFO_TPC_HALF_FULL"/> + <value value="75" name="IN_FIFO_TPC_FULL"/> + <value value="76" name="TPC_TC_XFC"/> + <value value="77" name="TPC_TC_STATE"/> + <value value="78" name="TC_STALL"/> + <value value="79" name="QUAD0_TAPS"/> + <value value="83" name="QUADS"/> + <value value="84" name="TCA_SYNC_STALL"/> + <value value="85" name="TAG_STALL"/> + <value value="88" name="TCB_SYNC_STALL"/> + <value value="89" name="TCA_VALID"/> + <value value="90" name="PROBES_VALID"/> + <value value="91" name="MISS_STALL"/> + <value value="92" name="FETCH_FIFO_STALL"/> + <value value="93" name="TCO_STALL"/> + <value value="94" name="ANY_STALL"/> + <value value="95" name="TAG_MISSES"/> + <value value="96" name="TAG_HITS"/> + <value value="97" name="SUB_TAG_MISSES"/> + <value value="98" name="SET0_INVALIDATES"/> + <value value="99" name="SET1_INVALIDATES"/> + <value value="100" name="SET2_INVALIDATES"/> + <value value="101" name="SET3_INVALIDATES"/> + <value value="102" name="SET0_TAG_MISSES"/> + <value value="103" name="SET1_TAG_MISSES"/> + <value value="104" name="SET2_TAG_MISSES"/> + <value value="105" name="SET3_TAG_MISSES"/> + <value value="106" name="SET0_TAG_HITS"/> + <value value="107" name="SET1_TAG_HITS"/> + <value value="108" name="SET2_TAG_HITS"/> + <value value="109" name="SET3_TAG_HITS"/> + <value value="110" name="SET0_SUB_TAG_MISSES"/> + <value value="111" name="SET1_SUB_TAG_MISSES"/> + <value value="112" name="SET2_SUB_TAG_MISSES"/> + <value value="113" name="SET3_SUB_TAG_MISSES"/> + <value value="114" name="SET0_EVICT1"/> + <value value="115" name="SET0_EVICT2"/> + <value value="116" name="SET0_EVICT3"/> + <value value="117" name="SET0_EVICT4"/> + <value value="118" name="SET0_EVICT5"/> + <value value="119" name="SET0_EVICT6"/> + <value value="120" name="SET0_EVICT7"/> + <value value="121" name="SET0_EVICT8"/> + <value value="130" name="SET1_EVICT1"/> + <value value="131" name="SET1_EVICT2"/> + <value value="132" name="SET1_EVICT3"/> + <value value="133" name="SET1_EVICT4"/> + <value value="134" name="SET1_EVICT5"/> + <value value="135" name="SET1_EVICT6"/> + <value value="136" name="SET1_EVICT7"/> + <value value="137" name="SET1_EVICT8"/> + <value value="146" name="SET2_EVICT1"/> + <value value="147" name="SET2_EVICT2"/> + <value value="148" name="SET2_EVICT3"/> + <value value="149" name="SET2_EVICT4"/> + <value value="150" name="SET2_EVICT5"/> + <value value="151" name="SET2_EVICT6"/> + <value value="152" name="SET2_EVICT7"/> + <value value="153" name="SET2_EVICT8"/> + <value value="162" name="SET3_EVICT1"/> + <value value="163" name="SET3_EVICT2"/> + <value value="164" name="SET3_EVICT3"/> + <value value="165" name="SET3_EVICT4"/> + <value value="166" name="SET3_EVICT5"/> + <value value="167" name="SET3_EVICT6"/> + <value value="168" name="SET3_EVICT7"/> + <value value="169" name="SET3_EVICT8"/> + <value value="178" name="FF_EMPTY"/> + <value value="179" name="FF_LT_HALF_FULL"/> + <value value="180" name="FF_HALF_FULL"/> + <value value="181" name="FF_FULL"/> + <value value="182" name="FF_XFC"/> + <value value="183" name="FF_STALLED"/> + <value value="184" name="FG_MASKS"/> + <value value="185" name="FG_LEFT_MASKS"/> + <value value="186" name="FG_LEFT_MASK_STALLED"/> + <value value="187" name="FG_LEFT_NOT_DONE_STALL"/> + <value value="188" name="FG_LEFT_FG_STALL"/> + <value value="189" name="FG_LEFT_SECTORS"/> + <value value="195" name="FG0_REQUESTS"/> + <value value="196" name="FG0_STALLED"/> + <value value="199" name="MEM_REQ512"/> + <value value="200" name="MEM_REQ_SENT"/> + <value value="202" name="MEM_LOCAL_READ_REQ"/> + <value value="203" name="TC0_MH_STALLED"/> +</enum> + +<enum name="a2xx_sq_perfcnt_select"> + <value value="0" name="SQ_PIXEL_VECTORS_SUB"/> + <value value="1" name="SQ_VERTEX_VECTORS_SUB"/> + <value value="2" name="SQ_ALU0_ACTIVE_VTX_SIMD0"/> + <value value="3" name="SQ_ALU1_ACTIVE_VTX_SIMD0"/> + <value value="4" name="SQ_ALU0_ACTIVE_PIX_SIMD0"/> + <value value="5" name="SQ_ALU1_ACTIVE_PIX_SIMD0"/> + <value value="6" name="SQ_ALU0_ACTIVE_VTX_SIMD1"/> + <value value="7" name="SQ_ALU1_ACTIVE_VTX_SIMD1"/> + <value value="8" name="SQ_ALU0_ACTIVE_PIX_SIMD1"/> + <value value="9" name="SQ_ALU1_ACTIVE_PIX_SIMD1"/> + <value value="10" name="SQ_EXPORT_CYCLES"/> + <value value="11" name="SQ_ALU_CST_WRITTEN"/> + <value value="12" name="SQ_TEX_CST_WRITTEN"/> + <value value="13" name="SQ_ALU_CST_STALL"/> + <value value="14" name="SQ_ALU_TEX_STALL"/> + <value value="15" name="SQ_INST_WRITTEN"/> + <value value="16" name="SQ_BOOLEAN_WRITTEN"/> + <value value="17" name="SQ_LOOPS_WRITTEN"/> + <value value="18" name="SQ_PIXEL_SWAP_IN"/> + <value value="19" name="SQ_PIXEL_SWAP_OUT"/> + <value value="20" name="SQ_VERTEX_SWAP_IN"/> + <value value="21" name="SQ_VERTEX_SWAP_OUT"/> + <value value="22" name="SQ_ALU_VTX_INST_ISSUED"/> + <value value="23" name="SQ_TEX_VTX_INST_ISSUED"/> + <value value="24" name="SQ_VC_VTX_INST_ISSUED"/> + <value value="25" name="SQ_CF_VTX_INST_ISSUED"/> + <value value="26" name="SQ_ALU_PIX_INST_ISSUED"/> + <value value="27" name="SQ_TEX_PIX_INST_ISSUED"/> + <value value="28" name="SQ_VC_PIX_INST_ISSUED"/> + <value value="29" name="SQ_CF_PIX_INST_ISSUED"/> + <value value="30" name="SQ_ALU0_FIFO_EMPTY_SIMD0"/> + <value value="31" name="SQ_ALU1_FIFO_EMPTY_SIMD0"/> + <value value="32" name="SQ_ALU0_FIFO_EMPTY_SIMD1"/> + <value value="33" name="SQ_ALU1_FIFO_EMPTY_SIMD1"/> + <value value="34" name="SQ_ALU_NOPS"/> + <value value="35" name="SQ_PRED_SKIP"/> + <value value="36" name="SQ_SYNC_ALU_STALL_SIMD0_VTX"/> + <value value="37" name="SQ_SYNC_ALU_STALL_SIMD1_VTX"/> + <value value="38" name="SQ_SYNC_TEX_STALL_VTX"/> + <value value="39" name="SQ_SYNC_VC_STALL_VTX"/> + <value value="40" name="SQ_CONSTANTS_USED_SIMD0"/> + <value value="41" name="SQ_CONSTANTS_SENT_SP_SIMD0"/> + <value value="42" name="SQ_GPR_STALL_VTX"/> + <value value="43" name="SQ_GPR_STALL_PIX"/> + <value value="44" name="SQ_VTX_RS_STALL"/> + <value value="45" name="SQ_PIX_RS_STALL"/> + <value value="46" name="SQ_SX_PC_FULL"/> + <value value="47" name="SQ_SX_EXP_BUFF_FULL"/> + <value value="48" name="SQ_SX_POS_BUFF_FULL"/> + <value value="49" name="SQ_INTERP_QUADS"/> + <value value="50" name="SQ_INTERP_ACTIVE"/> + <value value="51" name="SQ_IN_PIXEL_STALL"/> + <value value="52" name="SQ_IN_VTX_STALL"/> + <value value="53" name="SQ_VTX_CNT"/> + <value value="54" name="SQ_VTX_VECTOR2"/> + <value value="55" name="SQ_VTX_VECTOR3"/> + <value value="56" name="SQ_VTX_VECTOR4"/> + <value value="57" name="SQ_PIXEL_VECTOR1"/> + <value value="58" name="SQ_PIXEL_VECTOR23"/> + <value value="59" name="SQ_PIXEL_VECTOR4"/> + <value value="60" name="SQ_CONSTANTS_USED_SIMD1"/> + <value value="61" name="SQ_CONSTANTS_SENT_SP_SIMD1"/> + <value value="62" name="SQ_SX_MEM_EXP_FULL"/> + <value value="63" name="SQ_ALU0_ACTIVE_VTX_SIMD2"/> + <value value="64" name="SQ_ALU1_ACTIVE_VTX_SIMD2"/> + <value value="65" name="SQ_ALU0_ACTIVE_PIX_SIMD2"/> + <value value="66" name="SQ_ALU1_ACTIVE_PIX_SIMD2"/> + <value value="67" name="SQ_ALU0_ACTIVE_VTX_SIMD3"/> + <value value="68" name="SQ_PERFCOUNT_VTX_QUAL_TP_DONE"/> + <value value="69" name="SQ_ALU0_ACTIVE_PIX_SIMD3"/> + <value value="70" name="SQ_PERFCOUNT_PIX_QUAL_TP_DONE"/> + <value value="71" name="SQ_ALU0_FIFO_EMPTY_SIMD2"/> + <value value="72" name="SQ_ALU1_FIFO_EMPTY_SIMD2"/> + <value value="73" name="SQ_ALU0_FIFO_EMPTY_SIMD3"/> + <value value="74" name="SQ_ALU1_FIFO_EMPTY_SIMD3"/> + <value value="75" name="SQ_SYNC_ALU_STALL_SIMD2_VTX"/> + <value value="76" name="SQ_PERFCOUNT_VTX_POP_THREAD"/> + <value value="77" name="SQ_SYNC_ALU_STALL_SIMD0_PIX"/> + <value value="78" name="SQ_SYNC_ALU_STALL_SIMD1_PIX"/> + <value value="79" name="SQ_SYNC_ALU_STALL_SIMD2_PIX"/> + <value value="80" name="SQ_PERFCOUNT_PIX_POP_THREAD"/> + <value value="81" name="SQ_SYNC_TEX_STALL_PIX"/> + <value value="82" name="SQ_SYNC_VC_STALL_PIX"/> + <value value="83" name="SQ_CONSTANTS_USED_SIMD2"/> + <value value="84" name="SQ_CONSTANTS_SENT_SP_SIMD2"/> + <value value="85" name="SQ_PERFCOUNT_VTX_DEALLOC_ACK"/> + <value value="86" name="SQ_PERFCOUNT_PIX_DEALLOC_ACK"/> + <value value="87" name="SQ_ALU0_FIFO_FULL_SIMD0"/> + <value value="88" name="SQ_ALU1_FIFO_FULL_SIMD0"/> + <value value="89" name="SQ_ALU0_FIFO_FULL_SIMD1"/> + <value value="90" name="SQ_ALU1_FIFO_FULL_SIMD1"/> + <value value="91" name="SQ_ALU0_FIFO_FULL_SIMD2"/> + <value value="92" name="SQ_ALU1_FIFO_FULL_SIMD2"/> + <value value="93" name="SQ_ALU0_FIFO_FULL_SIMD3"/> + <value value="94" name="SQ_ALU1_FIFO_FULL_SIMD3"/> + <value value="95" name="VC_PERF_STATIC"/> + <value value="96" name="VC_PERF_STALLED"/> + <value value="97" name="VC_PERF_STARVED"/> + <value value="98" name="VC_PERF_SEND"/> + <value value="99" name="VC_PERF_ACTUAL_STARVED"/> + <value value="100" name="PIXEL_THREAD_0_ACTIVE"/> + <value value="101" name="VERTEX_THREAD_0_ACTIVE"/> + <value value="102" name="PIXEL_THREAD_0_NUMBER"/> + <value value="103" name="VERTEX_THREAD_0_NUMBER"/> + <value value="104" name="VERTEX_EVENT_NUMBER"/> + <value value="105" name="PIXEL_EVENT_NUMBER"/> + <value value="106" name="PTRBUFF_EF_PUSH"/> + <value value="107" name="PTRBUFF_EF_POP_EVENT"/> + <value value="108" name="PTRBUFF_EF_POP_NEW_VTX"/> + <value value="109" name="PTRBUFF_EF_POP_DEALLOC"/> + <value value="110" name="PTRBUFF_EF_POP_PVECTOR"/> + <value value="111" name="PTRBUFF_EF_POP_PVECTOR_X"/> + <value value="112" name="PTRBUFF_EF_POP_PVECTOR_VNZ"/> + <value value="113" name="PTRBUFF_PB_DEALLOC"/> + <value value="114" name="PTRBUFF_PI_STATE_PPB_POP"/> + <value value="115" name="PTRBUFF_PI_RTR"/> + <value value="116" name="PTRBUFF_PI_READ_EN"/> + <value value="117" name="PTRBUFF_PI_BUFF_SWAP"/> + <value value="118" name="PTRBUFF_SQ_FREE_BUFF"/> + <value value="119" name="PTRBUFF_SQ_DEC"/> + <value value="120" name="PTRBUFF_SC_VALID_CNTL_EVENT"/> + <value value="121" name="PTRBUFF_SC_VALID_IJ_XFER"/> + <value value="122" name="PTRBUFF_SC_NEW_VECTOR_1_Q"/> + <value value="123" name="PTRBUFF_QUAL_NEW_VECTOR"/> + <value value="124" name="PTRBUFF_QUAL_EVENT"/> + <value value="125" name="PTRBUFF_END_BUFFER"/> + <value value="126" name="PTRBUFF_FILL_QUAD"/> + <value value="127" name="VERTS_WRITTEN_SPI"/> + <value value="128" name="TP_FETCH_INSTR_EXEC"/> + <value value="129" name="TP_FETCH_INSTR_REQ"/> + <value value="130" name="TP_DATA_RETURN"/> + <value value="131" name="SPI_WRITE_CYCLES_SP"/> + <value value="132" name="SPI_WRITES_SP"/> + <value value="133" name="SP_ALU_INSTR_EXEC"/> + <value value="134" name="SP_CONST_ADDR_TO_SQ"/> + <value value="135" name="SP_PRED_KILLS_TO_SQ"/> + <value value="136" name="SP_EXPORT_CYCLES_TO_SX"/> + <value value="137" name="SP_EXPORTS_TO_SX"/> + <value value="138" name="SQ_CYCLES_ELAPSED"/> + <value value="139" name="SQ_TCFS_OPT_ALLOC_EXEC"/> + <value value="140" name="SQ_TCFS_NO_OPT_ALLOC"/> + <value value="141" name="SQ_ALU0_NO_OPT_ALLOC"/> + <value value="142" name="SQ_ALU1_NO_OPT_ALLOC"/> + <value value="143" name="SQ_TCFS_ARB_XFC_CNT"/> + <value value="144" name="SQ_ALU0_ARB_XFC_CNT"/> + <value value="145" name="SQ_ALU1_ARB_XFC_CNT"/> + <value value="146" name="SQ_TCFS_CFS_UPDATE_CNT"/> + <value value="147" name="SQ_ALU0_CFS_UPDATE_CNT"/> + <value value="148" name="SQ_ALU1_CFS_UPDATE_CNT"/> + <value value="149" name="SQ_VTX_PUSH_THREAD_CNT"/> + <value value="150" name="SQ_VTX_POP_THREAD_CNT"/> + <value value="151" name="SQ_PIX_PUSH_THREAD_CNT"/> + <value value="152" name="SQ_PIX_POP_THREAD_CNT"/> + <value value="153" name="SQ_PIX_TOTAL"/> + <value value="154" name="SQ_PIX_KILLED"/> +</enum> + +<enum name="a2xx_sx_perfcnt_select"> + <value value="0" name="SX_EXPORT_VECTORS"/> + <value value="1" name="SX_DUMMY_QUADS"/> + <value value="2" name="SX_ALPHA_FAIL"/> + <value value="3" name="SX_RB_QUAD_BUSY"/> + <value value="4" name="SX_RB_COLOR_BUSY"/> + <value value="5" name="SX_RB_QUAD_STALL"/> + <value value="6" name="SX_RB_COLOR_STALL"/> +</enum> + +<enum name="a2xx_rbbm_perfcount1_sel"> + <value value="0" name="RBBM1_COUNT"/> + <value value="1" name="RBBM1_NRT_BUSY"/> + <value value="2" name="RBBM1_RB_BUSY"/> + <value value="3" name="RBBM1_SQ_CNTX0_BUSY"/> + <value value="4" name="RBBM1_SQ_CNTX17_BUSY"/> + <value value="5" name="RBBM1_VGT_BUSY"/> + <value value="6" name="RBBM1_VGT_NODMA_BUSY"/> + <value value="7" name="RBBM1_PA_BUSY"/> + <value value="8" name="RBBM1_SC_CNTX_BUSY"/> + <value value="9" name="RBBM1_TPC_BUSY"/> + <value value="10" name="RBBM1_TC_BUSY"/> + <value value="11" name="RBBM1_SX_BUSY"/> + <value value="12" name="RBBM1_CP_COHER_BUSY"/> + <value value="13" name="RBBM1_CP_NRT_BUSY"/> + <value value="14" name="RBBM1_GFX_IDLE_STALL"/> + <value value="15" name="RBBM1_INTERRUPT"/> +</enum> + +<enum name="a2xx_cp_perfcount_sel"> + <value value="0" name="ALWAYS_COUNT"/> + <value value="1" name="TRANS_FIFO_FULL"/> + <value value="2" name="TRANS_FIFO_AF"/> + <value value="3" name="RCIU_PFPTRANS_WAIT"/> + <value value="6" name="RCIU_NRTTRANS_WAIT"/> + <value value="8" name="CSF_NRT_READ_WAIT"/> + <value value="9" name="CSF_I1_FIFO_FULL"/> + <value value="10" name="CSF_I2_FIFO_FULL"/> + <value value="11" name="CSF_ST_FIFO_FULL"/> + <value value="13" name="CSF_RING_ROQ_FULL"/> + <value value="14" name="CSF_I1_ROQ_FULL"/> + <value value="15" name="CSF_I2_ROQ_FULL"/> + <value value="16" name="CSF_ST_ROQ_FULL"/> + <value value="18" name="MIU_TAG_MEM_FULL"/> + <value value="19" name="MIU_WRITECLEAN"/> + <value value="22" name="MIU_NRT_WRITE_STALLED"/> + <value value="23" name="MIU_NRT_READ_STALLED"/> + <value value="24" name="ME_WRITE_CONFIRM_FIFO_FULL"/> + <value value="25" name="ME_VS_DEALLOC_FIFO_FULL"/> + <value value="26" name="ME_PS_DEALLOC_FIFO_FULL"/> + <value value="27" name="ME_REGS_VS_EVENT_FIFO_FULL"/> + <value value="28" name="ME_REGS_PS_EVENT_FIFO_FULL"/> + <value value="29" name="ME_REGS_CF_EVENT_FIFO_FULL"/> + <value value="30" name="ME_MICRO_RB_STARVED"/> + <value value="31" name="ME_MICRO_I1_STARVED"/> + <value value="32" name="ME_MICRO_I2_STARVED"/> + <value value="33" name="ME_MICRO_ST_STARVED"/> + <value value="40" name="RCIU_RBBM_DWORD_SENT"/> + <value value="41" name="ME_BUSY_CLOCKS"/> + <value value="42" name="ME_WAIT_CONTEXT_AVAIL"/> + <value value="43" name="PFP_TYPE0_PACKET"/> + <value value="44" name="PFP_TYPE3_PACKET"/> + <value value="45" name="CSF_RB_WPTR_NEQ_RPTR"/> + <value value="46" name="CSF_I1_SIZE_NEQ_ZERO"/> + <value value="47" name="CSF_I2_SIZE_NEQ_ZERO"/> + <value value="48" name="CSF_RBI1I2_FETCHING"/> +</enum> + +<enum name="a2xx_rb_perfcnt_select"> + <value value="0" name="RBPERF_CNTX_BUSY"/> + <value value="1" name="RBPERF_CNTX_BUSY_MAX"/> + <value value="2" name="RBPERF_SX_QUAD_STARVED"/> + <value value="3" name="RBPERF_SX_QUAD_STARVED_MAX"/> + <value value="4" name="RBPERF_GA_GC_CH0_SYS_REQ"/> + <value value="5" name="RBPERF_GA_GC_CH0_SYS_REQ_MAX"/> + <value value="6" name="RBPERF_GA_GC_CH1_SYS_REQ"/> + <value value="7" name="RBPERF_GA_GC_CH1_SYS_REQ_MAX"/> + <value value="8" name="RBPERF_MH_STARVED"/> + <value value="9" name="RBPERF_MH_STARVED_MAX"/> + <value value="10" name="RBPERF_AZ_BC_COLOR_BUSY"/> + <value value="11" name="RBPERF_AZ_BC_COLOR_BUSY_MAX"/> + <value value="12" name="RBPERF_AZ_BC_Z_BUSY"/> + <value value="13" name="RBPERF_AZ_BC_Z_BUSY_MAX"/> + <value value="14" name="RBPERF_RB_SC_TILE_RTR_N"/> + <value value="15" name="RBPERF_RB_SC_TILE_RTR_N_MAX"/> + <value value="16" name="RBPERF_RB_SC_SAMP_RTR_N"/> + <value value="17" name="RBPERF_RB_SC_SAMP_RTR_N_MAX"/> + <value value="18" name="RBPERF_RB_SX_QUAD_RTR_N"/> + <value value="19" name="RBPERF_RB_SX_QUAD_RTR_N_MAX"/> + <value value="20" name="RBPERF_RB_SX_COLOR_RTR_N"/> + <value value="21" name="RBPERF_RB_SX_COLOR_RTR_N_MAX"/> + <value value="22" name="RBPERF_RB_SC_SAMP_LZ_BUSY"/> + <value value="23" name="RBPERF_RB_SC_SAMP_LZ_BUSY_MAX"/> + <value value="24" name="RBPERF_ZXP_STALL"/> + <value value="25" name="RBPERF_ZXP_STALL_MAX"/> + <value value="26" name="RBPERF_EVENT_PENDING"/> + <value value="27" name="RBPERF_EVENT_PENDING_MAX"/> + <value value="28" name="RBPERF_RB_MH_VALID"/> + <value value="29" name="RBPERF_RB_MH_VALID_MAX"/> + <value value="30" name="RBPERF_SX_RB_QUAD_SEND"/> + <value value="31" name="RBPERF_SX_RB_COLOR_SEND"/> + <value value="32" name="RBPERF_SC_RB_TILE_SEND"/> + <value value="33" name="RBPERF_SC_RB_SAMPLE_SEND"/> + <value value="34" name="RBPERF_SX_RB_MEM_EXPORT"/> + <value value="35" name="RBPERF_SX_RB_QUAD_EVENT"/> + <value value="36" name="RBPERF_SC_RB_TILE_EVENT_FILTERED"/> + <value value="37" name="RBPERF_SC_RB_TILE_EVENT_ALL"/> + <value value="38" name="RBPERF_RB_SC_EZ_SEND"/> + <value value="39" name="RBPERF_RB_SX_INDEX_SEND"/> + <value value="40" name="RBPERF_GMEM_INTFO_RD"/> + <value value="41" name="RBPERF_GMEM_INTF1_RD"/> + <value value="42" name="RBPERF_GMEM_INTFO_WR"/> + <value value="43" name="RBPERF_GMEM_INTF1_WR"/> + <value value="44" name="RBPERF_RB_CP_CONTEXT_DONE"/> + <value value="45" name="RBPERF_RB_CP_CACHE_FLUSH"/> + <value value="46" name="RBPERF_ZPASS_DONE"/> + <value value="47" name="RBPERF_ZCMD_VALID"/> + <value value="48" name="RBPERF_CCMD_VALID"/> + <value value="49" name="RBPERF_ACCUM_GRANT"/> + <value value="50" name="RBPERF_ACCUM_C0_GRANT"/> + <value value="51" name="RBPERF_ACCUM_C1_GRANT"/> + <value value="52" name="RBPERF_ACCUM_FULL_BE_WR"/> + <value value="53" name="RBPERF_ACCUM_REQUEST_NO_GRANT"/> + <value value="54" name="RBPERF_ACCUM_TIMEOUT_PULSE"/> + <value value="55" name="RBPERF_ACCUM_LIN_TIMEOUT_PULSE"/> + <value value="56" name="RBPERF_ACCUM_CAM_HIT_FLUSHING"/> +</enum> + +<enum name="a2xx_mh_perfcnt_select"> + <value value="0" name="CP_R0_REQUESTS"/> + <value value="1" name="CP_R1_REQUESTS"/> + <value value="2" name="CP_R2_REQUESTS"/> + <value value="3" name="CP_R3_REQUESTS"/> + <value value="4" name="CP_R4_REQUESTS"/> + <value value="5" name="CP_TOTAL_READ_REQUESTS"/> + <value value="6" name="CP_TOTAL_WRITE_REQUESTS"/> + <value value="7" name="CP_TOTAL_REQUESTS"/> + <value value="8" name="CP_DATA_BYTES_WRITTEN"/> + <value value="9" name="CP_WRITE_CLEAN_RESPONSES"/> + <value value="10" name="CP_R0_READ_BURSTS_RECEIVED"/> + <value value="11" name="CP_R1_READ_BURSTS_RECEIVED"/> + <value value="12" name="CP_R2_READ_BURSTS_RECEIVED"/> + <value value="13" name="CP_R3_READ_BURSTS_RECEIVED"/> + <value value="14" name="CP_R4_READ_BURSTS_RECEIVED"/> + <value value="15" name="CP_TOTAL_READ_BURSTS_RECEIVED"/> + <value value="16" name="CP_R0_DATA_BEATS_READ"/> + <value value="17" name="CP_R1_DATA_BEATS_READ"/> + <value value="18" name="CP_R2_DATA_BEATS_READ"/> + <value value="19" name="CP_R3_DATA_BEATS_READ"/> + <value value="20" name="CP_R4_DATA_BEATS_READ"/> + <value value="21" name="CP_TOTAL_DATA_BEATS_READ"/> + <value value="22" name="VGT_R0_REQUESTS"/> + <value value="23" name="VGT_R1_REQUESTS"/> + <value value="24" name="VGT_TOTAL_REQUESTS"/> + <value value="25" name="VGT_R0_READ_BURSTS_RECEIVED"/> + <value value="26" name="VGT_R1_READ_BURSTS_RECEIVED"/> + <value value="27" name="VGT_TOTAL_READ_BURSTS_RECEIVED"/> + <value value="28" name="VGT_R0_DATA_BEATS_READ"/> + <value value="29" name="VGT_R1_DATA_BEATS_READ"/> + <value value="30" name="VGT_TOTAL_DATA_BEATS_READ"/> + <value value="31" name="TC_TOTAL_REQUESTS"/> + <value value="32" name="TC_ROQ_REQUESTS"/> + <value value="33" name="TC_INFO_SENT"/> + <value value="34" name="TC_READ_BURSTS_RECEIVED"/> + <value value="35" name="TC_DATA_BEATS_READ"/> + <value value="36" name="TCD_BURSTS_READ"/> + <value value="37" name="RB_REQUESTS"/> + <value value="38" name="RB_DATA_BYTES_WRITTEN"/> + <value value="39" name="RB_WRITE_CLEAN_RESPONSES"/> + <value value="40" name="AXI_READ_REQUESTS_ID_0"/> + <value value="41" name="AXI_READ_REQUESTS_ID_1"/> + <value value="42" name="AXI_READ_REQUESTS_ID_2"/> + <value value="43" name="AXI_READ_REQUESTS_ID_3"/> + <value value="44" name="AXI_READ_REQUESTS_ID_4"/> + <value value="45" name="AXI_READ_REQUESTS_ID_5"/> + <value value="46" name="AXI_READ_REQUESTS_ID_6"/> + <value value="47" name="AXI_READ_REQUESTS_ID_7"/> + <value value="48" name="AXI_TOTAL_READ_REQUESTS"/> + <value value="49" name="AXI_WRITE_REQUESTS_ID_0"/> + <value value="50" name="AXI_WRITE_REQUESTS_ID_1"/> + <value value="51" name="AXI_WRITE_REQUESTS_ID_2"/> + <value value="52" name="AXI_WRITE_REQUESTS_ID_3"/> + <value value="53" name="AXI_WRITE_REQUESTS_ID_4"/> + <value value="54" name="AXI_WRITE_REQUESTS_ID_5"/> + <value value="55" name="AXI_WRITE_REQUESTS_ID_6"/> + <value value="56" name="AXI_WRITE_REQUESTS_ID_7"/> + <value value="57" name="AXI_TOTAL_WRITE_REQUESTS"/> + <value value="58" name="AXI_TOTAL_REQUESTS_ID_0"/> + <value value="59" name="AXI_TOTAL_REQUESTS_ID_1"/> + <value value="60" name="AXI_TOTAL_REQUESTS_ID_2"/> + <value value="61" name="AXI_TOTAL_REQUESTS_ID_3"/> + <value value="62" name="AXI_TOTAL_REQUESTS_ID_4"/> + <value value="63" name="AXI_TOTAL_REQUESTS_ID_5"/> + <value value="64" name="AXI_TOTAL_REQUESTS_ID_6"/> + <value value="65" name="AXI_TOTAL_REQUESTS_ID_7"/> + <value value="66" name="AXI_TOTAL_REQUESTS"/> + <value value="67" name="AXI_READ_CHANNEL_BURSTS_ID_0"/> + <value value="68" name="AXI_READ_CHANNEL_BURSTS_ID_1"/> + <value value="69" name="AXI_READ_CHANNEL_BURSTS_ID_2"/> + <value value="70" name="AXI_READ_CHANNEL_BURSTS_ID_3"/> + <value value="71" name="AXI_READ_CHANNEL_BURSTS_ID_4"/> + <value value="72" name="AXI_READ_CHANNEL_BURSTS_ID_5"/> + <value value="73" name="AXI_READ_CHANNEL_BURSTS_ID_6"/> + <value value="74" name="AXI_READ_CHANNEL_BURSTS_ID_7"/> + <value value="75" name="AXI_READ_CHANNEL_TOTAL_BURSTS"/> + <value value="76" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_0"/> + <value value="77" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_1"/> + <value value="78" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_2"/> + <value value="79" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_3"/> + <value value="80" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_4"/> + <value value="81" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_5"/> + <value value="82" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_6"/> + <value value="83" name="AXI_READ_CHANNEL_DATA_BEATS_READ_ID_7"/> + <value value="84" name="AXI_READ_CHANNEL_TOTAL_DATA_BEATS_READ"/> + <value value="85" name="AXI_WRITE_CHANNEL_BURSTS_ID_0"/> + <value value="86" name="AXI_WRITE_CHANNEL_BURSTS_ID_1"/> + <value value="87" name="AXI_WRITE_CHANNEL_BURSTS_ID_2"/> + <value value="88" name="AXI_WRITE_CHANNEL_BURSTS_ID_3"/> + <value value="89" name="AXI_WRITE_CHANNEL_BURSTS_ID_4"/> + <value value="90" name="AXI_WRITE_CHANNEL_BURSTS_ID_5"/> + <value value="91" name="AXI_WRITE_CHANNEL_BURSTS_ID_6"/> + <value value="92" name="AXI_WRITE_CHANNEL_BURSTS_ID_7"/> + <value value="93" name="AXI_WRITE_CHANNEL_TOTAL_BURSTS"/> + <value value="94" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_0"/> + <value value="95" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_1"/> + <value value="96" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_2"/> + <value value="97" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_3"/> + <value value="98" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_4"/> + <value value="99" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_5"/> + <value value="100" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_6"/> + <value value="101" name="AXI_WRITE_CHANNEL_DATA_BYTES_WRITTEN_ID_7"/> + <value value="102" name="AXI_WRITE_CHANNEL_TOTAL_DATA_BYTES_WRITTEN"/> + <value value="103" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_0"/> + <value value="104" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_1"/> + <value value="105" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_2"/> + <value value="106" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_3"/> + <value value="107" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_4"/> + <value value="108" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_5"/> + <value value="109" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_6"/> + <value value="110" name="AXI_WRITE_RESPONSE_CHANNEL_RESPONSES_ID_7"/> + <value value="111" name="AXI_WRITE_RESPONSE_CHANNEL_TOTAL_RESPONSES"/> + <value value="112" name="TOTAL_MMU_MISSES"/> + <value value="113" name="MMU_READ_MISSES"/> + <value value="114" name="MMU_WRITE_MISSES"/> + <value value="115" name="TOTAL_MMU_HITS"/> + <value value="116" name="MMU_READ_HITS"/> + <value value="117" name="MMU_WRITE_HITS"/> + <value value="118" name="SPLIT_MODE_TC_HITS"/> + <value value="119" name="SPLIT_MODE_TC_MISSES"/> + <value value="120" name="SPLIT_MODE_NON_TC_HITS"/> + <value value="121" name="SPLIT_MODE_NON_TC_MISSES"/> + <value value="122" name="STALL_AWAITING_TLB_MISS_FETCH"/> + <value value="123" name="MMU_TLB_MISS_READ_BURSTS_RECEIVED"/> + <value value="124" name="MMU_TLB_MISS_DATA_BEATS_READ"/> + <value value="125" name="CP_CYCLES_HELD_OFF"/> + <value value="126" name="VGT_CYCLES_HELD_OFF"/> + <value value="127" name="TC_CYCLES_HELD_OFF"/> + <value value="128" name="TC_ROQ_CYCLES_HELD_OFF"/> + <value value="129" name="TC_CYCLES_HELD_OFF_TCD_FULL"/> + <value value="130" name="RB_CYCLES_HELD_OFF"/> + <value value="131" name="TOTAL_CYCLES_ANY_CLNT_HELD_OFF"/> + <value value="132" name="TLB_MISS_CYCLES_HELD_OFF"/> + <value value="133" name="AXI_READ_REQUEST_HELD_OFF"/> + <value value="134" name="AXI_WRITE_REQUEST_HELD_OFF"/> + <value value="135" name="AXI_REQUEST_HELD_OFF"/> + <value value="136" name="AXI_REQUEST_HELD_OFF_INFLIGHT_LIMIT"/> + <value value="137" name="AXI_WRITE_DATA_HELD_OFF"/> + <value value="138" name="CP_SAME_PAGE_BANK_REQUESTS"/> + <value value="139" name="VGT_SAME_PAGE_BANK_REQUESTS"/> + <value value="140" name="TC_SAME_PAGE_BANK_REQUESTS"/> + <value value="141" name="TC_ARB_HOLD_SAME_PAGE_BANK_REQUESTS"/> + <value value="142" name="RB_SAME_PAGE_BANK_REQUESTS"/> + <value value="143" name="TOTAL_SAME_PAGE_BANK_REQUESTS"/> + <value value="144" name="CP_SAME_PAGE_BANK_REQUESTS_KILLED_FAIRNESS_LIMIT"/> + <value value="145" name="VGT_SAME_PAGE_BANK_REQUESTS_KILLED_FAIRNESS_LIMIT"/> + <value value="146" name="TC_SAME_PAGE_BANK_REQUESTS_KILLED_FAIRNESS_LIMIT"/> + <value value="147" name="RB_SAME_PAGE_BANK_REQUESTS_KILLED_FAIRNESS_LIMIT"/> + <value value="148" name="TOTAL_SAME_PAGE_BANK_KILLED_FAIRNESS_LIMIT"/> + <value value="149" name="TOTAL_MH_READ_REQUESTS"/> + <value value="150" name="TOTAL_MH_WRITE_REQUESTS"/> + <value value="151" name="TOTAL_MH_REQUESTS"/> + <value value="152" name="MH_BUSY"/> + <value value="153" name="CP_NTH_ACCESS_SAME_PAGE_BANK_SEQUENCE"/> + <value value="154" name="VGT_NTH_ACCESS_SAME_PAGE_BANK_SEQUENCE"/> + <value value="155" name="TC_NTH_ACCESS_SAME_PAGE_BANK_SEQUENCE"/> + <value value="156" name="RB_NTH_ACCESS_SAME_PAGE_BANK_SEQUENCE"/> + <value value="157" name="TC_ROQ_N_VALID_ENTRIES"/> + <value value="158" name="ARQ_N_ENTRIES"/> + <value value="159" name="WDB_N_ENTRIES"/> + <value value="160" name="MH_READ_LATENCY_OUTST_REQ_SUM"/> + <value value="161" name="MC_READ_LATENCY_OUTST_REQ_SUM"/> + <value value="162" name="MC_TOTAL_READ_REQUESTS"/> + <value value="163" name="ELAPSED_CYCLES_MH_GATED_CLK"/> + <value value="164" name="ELAPSED_CLK_CYCLES"/> + <value value="165" name="CP_W_16B_REQUESTS"/> + <value value="166" name="CP_W_32B_REQUESTS"/> + <value value="167" name="TC_16B_REQUESTS"/> + <value value="168" name="TC_32B_REQUESTS"/> + <value value="169" name="PA_REQUESTS"/> + <value value="170" name="PA_DATA_BYTES_WRITTEN"/> + <value value="171" name="PA_WRITE_CLEAN_RESPONSES"/> + <value value="172" name="PA_CYCLES_HELD_OFF"/> + <value value="173" name="AXI_READ_REQUEST_DATA_BEATS_ID_0"/> + <value value="174" name="AXI_READ_REQUEST_DATA_BEATS_ID_1"/> + <value value="175" name="AXI_READ_REQUEST_DATA_BEATS_ID_2"/> + <value value="176" name="AXI_READ_REQUEST_DATA_BEATS_ID_3"/> + <value value="177" name="AXI_READ_REQUEST_DATA_BEATS_ID_4"/> + <value value="178" name="AXI_READ_REQUEST_DATA_BEATS_ID_5"/> + <value value="179" name="AXI_READ_REQUEST_DATA_BEATS_ID_6"/> + <value value="180" name="AXI_READ_REQUEST_DATA_BEATS_ID_7"/> + <value value="181" name="AXI_TOTAL_READ_REQUEST_DATA_BEATS"/> +</enum> + +<enum name="perf_mode_cnt"> + <value name="PERF_STATE_RESET" value="0"/> + <value name="PERF_STATE_ENABLE" value="1"/> + <value name="PERF_STATE_FREEZE" value="2"/> +</enum> + +<domain name="A2XX" width="32"> + + <bitset name="a2xx_vgt_current_bin_id_min_max" inline="yes"> + <bitfield name="COLUMN" low="0" high="2" type="uint"/> + <bitfield name="ROW" low="3" high="5" type="uint"/> + <bitfield name="GUARD_BAND_MASK" low="6" high="8" type="uint"/> + </bitset> + + <reg32 offset="0x0001" name="RBBM_PATCH_RELEASE"/> + <reg32 offset="0x003b" name="RBBM_CNTL"/> + <reg32 offset="0x003c" name="RBBM_SOFT_RESET"/> + <reg32 offset="0x00c0" name="CP_PFP_UCODE_ADDR"/> + <reg32 offset="0x00c1" name="CP_PFP_UCODE_DATA"/> + + <enum name="adreno_mmu_clnt_beh"> + <value name="BEH_NEVR" value="0"/> + <value name="BEH_TRAN_RNG" value="1"/> + <value name="BEH_TRAN_FLT" value="2"/> + </enum> + + <!-- + Note: these seem applicable only for a2xx devices with gpummu? At + any rate, MH_MMU_CONFIG shows up in places in a3xx firmware where + it doesn't make sense, so I think offset 0x40 must be a different + register on a3xx.. so moving this back into A2XX domain: + --> + <reg32 offset="0x0040" name="MH_MMU_CONFIG"> + <bitfield name="MMU_ENABLE" pos="0" type="boolean"/> + <bitfield name="SPLIT_MODE_ENABLE" pos="1" type="boolean"/> + <bitfield name="RB_W_CLNT_BEHAVIOR" low="4" high="5" type="adreno_mmu_clnt_beh"/> + <bitfield name="CP_W_CLNT_BEHAVIOR" low="6" high="7" type="adreno_mmu_clnt_beh"/> + <bitfield name="CP_R0_CLNT_BEHAVIOR" low="8" high="9" type="adreno_mmu_clnt_beh"/> + <bitfield name="CP_R1_CLNT_BEHAVIOR" low="10" high="11" type="adreno_mmu_clnt_beh"/> + <bitfield name="CP_R2_CLNT_BEHAVIOR" low="12" high="13" type="adreno_mmu_clnt_beh"/> + <bitfield name="CP_R3_CLNT_BEHAVIOR" low="14" high="15" type="adreno_mmu_clnt_beh"/> + <bitfield name="CP_R4_CLNT_BEHAVIOR" low="16" high="17" type="adreno_mmu_clnt_beh"/> + <bitfield name="VGT_R0_CLNT_BEHAVIOR" low="18" high="19" type="adreno_mmu_clnt_beh"/> + <bitfield name="VGT_R1_CLNT_BEHAVIOR" low="20" high="21" type="adreno_mmu_clnt_beh"/> + <bitfield name="TC_R_CLNT_BEHAVIOR" low="22" high="23" type="adreno_mmu_clnt_beh"/> + <bitfield name="PA_W_CLNT_BEHAVIOR" low="24" high="25" type="adreno_mmu_clnt_beh"/> + </reg32> + <reg32 offset="0x0041" name="MH_MMU_VA_RANGE"> + <bitfield name="NUM_64KB_REGIONS" low="0" high="11" type="uint"/> + <bitfield name="VA_BASE" low="12" high="31" type="uint"/> + </reg32> + <reg32 offset="0x0042" name="MH_MMU_PT_BASE"/> + <reg32 offset="0x0043" name="MH_MMU_PAGE_FAULT"/> + <reg32 offset="0x0044" name="MH_MMU_TRAN_ERROR"/> + <reg32 offset="0x0045" name="MH_MMU_INVALIDATE"> + <bitfield name="INVALIDATE_ALL" pos="0" type="boolean"/> + <bitfield name="INVALIDATE_TC" pos="1" type="boolean"/> + </reg32> + <reg32 offset="0x0046" name="MH_MMU_MPU_BASE"/> + <reg32 offset="0x0047" name="MH_MMU_MPU_END"/> + + <reg32 offset="0x0394" name="NQWAIT_UNTIL"/> + <reg32 offset="0x0395" name="RBBM_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0396" name="RBBM_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0397" name="RBBM_PERFCOUNTER0_LO"/> + <reg32 offset="0x0398" name="RBBM_PERFCOUNTER0_HI"/> + <reg32 offset="0x0399" name="RBBM_PERFCOUNTER1_LO"/> + <reg32 offset="0x039a" name="RBBM_PERFCOUNTER1_HI"/> + <reg32 offset="0x039b" name="RBBM_DEBUG"/> + <reg32 offset="0x039c" name="RBBM_PM_OVERRIDE1"> + <bitfield name="RBBM_AHBCLK_PM_OVERRIDE" pos="0" type="boolean"/> + <bitfield name="SC_REG_SCLK_PM_OVERRIDE" pos="1" type="boolean"/> + <bitfield name="SC_SCLK_PM_OVERRIDE" pos="2" type="boolean"/> + <bitfield name="SP_TOP_SCLK_PM_OVERRIDE" pos="3" type="boolean"/> + <bitfield name="SP_V0_SCLK_PM_OVERRIDE" pos="4" type="boolean"/> + <bitfield name="SQ_REG_SCLK_PM_OVERRIDE" pos="5" type="boolean"/> + <bitfield name="SQ_REG_FIFOS_SCLK_PM_OVERRIDE" pos="6" type="boolean"/> + <bitfield name="SQ_CONST_MEM_SCLK_PM_OVERRIDE" pos="7" type="boolean"/> + <bitfield name="SQ_SQ_SCLK_PM_OVERRIDE" pos="8" type="boolean"/> + <bitfield name="SX_SCLK_PM_OVERRIDE" pos="9" type="boolean"/> + <bitfield name="SX_REG_SCLK_PM_OVERRIDE" pos="10" type="boolean"/> + <bitfield name="TCM_TCO_SCLK_PM_OVERRIDE" pos="11" type="boolean"/> + <bitfield name="TCM_TCM_SCLK_PM_OVERRIDE" pos="12" type="boolean"/> + <bitfield name="TCM_TCD_SCLK_PM_OVERRIDE" pos="13" type="boolean"/> + <bitfield name="TCM_REG_SCLK_PM_OVERRIDE" pos="14" type="boolean"/> + <bitfield name="TPC_TPC_SCLK_PM_OVERRIDE" pos="15" type="boolean"/> + <bitfield name="TPC_REG_SCLK_PM_OVERRIDE" pos="16" type="boolean"/> + <bitfield name="TCF_TCA_SCLK_PM_OVERRIDE" pos="17" type="boolean"/> + <bitfield name="TCF_TCB_SCLK_PM_OVERRIDE" pos="18" type="boolean"/> + <bitfield name="TCF_TCB_READ_SCLK_PM_OVERRIDE" pos="19" type="boolean"/> + <bitfield name="TP_TP_SCLK_PM_OVERRIDE" pos="20" type="boolean"/> + <bitfield name="TP_REG_SCLK_PM_OVERRIDE" pos="21" type="boolean"/> + <bitfield name="CP_G_SCLK_PM_OVERRIDE" pos="22" type="boolean"/> + <bitfield name="CP_REG_SCLK_PM_OVERRIDE" pos="23" type="boolean"/> + <bitfield name="CP_G_REG_SCLK_PM_OVERRIDE" pos="24" type="boolean"/> + <bitfield name="SPI_SCLK_PM_OVERRIDE" pos="25" type="boolean"/> + <bitfield name="RB_REG_SCLK_PM_OVERRIDE" pos="26" type="boolean"/> + <bitfield name="RB_SCLK_PM_OVERRIDE" pos="27" type="boolean"/> + <bitfield name="MH_MH_SCLK_PM_OVERRIDE" pos="28" type="boolean"/> + <bitfield name="MH_REG_SCLK_PM_OVERRIDE" pos="29" type="boolean"/> + <bitfield name="MH_MMU_SCLK_PM_OVERRIDE" pos="30" type="boolean"/> + <bitfield name="MH_TCROQ_SCLK_PM_OVERRIDE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x039d" name="RBBM_PM_OVERRIDE2"> + <bitfield name="PA_REG_SCLK_PM_OVERRIDE" pos="0" type="boolean"/> + <bitfield name="PA_PA_SCLK_PM_OVERRIDE" pos="1" type="boolean"/> + <bitfield name="PA_AG_SCLK_PM_OVERRIDE" pos="2" type="boolean"/> + <bitfield name="VGT_REG_SCLK_PM_OVERRIDE" pos="3" type="boolean"/> + <bitfield name="VGT_FIFOS_SCLK_PM_OVERRIDE" pos="4" type="boolean"/> + <bitfield name="VGT_VGT_SCLK_PM_OVERRIDE" pos="5" type="boolean"/> + <bitfield name="DEBUG_PERF_SCLK_PM_OVERRIDE" pos="6" type="boolean"/> + <bitfield name="PERM_SCLK_PM_OVERRIDE" pos="7" type="boolean"/> + <bitfield name="GC_GA_GMEM0_PM_OVERRIDE" pos="8" type="boolean"/> + <bitfield name="GC_GA_GMEM1_PM_OVERRIDE" pos="9" type="boolean"/> + <bitfield name="GC_GA_GMEM2_PM_OVERRIDE" pos="10" type="boolean"/> + <bitfield name="GC_GA_GMEM3_PM_OVERRIDE" pos="11" type="boolean"/> + </reg32> + <reg32 offset="0x03a0" name="RBBM_DEBUG_OUT"/> + <reg32 offset="0x03a1" name="RBBM_DEBUG_CNTL"/> + <reg32 offset="0x03b3" name="RBBM_READ_ERROR"/> + <reg32 offset="0x03b4" name="RBBM_INT_CNTL"> + <bitfield name="RDERR_INT_MASK" pos="0" type="boolean"/> + <bitfield name="DISPLAY_UPDATE_INT_MASK" pos="1" type="boolean"/> + <bitfield name="GUI_IDLE_INT_MASK" pos="19" type="boolean"/> + </reg32> + <reg32 offset="0x03b5" name="RBBM_INT_STATUS"/> + <reg32 offset="0x03b6" name="RBBM_INT_ACK"/> + <reg32 offset="0x03b7" name="MASTER_INT_SIGNAL"> + <bitfield name="MH_INT_STAT" pos="5" type="boolean"/> + <bitfield name="SQ_INT_STAT" pos="26" type="boolean"/> + <bitfield name="CP_INT_STAT" pos="30" type="boolean"/> + <bitfield name="RBBM_INT_STAT" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x03f9" name="RBBM_PERIPHID1"/> + <reg32 offset="0x03fa" name="RBBM_PERIPHID2"/> + <reg32 offset="0x0444" name="CP_PERFMON_CNTL"> + <!-- The width is uncertain --> + <bitfield name="PERF_MODE_CNT" low="0" high="2" type="perf_mode_cnt"/> + </reg32> + <reg32 offset="0x0445" name="CP_PERFCOUNTER_SELECT"/> + <reg32 offset="0x0446" name="CP_PERFCOUNTER_LO"/> + <reg32 offset="0x0447" name="CP_PERFCOUNTER_HI"/> + <reg32 offset="0x05d0" name="RBBM_STATUS"> + <bitfield name="CMDFIFO_AVAIL" low="0" high="4" type="uint"/> + <bitfield name="TC_BUSY" pos="5" type="boolean"/> + <bitfield name="HIRQ_PENDING" pos="8" type="boolean"/> + <bitfield name="CPRQ_PENDING" pos="9" type="boolean"/> + <bitfield name="CFRQ_PENDING" pos="10" type="boolean"/> + <bitfield name="PFRQ_PENDING" pos="11" type="boolean"/> + <bitfield name="VGT_BUSY_NO_DMA" pos="12" type="boolean"/> + <bitfield name="RBBM_WU_BUSY" pos="14" type="boolean"/> + <bitfield name="CP_NRT_BUSY" pos="16" type="boolean"/> + <bitfield name="MH_BUSY" pos="18" type="boolean"/> + <bitfield name="MH_COHERENCY_BUSY" pos="19" type="boolean"/> + <bitfield name="SX_BUSY" pos="21" type="boolean"/> + <bitfield name="TPC_BUSY" pos="22" type="boolean"/> + <bitfield name="SC_CNTX_BUSY" pos="24" type="boolean"/> + <bitfield name="PA_BUSY" pos="25" type="boolean"/> + <bitfield name="VGT_BUSY" pos="26" type="boolean"/> + <bitfield name="SQ_CNTX17_BUSY" pos="27" type="boolean"/> + <bitfield name="SQ_CNTX0_BUSY" pos="28" type="boolean"/> + <bitfield name="RB_CNTX_BUSY" pos="30" type="boolean"/> + <bitfield name="GUI_ACTIVE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x0a40" name="MH_ARBITER_CONFIG"> + <bitfield name="SAME_PAGE_LIMIT" low="0" high="5" type="uint"/> + <bitfield name="SAME_PAGE_GRANULARITY" pos="6" type="boolean"/> + <bitfield name="L1_ARB_ENABLE" pos="7" type="boolean"/> + <bitfield name="L1_ARB_HOLD_ENABLE" pos="8" type="boolean"/> + <bitfield name="L2_ARB_CONTROL" pos="9" type="boolean"/> + <bitfield name="PAGE_SIZE" low="10" high="12" type="uint"/> + <bitfield name="TC_REORDER_ENABLE" pos="13" type="boolean"/> + <bitfield name="TC_ARB_HOLD_ENABLE" pos="14" type="boolean"/> + <bitfield name="IN_FLIGHT_LIMIT_ENABLE" pos="15" type="boolean"/> + <bitfield name="IN_FLIGHT_LIMIT" low="16" high="21" type="uint"/> + <bitfield name="CP_CLNT_ENABLE" pos="22" type="boolean"/> + <bitfield name="VGT_CLNT_ENABLE" pos="23" type="boolean"/> + <bitfield name="TC_CLNT_ENABLE" pos="24" type="boolean"/> + <bitfield name="RB_CLNT_ENABLE" pos="25" type="boolean"/> + <bitfield name="PA_CLNT_ENABLE" pos="26" type="boolean"/> + </reg32> + <reg32 offset="0x0a42" name="MH_INTERRUPT_MASK"> + <bitfield name="AXI_READ_ERROR" pos="0" type="boolean"/> + <bitfield name="AXI_WRITE_ERROR" pos="1" type="boolean"/> + <bitfield name="MMU_PAGE_FAULT" pos="2" type="boolean"/> + </reg32> + <reg32 offset="0x0a43" name="MH_INTERRUPT_STATUS"/> + <reg32 offset="0x0a44" name="MH_INTERRUPT_CLEAR"/> + <reg32 offset="0x0a54" name="MH_CLNT_INTF_CTRL_CONFIG1"/> + <reg32 offset="0x0a55" name="MH_CLNT_INTF_CTRL_CONFIG2"/> + <reg32 offset="0x0c01" name="A220_VSC_BIN_SIZE"> + <bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/> + <bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/> + </reg32> + <array offset="0x0c06" name="VSC_PIPE" stride="3" length="8"> + <reg32 offset="0x0" name="CONFIG"/> + <reg32 offset="0x1" name="DATA_ADDRESS"/> + <reg32 offset="0x2" name="DATA_LENGTH"/> + </array> + <reg32 offset="0x0c38" name="PC_DEBUG_CNTL"/> + <reg32 offset="0x0c39" name="PC_DEBUG_DATA"/> + <reg32 offset="0x0c44" name="PA_SC_VIZ_QUERY_STATUS"/> + <reg32 offset="0x0c80" name="GRAS_DEBUG_CNTL"/> + <reg32 offset="0x0c80" name="PA_SU_DEBUG_CNTL"/> + <reg32 offset="0x0c81" name="GRAS_DEBUG_DATA"/> + <reg32 offset="0x0c81" name="PA_SU_DEBUG_DATA"/> + <reg32 offset="0x0c86" name="PA_SU_FACE_DATA"> + <bitfield name="BASE_ADDR" low="5" high="31" type="uint"/> + </reg32> + <reg32 offset="0x0d00" name="SQ_GPR_MANAGEMENT"> + <bitfield name="REG_DYNAMIC" pos="0" type="boolean"/> + <bitfield name="REG_SIZE_PIX" low="4" high="11" type="uint"/> + <bitfield name="REG_SIZE_VTX" low="12" high="19" type="uint"/> + </reg32> + <reg32 offset="0x0d01" name="SQ_FLOW_CONTROL"/> + <reg32 offset="0x0d02" name="SQ_INST_STORE_MANAGMENT"> + <bitfield name="INST_BASE_PIX" low="0" high="11" type="uint"/> + <bitfield name="INST_BASE_VTX" low="16" high="27" type="uint"/> + </reg32> + <reg32 offset="0x0d05" name="SQ_DEBUG_MISC"/> + <reg32 offset="0x0d34" name="SQ_INT_CNTL"/> + <reg32 offset="0x0d35" name="SQ_INT_STATUS"/> + <reg32 offset="0x0d36" name="SQ_INT_ACK"/> + <reg32 offset="0x0dae" name="SQ_DEBUG_INPUT_FSM"/> + <reg32 offset="0x0daf" name="SQ_DEBUG_CONST_MGR_FSM"/> + <reg32 offset="0x0db0" name="SQ_DEBUG_TP_FSM"/> + <reg32 offset="0x0db1" name="SQ_DEBUG_FSM_ALU_0"/> + <reg32 offset="0x0db2" name="SQ_DEBUG_FSM_ALU_1"/> + <reg32 offset="0x0db3" name="SQ_DEBUG_EXP_ALLOC"/> + <reg32 offset="0x0db4" name="SQ_DEBUG_PTR_BUFF"/> + <reg32 offset="0x0db5" name="SQ_DEBUG_GPR_VTX"/> + <reg32 offset="0x0db6" name="SQ_DEBUG_GPR_PIX"/> + <reg32 offset="0x0db7" name="SQ_DEBUG_TB_STATUS_SEL"/> + <reg32 offset="0x0db8" name="SQ_DEBUG_VTX_TB_0"/> + <reg32 offset="0x0db9" name="SQ_DEBUG_VTX_TB_1"/> + <reg32 offset="0x0dba" name="SQ_DEBUG_VTX_TB_STATUS_REG"/> + <reg32 offset="0x0dbb" name="SQ_DEBUG_VTX_TB_STATE_MEM"/> + <reg32 offset="0x0dbc" name="SQ_DEBUG_PIX_TB_0"/> + <reg32 offset="0x0dbd" name="SQ_DEBUG_PIX_TB_STATUS_REG_0"/> + <reg32 offset="0x0dbe" name="SQ_DEBUG_PIX_TB_STATUS_REG_1"/> + <reg32 offset="0x0dbf" name="SQ_DEBUG_PIX_TB_STATUS_REG_2"/> + <reg32 offset="0x0dc0" name="SQ_DEBUG_PIX_TB_STATUS_REG_3"/> + <reg32 offset="0x0dc1" name="SQ_DEBUG_PIX_TB_STATE_MEM"/> + <reg32 offset="0x0e00" name="TC_CNTL_STATUS"> + <bitfield name="L2_INVALIDATE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x0e1e" name="TP0_CHICKEN"/> + <reg32 offset="0x0f01" name="RB_BC_CONTROL"> + <bitfield name="ACCUM_LINEAR_MODE_ENABLE" pos="0" type="boolean"/> + <bitfield name="ACCUM_TIMEOUT_SELECT" low="1" high="2" type="uint"/> + <bitfield name="DISABLE_EDRAM_CAM" pos="3" type="boolean"/> + <bitfield name="DISABLE_EZ_FAST_CONTEXT_SWITCH" pos="4" type="boolean"/> + <bitfield name="DISABLE_EZ_NULL_ZCMD_DROP" pos="5" type="boolean"/> + <bitfield name="DISABLE_LZ_NULL_ZCMD_DROP" pos="6" type="boolean"/> + <bitfield name="ENABLE_AZ_THROTTLE" pos="7" type="boolean"/> + <bitfield name="AZ_THROTTLE_COUNT" low="8" high="12" type="uint"/> + <bitfield name="ENABLE_CRC_UPDATE" pos="14" type="boolean"/> + <bitfield name="CRC_MODE" pos="15" type="boolean"/> + <bitfield name="DISABLE_SAMPLE_COUNTERS" pos="16" type="boolean"/> + <bitfield name="DISABLE_ACCUM" pos="17" type="boolean"/> + <bitfield name="ACCUM_ALLOC_MASK" low="18" high="21" type="uint"/> + <bitfield name="LINEAR_PERFORMANCE_ENABLE" pos="22" type="boolean"/> + <bitfield name="ACCUM_DATA_FIFO_LIMIT" low="23" high="26" type="uint"/> + <bitfield name="MEM_EXPORT_TIMEOUT_SELECT" low="27" high="28" type="uint"/> + <bitfield name="MEM_EXPORT_LINEAR_MODE_ENABLE" pos="29" type="boolean"/> + <bitfield name="CRC_SYSTEM" pos="30" type="boolean"/> + <bitfield name="RESERVED6" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x0f02" name="RB_EDRAM_INFO"/> + <reg32 offset="0x0f26" name="RB_DEBUG_CNTL"/> + <reg32 offset="0x0f27" name="RB_DEBUG_DATA"/> + <reg32 offset="0x2000" name="RB_SURFACE_INFO"> + <bitfield name="SURFACE_PITCH" low="0" high="13" type="uint"/> + <bitfield name="MSAA_SAMPLES" low="14" high="15" type="uint"/> + </reg32> + <reg32 offset="0x2001" name="RB_COLOR_INFO"> + <bitfield name="FORMAT" low="0" high="3" type="a2xx_colorformatx"/> + <bitfield name="ROUND_MODE" low="4" high="5" type="uint"/> + <bitfield name="LINEAR" pos="6" type="boolean"/> + <bitfield name="ENDIAN" low="7" high="8" type="uint"/> + <bitfield name="SWAP" low="9" high="10" type="uint"/> + <bitfield name="BASE" low="12" high="31" shr="12"/> + </reg32> + <reg32 offset="0x2002" name="RB_DEPTH_INFO"> + <bitfield name="DEPTH_FORMAT" pos="0" type="adreno_rb_depth_format"/> + <bitfield name="DEPTH_BASE" low="12" high="31" type="uint" shr="12"/> + </reg32> + <reg32 offset="0x2005" name="A225_RB_COLOR_INFO3"/> + <reg32 offset="0x2006" name="COHER_DEST_BASE_0"/> + <reg32 offset="0x200e" name="PA_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/> + <reg32 offset="0x200f" name="PA_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/> + <reg32 offset="0x2080" name="PA_SC_WINDOW_OFFSET"> + <bitfield name="X" low="0" high="14" type="int"/> + <bitfield name="Y" low="16" high="30" type="int"/> + <bitfield name="DISABLE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x2081" name="PA_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/> + <reg32 offset="0x2082" name="PA_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/> + <reg32 offset="0x2010" name="UNKNOWN_2010"/> + <reg32 offset="0x2100" name="VGT_MAX_VTX_INDX"/> + <reg32 offset="0x2101" name="VGT_MIN_VTX_INDX"/> + <reg32 offset="0x2102" name="VGT_INDX_OFFSET"/> + <reg32 offset="0x2103" name="A225_PC_MULTI_PRIM_IB_RESET_INDX"/> + <reg32 offset="0x2104" name="RB_COLOR_MASK"> + <bitfield name="WRITE_RED" pos="0" type="boolean"/> + <bitfield name="WRITE_GREEN" pos="1" type="boolean"/> + <bitfield name="WRITE_BLUE" pos="2" type="boolean"/> + <bitfield name="WRITE_ALPHA" pos="3" type="boolean"/> + </reg32> + <reg32 offset="0x2105" name="RB_BLEND_RED"/> + <reg32 offset="0x2106" name="RB_BLEND_GREEN"/> + <reg32 offset="0x2107" name="RB_BLEND_BLUE"/> + <reg32 offset="0x2108" name="RB_BLEND_ALPHA"/> + <reg32 offset="0x2109" name="RB_FOG_COLOR"> + <bitfield name="FOG_RED" low="0" high="7" type="uint"/> + <bitfield name="FOG_GREEN" low="8" high="15" type="uint"/> + <bitfield name="FOG_BLUE" low="16" high="23" type="uint"/> + </reg32> + <reg32 offset="0x210c" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/> + <reg32 offset="0x210d" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/> + <reg32 offset="0x210e" name="RB_ALPHA_REF"/> + <reg32 offset="0x210f" name="PA_CL_VPORT_XSCALE" type="float"/> + <reg32 offset="0x2110" name="PA_CL_VPORT_XOFFSET" type="float"/> + <reg32 offset="0x2111" name="PA_CL_VPORT_YSCALE" type="float"/> + <reg32 offset="0x2112" name="PA_CL_VPORT_YOFFSET" type="float"/> + <reg32 offset="0x2113" name="PA_CL_VPORT_ZSCALE" type="float"/> + <reg32 offset="0x2114" name="PA_CL_VPORT_ZOFFSET" type="float"/> + <reg32 offset="0x2180" name="SQ_PROGRAM_CNTL"> + <doc> + note: only 0x3f worth of valid register values for VS_REGS and + PS_REGS, but high bit is set to indicate '0 registers used': + </doc> + <bitfield name="VS_REGS" low="0" high="7" type="uint"/> + <bitfield name="PS_REGS" low="8" high="15" type="uint"/> + <bitfield name="VS_RESOURCE" pos="16" type="boolean"/> + <bitfield name="PS_RESOURCE" pos="17" type="boolean"/> + <bitfield name="PARAM_GEN" pos="18" type="boolean"/> + <bitfield name="GEN_INDEX_PIX" pos="19" type="boolean"/> + <bitfield name="VS_EXPORT_COUNT" low="20" high="23" type="uint"/> + <bitfield name="VS_EXPORT_MODE" low="24" high="26" type="a2xx_sq_ps_vtx_mode"/> + <bitfield name="PS_EXPORT_MODE" low="27" high="30" type="uint"/> + <bitfield name="GEN_INDEX_VTX" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x2181" name="SQ_CONTEXT_MISC"> + <bitfield name="INST_PRED_OPTIMIZE" pos="0" type="boolean"/> + <bitfield name="SC_OUTPUT_SCREEN_XY" pos="1" type="boolean"/> + <bitfield name="SC_SAMPLE_CNTL" low="2" high="3" type="a2xx_sq_sample_cntl"/> + <bitfield name="PARAM_GEN_POS" low="8" high="15" type="uint"/> + <bitfield name="PERFCOUNTER_REF" pos="16" type="boolean"/> + <bitfield name="YEILD_OPTIMIZE" pos="17" type="boolean"/> + <bitfield name="TX_CACHE_SEL" pos="18" type="boolean"/> + </reg32> + <reg32 offset="0x2182" name="SQ_INTERPOLATOR_CNTL"> + <bitfield name="PARAM_SHADE" low="0" high="15" type="uint"/> + <bitfield name="SAMPLING_PATTERN" low="16" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2183" name="SQ_WRAPPING_0"> + <bitfield name="PARAM_WRAP_0" low="0" high="3" type="uint"/> + <bitfield name="PARAM_WRAP_1" low="4" high="7" type="uint"/> + <bitfield name="PARAM_WRAP_2" low="8" high="11" type="uint"/> + <bitfield name="PARAM_WRAP_3" low="12" high="15" type="uint"/> + <bitfield name="PARAM_WRAP_4" low="16" high="19" type="uint"/> + <bitfield name="PARAM_WRAP_5" low="20" high="23" type="uint"/> + <bitfield name="PARAM_WRAP_6" low="24" high="27" type="uint"/> + <bitfield name="PARAM_WRAP_7" low="28" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2184" name="SQ_WRAPPING_1"> + <bitfield name="PARAM_WRAP_8" low="0" high="3" type="uint"/> + <bitfield name="PARAM_WRAP_9" low="4" high="7" type="uint"/> + <bitfield name="PARAM_WRAP_10" low="8" high="11" type="uint"/> + <bitfield name="PARAM_WRAP_11" low="12" high="15" type="uint"/> + <bitfield name="PARAM_WRAP_12" low="16" high="19" type="uint"/> + <bitfield name="PARAM_WRAP_13" low="20" high="23" type="uint"/> + <bitfield name="PARAM_WRAP_14" low="24" high="27" type="uint"/> + <bitfield name="PARAM_WRAP_15" low="28" high="31" type="uint"/> + </reg32> + <reg32 offset="0x21f6" name="SQ_PS_PROGRAM"> + <bitfield name="BASE" low="0" high="11" type="uint"/> + <bitfield name="SIZE" low="12" high="23" type="uint"/> + </reg32> + <reg32 offset="0x21f7" name="SQ_VS_PROGRAM"> + <bitfield name="BASE" low="0" high="11" type="uint"/> + <bitfield name="SIZE" low="12" high="23" type="uint"/> + </reg32> + <reg32 offset="0x21f9" name="VGT_EVENT_INITIATOR"/> + <reg32 offset="0x21fc" name="VGT_DRAW_INITIATOR" type="vgt_draw_initiator"/> + <reg32 offset="0x21fd" name="VGT_IMMED_DATA"/> + <reg32 offset="0x2200" name="RB_DEPTHCONTROL"> + <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/> + <bitfield name="Z_ENABLE" pos="1" type="boolean"/> + <bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/> + <bitfield name="EARLY_Z_ENABLE" pos="3" type="boolean"/> + <bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/> + <bitfield name="BACKFACE_ENABLE" pos="7" type="boolean"/> + <bitfield name="STENCILFUNC" low="8" high="10" type="adreno_compare_func"/> + <bitfield name="STENCILFAIL" low="11" high="13" type="adreno_stencil_op"/> + <bitfield name="STENCILZPASS" low="14" high="16" type="adreno_stencil_op"/> + <bitfield name="STENCILZFAIL" low="17" high="19" type="adreno_stencil_op"/> + <bitfield name="STENCILFUNC_BF" low="20" high="22" type="adreno_compare_func"/> + <bitfield name="STENCILFAIL_BF" low="23" high="25" type="adreno_stencil_op"/> + <bitfield name="STENCILZPASS_BF" low="26" high="28" type="adreno_stencil_op"/> + <bitfield name="STENCILZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/> + </reg32> + <reg32 offset="0x2201" name="RB_BLEND_CONTROL"> + <bitfield name="COLOR_SRCBLEND" low="0" high="4" type="adreno_rb_blend_factor"/> + <bitfield name="COLOR_COMB_FCN" low="5" high="7" type="a2xx_rb_blend_opcode"/> + <bitfield name="COLOR_DESTBLEND" low="8" high="12" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_SRCBLEND" low="16" high="20" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_COMB_FCN" low="21" high="23" type="a2xx_rb_blend_opcode"/> + <bitfield name="ALPHA_DESTBLEND" low="24" high="28" type="adreno_rb_blend_factor"/> + <bitfield name="BLEND_FORCE_ENABLE" pos="29" type="boolean"/> + <bitfield name="BLEND_FORCE" pos="30" type="boolean"/> + </reg32> + <reg32 offset="0x2202" name="RB_COLORCONTROL"> + <bitfield name="ALPHA_FUNC" low="0" high="2" type="adreno_compare_func"/> + <bitfield name="ALPHA_TEST_ENABLE" pos="3" type="boolean"/> + <bitfield name="ALPHA_TO_MASK_ENABLE" pos="4" type="boolean"/> + <bitfield name="BLEND_DISABLE" pos="5" type="boolean"/> + <bitfield name="VOB_ENABLE" pos="6" type="boolean"/> + <bitfield name="VS_EXPORTS_FOG" pos="7" type="boolean"/> + <bitfield name="ROP_CODE" low="8" high="11" type="uint"/> + <bitfield name="DITHER_MODE" low="12" high="13" type="adreno_rb_dither_mode"/> + <bitfield name="DITHER_TYPE" low="14" high="15" type="a2xx_rb_dither_type"/> + <bitfield name="PIXEL_FOG" pos="16" type="boolean"/> + <bitfield name="ALPHA_TO_MASK_OFFSET0" low="24" high="25" type="uint"/> + <bitfield name="ALPHA_TO_MASK_OFFSET1" low="26" high="27" type="uint"/> + <bitfield name="ALPHA_TO_MASK_OFFSET2" low="28" high="29" type="uint"/> + <bitfield name="ALPHA_TO_MASK_OFFSET3" low="30" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2203" name="VGT_CURRENT_BIN_ID_MAX" type="a2xx_vgt_current_bin_id_min_max"/> + <reg32 offset="0x2204" name="PA_CL_CLIP_CNTL"> + <bitfield name="CLIP_DISABLE" pos="16" type="boolean"/> + <bitfield name="BOUNDARY_EDGE_FLAG_ENA" pos="18" type="boolean"/> + <bitfield name="DX_CLIP_SPACE_DEF" pos="19" type="a2xx_dx_clip_space"/> + <bitfield name="DIS_CLIP_ERR_DETECT" pos="20" type="boolean"/> + <bitfield name="VTX_KILL_OR" pos="21" type="boolean"/> + <bitfield name="XY_NAN_RETAIN" pos="22" type="boolean"/> + <bitfield name="Z_NAN_RETAIN" pos="23" type="boolean"/> + <bitfield name="W_NAN_RETAIN" pos="24" type="boolean"/> + </reg32> + <reg32 offset="0x2205" name="PA_SU_SC_MODE_CNTL"> + <bitfield name="CULL_FRONT" pos="0" type="boolean"/> + <bitfield name="CULL_BACK" pos="1" type="boolean"/> + <bitfield name="FACE" pos="2" type="boolean"/> + <bitfield name="POLYMODE" low="3" high="4" type="a2xx_pa_su_sc_polymode"/> + <bitfield name="FRONT_PTYPE" low="5" high="7" type="adreno_pa_su_sc_draw"/> + <bitfield name="BACK_PTYPE" low="8" high="10" type="adreno_pa_su_sc_draw"/> + <bitfield name="POLY_OFFSET_FRONT_ENABLE" pos="11" type="boolean"/> + <bitfield name="POLY_OFFSET_BACK_ENABLE" pos="12" type="boolean"/> + <bitfield name="POLY_OFFSET_PARA_ENABLE" pos="13" type="boolean"/> + <bitfield name="MSAA_ENABLE" pos="15" type="boolean"/> + <bitfield name="VTX_WINDOW_OFFSET_ENABLE" pos="16" type="boolean"/> + <bitfield name="LINE_STIPPLE_ENABLE" pos="18" type="boolean"/> + <bitfield name="PROVOKING_VTX_LAST" pos="19" type="boolean"/> + <bitfield name="PERSP_CORR_DIS" pos="20" type="boolean"/> + <bitfield name="MULTI_PRIM_IB_ENA" pos="21" type="boolean"/> + <bitfield name="QUAD_ORDER_ENABLE" pos="23" type="boolean"/> + <bitfield name="WAIT_RB_IDLE_ALL_TRI" pos="25" type="boolean"/> + <bitfield name="WAIT_RB_IDLE_FIRST_TRI_NEW_STATE" pos="26" type="boolean"/> + <bitfield name="CLAMPED_FACENESS" pos="28" type="boolean"/> + <bitfield name="ZERO_AREA_FACENESS" pos="29" type="boolean"/> + <bitfield name="FACE_KILL_ENABLE" pos="30" type="boolean"/> + <bitfield name="FACE_WRITE_ENABLE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x2206" name="PA_CL_VTE_CNTL"> + <bitfield name="VPORT_X_SCALE_ENA" pos="0" type="boolean"/> + <bitfield name="VPORT_X_OFFSET_ENA" pos="1" type="boolean"/> + <bitfield name="VPORT_Y_SCALE_ENA" pos="2" type="boolean"/> + <bitfield name="VPORT_Y_OFFSET_ENA" pos="3" type="boolean"/> + <bitfield name="VPORT_Z_SCALE_ENA" pos="4" type="boolean"/> + <bitfield name="VPORT_Z_OFFSET_ENA" pos="5" type="boolean"/> + <bitfield name="VTX_XY_FMT" pos="8" type="boolean"/> + <bitfield name="VTX_Z_FMT" pos="9" type="boolean"/> + <bitfield name="VTX_W0_FMT" pos="10" type="boolean"/> + <bitfield name="PERFCOUNTER_REF" pos="11" type="boolean"/> + </reg32> + <reg32 offset="0x2207" name="VGT_CURRENT_BIN_ID_MIN" type="a2xx_vgt_current_bin_id_min_max"/> + <reg32 offset="0x2208" name="RB_MODECONTROL"> + <bitfield name="EDRAM_MODE" low="0" high="2" type="a2xx_rb_edram_mode"/> + </reg32> + <reg32 offset="0x2209" name="A220_RB_LRZ_VSC_CONTROL"/> + <reg32 offset="0x220a" name="RB_SAMPLE_POS"/> + <reg32 offset="0x220b" name="CLEAR_COLOR"> + <bitfield name="RED" low="0" high="7"/> + <bitfield name="GREEN" low="8" high="15"/> + <bitfield name="BLUE" low="16" high="23"/> + <bitfield name="ALPHA" low="24" high="31"/> + </reg32> + <reg32 offset="0x2210" name="A220_GRAS_CONTROL"/> + <reg32 offset="0x2280" name="PA_SU_POINT_SIZE"> + <bitfield name="HEIGHT" low="0" high="15" type="ufixed" radix="4"/> + <bitfield name="WIDTH" low="16" high="31" type="ufixed" radix="4"/> + </reg32> + <reg32 offset="0x2281" name="PA_SU_POINT_MINMAX"> + <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/> + <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/> + </reg32> + <reg32 offset="0x2282" name="PA_SU_LINE_CNTL"> + <bitfield name="WIDTH" low="0" high="15" type="ufixed" radix="4"/> + </reg32> + <reg32 offset="0x2283" name="PA_SC_LINE_STIPPLE"> + <bitfield name="LINE_PATTERN" low="0" high="15" type="hex"/> + <bitfield name="REPEAT_COUNT" low="16" high="23" type="uint"/> + <bitfield name="PATTERN_BIT_ORDER" pos="28" type="a2xx_pa_sc_pattern_bit_order"/> + <bitfield name="AUTO_RESET_CNTL" low="29" high="30" type="a2xx_pa_sc_auto_reset_cntl"/> + </reg32> + <reg32 offset="0x2293" name="PA_SC_VIZ_QUERY"> + <bitfield name="VIZ_QUERY_ENA" pos="0" type="boolean"/> + <bitfield name="VIZ_QUERY_ID" low="1" high="6" type="uint"/> + <bitfield name="KILL_PIX_POST_EARLY_Z" pos="8" type="boolean"/> + </reg32> + <reg32 offset="0x2294" name="VGT_ENHANCE"/> + <reg32 offset="0x2300" name="PA_SC_LINE_CNTL"> + <bitfield name="BRES_CNTL" low="0" high="15" type="uint"/> + <bitfield name="USE_BRES_CNTL" pos="8" type="boolean"/> + <bitfield name="EXPAND_LINE_WIDTH" pos="9" type="boolean"/> + <bitfield name="LAST_PIXEL" pos="10" type="boolean"/> + </reg32> + <reg32 offset="0x2301" name="PA_SC_AA_CONFIG"> + <bitfield name="MSAA_NUM_SAMPLES" low="0" high="2" type="uint"/> + <bitfield name="MAX_SAMPLE_DIST" low="13" high="16" type="uint"/> + </reg32> + <reg32 offset="0x2302" name="PA_SU_VTX_CNTL"> + <bitfield name="PIX_CENTER" pos="0" type="a2xx_pa_pixcenter"/> + <bitfield name="ROUND_MODE" low="1" high="2" type="a2xx_pa_roundmode"/> + <bitfield name="QUANT_MODE" low="7" high="9" type="a2xx_pa_quantmode"/> + </reg32> + <reg32 offset="0x2303" name="PA_CL_GB_VERT_CLIP_ADJ" type="float"/> + <reg32 offset="0x2304" name="PA_CL_GB_VERT_DISC_ADJ" type="float"/> + <reg32 offset="0x2305" name="PA_CL_GB_HORZ_CLIP_ADJ" type="float"/> + <reg32 offset="0x2306" name="PA_CL_GB_HORZ_DISC_ADJ" type="float"/> + <reg32 offset="0x2307" name="SQ_VS_CONST"> + <bitfield name="BASE" low="0" high="8" type="uint"/> + <bitfield name="SIZE" low="12" high="20" type="uint"/> + </reg32> + <reg32 offset="0x2308" name="SQ_PS_CONST"> + <bitfield name="BASE" low="0" high="8" type="uint"/> + <bitfield name="SIZE" low="12" high="20" type="uint"/> + </reg32> + <reg32 offset="0x2309" name="SQ_DEBUG_MISC_0"/> + <reg32 offset="0x230a" name="SQ_DEBUG_MISC_1"/> + <reg32 offset="0x2312" name="PA_SC_AA_MASK"/> + <reg32 offset="0x2316" name="VGT_VERTEX_REUSE_BLOCK_CNTL"> + <bitfield name="VTX_REUSE_DEPTH" low="0" high="2" type="uint"/> + </reg32> + <reg32 offset="0x2317" name="VGT_OUT_DEALLOC_CNTL"> + <bitfield name="DEALLOC_DIST" low="0" high="1" type="uint"/> + </reg32> + <reg32 offset="0x2318" name="RB_COPY_CONTROL"> + <bitfield name="COPY_SAMPLE_SELECT" low="0" high="2" type="a2xx_rb_copy_sample_select"/> + <bitfield name="DEPTH_CLEAR_ENABLE" pos="3" type="boolean"/> + <bitfield name="CLEAR_MASK" low="4" high="7" type="hex"/> + </reg32> + <reg32 offset="0x2319" name="RB_COPY_DEST_BASE"/> + <reg32 offset="0x231a" name="RB_COPY_DEST_PITCH" shr="5" type="uint"/> + <reg32 offset="0x231b" name="RB_COPY_DEST_INFO"> + <bitfield name="DEST_ENDIAN" low="0" high="2" type="adreno_rb_surface_endian"/> + <bitfield name="LINEAR" pos="3" type="boolean"/> + <bitfield name="FORMAT" low="4" high="7" type="a2xx_colorformatx"/> + <bitfield name="SWAP" low="8" high="9" type="uint"/> + <bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/> + <bitfield name="DITHER_TYPE" low="12" high="13" type="a2xx_rb_dither_type"/> + <bitfield name="WRITE_RED" pos="14" type="boolean"/> + <bitfield name="WRITE_GREEN" pos="15" type="boolean"/> + <bitfield name="WRITE_BLUE" pos="16" type="boolean"/> + <bitfield name="WRITE_ALPHA" pos="17" type="boolean"/> + </reg32> + <reg32 offset="0x231c" name="RB_COPY_DEST_OFFSET"> + <bitfield name="X" low="0" high="12" type="uint"/> + <bitfield name="Y" low="13" high="25" type="uint"/> + </reg32> + <reg32 offset="0x231d" name="RB_DEPTH_CLEAR"/> + <reg32 offset="0x2324" name="RB_SAMPLE_COUNT_CTL"/> + <reg32 offset="0x2326" name="RB_COLOR_DEST_MASK"/> + <reg32 offset="0x2340" name="A225_GRAS_UCP0X"/> + <reg32 offset="0x2357" name="A225_GRAS_UCP5W"/> + <reg32 offset="0x2360" name="A225_GRAS_UCP_ENABLED"/> + <reg32 offset="0x2380" name="PA_SU_POLY_OFFSET_FRONT_SCALE"/> + <reg32 offset="0x2381" name="PA_SU_POLY_OFFSET_FRONT_OFFSET"/> + <reg32 offset="0x2382" name="PA_SU_POLY_OFFSET_BACK_SCALE"/> + <reg32 offset="0x2383" name="PA_SU_POLY_OFFSET_BACK_OFFSET"/> + <reg32 offset="0x4000" name="SQ_CONSTANT_0"/> + <reg32 offset="0x4800" name="SQ_FETCH_0"/> + <reg32 offset="0x4900" name="SQ_CF_BOOLEANS"/> + <reg32 offset="0x4908" name="SQ_CF_LOOP"/> + <reg32 offset="0xa29" name="COHER_SIZE_PM4"/> + <reg32 offset="0xa2a" name="COHER_BASE_PM4"/> + <reg32 offset="0xa2b" name="COHER_STATUS_PM4"/> + + <reg32 offset="0x0c88" name="PA_SU_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0c89" name="PA_SU_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0c8a" name="PA_SU_PERFCOUNTER2_SELECT"/> + <reg32 offset="0x0c8b" name="PA_SU_PERFCOUNTER3_SELECT"/> + <reg32 offset="0x0c8c" name="PA_SU_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0c8d" name="PA_SU_PERFCOUNTER0_HI"/> + <reg32 offset="0x0c8e" name="PA_SU_PERFCOUNTER1_LOW"/> + <reg32 offset="0x0c8f" name="PA_SU_PERFCOUNTER1_HI"/> + <reg32 offset="0x0c90" name="PA_SU_PERFCOUNTER2_LOW"/> + <reg32 offset="0x0c91" name="PA_SU_PERFCOUNTER2_HI"/> + <reg32 offset="0x0c92" name="PA_SU_PERFCOUNTER3_LOW"/> + <reg32 offset="0x0c93" name="PA_SU_PERFCOUNTER3_HI"/> + <reg32 offset="0x0c98" name="PA_SC_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0c99" name="PA_SC_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0c9a" name="PA_SC_PERFCOUNTER0_HI"/> + <reg32 offset="0x0c48" name="VGT_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0c49" name="VGT_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0c4a" name="VGT_PERFCOUNTER2_SELECT"/> + <reg32 offset="0x0c4b" name="VGT_PERFCOUNTER3_SELECT"/> + <reg32 offset="0x0c4c" name="VGT_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0c4e" name="VGT_PERFCOUNTER1_LOW"/> + <reg32 offset="0x0c50" name="VGT_PERFCOUNTER2_LOW"/> + <reg32 offset="0x0c52" name="VGT_PERFCOUNTER3_LOW"/> + <reg32 offset="0x0c4d" name="VGT_PERFCOUNTER0_HI"/> + <reg32 offset="0x0c4f" name="VGT_PERFCOUNTER1_HI"/> + <reg32 offset="0x0c51" name="VGT_PERFCOUNTER2_HI"/> + <reg32 offset="0x0c53" name="VGT_PERFCOUNTER3_HI"/> + <reg32 offset="0x0e05" name="TCR_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0e08" name="TCR_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0e06" name="TCR_PERFCOUNTER0_HI"/> + <reg32 offset="0x0e09" name="TCR_PERFCOUNTER1_HI"/> + <reg32 offset="0x0e07" name="TCR_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0e0a" name="TCR_PERFCOUNTER1_LOW"/> + <reg32 offset="0x0e1f" name="TP0_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0e20" name="TP0_PERFCOUNTER0_HI"/> + <reg32 offset="0x0e21" name="TP0_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0e22" name="TP0_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0e23" name="TP0_PERFCOUNTER1_HI"/> + <reg32 offset="0x0e24" name="TP0_PERFCOUNTER1_LOW"/> + <reg32 offset="0x0e54" name="TCM_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0e57" name="TCM_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0e55" name="TCM_PERFCOUNTER0_HI"/> + <reg32 offset="0x0e58" name="TCM_PERFCOUNTER1_HI"/> + <reg32 offset="0x0e56" name="TCM_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0e59" name="TCM_PERFCOUNTER1_LOW"/> + <reg32 offset="0x0e5a" name="TCF_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0e5d" name="TCF_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0e60" name="TCF_PERFCOUNTER2_SELECT"/> + <reg32 offset="0x0e63" name="TCF_PERFCOUNTER3_SELECT"/> + <reg32 offset="0x0e66" name="TCF_PERFCOUNTER4_SELECT"/> + <reg32 offset="0x0e69" name="TCF_PERFCOUNTER5_SELECT"/> + <reg32 offset="0x0e6c" name="TCF_PERFCOUNTER6_SELECT"/> + <reg32 offset="0x0e6f" name="TCF_PERFCOUNTER7_SELECT"/> + <reg32 offset="0x0e72" name="TCF_PERFCOUNTER8_SELECT"/> + <reg32 offset="0x0e75" name="TCF_PERFCOUNTER9_SELECT"/> + <reg32 offset="0x0e78" name="TCF_PERFCOUNTER10_SELECT"/> + <reg32 offset="0x0e7b" name="TCF_PERFCOUNTER11_SELECT"/> + <reg32 offset="0x0e5b" name="TCF_PERFCOUNTER0_HI"/> + <reg32 offset="0x0e5e" name="TCF_PERFCOUNTER1_HI"/> + <reg32 offset="0x0e61" name="TCF_PERFCOUNTER2_HI"/> + <reg32 offset="0x0e64" name="TCF_PERFCOUNTER3_HI"/> + <reg32 offset="0x0e67" name="TCF_PERFCOUNTER4_HI"/> + <reg32 offset="0x0e6a" name="TCF_PERFCOUNTER5_HI"/> + <reg32 offset="0x0e6d" name="TCF_PERFCOUNTER6_HI"/> + <reg32 offset="0x0e70" name="TCF_PERFCOUNTER7_HI"/> + <reg32 offset="0x0e73" name="TCF_PERFCOUNTER8_HI"/> + <reg32 offset="0x0e76" name="TCF_PERFCOUNTER9_HI"/> + <reg32 offset="0x0e79" name="TCF_PERFCOUNTER10_HI"/> + <reg32 offset="0x0e7c" name="TCF_PERFCOUNTER11_HI"/> + <reg32 offset="0x0e5c" name="TCF_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0e5f" name="TCF_PERFCOUNTER1_LOW"/> + <reg32 offset="0x0e62" name="TCF_PERFCOUNTER2_LOW"/> + <reg32 offset="0x0e65" name="TCF_PERFCOUNTER3_LOW"/> + <reg32 offset="0x0e68" name="TCF_PERFCOUNTER4_LOW"/> + <reg32 offset="0x0e6b" name="TCF_PERFCOUNTER5_LOW"/> + <reg32 offset="0x0e6e" name="TCF_PERFCOUNTER6_LOW"/> + <reg32 offset="0x0e71" name="TCF_PERFCOUNTER7_LOW"/> + <reg32 offset="0x0e74" name="TCF_PERFCOUNTER8_LOW"/> + <reg32 offset="0x0e77" name="TCF_PERFCOUNTER9_LOW"/> + <reg32 offset="0x0e7a" name="TCF_PERFCOUNTER10_LOW"/> + <reg32 offset="0x0e7d" name="TCF_PERFCOUNTER11_LOW"/> + <reg32 offset="0x0dc8" name="SQ_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0dc9" name="SQ_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0dca" name="SQ_PERFCOUNTER2_SELECT"/> + <reg32 offset="0x0dcb" name="SQ_PERFCOUNTER3_SELECT"/> + <reg32 offset="0x0dcc" name="SQ_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0dcd" name="SQ_PERFCOUNTER0_HI"/> + <reg32 offset="0x0dce" name="SQ_PERFCOUNTER1_LOW"/> + <reg32 offset="0x0dcf" name="SQ_PERFCOUNTER1_HI"/> + <reg32 offset="0x0dd0" name="SQ_PERFCOUNTER2_LOW"/> + <reg32 offset="0x0dd1" name="SQ_PERFCOUNTER2_HI"/> + <reg32 offset="0x0dd2" name="SQ_PERFCOUNTER3_LOW"/> + <reg32 offset="0x0dd3" name="SQ_PERFCOUNTER3_HI"/> + <reg32 offset="0x0dd4" name="SX_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0dd8" name="SX_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0dd9" name="SX_PERFCOUNTER0_HI"/> + <reg32 offset="0x0a46" name="MH_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0a4a" name="MH_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0a47" name="MH_PERFCOUNTER0_CONFIG"/> + <reg32 offset="0x0a4b" name="MH_PERFCOUNTER1_CONFIG"/> + <reg32 offset="0x0a48" name="MH_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0a4c" name="MH_PERFCOUNTER1_LOW"/> + <reg32 offset="0x0a49" name="MH_PERFCOUNTER0_HI"/> + <reg32 offset="0x0a4d" name="MH_PERFCOUNTER1_HI"/> + <reg32 offset="0x0f04" name="RB_PERFCOUNTER0_SELECT"/> + <reg32 offset="0x0f05" name="RB_PERFCOUNTER1_SELECT"/> + <reg32 offset="0x0f06" name="RB_PERFCOUNTER2_SELECT"/> + <reg32 offset="0x0f07" name="RB_PERFCOUNTER3_SELECT"/> + <reg32 offset="0x0f08" name="RB_PERFCOUNTER0_LOW"/> + <reg32 offset="0x0f09" name="RB_PERFCOUNTER0_HI"/> + <reg32 offset="0x0f0a" name="RB_PERFCOUNTER1_LOW"/> + <reg32 offset="0x0f0b" name="RB_PERFCOUNTER1_HI"/> + <reg32 offset="0x0f0c" name="RB_PERFCOUNTER2_LOW"/> + <reg32 offset="0x0f0d" name="RB_PERFCOUNTER2_HI"/> + <reg32 offset="0x0f0e" name="RB_PERFCOUNTER3_LOW"/> + <reg32 offset="0x0f0f" name="RB_PERFCOUNTER3_HI"/> +</domain> + +<domain name="A2XX_SQ_TEX" width="32"> + <doc>Texture state dwords</doc> + <enum name="sq_tex_clamp"> + <value name="SQ_TEX_WRAP" value="0"/> + <value name="SQ_TEX_MIRROR" value="1"/> + <value name="SQ_TEX_CLAMP_LAST_TEXEL" value="2"/> + <value name="SQ_TEX_MIRROR_ONCE_LAST_TEXEL" value="3"/> + <value name="SQ_TEX_CLAMP_HALF_BORDER" value="4"/> + <value name="SQ_TEX_MIRROR_ONCE_HALF_BORDER" value="5"/> + <value name="SQ_TEX_CLAMP_BORDER" value="6"/> + <value name="SQ_TEX_MIRROR_ONCE_BORDER" value="7"/> + </enum> + <enum name="sq_tex_swiz"> + <value name="SQ_TEX_X" value="0"/> + <value name="SQ_TEX_Y" value="1"/> + <value name="SQ_TEX_Z" value="2"/> + <value name="SQ_TEX_W" value="3"/> + <value name="SQ_TEX_ZERO" value="4"/> + <value name="SQ_TEX_ONE" value="5"/> + </enum> + <enum name="sq_tex_filter"> + <value name="SQ_TEX_FILTER_POINT" value="0"/> + <value name="SQ_TEX_FILTER_BILINEAR" value="1"/> + <value name="SQ_TEX_FILTER_BASEMAP" value="2"/> + <value name="SQ_TEX_FILTER_USE_FETCH_CONST" value="3"/> + </enum> + <enum name="sq_tex_aniso_filter"> + <value name="SQ_TEX_ANISO_FILTER_DISABLED" value="0"/> + <value name="SQ_TEX_ANISO_FILTER_MAX_1_1" value="1"/> + <value name="SQ_TEX_ANISO_FILTER_MAX_2_1" value="2"/> + <value name="SQ_TEX_ANISO_FILTER_MAX_4_1" value="3"/> + <value name="SQ_TEX_ANISO_FILTER_MAX_8_1" value="4"/> + <value name="SQ_TEX_ANISO_FILTER_MAX_16_1" value="5"/> + <value name="SQ_TEX_ANISO_FILTER_USE_FETCH_CONST" value="7"/> + </enum> + <enum name="sq_tex_dimension"> + <value name="SQ_TEX_DIMENSION_1D" value="0"/> + <value name="SQ_TEX_DIMENSION_2D" value="1"/> + <value name="SQ_TEX_DIMENSION_3D" value="2"/> + <value name="SQ_TEX_DIMENSION_CUBE" value="3"/> + </enum> + <enum name="sq_tex_border_color"> + <value name="SQ_TEX_BORDER_COLOR_BLACK" value="0"/> + <value name="SQ_TEX_BORDER_COLOR_WHITE" value="1"/> + <value name="SQ_TEX_BORDER_COLOR_ACBYCR_BLACK" value="2"/> + <value name="SQ_TEX_BORDER_COLOR_ACBCRY_BLACK" value="3"/> + </enum> + <enum name="sq_tex_sign"> + <value name="SQ_TEX_SIGN_UNSIGNED" value="0"/> + <value name="SQ_TEX_SIGN_SIGNED" value="1"/> + <!-- biased: 2*color-1 (range -1,1 when sampling) --> + <value name="SQ_TEX_SIGN_UNSIGNED_BIASED" value="2"/> + <!-- gamma: sRGB to linear - doesn't seem to work on adreno? --> + <value name="SQ_TEX_SIGN_GAMMA" value="3"/> + </enum> + <enum name="sq_tex_endian"> + <value name="SQ_TEX_ENDIAN_NONE" value="0"/> + <value name="SQ_TEX_ENDIAN_8IN16" value="1"/> + <value name="SQ_TEX_ENDIAN_8IN32" value="2"/> + <value name="SQ_TEX_ENDIAN_16IN32" value="3"/> + </enum> + <enum name="sq_tex_clamp_policy"> + <value name="SQ_TEX_CLAMP_POLICY_D3D" value="0"/> + <value name="SQ_TEX_CLAMP_POLICY_OGL" value="1"/> + </enum> + <enum name="sq_tex_num_format"> + <value name="SQ_TEX_NUM_FORMAT_FRAC" value="0"/> + <value name="SQ_TEX_NUM_FORMAT_INT" value="1"/> + </enum> + <enum name="sq_tex_type"> + <value name="SQ_TEX_TYPE_0" value="0"/> + <value name="SQ_TEX_TYPE_1" value="1"/> + <value name="SQ_TEX_TYPE_2" value="2"/> + <value name="SQ_TEX_TYPE_3" value="3"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="TYPE" low="0" high="1" type="sq_tex_type"/> + <bitfield name="SIGN_X" low="2" high="3" type="sq_tex_sign"/> + <bitfield name="SIGN_Y" low="4" high="5" type="sq_tex_sign"/> + <bitfield name="SIGN_Z" low="6" high="7" type="sq_tex_sign"/> + <bitfield name="SIGN_W" low="8" high="9" type="sq_tex_sign"/> + <bitfield name="CLAMP_X" low="10" high="12" type="sq_tex_clamp"/> + <bitfield name="CLAMP_Y" low="13" high="15" type="sq_tex_clamp"/> + <bitfield name="CLAMP_Z" low="16" high="18" type="sq_tex_clamp"/> + <bitfield name="PITCH" low="22" high="30" shr="5" type="uint"/> + <bitfield name="TILED" pos="31" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="FORMAT" low="0" high="5" type="a2xx_sq_surfaceformat"/> + <bitfield name="ENDIANNESS" low="6" high="7" type="sq_tex_endian"/> + <bitfield name="REQUEST_SIZE" low="8" high="9" type="uint"/> + <bitfield name="STACKED" pos="10" type="boolean"/> + <bitfield name="CLAMP_POLICY" pos="11" type="sq_tex_clamp_policy"/> + <bitfield name="BASE_ADDRESS" low="12" high="31" type="uint" shr="12"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="WIDTH" low="0" high="12" type="uint"/> + <bitfield name="HEIGHT" low="13" high="25" type="uint"/> + <bitfield name="DEPTH" low="26" high="31" type="uint"/> + <!-- 1d/3d have different bit configurations --> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="NUM_FORMAT" pos="0" type="sq_tex_num_format"/> + <bitfield name="SWIZ_X" low="1" high="3" type="sq_tex_swiz"/> + <bitfield name="SWIZ_Y" low="4" high="6" type="sq_tex_swiz"/> + <bitfield name="SWIZ_Z" low="7" high="9" type="sq_tex_swiz"/> + <bitfield name="SWIZ_W" low="10" high="12" type="sq_tex_swiz"/> + <bitfield name="EXP_ADJUST" low="13" high="18" type="int"/> + <bitfield name="XY_MAG_FILTER" low="19" high="20" type="sq_tex_filter"/> + <bitfield name="XY_MIN_FILTER" low="21" high="22" type="sq_tex_filter"/> + <bitfield name="MIP_FILTER" low="23" high="24" type="sq_tex_filter"/> + <bitfield name="ANISO_FILTER" low="25" high="27" type="sq_tex_aniso_filter"/> + <bitfield name="BORDER_SIZE" pos="31" type="uint"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="VOL_MAG_FILTER" pos="0" type="sq_tex_filter"/> + <bitfield name="VOL_MIN_FILTER" pos="1" type="sq_tex_filter"/> + <bitfield name="MIP_MIN_LEVEL" low="2" high="5" type="uint"/> + <bitfield name="MIP_MAX_LEVEL" low="6" high="9" type="uint"/> + <bitfield name="MAX_ANISO_WALK" pos="10" type="boolean"/> + <bitfield name="MIN_ANISO_WALK" pos="11" type="boolean"/> + <bitfield name="LOD_BIAS" low="12" high="21" type="fixed" radix="5"/> + <bitfield name="GRAD_EXP_ADJUST_H" low="22" high="26" type="uint"/> + <bitfield name="GRAD_EXP_ADJUST_V" low="27" high="31" type="uint"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="BORDER_COLOR" low="0" high="1" type="sq_tex_border_color"/> + <bitfield name="FORCE_BCW_MAX" pos="2" type="boolean"/> + <bitfield name="TRI_CLAMP" low="3" high="4" type="uint"/> + <bitfield name="ANISO_BIAS" low="5" high="8" type="fixed" radix="0"/> <!-- radix unknown --> + <bitfield name="DIMENSION" low="9" high="10" type="sq_tex_dimension"/> + <bitfield name="PACKED_MIPS" pos="11" type="boolean"/> + <bitfield name="MIP_ADDRESS" low="12" high="31" type="uint" shr="12"/> + </reg32> +</domain> + +</database> diff --git a/drivers/gpu/drm/msm/registers/adreno/a3xx.xml b/drivers/gpu/drm/msm/registers/adreno/a3xx.xml new file mode 100644 index 000000000000..6717abc0a897 --- /dev/null +++ b/drivers/gpu/drm/msm/registers/adreno/a3xx.xml @@ -0,0 +1,1751 @@ +<?xml version="1.0" encoding="UTF-8"?> +<database xmlns="http://nouveau.freedesktop.org/" +xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" +xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd"> +<import file="freedreno_copyright.xml"/> +<import file="adreno/adreno_common.xml"/> +<import file="adreno/adreno_pm4.xml"/> + +<enum name="a3xx_tile_mode"> + <value name="LINEAR" value="0"/> + <value name="TILE_4X4" value="1"/> <!-- "normal" case for textures --> + <value name="TILE_32X32" value="2"/> <!-- only used in GMEM --> + <value name="TILE_4X2" value="3"/> <!-- only used for CrCb --> +</enum> + +<enum name="a3xx_state_block_id"> + <value name="HLSQ_BLOCK_ID_TP_TEX" value="2"/> + <value name="HLSQ_BLOCK_ID_TP_MIPMAP" value="3"/> + <value name="HLSQ_BLOCK_ID_SP_VS" value="4"/> + <value name="HLSQ_BLOCK_ID_SP_FS" value="6"/> +</enum> + +<enum name="a3xx_cache_opcode"> + <value name="INVALIDATE" value="1"/> +</enum> + +<enum name="a3xx_vtx_fmt"> + <value name="VFMT_32_FLOAT" value="0x0"/> + <value name="VFMT_32_32_FLOAT" value="0x1"/> + <value name="VFMT_32_32_32_FLOAT" value="0x2"/> + <value name="VFMT_32_32_32_32_FLOAT" value="0x3"/> + + <value name="VFMT_16_FLOAT" value="0x4"/> + <value name="VFMT_16_16_FLOAT" value="0x5"/> + <value name="VFMT_16_16_16_FLOAT" value="0x6"/> + <value name="VFMT_16_16_16_16_FLOAT" value="0x7"/> + + <value name="VFMT_32_FIXED" value="0x8"/> + <value name="VFMT_32_32_FIXED" value="0x9"/> + <value name="VFMT_32_32_32_FIXED" value="0xa"/> + <value name="VFMT_32_32_32_32_FIXED" value="0xb"/> + + <value name="VFMT_16_SINT" value="0x10"/> + <value name="VFMT_16_16_SINT" value="0x11"/> + <value name="VFMT_16_16_16_SINT" value="0x12"/> + <value name="VFMT_16_16_16_16_SINT" value="0x13"/> + <value name="VFMT_16_UINT" value="0x14"/> + <value name="VFMT_16_16_UINT" value="0x15"/> + <value name="VFMT_16_16_16_UINT" value="0x16"/> + <value name="VFMT_16_16_16_16_UINT" value="0x17"/> + <value name="VFMT_16_SNORM" value="0x18"/> + <value name="VFMT_16_16_SNORM" value="0x19"/> + <value name="VFMT_16_16_16_SNORM" value="0x1a"/> + <value name="VFMT_16_16_16_16_SNORM" value="0x1b"/> + <value name="VFMT_16_UNORM" value="0x1c"/> + <value name="VFMT_16_16_UNORM" value="0x1d"/> + <value name="VFMT_16_16_16_UNORM" value="0x1e"/> + <value name="VFMT_16_16_16_16_UNORM" value="0x1f"/> + + <!-- seems to be no NORM variants for 32bit.. --> + <value name="VFMT_32_UINT" value="0x20"/> + <value name="VFMT_32_32_UINT" value="0x21"/> + <value name="VFMT_32_32_32_UINT" value="0x22"/> + <value name="VFMT_32_32_32_32_UINT" value="0x23"/> + <value name="VFMT_32_SINT" value="0x24"/> + <value name="VFMT_32_32_SINT" value="0x25"/> + <value name="VFMT_32_32_32_SINT" value="0x26"/> + <value name="VFMT_32_32_32_32_SINT" value="0x27"/> + + <value name="VFMT_8_UINT" value="0x28"/> + <value name="VFMT_8_8_UINT" value="0x29"/> + <value name="VFMT_8_8_8_UINT" value="0x2a"/> + <value name="VFMT_8_8_8_8_UINT" value="0x2b"/> + <value name="VFMT_8_UNORM" value="0x2c"/> + <value name="VFMT_8_8_UNORM" value="0x2d"/> + <value name="VFMT_8_8_8_UNORM" value="0x2e"/> + <value name="VFMT_8_8_8_8_UNORM" value="0x2f"/> + <value name="VFMT_8_SINT" value="0x30"/> + <value name="VFMT_8_8_SINT" value="0x31"/> + <value name="VFMT_8_8_8_SINT" value="0x32"/> + <value name="VFMT_8_8_8_8_SINT" value="0x33"/> + <value name="VFMT_8_SNORM" value="0x34"/> + <value name="VFMT_8_8_SNORM" value="0x35"/> + <value name="VFMT_8_8_8_SNORM" value="0x36"/> + <value name="VFMT_8_8_8_8_SNORM" value="0x37"/> + <value name="VFMT_10_10_10_2_UINT" value="0x38"/> + <value name="VFMT_10_10_10_2_UNORM" value="0x39"/> + <value name="VFMT_10_10_10_2_SINT" value="0x3a"/> + <value name="VFMT_10_10_10_2_SNORM" value="0x3b"/> + <value name="VFMT_2_10_10_10_UINT" value="0x3c"/> + <value name="VFMT_2_10_10_10_UNORM" value="0x3d"/> + <value name="VFMT_2_10_10_10_SINT" value="0x3e"/> + <value name="VFMT_2_10_10_10_SNORM" value="0x3f"/> + + <value name="VFMT_NONE" value="0xff"/> +</enum> + +<enum name="a3xx_tex_fmt"> + <value name="TFMT_5_6_5_UNORM" value="0x4"/> + <value name="TFMT_5_5_5_1_UNORM" value="0x5"/> + <value name="TFMT_4_4_4_4_UNORM" value="0x7"/> + <value name="TFMT_Z16_UNORM" value="0x9"/> + <value name="TFMT_X8Z24_UNORM" value="0xa"/> + <value name="TFMT_Z32_FLOAT" value="0xb"/> + + <!-- + The NV12 tiled/linear formats seem to require gang'd sampler + slots (ie. sampler state N plus N+1) for Y and UV planes. + They fetch yuv in single sam instruction, but still require + colorspace conversion in the shader. + --> + <value name="TFMT_UV_64X32" value="0x10"/> + <value name="TFMT_VU_64X32" value="0x11"/> + <value name="TFMT_Y_64X32" value="0x12"/> + <value name="TFMT_NV12_64X32" value="0x13"/> + <value name="TFMT_UV_LINEAR" value="0x14"/> + <value name="TFMT_VU_LINEAR" value="0x15"/> + <value name="TFMT_Y_LINEAR" value="0x16"/> + <value name="TFMT_NV12_LINEAR" value="0x17"/> + <value name="TFMT_I420_Y" value="0x18"/> + <value name="TFMT_I420_U" value="0x1a"/> + <value name="TFMT_I420_V" value="0x1b"/> + + <value name="TFMT_ATC_RGB" value="0x20"/> + <value name="TFMT_ATC_RGBA_EXPLICIT" value="0x21"/> + <value name="TFMT_ETC1" value="0x22"/> + <value name="TFMT_ATC_RGBA_INTERPOLATED" value="0x23"/> + + <value name="TFMT_DXT1" value="0x24"/> + <value name="TFMT_DXT3" value="0x25"/> + <value name="TFMT_DXT5" value="0x26"/> + + <value name="TFMT_2_10_10_10_UNORM" value="0x28"/> + <value name="TFMT_10_10_10_2_UNORM" value="0x29"/> + <value name="TFMT_9_9_9_E5_FLOAT" value="0x2a"/> + <value name="TFMT_11_11_10_FLOAT" value="0x2b"/> + <value name="TFMT_A8_UNORM" value="0x2c"/> <!-- GL_ALPHA --> + <value name="TFMT_L8_UNORM" value="0x2d"/> + <value name="TFMT_L8_A8_UNORM" value="0x2f"/> <!-- GL_LUMINANCE_ALPHA --> + + <!-- + NOTE: GL_ALPHA and GL_LUMINANCE_ALPHA aren't handled in a similar way + to float16, float32.. but they seem to use non-standard swizzle too.. + perhaps we can ditch that if the pattern follows of 0xn0, 0xn1, 0xn2, + 0xn3 for 1, 2, 3, 4 components respectively.. + + Only formats filled in below are the ones that have been observed by + the blob or tested.. you can guess what the missing ones are.. + --> + + <value name="TFMT_8_UNORM" value="0x30"/> <!-- GL_LUMINANCE --> + <value name="TFMT_8_8_UNORM" value="0x31"/> + <value name="TFMT_8_8_8_UNORM" value="0x32"/> + <value name="TFMT_8_8_8_8_UNORM" value="0x33"/> + + <value name="TFMT_8_SNORM" value="0x34"/> + <value name="TFMT_8_8_SNORM" value="0x35"/> + <value name="TFMT_8_8_8_SNORM" value="0x36"/> + <value name="TFMT_8_8_8_8_SNORM" value="0x37"/> + + <value name="TFMT_8_UINT" value="0x38"/> + <value name="TFMT_8_8_UINT" value="0x39"/> + <value name="TFMT_8_8_8_UINT" value="0x3a"/> + <value name="TFMT_8_8_8_8_UINT" value="0x3b"/> + + <value name="TFMT_8_SINT" value="0x3c"/> + <value name="TFMT_8_8_SINT" value="0x3d"/> + <value name="TFMT_8_8_8_SINT" value="0x3e"/> + <value name="TFMT_8_8_8_8_SINT" value="0x3f"/> + + <value name="TFMT_16_FLOAT" value="0x40"/> + <value name="TFMT_16_16_FLOAT" value="0x41"/> + <!-- TFMT_FLOAT_16_16_16 --> + <value name="TFMT_16_16_16_16_FLOAT" value="0x43"/> + + <value name="TFMT_16_UINT" value="0x44"/> + <value name="TFMT_16_16_UINT" value="0x45"/> + <value name="TFMT_16_16_16_16_UINT" value="0x47"/> + + <value name="TFMT_16_SINT" value="0x48"/> + <value name="TFMT_16_16_SINT" value="0x49"/> + <value name="TFMT_16_16_16_16_SINT" value="0x4b"/> + + <value name="TFMT_16_UNORM" value="0x4c"/> + <value name="TFMT_16_16_UNORM" value="0x4d"/> + <value name="TFMT_16_16_16_16_UNORM" value="0x4f"/> + + <value name="TFMT_16_SNORM" value="0x50"/> + <value name="TFMT_16_16_SNORM" value="0x51"/> + <value name="TFMT_16_16_16_16_SNORM" value="0x53"/> + + <value name="TFMT_32_FLOAT" value="0x54"/> + <value name="TFMT_32_32_FLOAT" value="0x55"/> + <!-- TFMT_32_32_32_FLOAT --> + <value name="TFMT_32_32_32_32_FLOAT" value="0x57"/> + + <value name="TFMT_32_UINT" value="0x58"/> + <value name="TFMT_32_32_UINT" value="0x59"/> + <value name="TFMT_32_32_32_32_UINT" value="0x5b"/> + + <value name="TFMT_32_SINT" value="0x5c"/> + <value name="TFMT_32_32_SINT" value="0x5d"/> + <value name="TFMT_32_32_32_32_SINT" value="0x5f"/> + + <value name="TFMT_2_10_10_10_UINT" value="0x60"/> + <value name="TFMT_10_10_10_2_UINT" value="0x61"/> + + <value name="TFMT_ETC2_RG11_SNORM" value="0x70"/> + <value name="TFMT_ETC2_RG11_UNORM" value="0x71"/> + <value name="TFMT_ETC2_R11_SNORM" value="0x72"/> + <value name="TFMT_ETC2_R11_UNORM" value="0x73"/> + <value name="TFMT_ETC2_RGBA8" value="0x74"/> + <value name="TFMT_ETC2_RGB8A1" value="0x75"/> + <value name="TFMT_ETC2_RGB8" value="0x76"/> + + <value name="TFMT_NONE" value="0xff"/> +</enum> + +<enum name="a3xx_color_fmt"> + <value name="RB_R5G6B5_UNORM" value="0x00"/> + <value name="RB_R5G5B5A1_UNORM" value="0x01"/> + <value name="RB_R4G4B4A4_UNORM" value="0x03"/> + <value name="RB_R8G8B8_UNORM" value="0x04"/> + <value name="RB_R8G8B8A8_UNORM" value="0x08"/> + <value name="RB_R8G8B8A8_SNORM" value="0x09"/> + <value name="RB_R8G8B8A8_UINT" value="0x0a"/> + <value name="RB_R8G8B8A8_SINT" value="0x0b"/> + <value name="RB_R8G8_UNORM" value="0x0c"/> + <value name="RB_R8G8_SNORM" value="0x0d"/> + <value name="RB_R8G8_UINT" value="0x0e"/> + <value name="RB_R8G8_SINT" value="0x0f"/> + <value name="RB_R10G10B10A2_UNORM" value="0x10"/> + <value name="RB_A2R10G10B10_UNORM" value="0x11"/> + <value name="RB_R10G10B10A2_UINT" value="0x12"/> + <value name="RB_A2R10G10B10_UINT" value="0x13"/> + + <value name="RB_A8_UNORM" value="0x14"/> + <value name="RB_R8_UNORM" value="0x15"/> + + <value name="RB_R16_FLOAT" value="0x18"/> + <value name="RB_R16G16_FLOAT" value="0x19"/> + <value name="RB_R16G16B16A16_FLOAT" value="0x1b"/> <!-- GL_HALF_FLOAT_OES --> + <value name="RB_R11G11B10_FLOAT" value="0x1c"/> + + <value name="RB_R16_SNORM" value="0x20"/> + <value name="RB_R16G16_SNORM" value="0x21"/> + <value name="RB_R16G16B16A16_SNORM" value="0x23"/> + + <value name="RB_R16_UNORM" value="0x24"/> + <value name="RB_R16G16_UNORM" value="0x25"/> + <value name="RB_R16G16B16A16_UNORM" value="0x27"/> + + <value name="RB_R16_SINT" value="0x28"/> + <value name="RB_R16G16_SINT" value="0x29"/> + <value name="RB_R16G16B16A16_SINT" value="0x2b"/> + + <value name="RB_R16_UINT" value="0x2c"/> + <value name="RB_R16G16_UINT" value="0x2d"/> + <value name="RB_R16G16B16A16_UINT" value="0x2f"/> + + <value name="RB_R32_FLOAT" value="0x30"/> + <value name="RB_R32G32_FLOAT" value="0x31"/> + <value name="RB_R32G32B32A32_FLOAT" value="0x33"/> <!-- GL_FLOAT --> + + <value name="RB_R32_SINT" value="0x34"/> + <value name="RB_R32G32_SINT" value="0x35"/> + <value name="RB_R32G32B32A32_SINT" value="0x37"/> + + <value name="RB_R32_UINT" value="0x38"/> + <value name="RB_R32G32_UINT" value="0x39"/> + <value name="RB_R32G32B32A32_UINT" value="0x3b"/> + + <value name="RB_NONE" value="0xff"/> +</enum> + +<enum name="a3xx_cp_perfcounter_select"> + <value value="0x00" name="CP_ALWAYS_COUNT"/> + <value value="0x03" name="CP_AHB_PFPTRANS_WAIT"/> + <value value="0x06" name="CP_AHB_NRTTRANS_WAIT"/> + <value value="0x08" name="CP_CSF_NRT_READ_WAIT"/> + <value value="0x09" name="CP_CSF_I1_FIFO_FULL"/> + <value value="0x0a" name="CP_CSF_I2_FIFO_FULL"/> + <value value="0x0b" name="CP_CSF_ST_FIFO_FULL"/> + <value value="0x0c" name="CP_RESERVED_12"/> + <value value="0x0d" name="CP_CSF_RING_ROQ_FULL"/> + <value value="0x0e" name="CP_CSF_I1_ROQ_FULL"/> + <value value="0x0f" name="CP_CSF_I2_ROQ_FULL"/> + <value value="0x10" name="CP_CSF_ST_ROQ_FULL"/> + <value value="0x11" name="CP_RESERVED_17"/> + <value value="0x12" name="CP_MIU_TAG_MEM_FULL"/> + <value value="0x16" name="CP_MIU_NRT_WRITE_STALLED"/> + <value value="0x17" name="CP_MIU_NRT_READ_STALLED"/> + <value value="0x1a" name="CP_ME_REGS_RB_DONE_FIFO_FULL"/> + <value value="0x1b" name="CP_ME_REGS_VS_EVENT_FIFO_FULL"/> + <value value="0x1c" name="CP_ME_REGS_PS_EVENT_FIFO_FULL"/> + <value value="0x1d" name="CP_ME_REGS_CF_EVENT_FIFO_FULL"/> + <value value="0x1e" name="CP_ME_MICRO_RB_STARVED"/> + <value value="0x28" name="CP_AHB_RBBM_DWORD_SENT"/> + <value value="0x29" name="CP_ME_BUSY_CLOCKS"/> + <value value="0x2a" name="CP_ME_WAIT_CONTEXT_AVAIL"/> + <value value="0x2b" name="CP_PFP_TYPE0_PACKET"/> + <value value="0x2c" name="CP_PFP_TYPE3_PACKET"/> + <value value="0x2d" name="CP_CSF_RB_WPTR_NEQ_RPTR"/> + <value value="0x2e" name="CP_CSF_I1_SIZE_NEQ_ZERO"/> + <value value="0x2f" name="CP_CSF_I2_SIZE_NEQ_ZERO"/> + <value value="0x30" name="CP_CSF_RBI1I2_FETCHING"/> +</enum> + +<enum name="a3xx_gras_tse_perfcounter_select"> + <value value="0x00" name="GRAS_TSEPERF_INPUT_PRIM"/> + <value value="0x01" name="GRAS_TSEPERF_INPUT_NULL_PRIM"/> + <value value="0x02" name="GRAS_TSEPERF_TRIVAL_REJ_PRIM"/> + <value value="0x03" name="GRAS_TSEPERF_CLIPPED_PRIM"/> + <value value="0x04" name="GRAS_TSEPERF_NEW_PRIM"/> + <value value="0x05" name="GRAS_TSEPERF_ZERO_AREA_PRIM"/> + <value value="0x06" name="GRAS_TSEPERF_FACENESS_CULLED_PRIM"/> + <value value="0x07" name="GRAS_TSEPERF_ZERO_PIXEL_PRIM"/> + <value value="0x08" name="GRAS_TSEPERF_OUTPUT_NULL_PRIM"/> + <value value="0x09" name="GRAS_TSEPERF_OUTPUT_VISIBLE_PRIM"/> + <value value="0x0a" name="GRAS_TSEPERF_PRE_CLIP_PRIM"/> + <value value="0x0b" name="GRAS_TSEPERF_POST_CLIP_PRIM"/> + <value value="0x0c" name="GRAS_TSEPERF_WORKING_CYCLES"/> + <value value="0x0d" name="GRAS_TSEPERF_PC_STARVE"/> + <value value="0x0e" name="GRAS_TSERASPERF_STALL"/> +</enum> + +<enum name="a3xx_gras_ras_perfcounter_select"> + <value value="0x00" name="GRAS_RASPERF_16X16_TILES"/> + <value value="0x01" name="GRAS_RASPERF_8X8_TILES"/> + <value value="0x02" name="GRAS_RASPERF_4X4_TILES"/> + <value value="0x03" name="GRAS_RASPERF_WORKING_CYCLES"/> + <value value="0x04" name="GRAS_RASPERF_STALL_CYCLES_BY_RB"/> + <value value="0x05" name="GRAS_RASPERF_STALL_CYCLES_BY_VSC"/> + <value value="0x06" name="GRAS_RASPERF_STARVE_CYCLES_BY_TSE"/> +</enum> + +<enum name="a3xx_hlsq_perfcounter_select"> + <value value="0x00" name="HLSQ_PERF_SP_VS_CONSTANT"/> + <value value="0x01" name="HLSQ_PERF_SP_VS_INSTRUCTIONS"/> + <value value="0x02" name="HLSQ_PERF_SP_FS_CONSTANT"/> + <value value="0x03" name="HLSQ_PERF_SP_FS_INSTRUCTIONS"/> + <value value="0x04" name="HLSQ_PERF_TP_STATE"/> + <value value="0x05" name="HLSQ_PERF_QUADS"/> + <value value="0x06" name="HLSQ_PERF_PIXELS"/> + <value value="0x07" name="HLSQ_PERF_VERTICES"/> + <value value="0x08" name="HLSQ_PERF_FS8_THREADS"/> + <value value="0x09" name="HLSQ_PERF_FS16_THREADS"/> + <value value="0x0a" name="HLSQ_PERF_FS32_THREADS"/> + <value value="0x0b" name="HLSQ_PERF_VS8_THREADS"/> + <value value="0x0c" name="HLSQ_PERF_VS16_THREADS"/> + <value value="0x0d" name="HLSQ_PERF_SP_VS_DATA_BYTES"/> + <value value="0x0e" name="HLSQ_PERF_SP_FS_DATA_BYTES"/> + <value value="0x0f" name="HLSQ_PERF_ACTIVE_CYCLES"/> + <value value="0x10" name="HLSQ_PERF_STALL_CYCLES_SP_STATE"/> + <value value="0x11" name="HLSQ_PERF_STALL_CYCLES_SP_VS"/> + <value value="0x12" name="HLSQ_PERF_STALL_CYCLES_SP_FS"/> + <value value="0x13" name="HLSQ_PERF_STALL_CYCLES_UCHE"/> + <value value="0x14" name="HLSQ_PERF_RBBM_LOAD_CYCLES"/> + <value value="0x15" name="HLSQ_PERF_DI_TO_VS_START_SP0"/> + <value value="0x16" name="HLSQ_PERF_DI_TO_FS_START_SP0"/> + <value value="0x17" name="HLSQ_PERF_VS_START_TO_DONE_SP0"/> + <value value="0x18" name="HLSQ_PERF_FS_START_TO_DONE_SP0"/> + <value value="0x19" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_VS"/> + <value value="0x1a" name="HLSQ_PERF_SP_STATE_COPY_CYCLES_FS"/> + <value value="0x1b" name="HLSQ_PERF_UCHE_LATENCY_CYCLES"/> + <value value="0x1c" name="HLSQ_PERF_UCHE_LATENCY_COUNT"/> +</enum> + +<enum name="a3xx_pc_perfcounter_select"> + <value value="0x00" name="PC_PCPERF_VISIBILITY_STREAMS"/> + <value value="0x01" name="PC_PCPERF_TOTAL_INSTANCES"/> + <value value="0x02" name="PC_PCPERF_PRIMITIVES_PC_VPC"/> + <value value="0x03" name="PC_PCPERF_PRIMITIVES_KILLED_BY_VS"/> + <value value="0x04" name="PC_PCPERF_PRIMITIVES_VISIBLE_BY_VS"/> + <value value="0x05" name="PC_PCPERF_DRAWCALLS_KILLED_BY_VS"/> + <value value="0x06" name="PC_PCPERF_DRAWCALLS_VISIBLE_BY_VS"/> + <value value="0x07" name="PC_PCPERF_VERTICES_TO_VFD"/> + <value value="0x08" name="PC_PCPERF_REUSED_VERTICES"/> + <value value="0x09" name="PC_PCPERF_CYCLES_STALLED_BY_VFD"/> + <value value="0x0a" name="PC_PCPERF_CYCLES_STALLED_BY_TSE"/> + <value value="0x0b" name="PC_PCPERF_CYCLES_STALLED_BY_VBIF"/> + <value value="0x0c" name="PC_PCPERF_CYCLES_IS_WORKING"/> +</enum> + +<enum name="a3xx_rb_perfcounter_select"> + <value value="0x00" name="RB_RBPERF_ACTIVE_CYCLES_ANY"/> + <value value="0x01" name="RB_RBPERF_ACTIVE_CYCLES_ALL"/> + <value value="0x02" name="RB_RBPERF_STARVE_CYCLES_BY_SP"/> + <value value="0x03" name="RB_RBPERF_STARVE_CYCLES_BY_RAS"/> + <value value="0x04" name="RB_RBPERF_STARVE_CYCLES_BY_MARB"/> + <value value="0x05" name="RB_RBPERF_STALL_CYCLES_BY_MARB"/> + <value value="0x06" name="RB_RBPERF_STALL_CYCLES_BY_HLSQ"/> + <value value="0x07" name="RB_RBPERF_RB_MARB_DATA"/> + <value value="0x08" name="RB_RBPERF_SP_RB_QUAD"/> + <value value="0x09" name="RB_RBPERF_RAS_EARLY_Z_QUADS"/> + <value value="0x0a" name="RB_RBPERF_GMEM_CH0_READ"/> + <value value="0x0b" name="RB_RBPERF_GMEM_CH1_READ"/> + <value value="0x0c" name="RB_RBPERF_GMEM_CH0_WRITE"/> + <value value="0x0d" name="RB_RBPERF_GMEM_CH1_WRITE"/> + <value value="0x0e" name="RB_RBPERF_CP_CONTEXT_DONE"/> + <value value="0x0f" name="RB_RBPERF_CP_CACHE_FLUSH"/> + <value value="0x10" name="RB_RBPERF_CP_ZPASS_DONE"/> +</enum> + +<enum name="a3xx_rbbm_perfcounter_select"> + <value value="0" name="RBBM_ALAWYS_ON"/> + <value value="1" name="RBBM_VBIF_BUSY"/> + <value value="2" name="RBBM_TSE_BUSY"/> + <value value="3" name="RBBM_RAS_BUSY"/> + <value value="4" name="RBBM_PC_DCALL_BUSY"/> + <value value="5" name="RBBM_PC_VSD_BUSY"/> + <value value="6" name="RBBM_VFD_BUSY"/> + <value value="7" name="RBBM_VPC_BUSY"/> + <value value="8" name="RBBM_UCHE_BUSY"/> + <value value="9" name="RBBM_VSC_BUSY"/> + <value value="10" name="RBBM_HLSQ_BUSY"/> + <value value="11" name="RBBM_ANY_RB_BUSY"/> + <value value="12" name="RBBM_ANY_TEX_BUSY"/> + <value value="13" name="RBBM_ANY_USP_BUSY"/> + <value value="14" name="RBBM_ANY_MARB_BUSY"/> + <value value="15" name="RBBM_ANY_ARB_BUSY"/> + <value value="16" name="RBBM_AHB_STATUS_BUSY"/> + <value value="17" name="RBBM_AHB_STATUS_STALLED"/> + <value value="18" name="RBBM_AHB_STATUS_TXFR"/> + <value value="19" name="RBBM_AHB_STATUS_TXFR_SPLIT"/> + <value value="20" name="RBBM_AHB_STATUS_TXFR_ERROR"/> + <value value="21" name="RBBM_AHB_STATUS_LONG_STALL"/> + <value value="22" name="RBBM_RBBM_STATUS_MASKED"/> +</enum> + +<enum name="a3xx_sp_perfcounter_select"> + <value value="0x00" name="SP_LM_LOAD_INSTRUCTIONS"/> + <value value="0x01" name="SP_LM_STORE_INSTRUCTIONS"/> + <value value="0x02" name="SP_LM_ATOMICS"/> + <value value="0x03" name="SP_UCHE_LOAD_INSTRUCTIONS"/> + <value value="0x04" name="SP_UCHE_STORE_INSTRUCTIONS"/> + <value value="0x05" name="SP_UCHE_ATOMICS"/> + <value value="0x06" name="SP_VS_TEX_INSTRUCTIONS"/> + <value value="0x07" name="SP_VS_CFLOW_INSTRUCTIONS"/> + <value value="0x08" name="SP_VS_EFU_INSTRUCTIONS"/> + <value value="0x09" name="SP_VS_FULL_ALU_INSTRUCTIONS"/> + <value value="0x0a" name="SP_VS_HALF_ALU_INSTRUCTIONS"/> + <value value="0x0b" name="SP_FS_TEX_INSTRUCTIONS"/> + <value value="0x0c" name="SP_FS_CFLOW_INSTRUCTIONS"/> + <value value="0x0d" name="SP_FS_EFU_INSTRUCTIONS"/> + <value value="0x0e" name="SP_FS_FULL_ALU_INSTRUCTIONS"/> + <value value="0x0f" name="SP_FS_HALF_ALU_INSTRUCTIONS"/> + <value value="0x10" name="SP_FS_BARY_INSTRUCTIONS"/> + <value value="0x11" name="SP_VS_INSTRUCTIONS"/> + <value value="0x12" name="SP_FS_INSTRUCTIONS"/> + <value value="0x13" name="SP_ADDR_LOCK_COUNT"/> + <value value="0x14" name="SP_UCHE_READ_TRANS"/> + <value value="0x15" name="SP_UCHE_WRITE_TRANS"/> + <value value="0x16" name="SP_EXPORT_VPC_TRANS"/> + <value value="0x17" name="SP_EXPORT_RB_TRANS"/> + <value value="0x18" name="SP_PIXELS_KILLED"/> + <value value="0x19" name="SP_ICL1_REQUESTS"/> + <value value="0x1a" name="SP_ICL1_MISSES"/> + <value value="0x1b" name="SP_ICL0_REQUESTS"/> + <value value="0x1c" name="SP_ICL0_MISSES"/> + <value value="0x1d" name="SP_ALU_ACTIVE_CYCLES"/> + <value value="0x1e" name="SP_EFU_ACTIVE_CYCLES"/> + <value value="0x1f" name="SP_STALL_CYCLES_BY_VPC"/> + <value value="0x20" name="SP_STALL_CYCLES_BY_TP"/> + <value value="0x21" name="SP_STALL_CYCLES_BY_UCHE"/> + <value value="0x22" name="SP_STALL_CYCLES_BY_RB"/> + <value value="0x23" name="SP_ACTIVE_CYCLES_ANY"/> + <value value="0x24" name="SP_ACTIVE_CYCLES_ALL"/> +</enum> + +<enum name="a3xx_tp_perfcounter_select"> + <value value="0x00" name="TPL1_TPPERF_L1_REQUESTS"/> + <value value="0x01" name="TPL1_TPPERF_TP0_L1_REQUESTS"/> + <value value="0x02" name="TPL1_TPPERF_TP0_L1_MISSES"/> + <value value="0x03" name="TPL1_TPPERF_TP1_L1_REQUESTS"/> + <value value="0x04" name="TPL1_TPPERF_TP1_L1_MISSES"/> + <value value="0x05" name="TPL1_TPPERF_TP2_L1_REQUESTS"/> + <value value="0x06" name="TPL1_TPPERF_TP2_L1_MISSES"/> + <value value="0x07" name="TPL1_TPPERF_TP3_L1_REQUESTS"/> + <value value="0x08" name="TPL1_TPPERF_TP3_L1_MISSES"/> + <value value="0x09" name="TPL1_TPPERF_OUTPUT_TEXELS_POINT"/> + <value value="0x0a" name="TPL1_TPPERF_OUTPUT_TEXELS_BILINEAR"/> + <value value="0x0b" name="TPL1_TPPERF_OUTPUT_TEXELS_MIP"/> + <value value="0x0c" name="TPL1_TPPERF_OUTPUT_TEXELS_ANISO"/> + <value value="0x0d" name="TPL1_TPPERF_BILINEAR_OPS"/> + <value value="0x0e" name="TPL1_TPPERF_QUADSQUADS_OFFSET"/> + <value value="0x0f" name="TPL1_TPPERF_QUADQUADS_SHADOW"/> + <value value="0x10" name="TPL1_TPPERF_QUADS_ARRAY"/> + <value value="0x11" name="TPL1_TPPERF_QUADS_PROJECTION"/> + <value value="0x12" name="TPL1_TPPERF_QUADS_GRADIENT"/> + <value value="0x13" name="TPL1_TPPERF_QUADS_1D2D"/> + <value value="0x14" name="TPL1_TPPERF_QUADS_3DCUBE"/> + <value value="0x15" name="TPL1_TPPERF_ZERO_LOD"/> + <value value="0x16" name="TPL1_TPPERF_OUTPUT_TEXELS"/> + <value value="0x17" name="TPL1_TPPERF_ACTIVE_CYCLES_ANY"/> + <value value="0x18" name="TPL1_TPPERF_ACTIVE_CYCLES_ALL"/> + <value value="0x19" name="TPL1_TPPERF_STALL_CYCLES_BY_ARB"/> + <value value="0x1a" name="TPL1_TPPERF_LATENCY"/> + <value value="0x1b" name="TPL1_TPPERF_LATENCY_TRANS"/> +</enum> + +<enum name="a3xx_vfd_perfcounter_select"> + <value value="0" name="VFD_PERF_UCHE_BYTE_FETCHED"/> + <value value="1" name="VFD_PERF_UCHE_TRANS"/> + <value value="2" name="VFD_PERF_VPC_BYPASS_COMPONENTS"/> + <value value="3" name="VFD_PERF_FETCH_INSTRUCTIONS"/> + <value value="4" name="VFD_PERF_DECODE_INSTRUCTIONS"/> + <value value="5" name="VFD_PERF_ACTIVE_CYCLES"/> + <value value="6" name="VFD_PERF_STALL_CYCLES_UCHE"/> + <value value="7" name="VFD_PERF_STALL_CYCLES_HLSQ"/> + <value value="8" name="VFD_PERF_STALL_CYCLES_VPC_BYPASS"/> + <value value="9" name="VFD_PERF_STALL_CYCLES_VPC_ALLOC"/> +</enum> + +<enum name="a3xx_vpc_perfcounter_select"> + <value value="0" name="VPC_PERF_SP_LM_PRIMITIVES"/> + <value value="1" name="VPC_PERF_COMPONENTS_FROM_SP"/> + <value value="2" name="VPC_PERF_SP_LM_COMPONENTS"/> + <value value="3" name="VPC_PERF_ACTIVE_CYCLES"/> + <value value="4" name="VPC_PERF_STALL_CYCLES_LM"/> + <value value="5" name="VPC_PERF_STALL_CYCLES_RAS"/> +</enum> + +<enum name="a3xx_uche_perfcounter_select"> + <value value="0x00" name="UCHE_UCHEPERF_VBIF_READ_BEATS_TP"/> + <value value="0x01" name="UCHE_UCHEPERF_VBIF_READ_BEATS_VFD"/> + <value value="0x02" name="UCHE_UCHEPERF_VBIF_READ_BEATS_HLSQ"/> + <value value="0x03" name="UCHE_UCHEPERF_VBIF_READ_BEATS_MARB"/> + <value value="0x04" name="UCHE_UCHEPERF_VBIF_READ_BEATS_SP"/> + <value value="0x08" name="UCHE_UCHEPERF_READ_REQUESTS_TP"/> + <value value="0x09" name="UCHE_UCHEPERF_READ_REQUESTS_VFD"/> + <value value="0x0a" name="UCHE_UCHEPERF_READ_REQUESTS_HLSQ"/> + <value value="0x0b" name="UCHE_UCHEPERF_READ_REQUESTS_MARB"/> + <value value="0x0c" name="UCHE_UCHEPERF_READ_REQUESTS_SP"/> + <value value="0x0d" name="UCHE_UCHEPERF_WRITE_REQUESTS_MARB"/> + <value value="0x0e" name="UCHE_UCHEPERF_WRITE_REQUESTS_SP"/> + <value value="0x0f" name="UCHE_UCHEPERF_TAG_CHECK_FAILS"/> + <value value="0x10" name="UCHE_UCHEPERF_EVICTS"/> + <value value="0x11" name="UCHE_UCHEPERF_FLUSHES"/> + <value value="0x12" name="UCHE_UCHEPERF_VBIF_LATENCY_CYCLES"/> + <value value="0x13" name="UCHE_UCHEPERF_VBIF_LATENCY_SAMPLES"/> + <value value="0x14" name="UCHE_UCHEPERF_ACTIVE_CYCLES"/> +</enum> + +<enum name="a3xx_intp_mode"> + <value name="SMOOTH" value="0"/> + <value name="FLAT" value="1"/> + <value name="ZERO" value="2"/> + <value name="ONE" value="3"/> +</enum> + +<enum name="a3xx_repl_mode"> + <value name="S" value="1"/> + <value name="T" value="2"/> + <value name="ONE_T" value="3"/> +</enum> + +<domain name="A3XX" width="32"> + <!-- RBBM registers --> + <reg32 offset="0x0000" name="RBBM_HW_VERSION"/> + <reg32 offset="0x0001" name="RBBM_HW_RELEASE"/> + <reg32 offset="0x0002" name="RBBM_HW_CONFIGURATION"/> + <reg32 offset="0x0010" name="RBBM_CLOCK_CTL"/> + <reg32 offset="0x0012" name="RBBM_SP_HYST_CNT"/> + <reg32 offset="0x0018" name="RBBM_SW_RESET_CMD"/> + <reg32 offset="0x0020" name="RBBM_AHB_CTL0"/> + <reg32 offset="0x0021" name="RBBM_AHB_CTL1"/> + <reg32 offset="0x0022" name="RBBM_AHB_CMD"/> + <reg32 offset="0x0027" name="RBBM_AHB_ERROR_STATUS"/> + <reg32 offset="0x002e" name="RBBM_GPR0_CTL"/> + <reg32 offset="0x0030" name="RBBM_STATUS"> + <bitfield name="HI_BUSY" pos="0" type="boolean"/> + <bitfield name="CP_ME_BUSY" pos="1" type="boolean"/> + <bitfield name="CP_PFP_BUSY" pos="2" type="boolean"/> + <bitfield name="CP_NRT_BUSY" pos="14" type="boolean"/> + <bitfield name="VBIF_BUSY" pos="15" type="boolean"/> + <bitfield name="TSE_BUSY" pos="16" type="boolean"/> + <bitfield name="RAS_BUSY" pos="17" type="boolean"/> + <bitfield name="RB_BUSY" pos="18" type="boolean"/> + <bitfield name="PC_DCALL_BUSY" pos="19" type="boolean"/> + <bitfield name="PC_VSD_BUSY" pos="20" type="boolean"/> + <bitfield name="VFD_BUSY" pos="21" type="boolean"/> + <bitfield name="VPC_BUSY" pos="22" type="boolean"/> + <bitfield name="UCHE_BUSY" pos="23" type="boolean"/> + <bitfield name="SP_BUSY" pos="24" type="boolean"/> + <bitfield name="TPL1_BUSY" pos="25" type="boolean"/> + <bitfield name="MARB_BUSY" pos="26" type="boolean"/> + <bitfield name="VSC_BUSY" pos="27" type="boolean"/> + <bitfield name="ARB_BUSY" pos="28" type="boolean"/> + <bitfield name="HLSQ_BUSY" pos="29" type="boolean"/> + <bitfield name="GPU_BUSY_NOHC" pos="30" type="boolean"/> + <bitfield name="GPU_BUSY" pos="31" type="boolean"/> + </reg32> + <!-- used in fw CP_WAIT_FOR_IDLE, similar to NQWAIT_UNTIL on a2xx: --> + <reg32 offset="0x0040" name="RBBM_NQWAIT_UNTIL"/> + <reg32 offset="0x0033" name="RBBM_WAIT_IDLE_CLOCKS_CTL"/> + <reg32 offset="0x0050" name="RBBM_INTERFACE_HANG_INT_CTL"/> + <reg32 offset="0x0051" name="RBBM_INTERFACE_HANG_MASK_CTL0"/> + <reg32 offset="0x0054" name="RBBM_INTERFACE_HANG_MASK_CTL1"/> + <reg32 offset="0x0057" name="RBBM_INTERFACE_HANG_MASK_CTL2"/> + <reg32 offset="0x005a" name="RBBM_INTERFACE_HANG_MASK_CTL3"/> + + <bitset name="A3XX_INT0"> + <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/> + <bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/> + <bitfield name="RBBM_REG_TIMEOUT" pos="2" type="boolean"/> + <bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/> + <bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/> + <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="5" type="boolean"/> + <bitfield name="VFD_ERROR" pos="6" type="boolean"/> + <bitfield name="CP_SW_INT" pos="7" type="boolean"/> + <bitfield name="CP_T0_PACKET_IN_IB" pos="8" type="boolean"/> + <bitfield name="CP_OPCODE_ERROR" pos="9" type="boolean"/> + <bitfield name="CP_RESERVED_BIT_ERROR" pos="10" type="boolean"/> + <bitfield name="CP_HW_FAULT" pos="11" type="boolean"/> + <bitfield name="CP_DMA" pos="12" type="boolean"/> + <bitfield name="CP_IB2_INT" pos="13" type="boolean"/> + <bitfield name="CP_IB1_INT" pos="14" type="boolean"/> + <bitfield name="CP_RB_INT" pos="15" type="boolean"/> + <bitfield name="CP_REG_PROTECT_FAULT" pos="16" type="boolean"/> + <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/> + <bitfield name="CP_VS_DONE_TS" pos="18" type="boolean"/> + <bitfield name="CP_PS_DONE_TS" pos="19" type="boolean"/> + <bitfield name="CACHE_FLUSH_TS" pos="20" type="boolean"/> + <bitfield name="CP_AHB_ERROR_HALT" pos="21" type="boolean"/> + <bitfield name="MISC_HANG_DETECT" pos="24" type="boolean"/> + <bitfield name="UCHE_OOB_ACCESS" pos="25" type="boolean"/> + </bitset> + + + <!-- + set in pm4 fw INVALID_JUMP_TABLE_ENTRY and CP_INTERRUPT (compare + to CP_INT_STATUS in a2xx firmware), so this seems to be the a3xx + way for fw to raise and irq: + --> + <reg32 offset="0x0060" name="RBBM_INT_SET_CMD" type="A3XX_INT0"/> + <reg32 offset="0x0061" name="RBBM_INT_CLEAR_CMD" type="A3XX_INT0"/> + <reg32 offset="0x0063" name="RBBM_INT_0_MASK" type="A3XX_INT0"/> + <reg32 offset="0x0064" name="RBBM_INT_0_STATUS" type="A3XX_INT0"/> + <reg32 offset="0x0080" name="RBBM_PERFCTR_CTL"> + <bitfield name="ENABLE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x0081" name="RBBM_PERFCTR_LOAD_CMD0"/> + <reg32 offset="0x0082" name="RBBM_PERFCTR_LOAD_CMD1"/> + <reg32 offset="0x0084" name="RBBM_PERFCTR_LOAD_VALUE_LO"/> + <reg32 offset="0x0085" name="RBBM_PERFCTR_LOAD_VALUE_HI"/> + <reg32 offset="0x0086" name="RBBM_PERFCOUNTER0_SELECT" type="a3xx_rbbm_perfcounter_select"/> + <reg32 offset="0x0087" name="RBBM_PERFCOUNTER1_SELECT" type="a3xx_rbbm_perfcounter_select"/> + <reg32 offset="0x0088" name="RBBM_GPU_BUSY_MASKED"/> + <reg32 offset="0x0090" name="RBBM_PERFCTR_CP_0_LO"/> + <reg32 offset="0x0091" name="RBBM_PERFCTR_CP_0_HI"/> + <reg32 offset="0x0092" name="RBBM_PERFCTR_RBBM_0_LO"/> + <reg32 offset="0x0093" name="RBBM_PERFCTR_RBBM_0_HI"/> + <reg32 offset="0x0094" name="RBBM_PERFCTR_RBBM_1_LO"/> + <reg32 offset="0x0095" name="RBBM_PERFCTR_RBBM_1_HI"/> + <reg32 offset="0x0096" name="RBBM_PERFCTR_PC_0_LO"/> + <reg32 offset="0x0097" name="RBBM_PERFCTR_PC_0_HI"/> + <reg32 offset="0x0098" name="RBBM_PERFCTR_PC_1_LO"/> + <reg32 offset="0x0099" name="RBBM_PERFCTR_PC_1_HI"/> + <reg32 offset="0x009a" name="RBBM_PERFCTR_PC_2_LO"/> + <reg32 offset="0x009b" name="RBBM_PERFCTR_PC_2_HI"/> + <reg32 offset="0x009c" name="RBBM_PERFCTR_PC_3_LO"/> + <reg32 offset="0x009d" name="RBBM_PERFCTR_PC_3_HI"/> + <reg32 offset="0x009e" name="RBBM_PERFCTR_VFD_0_LO"/> + <reg32 offset="0x009f" name="RBBM_PERFCTR_VFD_0_HI"/> + <reg32 offset="0x00a0" name="RBBM_PERFCTR_VFD_1_LO"/> + <reg32 offset="0x00a1" name="RBBM_PERFCTR_VFD_1_HI"/> + <reg32 offset="0x00a2" name="RBBM_PERFCTR_HLSQ_0_LO"/> + <reg32 offset="0x00a3" name="RBBM_PERFCTR_HLSQ_0_HI"/> + <reg32 offset="0x00a4" name="RBBM_PERFCTR_HLSQ_1_LO"/> + <reg32 offset="0x00a5" name="RBBM_PERFCTR_HLSQ_1_HI"/> + <reg32 offset="0x00a6" name="RBBM_PERFCTR_HLSQ_2_LO"/> + <reg32 offset="0x00a7" name="RBBM_PERFCTR_HLSQ_2_HI"/> + <reg32 offset="0x00a8" name="RBBM_PERFCTR_HLSQ_3_LO"/> + <reg32 offset="0x00a9" name="RBBM_PERFCTR_HLSQ_3_HI"/> + <reg32 offset="0x00aa" name="RBBM_PERFCTR_HLSQ_4_LO"/> + <reg32 offset="0x00ab" name="RBBM_PERFCTR_HLSQ_4_HI"/> + <reg32 offset="0x00ac" name="RBBM_PERFCTR_HLSQ_5_LO"/> + <reg32 offset="0x00ad" name="RBBM_PERFCTR_HLSQ_5_HI"/> + <reg32 offset="0x00ae" name="RBBM_PERFCTR_VPC_0_LO"/> + <reg32 offset="0x00af" name="RBBM_PERFCTR_VPC_0_HI"/> + <reg32 offset="0x00b0" name="RBBM_PERFCTR_VPC_1_LO"/> + <reg32 offset="0x00b1" name="RBBM_PERFCTR_VPC_1_HI"/> + <reg32 offset="0x00b2" name="RBBM_PERFCTR_TSE_0_LO"/> + <reg32 offset="0x00b3" name="RBBM_PERFCTR_TSE_0_HI"/> + <reg32 offset="0x00b4" name="RBBM_PERFCTR_TSE_1_LO"/> + <reg32 offset="0x00b5" name="RBBM_PERFCTR_TSE_1_HI"/> + <reg32 offset="0x00b6" name="RBBM_PERFCTR_RAS_0_LO"/> + <reg32 offset="0x00b7" name="RBBM_PERFCTR_RAS_0_HI"/> + <reg32 offset="0x00b8" name="RBBM_PERFCTR_RAS_1_LO"/> + <reg32 offset="0x00b9" name="RBBM_PERFCTR_RAS_1_HI"/> + <reg32 offset="0x00ba" name="RBBM_PERFCTR_UCHE_0_LO"/> + <reg32 offset="0x00bb" name="RBBM_PERFCTR_UCHE_0_HI"/> + <reg32 offset="0x00bc" name="RBBM_PERFCTR_UCHE_1_LO"/> + <reg32 offset="0x00bd" name="RBBM_PERFCTR_UCHE_1_HI"/> + <reg32 offset="0x00be" name="RBBM_PERFCTR_UCHE_2_LO"/> + <reg32 offset="0x00bf" name="RBBM_PERFCTR_UCHE_2_HI"/> + <reg32 offset="0x00c0" name="RBBM_PERFCTR_UCHE_3_LO"/> + <reg32 offset="0x00c1" name="RBBM_PERFCTR_UCHE_3_HI"/> + <reg32 offset="0x00c2" name="RBBM_PERFCTR_UCHE_4_LO"/> + <reg32 offset="0x00c3" name="RBBM_PERFCTR_UCHE_4_HI"/> + <reg32 offset="0x00c4" name="RBBM_PERFCTR_UCHE_5_LO"/> + <reg32 offset="0x00c5" name="RBBM_PERFCTR_UCHE_5_HI"/> + <reg32 offset="0x00c6" name="RBBM_PERFCTR_TP_0_LO"/> + <reg32 offset="0x00c7" name="RBBM_PERFCTR_TP_0_HI"/> + <reg32 offset="0x00c8" name="RBBM_PERFCTR_TP_1_LO"/> + <reg32 offset="0x00c9" name="RBBM_PERFCTR_TP_1_HI"/> + <reg32 offset="0x00ca" name="RBBM_PERFCTR_TP_2_LO"/> + <reg32 offset="0x00cb" name="RBBM_PERFCTR_TP_2_HI"/> + <reg32 offset="0x00cc" name="RBBM_PERFCTR_TP_3_LO"/> + <reg32 offset="0x00cd" name="RBBM_PERFCTR_TP_3_HI"/> + <reg32 offset="0x00ce" name="RBBM_PERFCTR_TP_4_LO"/> + <reg32 offset="0x00cf" name="RBBM_PERFCTR_TP_4_HI"/> + <reg32 offset="0x00d0" name="RBBM_PERFCTR_TP_5_LO"/> + <reg32 offset="0x00d1" name="RBBM_PERFCTR_TP_5_HI"/> + <reg32 offset="0x00d2" name="RBBM_PERFCTR_SP_0_LO"/> + <reg32 offset="0x00d3" name="RBBM_PERFCTR_SP_0_HI"/> + <reg32 offset="0x00d4" name="RBBM_PERFCTR_SP_1_LO"/> + <reg32 offset="0x00d5" name="RBBM_PERFCTR_SP_1_HI"/> + <reg32 offset="0x00d6" name="RBBM_PERFCTR_SP_2_LO"/> + <reg32 offset="0x00d7" name="RBBM_PERFCTR_SP_2_HI"/> + <reg32 offset="0x00d8" name="RBBM_PERFCTR_SP_3_LO"/> + <reg32 offset="0x00d9" name="RBBM_PERFCTR_SP_3_HI"/> + <reg32 offset="0x00da" name="RBBM_PERFCTR_SP_4_LO"/> + <reg32 offset="0x00db" name="RBBM_PERFCTR_SP_4_HI"/> + <reg32 offset="0x00dc" name="RBBM_PERFCTR_SP_5_LO"/> + <reg32 offset="0x00dd" name="RBBM_PERFCTR_SP_5_HI"/> + <reg32 offset="0x00de" name="RBBM_PERFCTR_SP_6_LO"/> + <reg32 offset="0x00df" name="RBBM_PERFCTR_SP_6_HI"/> + <reg32 offset="0x00e0" name="RBBM_PERFCTR_SP_7_LO"/> + <reg32 offset="0x00e1" name="RBBM_PERFCTR_SP_7_HI"/> + <reg32 offset="0x00e2" name="RBBM_PERFCTR_RB_0_LO"/> + <reg32 offset="0x00e3" name="RBBM_PERFCTR_RB_0_HI"/> + <reg32 offset="0x00e4" name="RBBM_PERFCTR_RB_1_LO"/> + <reg32 offset="0x00e5" name="RBBM_PERFCTR_RB_1_HI"/> + <reg32 offset="0x00ea" name="RBBM_PERFCTR_PWR_0_LO"/> + <reg32 offset="0x00eb" name="RBBM_PERFCTR_PWR_0_HI"/> + <reg32 offset="0x00ec" name="RBBM_PERFCTR_PWR_1_LO"/> + <reg32 offset="0x00ed" name="RBBM_PERFCTR_PWR_1_HI"/> + <reg32 offset="0x0100" name="RBBM_RBBM_CTL"/> + <reg32 offset="0x0111" name="RBBM_DEBUG_BUS_CTL"/> + <reg32 offset="0x0112" name="RBBM_DEBUG_BUS_DATA_STATUS"/> + + <!-- CP registers --> + <reg32 offset="0x01c9" name="CP_PFP_UCODE_ADDR"/> + <reg32 offset="0x01ca" name="CP_PFP_UCODE_DATA"/> + <reg32 offset="0x01cc" name="CP_ROQ_ADDR"/> + <reg32 offset="0x01cd" name="CP_ROQ_DATA"/> + <reg32 offset="0x01d1" name="CP_MERCIU_ADDR"/> + <reg32 offset="0x01d2" name="CP_MERCIU_DATA"/> + <reg32 offset="0x01d3" name="CP_MERCIU_DATA2"/> + <!-- see a3xx_snapshot_cp_meq().. looks like the way to dump queue between pfp and pm4 --> + <reg32 offset="0x01da" name="CP_MEQ_ADDR"/> + <reg32 offset="0x01db" name="CP_MEQ_DATA"/> + <reg32 offset="0x01f5" name="CP_WFI_PEND_CTR"/> + <reg32 offset="0x039d" name="RBBM_PM_OVERRIDE2"/> + + <reg32 offset="0x0445" name="CP_PERFCOUNTER_SELECT" type="a3xx_cp_perfcounter_select"/> + <reg32 offset="0x045c" name="CP_HW_FAULT"/> + <reg32 offset="0x045e" name="CP_PROTECT_CTRL"/> + <reg32 offset="0x045f" name="CP_PROTECT_STATUS"/> + <array offset="0x0460" name="CP_PROTECT" stride="1" length="16"> + <reg32 offset="0x0" name="REG"/> + </array> + <reg32 offset="0x054d" name="CP_AHB_FAULT"/> + + <reg32 offset="0x0d00" name="SQ_GPR_MANAGEMENT"/> + <reg32 offset="0x0d02" name="SQ_INST_STORE_MANAGMENT"/> + <reg32 offset="0x0e1e" name="TP0_CHICKEN"/> + + <!-- these I guess or either SP or HLSQ since related to shader core setup: --> + <reg32 offset="0x0e22" name="SP_GLOBAL_MEM_SIZE" type="uint"> + <doc> + The pair of MEM_SIZE/ADDR registers get programmed + in sequence with the size/addr of each buffer. + </doc> + </reg32> + <reg32 offset="0x0e23" name="SP_GLOBAL_MEM_ADDR"/> + + <!-- GRAS registers --> + <reg32 offset="0x2040" name="GRAS_CL_CLIP_CNTL"> + <bitfield name="IJ_PERSP_CENTER" pos="12" type="boolean"/> + <bitfield name="IJ_NON_PERSP_CENTER" pos="13" type="boolean"/> + <bitfield name="IJ_PERSP_CENTROID" pos="14" type="boolean"/> + <bitfield name="IJ_NON_PERSP_CENTROID" pos="15" type="boolean"/> + <bitfield name="CLIP_DISABLE" pos="16" type="boolean"/> + <bitfield name="ZFAR_CLIP_DISABLE" pos="17" type="boolean"/> + <bitfield name="VP_CLIP_CODE_IGNORE" pos="19" type="boolean"/> + <bitfield name="VP_XFORM_DISABLE" pos="20" type="boolean"/> + <bitfield name="PERSP_DIVISION_DISABLE" pos="21" type="boolean"/> + <bitfield name="ZERO_GB_SCALE_Z" pos="22" type="boolean"> + <doc>aka clip_halfz</doc> + </bitfield> + <!-- set when gl_FragCoord.z is enabled in frag shader: --> + <bitfield name="ZCOORD" pos="23" type="boolean"/> + <bitfield name="WCOORD" pos="24" type="boolean"/> + <!-- set when frag shader writes z (so early z test disabled: --> + <bitfield name="ZCLIP_DISABLE" pos="25" type="boolean"/> + <bitfield name="NUM_USER_CLIP_PLANES" low="26" high="28" type="uint"/> + </reg32> + <reg32 offset="0x2044" name="GRAS_CL_GB_CLIP_ADJ"> + <bitfield name="HORZ" low="0" high="9" type="uint"/> + <bitfield name="VERT" low="10" high="19" type="uint"/> + </reg32> + <reg32 offset="0x2048" name="GRAS_CL_VPORT_XOFFSET" type="float"/> + <reg32 offset="0x2049" name="GRAS_CL_VPORT_XSCALE" type="float"/> + <reg32 offset="0x204a" name="GRAS_CL_VPORT_YOFFSET" type="float"/> + <reg32 offset="0x204b" name="GRAS_CL_VPORT_YSCALE" type="float"/> + <reg32 offset="0x204c" name="GRAS_CL_VPORT_ZOFFSET" type="float"/> + <reg32 offset="0x204d" name="GRAS_CL_VPORT_ZSCALE" type="float"/> + <reg32 offset="0x2068" name="GRAS_SU_POINT_MINMAX"> + <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/> + <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/> + </reg32> + <reg32 offset="0x2069" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/> + <reg32 offset="0x206c" name="GRAS_SU_POLY_OFFSET_SCALE"> + <bitfield name="VAL" low="0" high="23" type="fixed" radix="20"/> + <doc>range of -8.0 to 8.0</doc> + </reg32> + <reg32 offset="0x206d" name="GRAS_SU_POLY_OFFSET_OFFSET" radix="6" type="fixed"> + <doc>range of -512.0 to 512.0</doc> + </reg32> + <reg32 offset="0x2070" name="GRAS_SU_MODE_CONTROL"> + <bitfield name="CULL_FRONT" pos="0" type="boolean"/> + <bitfield name="CULL_BACK" pos="1" type="boolean"/> + <bitfield name="FRONT_CW" pos="2" type="boolean"/> + <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/> + <bitfield name="POLY_OFFSET" pos="11" type="boolean"/> + </reg32> + <reg32 offset="0x2072" name="GRAS_SC_CONTROL"> + <!-- complete wild-ass-guess for sizes of these bitfields.. --> + <bitfield name="RENDER_MODE" low="4" high="7" type="a3xx_render_mode"/> + <bitfield name="MSAA_SAMPLES" low="8" high="11" type="a3xx_msaa_samples"/> + <bitfield name="RASTER_MODE" low="12" high="15"/> + </reg32> + + <reg32 offset="0x2074" name="GRAS_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/> + <reg32 offset="0x2075" name="GRAS_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/> + <reg32 offset="0x2079" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/> + <reg32 offset="0x207a" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/> + + <!-- RB registers --> + <reg32 offset="0x20c0" name="RB_MODE_CONTROL"> + <!-- guess on the # of bits here.. --> + <bitfield name="GMEM_BYPASS" pos="7" type="boolean"/> + <doc> + RENDER_MODE is RB_RESOLVE_PASS for gmem->mem, otherwise RB_RENDER_PASS + </doc> + <bitfield name="RENDER_MODE" low="8" high="10" type="a3xx_render_mode"/> + <bitfield name="MRT" low="12" high="13" type="uint"> + <doc>render targets - 1</doc> + </bitfield> + <bitfield name="MARB_CACHE_SPLIT_MODE" pos="15" type="boolean"/> + <bitfield name="PACKER_TIMER_ENABLE" pos="16" type="boolean"/> + </reg32> + <reg32 offset="0x20c1" name="RB_RENDER_CONTROL"> + <bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/> + <bitfield name="YUV_IN_ENABLE" pos="1" type="boolean"/> + <bitfield name="COV_VALUE_INPUT_ENABLE" pos="2" type="boolean"/> + <!-- set when gl_FrontFacing is accessed in frag shader: --> + <bitfield name="FACENESS" pos="3" type="boolean"/> + <bitfield name="BIN_WIDTH" low="4" high="11" shr="5" type="uint"/> + <bitfield name="DISABLE_COLOR_PIPE" pos="12" type="boolean"/> + <!-- + ENABLE_GMEM not set on mem2gmem.. so possibly it is actually + controlling blend or readback from GMEM?? + --> + <bitfield name="ENABLE_GMEM" pos="13" type="boolean"/> + <bitfield name="COORD_MASK" low="14" high="17" type="hex"/> + <bitfield name="I_CLAMP_ENABLE" pos="19" type="boolean"/> + <bitfield name="COV_VALUE_OUTPUT_ENABLE" pos="20" type="boolean"/> + <bitfield name="ALPHA_TEST" pos="22" type="boolean"/> + <bitfield name="ALPHA_TEST_FUNC" low="24" high="26" type="adreno_compare_func"/> + <bitfield name="ALPHA_TO_COVERAGE" pos="30" type="boolean"/> + <bitfield name="ALPHA_TO_ONE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x20c2" name="RB_MSAA_CONTROL"> + <bitfield name="DISABLE" pos="10" type="boolean"/> + <bitfield name="SAMPLES" low="12" high="15" type="a3xx_msaa_samples"/> + <bitfield name="SAMPLE_MASK" low="16" high="31" type="hex"/> + </reg32> + <reg32 offset="0x20c3" name="RB_ALPHA_REF"> + <bitfield name="UINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <array offset="0x20c4" name="RB_MRT" stride="4" length="4"> + <reg32 offset="0x0" name="CONTROL"> + <bitfield name="READ_DEST_ENABLE" pos="3" type="boolean"/> + <!-- both these bits seem to get set when enabling GL_BLEND.. --> + <bitfield name="BLEND" pos="4" type="boolean"/> + <bitfield name="BLEND2" pos="5" type="boolean"/> + <bitfield name="ROP_CODE" low="8" high="11" type="a3xx_rop_code"/> + <bitfield name="DITHER_MODE" low="12" high="13" type="adreno_rb_dither_mode"/> + <bitfield name="COMPONENT_ENABLE" low="24" high="27" type="hex"/> + </reg32> + <reg32 offset="0x1" name="BUF_INFO"> + <bitfield name="COLOR_FORMAT" low="0" high="5" type="a3xx_color_fmt"/> + <bitfield name="COLOR_TILE_MODE" low="6" high="7" type="a3xx_tile_mode"/> + <bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/> + <bitfield name="COLOR_SRGB" pos="14" type="boolean"/> + <doc> + Pitch (actually, appears to be pitch in bytes, so really is a stride) + in GMEM, so pitch of the current tile. + </doc> + <bitfield name="COLOR_BUF_PITCH" low="17" high="31" shr="5" type="uint"/> + </reg32> + <reg32 offset="0x2" name="BUF_BASE"> + <doc>offset into GMEM (or system memory address in bypass mode)</doc> + <bitfield name="COLOR_BUF_BASE" low="4" high="31" shr="5" type="hex"/> + </reg32> + <reg32 offset="0x3" name="BLEND_CONTROL"> + <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/> + <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/> + <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/> + <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/> + <bitfield name="CLAMP_ENABLE" pos="29" type="boolean"/> + </reg32> + </array> + + <reg32 offset="0x20e4" name="RB_BLEND_RED"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20e5" name="RB_BLEND_GREEN"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20e6" name="RB_BLEND_BLUE"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20e7" name="RB_BLEND_ALPHA"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + + <reg32 offset="0x20e8" name="RB_CLEAR_COLOR_DW0"/> + <reg32 offset="0x20e9" name="RB_CLEAR_COLOR_DW1"/> + <reg32 offset="0x20ea" name="RB_CLEAR_COLOR_DW2"/> + <reg32 offset="0x20eb" name="RB_CLEAR_COLOR_DW3"/> + <reg32 offset="0x20ec" name="RB_COPY_CONTROL"> + <!-- not sure # of bits --> + <bitfield name="MSAA_RESOLVE" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="DEPTHCLEAR" pos="3" type="boolean"/> + <bitfield name="MODE" low="4" high="6" type="adreno_rb_copy_control_mode"/> + <bitfield name="MSAA_SRGB_DOWNSAMPLE" pos="7" type="boolean"/> + <bitfield name="FASTCLEAR" low="8" high="11" type="hex"/> + <bitfield name="DEPTH32_RESOLVE" pos="12" type="boolean"/> <!-- enabled on a Z32F copy --> + <bitfield name="GMEM_BASE" low="14" high="31" shr="14" type="hex"/> + </reg32> + <reg32 offset="0x20ed" name="RB_COPY_DEST_BASE"> + <bitfield name="BASE" low="4" high="31" shr="5" type="hex"/> + </reg32> + <reg32 offset="0x20ee" name="RB_COPY_DEST_PITCH"> + <doc>actually, appears to be pitch in bytes, so really is a stride</doc> + <!-- not actually sure about max pitch... --> + <bitfield name="PITCH" low="0" high="31" shr="5" type="uint"/> + </reg32> + <reg32 offset="0x20ef" name="RB_COPY_DEST_INFO"> + <bitfield name="TILE" low="0" high="1" type="a3xx_tile_mode"/> + <bitfield name="FORMAT" low="2" high="7" type="a3xx_color_fmt"/> + <bitfield name="SWAP" low="8" high="9" type="a3xx_color_swap"/> + <bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/> + <bitfield name="COMPONENT_ENABLE" low="14" high="17" type="hex"/> + <bitfield name="ENDIAN" low="18" high="20" type="adreno_rb_surface_endian"/> + </reg32> + <reg32 offset="0x2100" name="RB_DEPTH_CONTROL"> + <!-- + guessing that this matches a2xx with the stencil fields + moved out into RB_STENCIL_CONTROL? + --> + <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/> + <bitfield name="Z_TEST_ENABLE" pos="1" type="boolean"/> + <bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/> + <bitfield name="EARLY_Z_DISABLE" pos="3" type="boolean"/> + <bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/> + <bitfield name="Z_CLAMP_ENABLE" pos="7" type="boolean"/> + <doc>Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc> + <bitfield name="Z_READ_ENABLE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x2101" name="RB_DEPTH_CLEAR"> + <doc>seems to be always set to 0x00000000</doc> + </reg32> + <reg32 offset="0x2102" name="RB_DEPTH_INFO"> + <bitfield name="DEPTH_FORMAT" low="0" high="1" type="adreno_rb_depth_format"/> + <doc> + DEPTH_BASE is offset in GMEM to depth/stencil buffer, ie + bin_w * bin_h / 1024 (possible rounded up to multiple of + something?? ie. 39 becomes 40, 78 becomes 80.. 75 becomes + 80.. so maybe it needs to be multiple of 8?? + </doc> + <bitfield name="DEPTH_BASE" low="11" high="31" shr="12" type="hex"/> + </reg32> + <reg32 offset="0x2103" name="RB_DEPTH_PITCH" shr="3" type="uint"> + <doc> + Pitch of depth buffer or combined depth+stencil buffer + in z24s8 cases. + </doc> + </reg32> + <reg32 offset="0x2104" name="RB_STENCIL_CONTROL"> + <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/> + <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/> + <!-- + set for stencil operations that require read from stencil + buffer, but not for example for stencil clear (which does + not require read).. so guessing this is analogous to + READ_DEST_ENABLE for color buffer.. + --> + <bitfield name="STENCIL_READ" pos="2" type="boolean"/> + <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/> + <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/> + <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/> + <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/> + <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/> + <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/> + <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/> + <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/> + </reg32> + <reg32 offset="0x2105" name="RB_STENCIL_CLEAR"> + <doc>seems to be always set to 0x00000000</doc> + </reg32> + <reg32 offset="0x2106" name="RB_STENCIL_INFO"> + <doc>Base address for stencil when not using interleaved depth/stencil</doc> + <bitfield name="STENCIL_BASE" low="11" high="31" shr="12" type="hex"/> + </reg32> + <reg32 offset="0x2107" name="RB_STENCIL_PITCH" shr="3" type="uint"> + <doc>pitch of stencil buffer when not using interleaved depth/stencil</doc> + </reg32> + <reg32 offset="0x2108" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/> + <reg32 offset="0x2109" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/> + <!-- VSC == visibility stream c?? --> + <reg32 offset="0x210c" name="RB_LRZ_VSC_CONTROL"> + <doc>seems to be set to 0x00000002 during binning pass</doc> + <bitfield name="BINNING_ENABLE" pos="1" type="boolean"/> + </reg32> + <reg32 offset="0x210e" name="RB_WINDOW_OFFSET"> + <doc>X/Y offset of current bin</doc> + <bitfield name="X" low="0" high="15" type="uint"/> + <bitfield name="Y" low="16" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2110" name="RB_SAMPLE_COUNT_CONTROL"> + <bitfield name="RESET" pos="0" type="boolean"/> + <bitfield name="COPY" pos="1" type="boolean"/> + </reg32> + <reg32 offset="0x2111" name="RB_SAMPLE_COUNT_ADDR"/> + <reg32 offset="0x2114" name="RB_Z_CLAMP_MIN"/> + <reg32 offset="0x2115" name="RB_Z_CLAMP_MAX"/> + + <!-- PC registers --> + <reg32 offset="0x21e1" name="VGT_BIN_BASE"> + <doc> + seems to be where firmware writes BIN_DATA_ADDR from + CP_SET_BIN_DATA packet.. probably should be called + PC_BIN_BASE (just using name from yamato for now) + </doc> + </reg32> + <reg32 offset="0x21e2" name="VGT_BIN_SIZE"> + <doc>probably should be PC_BIN_SIZE</doc> + </reg32> + <reg32 offset="0x21e4" name="PC_VSTREAM_CONTROL"> + <doc>SIZE is current pipe width * height (in tiles)</doc> + <bitfield name="SIZE" low="16" high="21" type="uint"/> + <doc> + N is some sort of slot # between 0..(SIZE-1). In case + multiple tiles use same pipe, each tile gets unique slot # + </doc> + <bitfield name="N" low="22" high="26" type="uint"/> + </reg32> + <reg32 offset="0x21ea" name="PC_VERTEX_REUSE_BLOCK_CNTL"/> + <reg32 offset="0x21ec" name="PC_PRIM_VTX_CNTL"> + <doc> + STRIDE_IN_VPC: ALIGN(next_outloc - 8, 4) / 4 + (but, in cases where you'd expect 1, the blob driver uses + 2, so possibly 0 (no varying) or minimum of 2) + </doc> + <bitfield name="STRIDE_IN_VPC" low="0" high="4" type="uint"/> + <bitfield name="POLYMODE_FRONT_PTYPE" low="5" high="7" type="adreno_pa_su_sc_draw"/> + <bitfield name="POLYMODE_BACK_PTYPE" low="8" high="10" type="adreno_pa_su_sc_draw"/> + <bitfield name="POLYMODE_ENABLE" pos="12" type="boolean"/> + <bitfield name="PRIMITIVE_RESTART" pos="20" type="boolean"/> + <bitfield name="PROVOKING_VTX_LAST" pos="25" type="boolean"/> + <!-- PSIZE bit set if gl_PointSize written: --> + <bitfield name="PSIZE" pos="26" type="boolean"/> + </reg32> + <reg32 offset="0x21ed" name="PC_RESTART_INDEX"/> + + <!-- HLSQ registers --> + <bitset name="a3xx_hlsq_vs_fs_control_reg" inline="yes"> + <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/> + <bitfield name="CONSTSTARTOFFSET" low="12" high="20" type="uint"/> + <bitfield name="INSTRLENGTH" low="24" high="31" type="uint"/> + </bitset> + <bitset name="a3xx_hlsq_const_vs_fs_presv_range_reg" inline="yes"> + <!-- are these a3xx_regid?? --> + <bitfield name="STARTENTRY" low="0" high="8"/> + <bitfield name="ENDENTRY" low="16" high="24"/> + </bitset> + + <reg32 offset="0x2200" name="HLSQ_CONTROL_0_REG"> + <bitfield name="FSTHREADSIZE" low="4" high="5" type="a3xx_threadsize"/> + <bitfield name="FSSUPERTHREADENABLE" pos="6" type="boolean"/> + <bitfield name="COMPUTEMODE" pos="8" type="boolean"/> + <bitfield name="SPSHADERRESTART" pos="9" type="boolean"/> + <bitfield name="RESERVED2" pos="10" type="boolean"/> + <bitfield name="CYCLETIMEOUTLIMITVPC" low="12" high="23" type="uint"/> + <bitfield name="FSONLYTEX" pos="25" type="boolean"/> + <bitfield name="CHUNKDISABLE" pos="26" type="boolean"/> + <bitfield name="CONSTMODE" pos="27" type="uint"/> + <bitfield name="LAZYUPDATEDISABLE" pos="28" type="boolean"/> + <bitfield name="SPCONSTFULLUPDATE" pos="29" type="boolean"/> + <bitfield name="TPFULLUPDATE" pos="30" type="boolean"/> + <bitfield name="SINGLECONTEXT" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x2201" name="HLSQ_CONTROL_1_REG"> + <bitfield name="VSTHREADSIZE" low="6" high="7" type="a3xx_threadsize"/> + <bitfield name="VSSUPERTHREADENABLE" pos="8" type="boolean"/> + <bitfield name="FRAGCOORDXYREGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="FRAGCOORDZWREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x2202" name="HLSQ_CONTROL_2_REG"> + <bitfield name="FACENESSREGID" low="2" high="9" type="a3xx_regid"/> + <bitfield name="COVVALUEREGID" low="18" high="25" type="a3xx_regid"/> + <bitfield name="PRIMALLOCTHRESHOLD" low="26" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2203" name="HLSQ_CONTROL_3_REG"> + <bitfield name="IJPERSPCENTERREGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="IJNONPERSPCENTERREGID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="IJPERSPCENTROIDREGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="IJNONPERSPCENTROIDREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x2204" name="HLSQ_VS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/> + <reg32 offset="0x2205" name="HLSQ_FS_CONTROL_REG" type="a3xx_hlsq_vs_fs_control_reg"/> + <reg32 offset="0x2206" name="HLSQ_CONST_VSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/> + <reg32 offset="0x2207" name="HLSQ_CONST_FSPRESV_RANGE_REG" type="a3xx_hlsq_const_vs_fs_presv_range_reg"/> + <reg32 offset="0x220a" name="HLSQ_CL_NDRANGE_0_REG"> + <bitfield name="WORKDIM" low="0" high="1" type="uint"/> + <bitfield name="LOCALSIZE0" low="2" high="11" type="uint"/> + <bitfield name="LOCALSIZE1" low="12" high="21" type="uint"/> + <bitfield name="LOCALSIZE2" low="22" high="31" type="uint"/> + </reg32> + <array offset="0x220b" name="HLSQ_CL_GLOBAL_WORK" stride="2" length="3"> + <doc>indexed by dimension</doc> + <reg32 offset="0" name="SIZE" type="uint"/> + <reg32 offset="1" name="OFFSET" type="uint"/> + </array> + <reg32 offset="0x2211" name="HLSQ_CL_CONTROL_0_REG"/> + <reg32 offset="0x2212" name="HLSQ_CL_CONTROL_1_REG"/> + <reg32 offset="0x2214" name="HLSQ_CL_KERNEL_CONST_REG"/> + <array offset="0x2215" name="HLSQ_CL_KERNEL_GROUP" stride="1" length="3"> + <doc>indexed by dimension, global_size / local_size</doc> + <reg32 offset="0" name="RATIO" type="uint"/> + </array> + <reg32 offset="0x2216" name="HLSQ_CL_KERNEL_GROUP_Y_REG" type="uint"/> + <reg32 offset="0x2217" name="HLSQ_CL_KERNEL_GROUP_Z_REG" type="uint"/> + <reg32 offset="0x221a" name="HLSQ_CL_WG_OFFSET_REG"/> + + <!-- VFD registers --> + <reg32 offset="0x2240" name="VFD_CONTROL_0"> + <doc> + TOTALATTRTOVS is # of attributes to vertex shader, in register + slots (ie. vec4+vec3 -> 7) + </doc> + <bitfield name="TOTALATTRTOVS" low="0" high="17" type="uint"/> + <bitfield name="PACKETSIZE" low="18" high="21" type="uint"/> + <doc>STRMDECINSTRCNT is # of VFD_DECODE_INSTR registers valid</doc> + <bitfield name="STRMDECINSTRCNT" low="22" high="26" type="uint"/> + <doc>STRMFETCHINSTRCNT is # of VFD_FETCH_INSTR registers valid</doc> + <bitfield name="STRMFETCHINSTRCNT" low="27" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2241" name="VFD_CONTROL_1"> + <doc>MAXSTORAGE could be # of attributes/vbo's</doc> + <bitfield name="MAXSTORAGE" low="0" high="3" type="uint"/> + <bitfield name="MAXTHRESHOLD" low="4" high="7" type="uint"/> + <bitfield name="MINTHRESHOLD" low="8" high="11" type="uint"/> + <bitfield name="REGID4VTX" low="16" high="23" type="a3xx_regid"/> + <bitfield name="REGID4INST" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x2242" name="VFD_INDEX_MIN" type="uint"/> + <reg32 offset="0x2243" name="VFD_INDEX_MAX" type="uint"/> + <reg32 offset="0x2244" name="VFD_INSTANCEID_OFFSET" type="uint"/> + <reg32 offset="0x2245" name="VFD_INDEX_OFFSET" type="uint"/> + <array offset="0x2246" name="VFD_FETCH" stride="2" length="16"> + <reg32 offset="0x0" name="INSTR_0"> + <bitfield name="FETCHSIZE" low="0" high="6" type="uint"/> + <bitfield name="BUFSTRIDE" low="7" high="15" type="uint"/> + <bitfield name="INSTANCED" pos="16" type="boolean"/> + <bitfield name="SWITCHNEXT" pos="17" type="boolean"/> + <bitfield name="INDEXCODE" low="18" high="23" type="uint"/> + <bitfield name="STEPRATE" low="24" high="31" type="uint"/> + </reg32> + <reg32 offset="0x1" name="INSTR_1"/> + </array> + <array offset="0x2266" name="VFD_DECODE" stride="1" length="16"> + <reg32 offset="0x0" name="INSTR"> + <bitfield name="WRITEMASK" low="0" high="3" type="hex"/> + <!-- not sure if this is a bit flag and another flag above it, or?? --> + <bitfield name="CONSTFILL" pos="4" type="boolean"/> + <bitfield name="FORMAT" low="6" high="11" type="a3xx_vtx_fmt"/> + <bitfield name="REGID" low="12" high="19" type="a3xx_regid"/> + <bitfield name="INT" pos="20" type="boolean"/> + <doc>SHIFTCNT appears to be size, ie. FLOAT_32_32_32 is 12, and BYTE_8 is 1</doc> + <bitfield name="SWAP" low="22" high="23" type="a3xx_color_swap"/> + <bitfield name="SHIFTCNT" low="24" high="28" type="uint"/> + <bitfield name="LASTCOMPVALID" pos="29" type="boolean"/> + <bitfield name="SWITCHNEXT" pos="30" type="boolean"/> + </reg32> + </array> + <reg32 offset="0x227e" name="VFD_VS_THREADING_THRESHOLD"> + <bitfield name="REGID_THRESHOLD" low="0" high="3" type="uint"/> + <!-- <bitfield name="RESERVED6" low="4" high="7" type="uint"/> --> + <bitfield name="REGID_VTXCNT" low="8" high="15" type="a3xx_regid"/> + </reg32> + + <!-- VPC registers --> + <reg32 offset="0x2280" name="VPC_ATTR"> + <bitfield name="TOTALATTR" low="0" high="8" type="uint"/> + <!-- PSIZE bit set if gl_PointSize written: --> + <bitfield name="PSIZE" pos="9" type="boolean"/> + <bitfield name="THRDASSIGN" low="12" high="27" type="uint"/> + <bitfield name="LMSIZE" low="28" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2281" name="VPC_PACK"> + <!-- these are always seem to be set to same as TOTALATTR --> + <bitfield name="NUMFPNONPOSVAR" low="8" high="15" type="uint"/> + <bitfield name="NUMNONPOSVSVAR" low="16" high="23" type="uint"/> + </reg32> + <!-- + varying interpolate mode. One field per scalar/component + (since varying slots are scalar, so things don't have to + be aligned to vec4). + 4 regs * 16 scalar components each => 16 vec4 + --> + <array offset="0x2282" name="VPC_VARYING_INTERP" stride="1" length="4"> + <reg32 offset="0x0" name="MODE"> + <bitfield name="C0" low="0" high="1" type="a3xx_intp_mode"/> + <bitfield name="C1" low="2" high="3" type="a3xx_intp_mode"/> + <bitfield name="C2" low="4" high="5" type="a3xx_intp_mode"/> + <bitfield name="C3" low="6" high="7" type="a3xx_intp_mode"/> + <bitfield name="C4" low="8" high="9" type="a3xx_intp_mode"/> + <bitfield name="C5" low="10" high="11" type="a3xx_intp_mode"/> + <bitfield name="C6" low="12" high="13" type="a3xx_intp_mode"/> + <bitfield name="C7" low="14" high="15" type="a3xx_intp_mode"/> + <bitfield name="C8" low="16" high="17" type="a3xx_intp_mode"/> + <bitfield name="C9" low="18" high="19" type="a3xx_intp_mode"/> + <bitfield name="CA" low="20" high="21" type="a3xx_intp_mode"/> + <bitfield name="CB" low="22" high="23" type="a3xx_intp_mode"/> + <bitfield name="CC" low="24" high="25" type="a3xx_intp_mode"/> + <bitfield name="CD" low="26" high="27" type="a3xx_intp_mode"/> + <bitfield name="CE" low="28" high="29" type="a3xx_intp_mode"/> + <bitfield name="CF" low="30" high="31" type="a3xx_intp_mode"/> + </reg32> + </array> + <array offset="0x2286" name="VPC_VARYING_PS_REPL" stride="1" length="4"> + <reg32 offset="0x0" name="MODE"> + <bitfield name="C0" low="0" high="1" type="a3xx_repl_mode"/> + <bitfield name="C1" low="2" high="3" type="a3xx_repl_mode"/> + <bitfield name="C2" low="4" high="5" type="a3xx_repl_mode"/> + <bitfield name="C3" low="6" high="7" type="a3xx_repl_mode"/> + <bitfield name="C4" low="8" high="9" type="a3xx_repl_mode"/> + <bitfield name="C5" low="10" high="11" type="a3xx_repl_mode"/> + <bitfield name="C6" low="12" high="13" type="a3xx_repl_mode"/> + <bitfield name="C7" low="14" high="15" type="a3xx_repl_mode"/> + <bitfield name="C8" low="16" high="17" type="a3xx_repl_mode"/> + <bitfield name="C9" low="18" high="19" type="a3xx_repl_mode"/> + <bitfield name="CA" low="20" high="21" type="a3xx_repl_mode"/> + <bitfield name="CB" low="22" high="23" type="a3xx_repl_mode"/> + <bitfield name="CC" low="24" high="25" type="a3xx_repl_mode"/> + <bitfield name="CD" low="26" high="27" type="a3xx_repl_mode"/> + <bitfield name="CE" low="28" high="29" type="a3xx_repl_mode"/> + <bitfield name="CF" low="30" high="31" type="a3xx_repl_mode"/> + </reg32> + </array> + <reg32 offset="0x228a" name="VPC_VARY_CYLWRAP_ENABLE_0"/> + <reg32 offset="0x228b" name="VPC_VARY_CYLWRAP_ENABLE_1"/> + + <!-- SP registers --> + <bitset name="a3xx_vs_fs_length_reg" inline="yes"> + <bitfield name="SHADERLENGTH" low="0" high="31" type="uint"/> + </bitset> + + <bitset name="sp_vs_fs_obj_offset_reg" inline="yes"> + <bitfield name="FIRSTEXECINSTROFFSET" low="0" high="15" type="uint"/> + <doc> + From register spec: + SP_FS_OBJ_OFFSET_REG.CONSTOBJECTSTARTOFFSET [16:24]: Constant object + start offset in on chip RAM, + 128bit aligned + </doc> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </bitset> + + <reg32 offset="0x22c0" name="SP_SP_CTRL_REG"> + <!-- this bit is set during resolve pass: --> + <bitfield name="RESOLVE" pos="16" type="boolean"/> + <bitfield name="CONSTMODE" pos="18" type="uint"/> + <bitfield name="BINNING" pos="19" type="boolean"/> + <bitfield name="SLEEPMODE" low="20" high="21" type="uint"/> + <!-- L0MODE==1 when oxiliForceSpL0ModeBuffer=1 --> + <bitfield name="L0MODE" low="22" high="23" type="uint"/> + </reg32> + <reg32 offset="0x22c4" name="SP_VS_CTRL_REG0"> + <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/> + <bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/> + <!-- maybe CACHEINVALID is two bits?? --> + <bitfield name="CACHEINVALID" pos="2" type="boolean"/> + <bitfield name="ALUSCHMODE" pos="3" type="boolean"/> + <doc> + The full/half register footprint is in units of four components, + so if r0.x is used, that counts as all of r0.[xyzw] as used. + There are separate full/half register footprint values as the + full and half registers are independent (not overlapping). + Presumably the thread scheduler hardware allocates the full/half + register names from the actual physical register file and + handles the register renaming. + </doc> + <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/> + <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/> + <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/> + <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/> + <doc> + From regspec: + SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits. + If bit31 is 1, it means overflow + or any long shader. + </doc> + <bitfield name="LENGTH" low="24" high="31" type="uint"/> + </reg32> + <reg32 offset="0x22c5" name="SP_VS_CTRL_REG1"> + <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/> + <!-- + not sure about full vs half const.. I can't get blob generate + something with a mediump/lowp uniform. + --> + <bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/> + <bitfield name="INITIALOUTSTANDING" low="24" high="30" type="uint"/> + </reg32> + <reg32 offset="0x22c6" name="SP_VS_PARAM_REG"> + <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="PSIZEREGID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="POS2DMODE" pos="16" type="boolean"/> + <bitfield name="TOTALVSOUTVAR" low="20" high="24" type="uint"/> + </reg32> + <array offset="0x22c7" name="SP_VS_OUT" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="A_HALF" pos="8" type="boolean"/> + <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/> + <bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="B_HALF" pos="24" type="boolean"/> + <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/> + </reg32> + </array> + <array offset="0x22d0" name="SP_VS_VPC_DST" stride="1" length="4"> + <reg32 offset="0x0" name="REG"> + <doc> + These seem to be offsets for storage of the varyings. + Always seems to start from 8, possibly loc 0 and 4 + are for gl_Position and gl_PointSize? + </doc> + <bitfield name="OUTLOC0" low="0" high="6" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="14" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="22" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="30" type="uint"/> + </reg32> + </array> + <reg32 offset="0x22d4" name="SP_VS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/> + <doc> + SP_VS_OBJ_START_REG contains pointer to the vertex shader program, + immediately followed by the binning shader program (although I + guess that is probably just re-using the same gpu buffer) + </doc> + <reg32 offset="0x22d5" name="SP_VS_OBJ_START_REG"/> + <reg32 offset="0x22d6" name="SP_VS_PVT_MEM_PARAM_REG"> + <bitfield name="MEMSIZEPERITEM" low="0" high="7" shr="7"> + <doc>The size of memory that ldp/stp can address, in 128 byte increments.</doc> + </bitfield> + <bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/> + <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/> + </reg32> + <reg32 offset="0x22d7" name="SP_VS_PVT_MEM_ADDR_REG"> + <bitfield name="BURSTLEN" low="0" high="4"/> + <bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/> + </reg32> + <reg32 offset="0x22d8" name="SP_VS_PVT_MEM_SIZE_REG"/> + <reg32 offset="0x22df" name="SP_VS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/> + <reg32 offset="0x22e0" name="SP_FS_CTRL_REG0"> + <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/> + <bitfield name="INSTRBUFFERMODE" pos="1" type="a3xx_instrbuffermode"/> + <!-- maybe CACHEINVALID is two bits?? --> + <bitfield name="CACHEINVALID" pos="2" type="boolean"/> + <bitfield name="ALUSCHMODE" pos="3" type="boolean"/> + <doc> + The full/half register footprint is in units of four components, + so if r0.x is used, that counts as all of r0.[xyzw] as used. + There are separate full/half register footprint values as the + full and half registers are independent (not overlapping). + Presumably the thread scheduler hardware allocates the full/half + register names from the actual physical register file and + handles the register renaming. + </doc> + <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/> + <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/> + <bitfield name="FSBYPASSENABLE" pos="17" type="boolean"/> + <bitfield name="INOUTREGOVERLAP" pos="18" type="boolean"/> + <bitfield name="OUTORDERED" pos="19" type="boolean"/> + <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/> + <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/> + <bitfield name="PIXLODENABLE" pos="22" type="boolean"/> + <bitfield name="COMPUTEMODE" pos="23" type="boolean"/> + <doc> + From regspec: + SP_FS_CTRL_REG0.FS_LENGTH [31:24]: FS length, unit = 256bits. + If bit31 is 1, it means overflow + or any long shader. + </doc> + <bitfield name="LENGTH" low="24" high="31" type="uint"/> + </reg32> + <reg32 offset="0x22e1" name="SP_FS_CTRL_REG1"> + <bitfield name="CONSTLENGTH" low="0" high="9" type="uint"/> + <bitfield name="CONSTFOOTPRINT" low="10" high="19" type="uint"/> + <bitfield name="INITIALOUTSTANDING" low="20" high="23" type="uint"/> + <bitfield name="HALFPRECVAROFFSET" low="24" high="30" type="uint"/> + </reg32> + <reg32 offset="0x22e2" name="SP_FS_OBJ_OFFSET_REG" type="sp_vs_fs_obj_offset_reg"/> + <doc>SP_FS_OBJ_START_REG contains pointer to fragment shader program</doc> + <reg32 offset="0x22e3" name="SP_FS_OBJ_START_REG"/> + <reg32 offset="0x22e4" name="SP_FS_PVT_MEM_PARAM_REG"> + <bitfield name="MEMSIZEPERITEM" low="0" high="7" type="uint"/> + <bitfield name="HWSTACKOFFSET" low="8" high="23" type="uint"/> + <bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31" type="uint"/> + </reg32> + <reg32 offset="0x22e5" name="SP_FS_PVT_MEM_ADDR_REG"> + <bitfield name="BURSTLEN" low="0" high="4"/> + <bitfield name="SHADERSTARTADDRESS" shr="5" low="5" high="31"/> + </reg32> + <reg32 offset="0x22e6" name="SP_FS_PVT_MEM_SIZE_REG"/> + <reg32 offset="0x22e8" name="SP_FS_FLAT_SHAD_MODE_REG_0"> + <doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc> + </reg32> + <reg32 offset="0x22e9" name="SP_FS_FLAT_SHAD_MODE_REG_1"> + <doc>seems to be one bit per scalar, '1' for flat, '0' for smooth</doc> + </reg32> + <reg32 offset="0x22ec" name="SP_FS_OUTPUT_REG"> + <bitfield name="MRT" low="0" high="1" type="uint"> + <doc>render targets - 1</doc> + </bitfield> + <bitfield name="DEPTH_ENABLE" pos="7" type="boolean"/> + <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/> + </reg32> + <array offset="0x22f0" name="SP_FS_MRT" stride="1" length="4"> + <reg32 offset="0x0" name="REG"> + <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="HALF_PRECISION" pos="8" type="boolean"/> + <bitfield name="SINT" pos="10" type="boolean"/> + <bitfield name="UINT" pos="11" type="boolean"/> + </reg32> + </array> + <array offset="0x22f4" name="SP_FS_IMAGE_OUTPUT" stride="1" length="4"> + <reg32 offset="0x0" name="REG"> + <bitfield name="MRTFORMAT" low="0" high="5" type="a3xx_color_fmt"/> + </reg32> + </array> + <reg32 offset="0x22ff" name="SP_FS_LENGTH_REG" type="a3xx_vs_fs_length_reg"/> + + <reg32 offset="0x2301" name="PA_SC_AA_CONFIG"/> + <!-- TPL1 registers --> + <!-- assume VS/FS_TEX_OFFSET is same --> + <bitset name="a3xx_tpl1_tp_vs_fs_tex_offset" inline="yes"> + <bitfield name="SAMPLEROFFSET" low="0" high="7" type="uint"/> + <bitfield name="MEMOBJOFFSET" low="8" high="15" type="uint"/> + <!-- not sure the size of this: --> + <bitfield name="BASETABLEPTR" low="16" high="31" type="uint"/> + </bitset> + <reg32 offset="0x2340" name="TPL1_TP_VS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/> + <reg32 offset="0x2341" name="TPL1_TP_VS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x2342" name="TPL1_TP_FS_TEX_OFFSET" type="a3xx_tpl1_tp_vs_fs_tex_offset"/> + <reg32 offset="0x2343" name="TPL1_TP_FS_BORDER_COLOR_BASE_ADDR"/> + + <!-- VBIF registers --> + <reg32 offset="0x3001" name="VBIF_CLKON"/> + <reg32 offset="0x300c" name="VBIF_FIXED_SORT_EN"/> + <reg32 offset="0x300d" name="VBIF_FIXED_SORT_SEL0"/> + <reg32 offset="0x300e" name="VBIF_FIXED_SORT_SEL1"/> + <reg32 offset="0x301c" name="VBIF_ABIT_SORT"/> + <reg32 offset="0x301d" name="VBIF_ABIT_SORT_CONF"/> + <reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/> + <reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/> + <reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/> + <reg32 offset="0x3030" name="VBIF_IN_WR_LIM_CONF0"/> + <reg32 offset="0x3031" name="VBIF_IN_WR_LIM_CONF1"/> + <reg32 offset="0x3034" name="VBIF_OUT_RD_LIM_CONF0"/> + <reg32 offset="0x3035" name="VBIF_OUT_WR_LIM_CONF0"/> + <reg32 offset="0x3036" name="VBIF_DDR_OUT_MAX_BURST"/> + <reg32 offset="0x303c" name="VBIF_ARB_CTL"/> + <reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/> + <reg32 offset="0x3058" name="VBIF_OUT_AXI_AMEMTYPE_CONF0"/> + <reg32 offset="0x305e" name="VBIF_OUT_AXI_AOOO_EN"/> + <reg32 offset="0x305f" name="VBIF_OUT_AXI_AOOO"/> + + <bitset name="a3xx_vbif_perf_cnt" inline="yes"> + <bitfield name="CNT0" pos="0" type="boolean"/> + <bitfield name="CNT1" pos="1" type="boolean"/> + <bitfield name="PWRCNT0" pos="2" type="boolean"/> + <bitfield name="PWRCNT1" pos="3" type="boolean"/> + <bitfield name="PWRCNT2" pos="4" type="boolean"/> + </bitset> + + <reg32 offset="0x3070" name="VBIF_PERF_CNT_EN" type="a3xx_vbif_perf_cnt"/> + <reg32 offset="0x3071" name="VBIF_PERF_CNT_CLR" type="a3xx_vbif_perf_cnt"/> + <reg32 offset="0x3072" name="VBIF_PERF_CNT_SEL"/> + <reg32 offset="0x3073" name="VBIF_PERF_CNT0_LO"/> + <reg32 offset="0x3074" name="VBIF_PERF_CNT0_HI"/> + <reg32 offset="0x3075" name="VBIF_PERF_CNT1_LO"/> + <reg32 offset="0x3076" name="VBIF_PERF_CNT1_HI"/> + <reg32 offset="0x3077" name="VBIF_PERF_PWR_CNT0_LO"/> + <reg32 offset="0x3078" name="VBIF_PERF_PWR_CNT0_HI"/> + <reg32 offset="0x3079" name="VBIF_PERF_PWR_CNT1_LO"/> + <reg32 offset="0x307a" name="VBIF_PERF_PWR_CNT1_HI"/> + <reg32 offset="0x307b" name="VBIF_PERF_PWR_CNT2_LO"/> + <reg32 offset="0x307c" name="VBIF_PERF_PWR_CNT2_HI"/> + + + <reg32 offset="0x0c01" name="VSC_BIN_SIZE"> + <bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/> + <bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/> + </reg32> + + <reg32 offset="0x0c02" name="VSC_SIZE_ADDRESS"/> + <array offset="0x0c06" name="VSC_PIPE" stride="3" length="8"> + <reg32 offset="0x0" name="CONFIG"> + <doc> + Configures the mapping between VSC_PIPE buffer and + bin, X/Y specify the bin index in the horiz/vert + direction (0,0 is upper left, 0,1 is leftmost bin + on second row, and so on). W/H specify the number + of bins assigned to this VSC_PIPE in the horiz/vert + dimension. + </doc> + <bitfield name="X" low="0" high="9" type="uint"/> + <bitfield name="Y" low="10" high="19" type="uint"/> + <bitfield name="W" low="20" high="23" type="uint"/> + <bitfield name="H" low="24" high="27" type="uint"/> + </reg32> + <reg32 offset="0x1" name="DATA_ADDRESS"/> + <reg32 offset="0x2" name="DATA_LENGTH"/> + </array> + <reg32 offset="0x0c3c" name="VSC_BIN_CONTROL"> + <doc>seems to be set to 0x00000001 during binning pass</doc> + <bitfield name="BINNING_ENABLE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x0c3d" name="UNKNOWN_0C3D"> + <doc>seems to be always set to 0x00000001</doc> + </reg32> + <reg32 offset="0x0c48" name="PC_PERFCOUNTER0_SELECT" type="a3xx_pc_perfcounter_select"/> + <reg32 offset="0x0c49" name="PC_PERFCOUNTER1_SELECT" type="a3xx_pc_perfcounter_select"/> + <reg32 offset="0x0c4a" name="PC_PERFCOUNTER2_SELECT" type="a3xx_pc_perfcounter_select"/> + <reg32 offset="0x0c4b" name="PC_PERFCOUNTER3_SELECT" type="a3xx_pc_perfcounter_select"/> + <reg32 offset="0x0c81" name="GRAS_TSE_DEBUG_ECO"> + <doc>seems to be always set to 0x00000001</doc> + </reg32> + + <reg32 offset="0x0c88" name="GRAS_PERFCOUNTER0_SELECT" type="a3xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c89" name="GRAS_PERFCOUNTER1_SELECT" type="a3xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c8a" name="GRAS_PERFCOUNTER2_SELECT" type="a3xx_gras_ras_perfcounter_select"/> + <reg32 offset="0x0c8b" name="GRAS_PERFCOUNTER3_SELECT" type="a3xx_gras_ras_perfcounter_select"/> + <array offset="0x0ca0" name="GRAS_CL_USER_PLANE" stride="4" length="6"> + <reg32 offset="0x0" name="X"/> + <reg32 offset="0x1" name="Y"/> + <reg32 offset="0x2" name="Z"/> + <reg32 offset="0x3" name="W"/> + </array> + <reg32 offset="0x0cc0" name="RB_GMEM_BASE_ADDR"/> + <reg32 offset="0x0cc1" name="RB_DEBUG_ECO_CONTROLS_ADDR"/> + <reg32 offset="0x0cc6" name="RB_PERFCOUNTER0_SELECT" type="a3xx_rb_perfcounter_select"/> + <reg32 offset="0x0cc7" name="RB_PERFCOUNTER1_SELECT" type="a3xx_rb_perfcounter_select"/> + <reg32 offset="0x0ce0" name="RB_FRAME_BUFFER_DIMENSION"> + <bitfield name="WIDTH" low="0" high="13" type="uint"/> + <bitfield name="HEIGHT" low="14" high="27" type="uint"/> + </reg32> + <reg32 offset="0x0e00" name="HLSQ_PERFCOUNTER0_SELECT" type="a3xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e01" name="HLSQ_PERFCOUNTER1_SELECT" type="a3xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e02" name="HLSQ_PERFCOUNTER2_SELECT" type="a3xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e03" name="HLSQ_PERFCOUNTER3_SELECT" type="a3xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e04" name="HLSQ_PERFCOUNTER4_SELECT" type="a3xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e05" name="HLSQ_PERFCOUNTER5_SELECT" type="a3xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e43" name="UNKNOWN_0E43"> + <doc>seems to be always set to 0x00000001</doc> + </reg32> + <reg32 offset="0x0e44" name="VFD_PERFCOUNTER0_SELECT" type="a3xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e45" name="VFD_PERFCOUNTER1_SELECT" type="a3xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e61" name="VPC_VPC_DEBUG_RAM_SEL"/> + <reg32 offset="0x0e62" name="VPC_VPC_DEBUG_RAM_READ"/> + <reg32 offset="0x0e64" name="VPC_PERFCOUNTER0_SELECT" type="a3xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e65" name="VPC_PERFCOUNTER1_SELECT" type="a3xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e82" name="UCHE_CACHE_MODE_CONTROL_REG"/> + <reg32 offset="0x0e84" name="UCHE_PERFCOUNTER0_SELECT" type="a3xx_uche_perfcounter_select"/> + <reg32 offset="0x0e85" name="UCHE_PERFCOUNTER1_SELECT" type="a3xx_uche_perfcounter_select"/> + <reg32 offset="0x0e86" name="UCHE_PERFCOUNTER2_SELECT" type="a3xx_uche_perfcounter_select"/> + <reg32 offset="0x0e87" name="UCHE_PERFCOUNTER3_SELECT" type="a3xx_uche_perfcounter_select"/> + <reg32 offset="0x0e88" name="UCHE_PERFCOUNTER4_SELECT" type="a3xx_uche_perfcounter_select"/> + <reg32 offset="0x0e89" name="UCHE_PERFCOUNTER5_SELECT" type="a3xx_uche_perfcounter_select"/> + <reg32 offset="0x0ea0" name="UCHE_CACHE_INVALIDATE0_REG"> + <!-- might be shifted right by 5, assuming 32byte cache line size.. --> + <bitfield name="ADDR" low="0" high="27" type="hex"/> + </reg32> + <reg32 offset="0x0ea1" name="UCHE_CACHE_INVALIDATE1_REG"> + <!-- might be shifted right by 5, assuming 32byte cache line size.. --> + <bitfield name="ADDR" low="0" high="27" type="hex"/> + <!-- I'd assume 2 bits, for FLUSH/INVALIDATE/CLEAN? --> + <bitfield name="OPCODE" low="28" high="29" type="a3xx_cache_opcode"/> + <bitfield name="ENTIRE_CACHE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x0ea6" name="UNKNOWN_0EA6"/> + <reg32 offset="0x0ec4" name="SP_PERFCOUNTER0_SELECT" type="a3xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec5" name="SP_PERFCOUNTER1_SELECT" type="a3xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec6" name="SP_PERFCOUNTER2_SELECT" type="a3xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec7" name="SP_PERFCOUNTER3_SELECT" type="a3xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec8" name="SP_PERFCOUNTER4_SELECT" type="a3xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec9" name="SP_PERFCOUNTER5_SELECT" type="a3xx_sp_perfcounter_select"/> + <reg32 offset="0x0eca" name="SP_PERFCOUNTER6_SELECT" type="a3xx_sp_perfcounter_select"/> + <reg32 offset="0x0ecb" name="SP_PERFCOUNTER7_SELECT" type="a3xx_sp_perfcounter_select"/> + <reg32 offset="0x0ee0" name="UNKNOWN_0EE0"> + <doc>seems to be always set to 0x00000003</doc> + </reg32> + <reg32 offset="0x0f03" name="UNKNOWN_0F03"> + <doc>seems to be always set to 0x00000001</doc> + </reg32> + <reg32 offset="0x0f04" name="TP_PERFCOUNTER0_SELECT" type="a3xx_tp_perfcounter_select"/> + <reg32 offset="0x0f05" name="TP_PERFCOUNTER1_SELECT" type="a3xx_tp_perfcounter_select"/> + <reg32 offset="0x0f06" name="TP_PERFCOUNTER2_SELECT" type="a3xx_tp_perfcounter_select"/> + <reg32 offset="0x0f07" name="TP_PERFCOUNTER3_SELECT" type="a3xx_tp_perfcounter_select"/> + <reg32 offset="0x0f08" name="TP_PERFCOUNTER4_SELECT" type="a3xx_tp_perfcounter_select"/> + <reg32 offset="0x0f09" name="TP_PERFCOUNTER5_SELECT" type="a3xx_tp_perfcounter_select"/> + + <!-- this seems to be the register that CP_RUN_OPENCL writes: --> + <reg32 offset="0x21f0" name="VGT_CL_INITIATOR"/> + + <!-- seems to be same as a2xx according to fwdump.. --> + <reg32 offset="0x21f9" name="VGT_EVENT_INITIATOR"/> + <reg32 offset="0x21fc" name="VGT_DRAW_INITIATOR" type="vgt_draw_initiator"/> + <reg32 offset="0x21fd" name="VGT_IMMED_DATA"/> +</domain> + +<domain name="A3XX_TEX_SAMP" width="32"> + <doc>Texture sampler dwords</doc> + <enum name="a3xx_tex_filter"> + <value name="A3XX_TEX_NEAREST" value="0"/> + <value name="A3XX_TEX_LINEAR" value="1"/> + <value name="A3XX_TEX_ANISO" value="2"/> + </enum> + <enum name="a3xx_tex_clamp"> + <value name="A3XX_TEX_REPEAT" value="0"/> + <value name="A3XX_TEX_CLAMP_TO_EDGE" value="1"/> + <value name="A3XX_TEX_MIRROR_REPEAT" value="2"/> + <value name="A3XX_TEX_CLAMP_TO_BORDER" value="3"/> + <value name="A3XX_TEX_MIRROR_CLAMP" value="4"/> + </enum> + <enum name="a3xx_tex_aniso"> + <value name="A3XX_TEX_ANISO_1" value="0"/> + <value name="A3XX_TEX_ANISO_2" value="1"/> + <value name="A3XX_TEX_ANISO_4" value="2"/> + <value name="A3XX_TEX_ANISO_8" value="3"/> + <value name="A3XX_TEX_ANISO_16" value="4"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="CLAMPENABLE" pos="0" type="boolean"/> + <bitfield name="MIPFILTER_LINEAR" pos="1" type="boolean"/> + <bitfield name="XY_MAG" low="2" high="3" type="a3xx_tex_filter"/> + <bitfield name="XY_MIN" low="4" high="5" type="a3xx_tex_filter"/> + <bitfield name="WRAP_S" low="6" high="8" type="a3xx_tex_clamp"/> + <bitfield name="WRAP_T" low="9" high="11" type="a3xx_tex_clamp"/> + <bitfield name="WRAP_R" low="12" high="14" type="a3xx_tex_clamp"/> + <bitfield name="ANISO" low="15" high="17" type="a3xx_tex_aniso"/> + <bitfield name="COMPARE_FUNC" low="20" high="22" type="adreno_compare_func"/> + <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="24" type="boolean"/> + <!-- UNNORM_COORDS == CLK_NORMALIZED_COORDS_FALSE --> + <bitfield name="UNNORM_COORDS" pos="31" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="LOD_BIAS" low="0" high="10" type="fixed" radix="6"/> + <bitfield name="MAX_LOD" low="12" high="21" type="ufixed" radix="6"/> + <bitfield name="MIN_LOD" low="22" high="31" type="ufixed" radix="6"/> + </reg32> +</domain> + +<domain name="A3XX_TEX_CONST" width="32"> + <doc>Texture constant dwords</doc> + <enum name="a3xx_tex_swiz"> + <!-- same as a2xx? --> + <value name="A3XX_TEX_X" value="0"/> + <value name="A3XX_TEX_Y" value="1"/> + <value name="A3XX_TEX_Z" value="2"/> + <value name="A3XX_TEX_W" value="3"/> + <value name="A3XX_TEX_ZERO" value="4"/> + <value name="A3XX_TEX_ONE" value="5"/> + </enum> + <enum name="a3xx_tex_type"> + <value name="A3XX_TEX_1D" value="0"/> + <value name="A3XX_TEX_2D" value="1"/> + <value name="A3XX_TEX_CUBE" value="2"/> + <value name="A3XX_TEX_3D" value="3"/> + </enum> + <enum name="a3xx_tex_msaa"> + <value name="A3XX_TPL1_MSAA1X" value="0"/> + <value name="A3XX_TPL1_MSAA2X" value="1"/> + <value name="A3XX_TPL1_MSAA4X" value="2"/> + <value name="A3XX_TPL1_MSAA8X" value="3"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="TILE_MODE" low="0" high="1" type="a3xx_tile_mode"/> + <bitfield name="SRGB" pos="2" type="boolean"/> + <bitfield name="SWIZ_X" low="4" high="6" type="a3xx_tex_swiz"/> + <bitfield name="SWIZ_Y" low="7" high="9" type="a3xx_tex_swiz"/> + <bitfield name="SWIZ_Z" low="10" high="12" type="a3xx_tex_swiz"/> + <bitfield name="SWIZ_W" low="13" high="15" type="a3xx_tex_swiz"/> + <bitfield name="MIPLVLS" low="16" high="19" type="uint"/> + <bitfield name="MSAATEX" low="20" high="21" type="a3xx_tex_msaa"/> + <bitfield name="FMT" low="22" high="28" type="a3xx_tex_fmt"/> + <bitfield name="NOCONVERT" pos="29" type="boolean"/> + <bitfield name="TYPE" low="30" high="31" type="a3xx_tex_type"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="HEIGHT" low="0" high="13" type="uint"/> + <bitfield name="WIDTH" low="14" high="27" type="uint"/> + <!-- minimum pitch (for mipmap levels): log2(pitchalign / 16) --> + <bitfield name="PITCHALIGN" low="28" high="31" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <doc>INDX is index of texture address(es) in MIPMAP state block</doc> + <bitfield name="INDX" low="0" high="8" type="uint"/> + <doc>Pitch in bytes (so actually stride)</doc> + <bitfield name="PITCH" low="12" high="29" type="uint"/> + <doc>SWAP bit is set for BGRA instead of RGBA</doc> + <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/> + </reg32> + <reg32 offset="3" name="3"> + <!-- + Update: the two LAYERSZn seem not to be the same thing. + According to Ilia's experimentation the first one goes up + to at *least* bit 14.. + --> + <bitfield name="LAYERSZ1" low="0" high="16" shr="12" type="uint"/> + <bitfield name="DEPTH" low="17" high="27" type="uint"/> + <bitfield name="LAYERSZ2" low="28" high="31" shr="12" type="uint"/> + </reg32> +</domain> + +</database> diff --git a/drivers/gpu/drm/msm/registers/adreno/a4xx.xml b/drivers/gpu/drm/msm/registers/adreno/a4xx.xml new file mode 100644 index 000000000000..69a9f9b02bc9 --- /dev/null +++ b/drivers/gpu/drm/msm/registers/adreno/a4xx.xml @@ -0,0 +1,2409 @@ +<?xml version="1.0" encoding="UTF-8"?> +<database xmlns="http://nouveau.freedesktop.org/" +xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" +xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd"> +<import file="freedreno_copyright.xml"/> +<import file="adreno/adreno_common.xml"/> +<import file="adreno/adreno_pm4.xml"/> + +<enum name="a4xx_color_fmt"> + <value name="RB4_A8_UNORM" value="0x01"/> + <value name="RB4_R8_UNORM" value="0x02"/> + <value name="RB4_R8_SNORM" value="0x03"/> + <value name="RB4_R8_UINT" value="0x04"/> + <value name="RB4_R8_SINT" value="0x05"/> + + <value name="RB4_R4G4B4A4_UNORM" value="0x08"/> + <value name="RB4_R5G5B5A1_UNORM" value="0x0a"/> + <value name="RB4_R5G6B5_UNORM" value="0x0e"/> + <value name="RB4_R8G8_UNORM" value="0x0f"/> + <value name="RB4_R8G8_SNORM" value="0x10"/> + <value name="RB4_R8G8_UINT" value="0x11"/> + <value name="RB4_R8G8_SINT" value="0x12"/> + <value name="RB4_R16_UNORM" value="0x13"/> + <value name="RB4_R16_SNORM" value="0x14"/> + <value name="RB4_R16_FLOAT" value="0x15"/> + <value name="RB4_R16_UINT" value="0x16"/> + <value name="RB4_R16_SINT" value="0x17"/> + + <value name="RB4_R8G8B8_UNORM" value="0x19"/> + + <value name="RB4_R8G8B8A8_UNORM" value="0x1a"/> + <value name="RB4_R8G8B8A8_SNORM" value="0x1c"/> + <value name="RB4_R8G8B8A8_UINT" value="0x1d"/> + <value name="RB4_R8G8B8A8_SINT" value="0x1e"/> + <value name="RB4_R10G10B10A2_UNORM" value="0x1f"/> + <value name="RB4_R10G10B10A2_UINT" value="0x22"/> + <value name="RB4_R11G11B10_FLOAT" value="0x27"/> + <value name="RB4_R16G16_UNORM" value="0x28"/> + <value name="RB4_R16G16_SNORM" value="0x29"/> + <value name="RB4_R16G16_FLOAT" value="0x2a"/> + <value name="RB4_R16G16_UINT" value="0x2b"/> + <value name="RB4_R16G16_SINT" value="0x2c"/> + <value name="RB4_R32_FLOAT" value="0x2d"/> + <value name="RB4_R32_UINT" value="0x2e"/> + <value name="RB4_R32_SINT" value="0x2f"/> + + <value name="RB4_R16G16B16A16_UNORM" value="0x34"/> + <value name="RB4_R16G16B16A16_SNORM" value="0x35"/> + <value name="RB4_R16G16B16A16_FLOAT" value="0x36"/> + <value name="RB4_R16G16B16A16_UINT" value="0x37"/> + <value name="RB4_R16G16B16A16_SINT" value="0x38"/> + <value name="RB4_R32G32_FLOAT" value="0x39"/> + <value name="RB4_R32G32_UINT" value="0x3a"/> + <value name="RB4_R32G32_SINT" value="0x3b"/> + + <value name="RB4_R32G32B32A32_FLOAT" value="0x3c"/> + <value name="RB4_R32G32B32A32_UINT" value="0x3d"/> + <value name="RB4_R32G32B32A32_SINT" value="0x3e"/> + + <value name="RB4_NONE" value="0xff"/> +</enum> + +<enum name="a4xx_tile_mode"> + <value name="TILE4_LINEAR" value="0"/> + <value name="TILE4_2" value="2"/> + <value name="TILE4_3" value="3"/> +</enum> + +<enum name="a4xx_vtx_fmt" prefix="chipset"> + <!-- hmm, shifted one compared to a3xx?!? --> + <value name="VFMT4_32_FLOAT" value="0x1"/> + <value name="VFMT4_32_32_FLOAT" value="0x2"/> + <value name="VFMT4_32_32_32_FLOAT" value="0x3"/> + <value name="VFMT4_32_32_32_32_FLOAT" value="0x4"/> + + <value name="VFMT4_16_FLOAT" value="0x5"/> + <value name="VFMT4_16_16_FLOAT" value="0x6"/> + <value name="VFMT4_16_16_16_FLOAT" value="0x7"/> + <value name="VFMT4_16_16_16_16_FLOAT" value="0x8"/> + + <value name="VFMT4_32_FIXED" value="0x9"/> + <value name="VFMT4_32_32_FIXED" value="0xa"/> + <value name="VFMT4_32_32_32_FIXED" value="0xb"/> + <value name="VFMT4_32_32_32_32_FIXED" value="0xc"/> + + <value name="VFMT4_11_11_10_FLOAT" value="0xd"/> + + <!-- beyond here it does not appear to be shifted --> + <value name="VFMT4_16_SINT" value="0x10"/> + <value name="VFMT4_16_16_SINT" value="0x11"/> + <value name="VFMT4_16_16_16_SINT" value="0x12"/> + <value name="VFMT4_16_16_16_16_SINT" value="0x13"/> + <value name="VFMT4_16_UINT" value="0x14"/> + <value name="VFMT4_16_16_UINT" value="0x15"/> + <value name="VFMT4_16_16_16_UINT" value="0x16"/> + <value name="VFMT4_16_16_16_16_UINT" value="0x17"/> + <value name="VFMT4_16_SNORM" value="0x18"/> + <value name="VFMT4_16_16_SNORM" value="0x19"/> + <value name="VFMT4_16_16_16_SNORM" value="0x1a"/> + <value name="VFMT4_16_16_16_16_SNORM" value="0x1b"/> + <value name="VFMT4_16_UNORM" value="0x1c"/> + <value name="VFMT4_16_16_UNORM" value="0x1d"/> + <value name="VFMT4_16_16_16_UNORM" value="0x1e"/> + <value name="VFMT4_16_16_16_16_UNORM" value="0x1f"/> + + <value name="VFMT4_32_UINT" value="0x20"/> + <value name="VFMT4_32_32_UINT" value="0x21"/> + <value name="VFMT4_32_32_32_UINT" value="0x22"/> + <value name="VFMT4_32_32_32_32_UINT" value="0x23"/> + <value name="VFMT4_32_SINT" value="0x24"/> + <value name="VFMT4_32_32_SINT" value="0x25"/> + <value name="VFMT4_32_32_32_SINT" value="0x26"/> + <value name="VFMT4_32_32_32_32_SINT" value="0x27"/> + + <value name="VFMT4_8_UINT" value="0x28"/> + <value name="VFMT4_8_8_UINT" value="0x29"/> + <value name="VFMT4_8_8_8_UINT" value="0x2a"/> + <value name="VFMT4_8_8_8_8_UINT" value="0x2b"/> + <value name="VFMT4_8_UNORM" value="0x2c"/> + <value name="VFMT4_8_8_UNORM" value="0x2d"/> + <value name="VFMT4_8_8_8_UNORM" value="0x2e"/> + <value name="VFMT4_8_8_8_8_UNORM" value="0x2f"/> + <value name="VFMT4_8_SINT" value="0x30"/> + <value name="VFMT4_8_8_SINT" value="0x31"/> + <value name="VFMT4_8_8_8_SINT" value="0x32"/> + <value name="VFMT4_8_8_8_8_SINT" value="0x33"/> + <value name="VFMT4_8_SNORM" value="0x34"/> + <value name="VFMT4_8_8_SNORM" value="0x35"/> + <value name="VFMT4_8_8_8_SNORM" value="0x36"/> + <value name="VFMT4_8_8_8_8_SNORM" value="0x37"/> + + <value name="VFMT4_10_10_10_2_UINT" value="0x38"/> + <value name="VFMT4_10_10_10_2_UNORM" value="0x39"/> + <value name="VFMT4_10_10_10_2_SINT" value="0x3a"/> + <value name="VFMT4_10_10_10_2_SNORM" value="0x3b"/> + <value name="VFMT4_2_10_10_10_UINT" value="0x3c"/> + <value name="VFMT4_2_10_10_10_UNORM" value="0x3d"/> + <value name="VFMT4_2_10_10_10_SINT" value="0x3e"/> + <value name="VFMT4_2_10_10_10_SNORM" value="0x3f"/> + + <value name="VFMT4_NONE" value="0xff"/> +</enum> + +<enum name="a4xx_tex_fmt"> + <!-- 0x00 .. 0x02 --> + + <!-- 8-bit formats --> + <value name="TFMT4_A8_UNORM" value="0x03"/> + <value name="TFMT4_8_UNORM" value="0x04"/> + <value name="TFMT4_8_SNORM" value="0x05"/> + <value name="TFMT4_8_UINT" value="0x06"/> + <value name="TFMT4_8_SINT" value="0x07"/> + + <!-- 16-bit formats --> + <value name="TFMT4_4_4_4_4_UNORM" value="0x08"/> + <value name="TFMT4_5_5_5_1_UNORM" value="0x09"/> + <!-- 0x0a --> + <value name="TFMT4_5_6_5_UNORM" value="0x0b"/> + + <!-- 0x0c --> + + <value name="TFMT4_L8_A8_UNORM" value="0x0d"/> + <value name="TFMT4_8_8_UNORM" value="0x0e"/> + <value name="TFMT4_8_8_SNORM" value="0x0f"/> + <value name="TFMT4_8_8_UINT" value="0x10"/> + <value name="TFMT4_8_8_SINT" value="0x11"/> + + <value name="TFMT4_16_UNORM" value="0x12"/> + <value name="TFMT4_16_SNORM" value="0x13"/> + <value name="TFMT4_16_FLOAT" value="0x14"/> + <value name="TFMT4_16_UINT" value="0x15"/> + <value name="TFMT4_16_SINT" value="0x16"/> + + <!-- 0x17 .. 0x1b --> + + <!-- 32-bit formats --> + <value name="TFMT4_8_8_8_8_UNORM" value="0x1c"/> + <value name="TFMT4_8_8_8_8_SNORM" value="0x1d"/> + <value name="TFMT4_8_8_8_8_UINT" value="0x1e"/> + <value name="TFMT4_8_8_8_8_SINT" value="0x1f"/> + + <value name="TFMT4_9_9_9_E5_FLOAT" value="0x20"/> + <value name="TFMT4_10_10_10_2_UNORM" value="0x21"/> + <value name="TFMT4_10_10_10_2_UINT" value="0x22"/> + <!-- 0x23 .. 0x24 --> + <value name="TFMT4_11_11_10_FLOAT" value="0x25"/> + + <value name="TFMT4_16_16_UNORM" value="0x26"/> + <value name="TFMT4_16_16_SNORM" value="0x27"/> + <value name="TFMT4_16_16_FLOAT" value="0x28"/> + <value name="TFMT4_16_16_UINT" value="0x29"/> + <value name="TFMT4_16_16_SINT" value="0x2a"/> + + <value name="TFMT4_32_FLOAT" value="0x2b"/> + <value name="TFMT4_32_UINT" value="0x2c"/> + <value name="TFMT4_32_SINT" value="0x2d"/> + + <!-- 0x2e .. 0x32 --> + + <!-- 64-bit formats --> + <value name="TFMT4_16_16_16_16_UNORM" value="0x33"/> + <value name="TFMT4_16_16_16_16_SNORM" value="0x34"/> + <value name="TFMT4_16_16_16_16_FLOAT" value="0x35"/> + <value name="TFMT4_16_16_16_16_UINT" value="0x36"/> + <value name="TFMT4_16_16_16_16_SINT" value="0x37"/> + + <value name="TFMT4_32_32_FLOAT" value="0x38"/> + <value name="TFMT4_32_32_UINT" value="0x39"/> + <value name="TFMT4_32_32_SINT" value="0x3a"/> + + <!-- 96-bit formats --> + <value name="TFMT4_32_32_32_FLOAT" value="0x3b"/> + <value name="TFMT4_32_32_32_UINT" value="0x3c"/> + <value name="TFMT4_32_32_32_SINT" value="0x3d"/> + + <!-- 0x3e --> + + <!-- 128-bit formats --> + <value name="TFMT4_32_32_32_32_FLOAT" value="0x3f"/> + <value name="TFMT4_32_32_32_32_UINT" value="0x40"/> + <value name="TFMT4_32_32_32_32_SINT" value="0x41"/> + + <!-- 0x42 .. 0x46 --> + <value name="TFMT4_X8Z24_UNORM" value="0x47"/> + <!-- 0x48 .. 0x55 --> + + <!-- compressed formats --> + <value name="TFMT4_DXT1" value="0x56"/> + <value name="TFMT4_DXT3" value="0x57"/> + <value name="TFMT4_DXT5" value="0x58"/> + <!-- 0x59 --> + <value name="TFMT4_RGTC1_UNORM" value="0x5a"/> + <value name="TFMT4_RGTC1_SNORM" value="0x5b"/> + <!-- 0x5c .. 0x5d --> + <value name="TFMT4_RGTC2_UNORM" value="0x5e"/> + <value name="TFMT4_RGTC2_SNORM" value="0x5f"/> + <!-- 0x60 --> + <value name="TFMT4_BPTC_UFLOAT" value="0x61"/> + <value name="TFMT4_BPTC_FLOAT" value="0x62"/> + <value name="TFMT4_BPTC" value="0x63"/> + <value name="TFMT4_ATC_RGB" value="0x64"/> + <value name="TFMT4_ATC_RGBA_EXPLICIT" value="0x65"/> + <value name="TFMT4_ATC_RGBA_INTERPOLATED" value="0x66"/> + <value name="TFMT4_ETC2_RG11_UNORM" value="0x67"/> + <value name="TFMT4_ETC2_RG11_SNORM" value="0x68"/> + <value name="TFMT4_ETC2_R11_UNORM" value="0x69"/> + <value name="TFMT4_ETC2_R11_SNORM" value="0x6a"/> + <value name="TFMT4_ETC1" value="0x6b"/> + <value name="TFMT4_ETC2_RGB8" value="0x6c"/> + <value name="TFMT4_ETC2_RGBA8" value="0x6d"/> + <value name="TFMT4_ETC2_RGB8A1" value="0x6e"/> + <value name="TFMT4_ASTC_4x4" value="0x6f"/> + <value name="TFMT4_ASTC_5x4" value="0x70"/> + <value name="TFMT4_ASTC_5x5" value="0x71"/> + <value name="TFMT4_ASTC_6x5" value="0x72"/> + <value name="TFMT4_ASTC_6x6" value="0x73"/> + <value name="TFMT4_ASTC_8x5" value="0x74"/> + <value name="TFMT4_ASTC_8x6" value="0x75"/> + <value name="TFMT4_ASTC_8x8" value="0x76"/> + <value name="TFMT4_ASTC_10x5" value="0x77"/> + <value name="TFMT4_ASTC_10x6" value="0x78"/> + <value name="TFMT4_ASTC_10x8" value="0x79"/> + <value name="TFMT4_ASTC_10x10" value="0x7a"/> + <value name="TFMT4_ASTC_12x10" value="0x7b"/> + <value name="TFMT4_ASTC_12x12" value="0x7c"/> + <!-- 0x7d .. 0x7f --> + + <value name="TFMT4_NONE" value="0xff"/> +</enum> + +<enum name="a4xx_depth_format"> + <value name="DEPTH4_NONE" value="0"/> + <value name="DEPTH4_16" value="1"/> + <value name="DEPTH4_24_8" value="2"/> + <value name="DEPTH4_32" value="3"/> +</enum> + +<!-- +NOTE counters extracted from test-perf log with the following awful +script: +################## +#!/bin/bash + +log=$1 + +grep -F "counter +countable +group" $log | grep -v gl > shortlist.txt + +countable="" +IFS=$'\n'; for line in $(cat shortlist.txt); do + # parse ######### group[$n]: $name + l=${line########### group} + if [ $l != $line ]; then + group=`echo $line | awk '{print $3}'` + echo "Group: $group" + continue + fi + # parse ######### counter[$n]: $name + l=${line########### counter} + if [ $l != $line ]; then + countable=`echo $line | awk '{print $3}'` + #echo " Countable: $countable" + continue + fi + # parse countable: + l=${line## countable:} + if [ $l != $line ]; then + val=`echo $line | awk '{print $2}'` + echo "<value value=\"$val\" name=\"$countable\"/>" + fi + +done +################## + --> +<enum name="a4xx_ccu_perfcounter_select"> + <value value="0" name="CCU_BUSY_CYCLES"/> + <value value="2" name="CCU_RB_DEPTH_RETURN_STALL"/> + <value value="3" name="CCU_RB_COLOR_RETURN_STALL"/> + <value value="6" name="CCU_DEPTH_BLOCKS"/> + <value value="7" name="CCU_COLOR_BLOCKS"/> + <value value="8" name="CCU_DEPTH_BLOCK_HIT"/> + <value value="9" name="CCU_COLOR_BLOCK_HIT"/> + <value value="10" name="CCU_DEPTH_FLAG1_COUNT"/> + <value value="11" name="CCU_DEPTH_FLAG2_COUNT"/> + <value value="12" name="CCU_DEPTH_FLAG3_COUNT"/> + <value value="13" name="CCU_DEPTH_FLAG4_COUNT"/> + <value value="14" name="CCU_COLOR_FLAG1_COUNT"/> + <value value="15" name="CCU_COLOR_FLAG2_COUNT"/> + <value value="16" name="CCU_COLOR_FLAG3_COUNT"/> + <value value="17" name="CCU_COLOR_FLAG4_COUNT"/> + <value value="18" name="CCU_PARTIAL_BLOCK_READ"/> +</enum> + +<!-- +NOTE other than CP_ALWAYS_COUNT (which is the only one we use so far), +on a3xx the countable #'s from AMD_performance_monitor disagreed with +TRM. All these #'s for a4xx come from AMD_performance_monitor, so +perhaps they should be taken with a grain of salt +--> +<enum name="a4xx_cp_perfcounter_select"> + <!-- first ctr at least seems same as a3xx, so we can measure freq --> + <value value="0" name="CP_ALWAYS_COUNT"/> + <value value="1" name="CP_BUSY"/> + <value value="2" name="CP_PFP_IDLE"/> + <value value="3" name="CP_PFP_BUSY_WORKING"/> + <value value="4" name="CP_PFP_STALL_CYCLES_ANY"/> + <value value="5" name="CP_PFP_STARVE_CYCLES_ANY"/> + <value value="6" name="CP_PFP_STARVED_PER_LOAD_ADDR"/> + <value value="7" name="CP_PFP_STALLED_PER_STORE_ADDR"/> + <value value="8" name="CP_PFP_PC_PROFILE"/> + <value value="9" name="CP_PFP_MATCH_PM4_PKT_PROFILE"/> + <value value="10" name="CP_PFP_COND_INDIRECT_DISCARDED"/> + <value value="11" name="CP_LONG_RESUMPTIONS"/> + <value value="12" name="CP_RESUME_CYCLES"/> + <value value="13" name="CP_RESUME_TO_BOUNDARY_CYCLES"/> + <value value="14" name="CP_LONG_PREEMPTIONS"/> + <value value="15" name="CP_PREEMPT_CYCLES"/> + <value value="16" name="CP_PREEMPT_TO_BOUNDARY_CYCLES"/> + <value value="17" name="CP_ME_FIFO_EMPTY_PFP_IDLE"/> + <value value="18" name="CP_ME_FIFO_EMPTY_PFP_BUSY"/> + <value value="19" name="CP_ME_FIFO_NOT_EMPTY_NOT_FULL"/> + <value value="20" name="CP_ME_FIFO_FULL_ME_BUSY"/> + <value value="21" name="CP_ME_FIFO_FULL_ME_NON_WORKING"/> + <value value="22" name="CP_ME_WAITING_FOR_PACKETS"/> + <value value="23" name="CP_ME_BUSY_WORKING"/> + <value value="24" name="CP_ME_STARVE_CYCLES_ANY"/> + <value value="25" name="CP_ME_STARVE_CYCLES_PER_PROFILE"/> + <value value="26" name="CP_ME_STALL_CYCLES_PER_PROFILE"/> + <value value="27" name="CP_ME_PC_PROFILE"/> + <value value="28" name="CP_RCIU_FIFO_EMPTY"/> + <value value="29" name="CP_RCIU_FIFO_NOT_EMPTY_NOT_FULL"/> + <value value="30" name="CP_RCIU_FIFO_FULL"/> + <value value="31" name="CP_RCIU_FIFO_FULL_NO_CONTEXT"/> + <value value="32" name="CP_RCIU_FIFO_FULL_AHB_MASTER"/> + <value value="33" name="CP_RCIU_FIFO_FULL_OTHER"/> + <value value="34" name="CP_AHB_IDLE"/> + <value value="35" name="CP_AHB_STALL_ON_GRANT_NO_SPLIT"/> + <value value="36" name="CP_AHB_STALL_ON_GRANT_SPLIT"/> + <value value="37" name="CP_AHB_STALL_ON_GRANT_SPLIT_PROFILE"/> + <value value="38" name="CP_AHB_BUSY_WORKING"/> + <value value="39" name="CP_AHB_BUSY_STALL_ON_HRDY"/> + <value value="40" name="CP_AHB_BUSY_STALL_ON_HRDY_PROFILE"/> +</enum> + +<enum name="a4xx_gras_ras_perfcounter_select"> + <value value="0" name="RAS_SUPER_TILES"/> + <value value="1" name="RAS_8X8_TILES"/> + <value value="2" name="RAS_4X4_TILES"/> + <value value="3" name="RAS_BUSY_CYCLES"/> + <value value="4" name="RAS_STALL_CYCLES_BY_RB"/> + <value value="5" name="RAS_STALL_CYCLES_BY_VSC"/> + <value value="6" name="RAS_STARVE_CYCLES_BY_TSE"/> + <value value="7" name="RAS_SUPERTILE_CYCLES"/> + <value value="8" name="RAS_TILE_CYCLES"/> + <value value="9" name="RAS_FULLY_COVERED_SUPER_TILES"/> + <value value="10" name="RAS_FULLY_COVERED_8X8_TILES"/> + <value value="11" name="RAS_4X4_PRIM"/> + <value value="12" name="RAS_8X4_4X8_PRIM"/> + <value value="13" name="RAS_8X8_PRIM"/> +</enum> + +<enum name="a4xx_gras_tse_perfcounter_select"> + <value value="0" name="TSE_INPUT_PRIM"/> + <value value="1" name="TSE_INPUT_NULL_PRIM"/> + <value value="2" name="TSE_TRIVAL_REJ_PRIM"/> + <value value="3" name="TSE_CLIPPED_PRIM"/> + <value value="4" name="TSE_NEW_PRIM"/> + <value value="5" name="TSE_ZERO_AREA_PRIM"/> + <value value="6" name="TSE_FACENESS_CULLED_PRIM"/> + <value value="7" name="TSE_ZERO_PIXEL_PRIM"/> + <value value="8" name="TSE_OUTPUT_NULL_PRIM"/> + <value value="9" name="TSE_OUTPUT_VISIBLE_PRIM"/> + <value value="10" name="TSE_PRE_CLIP_PRIM"/> + <value value="11" name="TSE_POST_CLIP_PRIM"/> + <value value="12" name="TSE_BUSY_CYCLES"/> + <value value="13" name="TSE_PC_STARVE"/> + <value value="14" name="TSE_RAS_STALL"/> + <value value="15" name="TSE_STALL_BARYPLANE_FIFO_FULL"/> + <value value="16" name="TSE_STALL_ZPLANE_FIFO_FULL"/> +</enum> + +<enum name="a4xx_hlsq_perfcounter_select"> + <value value="0" name="HLSQ_SP_VS_STAGE_CONSTANT"/> + <value value="1" name="HLSQ_SP_VS_STAGE_INSTRUCTIONS"/> + <value value="2" name="HLSQ_SP_FS_STAGE_CONSTANT"/> + <value value="3" name="HLSQ_SP_FS_STAGE_INSTRUCTIONS"/> + <value value="4" name="HLSQ_TP_STATE"/> + <value value="5" name="HLSQ_QUADS"/> + <value value="6" name="HLSQ_PIXELS"/> + <value value="7" name="HLSQ_VERTICES"/> + <value value="13" name="HLSQ_SP_VS_STAGE_DATA_BYTES"/> + <value value="14" name="HLSQ_SP_FS_STAGE_DATA_BYTES"/> + <value value="15" name="HLSQ_BUSY_CYCLES"/> + <value value="16" name="HLSQ_STALL_CYCLES_SP_STATE"/> + <value value="17" name="HLSQ_STALL_CYCLES_SP_VS_STAGE"/> + <value value="18" name="HLSQ_STALL_CYCLES_SP_FS_STAGE"/> + <value value="19" name="HLSQ_STALL_CYCLES_UCHE"/> + <value value="20" name="HLSQ_RBBM_LOAD_CYCLES"/> + <value value="21" name="HLSQ_DI_TO_VS_START_SP"/> + <value value="22" name="HLSQ_DI_TO_FS_START_SP"/> + <value value="23" name="HLSQ_VS_STAGE_START_TO_DONE_SP"/> + <value value="24" name="HLSQ_FS_STAGE_START_TO_DONE_SP"/> + <value value="25" name="HLSQ_SP_STATE_COPY_CYCLES_VS_STAGE"/> + <value value="26" name="HLSQ_SP_STATE_COPY_CYCLES_FS_STAGE"/> + <value value="27" name="HLSQ_UCHE_LATENCY_CYCLES"/> + <value value="28" name="HLSQ_UCHE_LATENCY_COUNT"/> + <value value="29" name="HLSQ_STARVE_CYCLES_VFD"/> +</enum> + +<enum name="a4xx_pc_perfcounter_select"> + <value value="0" name="PC_VIS_STREAMS_LOADED"/> + <value value="2" name="PC_VPC_PRIMITIVES"/> + <value value="3" name="PC_DEAD_PRIM"/> + <value value="4" name="PC_LIVE_PRIM"/> + <value value="5" name="PC_DEAD_DRAWCALLS"/> + <value value="6" name="PC_LIVE_DRAWCALLS"/> + <value value="7" name="PC_VERTEX_MISSES"/> + <value value="9" name="PC_STALL_CYCLES_VFD"/> + <value value="10" name="PC_STALL_CYCLES_TSE"/> + <value value="11" name="PC_STALL_CYCLES_UCHE"/> + <value value="12" name="PC_WORKING_CYCLES"/> + <value value="13" name="PC_IA_VERTICES"/> + <value value="14" name="PC_GS_PRIMITIVES"/> + <value value="15" name="PC_HS_INVOCATIONS"/> + <value value="16" name="PC_DS_INVOCATIONS"/> + <value value="17" name="PC_DS_PRIMITIVES"/> + <value value="20" name="PC_STARVE_CYCLES_FOR_INDEX"/> + <value value="21" name="PC_STARVE_CYCLES_FOR_TESS_FACTOR"/> + <value value="22" name="PC_STARVE_CYCLES_FOR_VIZ_STREAM"/> + <value value="23" name="PC_STALL_CYCLES_TESS"/> + <value value="24" name="PC_STARVE_CYCLES_FOR_POSITION"/> + <value value="25" name="PC_MODE0_DRAWCALL"/> + <value value="26" name="PC_MODE1_DRAWCALL"/> + <value value="27" name="PC_MODE2_DRAWCALL"/> + <value value="28" name="PC_MODE3_DRAWCALL"/> + <value value="29" name="PC_MODE4_DRAWCALL"/> + <value value="30" name="PC_PREDICATED_DEAD_DRAWCALL"/> + <value value="31" name="PC_STALL_CYCLES_BY_TSE_ONLY"/> + <value value="32" name="PC_STALL_CYCLES_BY_VPC_ONLY"/> + <value value="33" name="PC_VPC_POS_DATA_TRANSACTION"/> + <value value="34" name="PC_BUSY_CYCLES"/> + <value value="35" name="PC_STARVE_CYCLES_DI"/> + <value value="36" name="PC_STALL_CYCLES_VPC"/> + <value value="37" name="TESS_WORKING_CYCLES"/> + <value value="38" name="TESS_NUM_CYCLES_SETUP_WORKING"/> + <value value="39" name="TESS_NUM_CYCLES_PTGEN_WORKING"/> + <value value="40" name="TESS_NUM_CYCLES_CONNGEN_WORKING"/> + <value value="41" name="TESS_BUSY_CYCLES"/> + <value value="42" name="TESS_STARVE_CYCLES_PC"/> + <value value="43" name="TESS_STALL_CYCLES_PC"/> +</enum> + +<enum name="a4xx_pwr_perfcounter_select"> + <!-- NOTE not actually used.. see RBBM_RBBM_CTL.RESET_PWR_CTR0/1 --> + <value value="0" name="PWR_CORE_CLOCK_CYCLES"/> + <value value="1" name="PWR_BUSY_CLOCK_CYCLES"/> +</enum> + +<enum name="a4xx_rb_perfcounter_select"> + <value value="0" name="RB_BUSY_CYCLES"/> + <value value="1" name="RB_BUSY_CYCLES_BINNING"/> + <value value="2" name="RB_BUSY_CYCLES_RENDERING"/> + <value value="3" name="RB_BUSY_CYCLES_RESOLVE"/> + <value value="4" name="RB_STARVE_CYCLES_BY_SP"/> + <value value="5" name="RB_STARVE_CYCLES_BY_RAS"/> + <value value="6" name="RB_STARVE_CYCLES_BY_MARB"/> + <value value="7" name="RB_STALL_CYCLES_BY_MARB"/> + <value value="8" name="RB_STALL_CYCLES_BY_HLSQ"/> + <value value="9" name="RB_RB_RB_MARB_DATA"/> + <value value="10" name="RB_SP_RB_QUAD"/> + <value value="11" name="RB_RAS_RB_Z_QUADS"/> + <value value="12" name="RB_GMEM_CH0_READ"/> + <value value="13" name="RB_GMEM_CH1_READ"/> + <value value="14" name="RB_GMEM_CH0_WRITE"/> + <value value="15" name="RB_GMEM_CH1_WRITE"/> + <value value="16" name="RB_CP_CONTEXT_DONE"/> + <value value="17" name="RB_CP_CACHE_FLUSH"/> + <value value="18" name="RB_CP_ZPASS_DONE"/> + <value value="19" name="RB_STALL_FIFO0_FULL"/> + <value value="20" name="RB_STALL_FIFO1_FULL"/> + <value value="21" name="RB_STALL_FIFO2_FULL"/> + <value value="22" name="RB_STALL_FIFO3_FULL"/> + <value value="23" name="RB_RB_HLSQ_TRANSACTIONS"/> + <value value="24" name="RB_Z_READ"/> + <value value="25" name="RB_Z_WRITE"/> + <value value="26" name="RB_C_READ"/> + <value value="27" name="RB_C_WRITE"/> + <value value="28" name="RB_C_READ_LATENCY"/> + <value value="29" name="RB_Z_READ_LATENCY"/> + <value value="30" name="RB_STALL_BY_UCHE"/> + <value value="31" name="RB_MARB_UCHE_TRANSACTIONS"/> + <value value="32" name="RB_CACHE_STALL_MISS"/> + <value value="33" name="RB_CACHE_STALL_FIFO_FULL"/> + <value value="34" name="RB_8BIT_BLENDER_UNITS_ACTIVE"/> + <value value="35" name="RB_16BIT_BLENDER_UNITS_ACTIVE"/> + <value value="36" name="RB_SAMPLER_UNITS_ACTIVE"/> + <value value="38" name="RB_TOTAL_PASS"/> + <value value="39" name="RB_Z_PASS"/> + <value value="40" name="RB_Z_FAIL"/> + <value value="41" name="RB_S_FAIL"/> + <value value="42" name="RB_POWER0"/> + <value value="43" name="RB_POWER1"/> + <value value="44" name="RB_POWER2"/> + <value value="45" name="RB_POWER3"/> + <value value="46" name="RB_POWER4"/> + <value value="47" name="RB_POWER5"/> + <value value="48" name="RB_POWER6"/> + <value value="49" name="RB_POWER7"/> +</enum> + +<enum name="a4xx_rbbm_perfcounter_select"> + <value value="0" name="RBBM_ALWAYS_ON"/> + <value value="1" name="RBBM_VBIF_BUSY"/> + <value value="2" name="RBBM_TSE_BUSY"/> + <value value="3" name="RBBM_RAS_BUSY"/> + <value value="4" name="RBBM_PC_DCALL_BUSY"/> + <value value="5" name="RBBM_PC_VSD_BUSY"/> + <value value="6" name="RBBM_VFD_BUSY"/> + <value value="7" name="RBBM_VPC_BUSY"/> + <value value="8" name="RBBM_UCHE_BUSY"/> + <value value="9" name="RBBM_VSC_BUSY"/> + <value value="10" name="RBBM_HLSQ_BUSY"/> + <value value="11" name="RBBM_ANY_RB_BUSY"/> + <value value="12" name="RBBM_ANY_TPL1_BUSY"/> + <value value="13" name="RBBM_ANY_SP_BUSY"/> + <value value="14" name="RBBM_ANY_MARB_BUSY"/> + <value value="15" name="RBBM_ANY_ARB_BUSY"/> + <value value="16" name="RBBM_AHB_STATUS_BUSY"/> + <value value="17" name="RBBM_AHB_STATUS_STALLED"/> + <value value="18" name="RBBM_AHB_STATUS_TXFR"/> + <value value="19" name="RBBM_AHB_STATUS_TXFR_SPLIT"/> + <value value="20" name="RBBM_AHB_STATUS_TXFR_ERROR"/> + <value value="21" name="RBBM_AHB_STATUS_LONG_STALL"/> + <value value="22" name="RBBM_STATUS_MASKED"/> + <value value="23" name="RBBM_CP_BUSY_GFX_CORE_IDLE"/> + <value value="24" name="RBBM_TESS_BUSY"/> + <value value="25" name="RBBM_COM_BUSY"/> + <value value="32" name="RBBM_DCOM_BUSY"/> + <value value="33" name="RBBM_ANY_CCU_BUSY"/> + <value value="34" name="RBBM_DPM_BUSY"/> +</enum> + +<enum name="a4xx_sp_perfcounter_select"> + <value value="0" name="SP_LM_LOAD_INSTRUCTIONS"/> + <value value="1" name="SP_LM_STORE_INSTRUCTIONS"/> + <value value="2" name="SP_LM_ATOMICS"/> + <value value="3" name="SP_GM_LOAD_INSTRUCTIONS"/> + <value value="4" name="SP_GM_STORE_INSTRUCTIONS"/> + <value value="5" name="SP_GM_ATOMICS"/> + <value value="6" name="SP_VS_STAGE_TEX_INSTRUCTIONS"/> + <value value="7" name="SP_VS_STAGE_CFLOW_INSTRUCTIONS"/> + <value value="8" name="SP_VS_STAGE_EFU_INSTRUCTIONS"/> + <value value="9" name="SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/> + <value value="10" name="SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/> + <value value="11" name="SP_FS_STAGE_TEX_INSTRUCTIONS"/> + <value value="12" name="SP_FS_STAGE_CFLOW_INSTRUCTIONS"/> + <value value="13" name="SP_FS_STAGE_EFU_INSTRUCTIONS"/> + <value value="14" name="SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/> + <value value="15" name="SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/> + <value value="17" name="SP_VS_INSTRUCTIONS"/> + <value value="18" name="SP_FS_INSTRUCTIONS"/> + <value value="19" name="SP_ADDR_LOCK_COUNT"/> + <value value="20" name="SP_UCHE_READ_TRANS"/> + <value value="21" name="SP_UCHE_WRITE_TRANS"/> + <value value="22" name="SP_EXPORT_VPC_TRANS"/> + <value value="23" name="SP_EXPORT_RB_TRANS"/> + <value value="24" name="SP_PIXELS_KILLED"/> + <value value="25" name="SP_ICL1_REQUESTS"/> + <value value="26" name="SP_ICL1_MISSES"/> + <value value="27" name="SP_ICL0_REQUESTS"/> + <value value="28" name="SP_ICL0_MISSES"/> + <value value="29" name="SP_ALU_WORKING_CYCLES"/> + <value value="30" name="SP_EFU_WORKING_CYCLES"/> + <value value="31" name="SP_STALL_CYCLES_BY_VPC"/> + <value value="32" name="SP_STALL_CYCLES_BY_TP"/> + <value value="33" name="SP_STALL_CYCLES_BY_UCHE"/> + <value value="34" name="SP_STALL_CYCLES_BY_RB"/> + <value value="35" name="SP_BUSY_CYCLES"/> + <value value="36" name="SP_HS_INSTRUCTIONS"/> + <value value="37" name="SP_DS_INSTRUCTIONS"/> + <value value="38" name="SP_GS_INSTRUCTIONS"/> + <value value="39" name="SP_CS_INSTRUCTIONS"/> + <value value="40" name="SP_SCHEDULER_NON_WORKING"/> + <value value="41" name="SP_WAVE_CONTEXTS"/> + <value value="42" name="SP_WAVE_CONTEXT_CYCLES"/> + <value value="43" name="SP_POWER0"/> + <value value="44" name="SP_POWER1"/> + <value value="45" name="SP_POWER2"/> + <value value="46" name="SP_POWER3"/> + <value value="47" name="SP_POWER4"/> + <value value="48" name="SP_POWER5"/> + <value value="49" name="SP_POWER6"/> + <value value="50" name="SP_POWER7"/> + <value value="51" name="SP_POWER8"/> + <value value="52" name="SP_POWER9"/> + <value value="53" name="SP_POWER10"/> + <value value="54" name="SP_POWER11"/> + <value value="55" name="SP_POWER12"/> + <value value="56" name="SP_POWER13"/> + <value value="57" name="SP_POWER14"/> + <value value="58" name="SP_POWER15"/> +</enum> + +<enum name="a4xx_tp_perfcounter_select"> + <value value="0" name="TP_L1_REQUESTS"/> + <value value="1" name="TP_L1_MISSES"/> + <value value="8" name="TP_QUADS_OFFSET"/> + <value value="9" name="TP_QUAD_SHADOW"/> + <value value="10" name="TP_QUADS_ARRAY"/> + <value value="11" name="TP_QUADS_GRADIENT"/> + <value value="12" name="TP_QUADS_1D2D"/> + <value value="13" name="TP_QUADS_3DCUBE"/> + <value value="16" name="TP_BUSY_CYCLES"/> + <value value="17" name="TP_STALL_CYCLES_BY_ARB"/> + <value value="20" name="TP_STATE_CACHE_REQUESTS"/> + <value value="21" name="TP_STATE_CACHE_MISSES"/> + <value value="22" name="TP_POWER0"/> + <value value="23" name="TP_POWER1"/> + <value value="24" name="TP_POWER2"/> + <value value="25" name="TP_POWER3"/> + <value value="26" name="TP_POWER4"/> + <value value="27" name="TP_POWER5"/> + <value value="28" name="TP_POWER6"/> + <value value="29" name="TP_POWER7"/> +</enum> + +<enum name="a4xx_uche_perfcounter_select"> + <value value="0" name="UCHE_VBIF_READ_BEATS_TP"/> + <value value="1" name="UCHE_VBIF_READ_BEATS_VFD"/> + <value value="2" name="UCHE_VBIF_READ_BEATS_HLSQ"/> + <value value="3" name="UCHE_VBIF_READ_BEATS_MARB"/> + <value value="4" name="UCHE_VBIF_READ_BEATS_SP"/> + <value value="5" name="UCHE_READ_REQUESTS_TP"/> + <value value="6" name="UCHE_READ_REQUESTS_VFD"/> + <value value="7" name="UCHE_READ_REQUESTS_HLSQ"/> + <value value="8" name="UCHE_READ_REQUESTS_MARB"/> + <value value="9" name="UCHE_READ_REQUESTS_SP"/> + <value value="10" name="UCHE_WRITE_REQUESTS_MARB"/> + <value value="11" name="UCHE_WRITE_REQUESTS_SP"/> + <value value="12" name="UCHE_TAG_CHECK_FAILS"/> + <value value="13" name="UCHE_EVICTS"/> + <value value="14" name="UCHE_FLUSHES"/> + <value value="15" name="UCHE_VBIF_LATENCY_CYCLES"/> + <value value="16" name="UCHE_VBIF_LATENCY_SAMPLES"/> + <value value="17" name="UCHE_BUSY_CYCLES"/> + <value value="18" name="UCHE_VBIF_READ_BEATS_PC"/> + <value value="19" name="UCHE_READ_REQUESTS_PC"/> + <value value="20" name="UCHE_WRITE_REQUESTS_VPC"/> + <value value="21" name="UCHE_STALL_BY_VBIF"/> + <value value="22" name="UCHE_WRITE_REQUESTS_VSC"/> + <value value="23" name="UCHE_POWER0"/> + <value value="24" name="UCHE_POWER1"/> + <value value="25" name="UCHE_POWER2"/> + <value value="26" name="UCHE_POWER3"/> + <value value="27" name="UCHE_POWER4"/> + <value value="28" name="UCHE_POWER5"/> + <value value="29" name="UCHE_POWER6"/> + <value value="30" name="UCHE_POWER7"/> +</enum> + +<enum name="a4xx_vbif_perfcounter_select"> + <value value="0" name="AXI_READ_REQUESTS_ID_0"/> + <value value="1" name="AXI_READ_REQUESTS_ID_1"/> + <value value="2" name="AXI_READ_REQUESTS_ID_2"/> + <value value="3" name="AXI_READ_REQUESTS_ID_3"/> + <value value="4" name="AXI_READ_REQUESTS_ID_4"/> + <value value="5" name="AXI_READ_REQUESTS_ID_5"/> + <value value="6" name="AXI_READ_REQUESTS_ID_6"/> + <value value="7" name="AXI_READ_REQUESTS_ID_7"/> + <value value="8" name="AXI_READ_REQUESTS_ID_8"/> + <value value="9" name="AXI_READ_REQUESTS_ID_9"/> + <value value="10" name="AXI_READ_REQUESTS_ID_10"/> + <value value="11" name="AXI_READ_REQUESTS_ID_11"/> + <value value="12" name="AXI_READ_REQUESTS_ID_12"/> + <value value="13" name="AXI_READ_REQUESTS_ID_13"/> + <value value="14" name="AXI_READ_REQUESTS_ID_14"/> + <value value="15" name="AXI_READ_REQUESTS_ID_15"/> + <value value="16" name="AXI0_READ_REQUESTS_TOTAL"/> + <value value="17" name="AXI1_READ_REQUESTS_TOTAL"/> + <value value="18" name="AXI2_READ_REQUESTS_TOTAL"/> + <value value="19" name="AXI3_READ_REQUESTS_TOTAL"/> + <value value="20" name="AXI_READ_REQUESTS_TOTAL"/> + <value value="21" name="AXI_WRITE_REQUESTS_ID_0"/> + <value value="22" name="AXI_WRITE_REQUESTS_ID_1"/> + <value value="23" name="AXI_WRITE_REQUESTS_ID_2"/> + <value value="24" name="AXI_WRITE_REQUESTS_ID_3"/> + <value value="25" name="AXI_WRITE_REQUESTS_ID_4"/> + <value value="26" name="AXI_WRITE_REQUESTS_ID_5"/> + <value value="27" name="AXI_WRITE_REQUESTS_ID_6"/> + <value value="28" name="AXI_WRITE_REQUESTS_ID_7"/> + <value value="29" name="AXI_WRITE_REQUESTS_ID_8"/> + <value value="30" name="AXI_WRITE_REQUESTS_ID_9"/> + <value value="31" name="AXI_WRITE_REQUESTS_ID_10"/> + <value value="32" name="AXI_WRITE_REQUESTS_ID_11"/> + <value value="33" name="AXI_WRITE_REQUESTS_ID_12"/> + <value value="34" name="AXI_WRITE_REQUESTS_ID_13"/> + <value value="35" name="AXI_WRITE_REQUESTS_ID_14"/> + <value value="36" name="AXI_WRITE_REQUESTS_ID_15"/> + <value value="37" name="AXI0_WRITE_REQUESTS_TOTAL"/> + <value value="38" name="AXI1_WRITE_REQUESTS_TOTAL"/> + <value value="39" name="AXI2_WRITE_REQUESTS_TOTAL"/> + <value value="40" name="AXI3_WRITE_REQUESTS_TOTAL"/> + <value value="41" name="AXI_WRITE_REQUESTS_TOTAL"/> + <value value="42" name="AXI_TOTAL_REQUESTS"/> + <value value="43" name="AXI_READ_DATA_BEATS_ID_0"/> + <value value="44" name="AXI_READ_DATA_BEATS_ID_1"/> + <value value="45" name="AXI_READ_DATA_BEATS_ID_2"/> + <value value="46" name="AXI_READ_DATA_BEATS_ID_3"/> + <value value="47" name="AXI_READ_DATA_BEATS_ID_4"/> + <value value="48" name="AXI_READ_DATA_BEATS_ID_5"/> + <value value="49" name="AXI_READ_DATA_BEATS_ID_6"/> + <value value="50" name="AXI_READ_DATA_BEATS_ID_7"/> + <value value="51" name="AXI_READ_DATA_BEATS_ID_8"/> + <value value="52" name="AXI_READ_DATA_BEATS_ID_9"/> + <value value="53" name="AXI_READ_DATA_BEATS_ID_10"/> + <value value="54" name="AXI_READ_DATA_BEATS_ID_11"/> + <value value="55" name="AXI_READ_DATA_BEATS_ID_12"/> + <value value="56" name="AXI_READ_DATA_BEATS_ID_13"/> + <value value="57" name="AXI_READ_DATA_BEATS_ID_14"/> + <value value="58" name="AXI_READ_DATA_BEATS_ID_15"/> + <value value="59" name="AXI0_READ_DATA_BEATS_TOTAL"/> + <value value="60" name="AXI1_READ_DATA_BEATS_TOTAL"/> + <value value="61" name="AXI2_READ_DATA_BEATS_TOTAL"/> + <value value="62" name="AXI3_READ_DATA_BEATS_TOTAL"/> + <value value="63" name="AXI_READ_DATA_BEATS_TOTAL"/> + <value value="64" name="AXI_WRITE_DATA_BEATS_ID_0"/> + <value value="65" name="AXI_WRITE_DATA_BEATS_ID_1"/> + <value value="66" name="AXI_WRITE_DATA_BEATS_ID_2"/> + <value value="67" name="AXI_WRITE_DATA_BEATS_ID_3"/> + <value value="68" name="AXI_WRITE_DATA_BEATS_ID_4"/> + <value value="69" name="AXI_WRITE_DATA_BEATS_ID_5"/> + <value value="70" name="AXI_WRITE_DATA_BEATS_ID_6"/> + <value value="71" name="AXI_WRITE_DATA_BEATS_ID_7"/> + <value value="72" name="AXI_WRITE_DATA_BEATS_ID_8"/> + <value value="73" name="AXI_WRITE_DATA_BEATS_ID_9"/> + <value value="74" name="AXI_WRITE_DATA_BEATS_ID_10"/> + <value value="75" name="AXI_WRITE_DATA_BEATS_ID_11"/> + <value value="76" name="AXI_WRITE_DATA_BEATS_ID_12"/> + <value value="77" name="AXI_WRITE_DATA_BEATS_ID_13"/> + <value value="78" name="AXI_WRITE_DATA_BEATS_ID_14"/> + <value value="79" name="AXI_WRITE_DATA_BEATS_ID_15"/> + <value value="80" name="AXI0_WRITE_DATA_BEATS_TOTAL"/> + <value value="81" name="AXI1_WRITE_DATA_BEATS_TOTAL"/> + <value value="82" name="AXI2_WRITE_DATA_BEATS_TOTAL"/> + <value value="83" name="AXI3_WRITE_DATA_BEATS_TOTAL"/> + <value value="84" name="AXI_WRITE_DATA_BEATS_TOTAL"/> + <value value="85" name="AXI_DATA_BEATS_TOTAL"/> + <value value="86" name="CYCLES_HELD_OFF_ID_0"/> + <value value="87" name="CYCLES_HELD_OFF_ID_1"/> + <value value="88" name="CYCLES_HELD_OFF_ID_2"/> + <value value="89" name="CYCLES_HELD_OFF_ID_3"/> + <value value="90" name="CYCLES_HELD_OFF_ID_4"/> + <value value="91" name="CYCLES_HELD_OFF_ID_5"/> + <value value="92" name="CYCLES_HELD_OFF_ID_6"/> + <value value="93" name="CYCLES_HELD_OFF_ID_7"/> + <value value="94" name="CYCLES_HELD_OFF_ID_8"/> + <value value="95" name="CYCLES_HELD_OFF_ID_9"/> + <value value="96" name="CYCLES_HELD_OFF_ID_10"/> + <value value="97" name="CYCLES_HELD_OFF_ID_11"/> + <value value="98" name="CYCLES_HELD_OFF_ID_12"/> + <value value="99" name="CYCLES_HELD_OFF_ID_13"/> + <value value="100" name="CYCLES_HELD_OFF_ID_14"/> + <value value="101" name="CYCLES_HELD_OFF_ID_15"/> + <value value="102" name="AXI_READ_REQUEST_HELD_OFF"/> + <value value="103" name="AXI_WRITE_REQUEST_HELD_OFF"/> + <value value="104" name="AXI_REQUEST_HELD_OFF"/> + <value value="105" name="AXI_WRITE_DATA_HELD_OFF"/> + <value value="106" name="OCMEM_AXI_READ_REQUEST_HELD_OFF"/> + <value value="107" name="OCMEM_AXI_WRITE_REQUEST_HELD_OFF"/> + <value value="108" name="OCMEM_AXI_REQUEST_HELD_OFF"/> + <value value="109" name="OCMEM_AXI_WRITE_DATA_HELD_OFF"/> + <value value="110" name="ELAPSED_CYCLES_DDR"/> + <value value="111" name="ELAPSED_CYCLES_OCMEM"/> +</enum> + +<enum name="a4xx_vfd_perfcounter_select"> + <value value="0" name="VFD_UCHE_BYTE_FETCHED"/> + <value value="1" name="VFD_UCHE_TRANS"/> + <value value="3" name="VFD_FETCH_INSTRUCTIONS"/> + <value value="5" name="VFD_BUSY_CYCLES"/> + <value value="6" name="VFD_STALL_CYCLES_UCHE"/> + <value value="7" name="VFD_STALL_CYCLES_HLSQ"/> + <value value="8" name="VFD_STALL_CYCLES_VPC_BYPASS"/> + <value value="9" name="VFD_STALL_CYCLES_VPC_ALLOC"/> + <value value="13" name="VFD_MODE_0_FIBERS"/> + <value value="14" name="VFD_MODE_1_FIBERS"/> + <value value="15" name="VFD_MODE_2_FIBERS"/> + <value value="16" name="VFD_MODE_3_FIBERS"/> + <value value="17" name="VFD_MODE_4_FIBERS"/> + <value value="18" name="VFD_BFIFO_STALL"/> + <value value="19" name="VFD_NUM_VERTICES_TOTAL"/> + <value value="20" name="VFD_PACKER_FULL"/> + <value value="21" name="VFD_UCHE_REQUEST_FIFO_FULL"/> + <value value="22" name="VFD_STARVE_CYCLES_PC"/> + <value value="23" name="VFD_STARVE_CYCLES_UCHE"/> +</enum> + +<enum name="a4xx_vpc_perfcounter_select"> + <value value="2" name="VPC_SP_LM_COMPONENTS"/> + <value value="3" name="VPC_SP0_LM_BYTES"/> + <value value="4" name="VPC_SP1_LM_BYTES"/> + <value value="5" name="VPC_SP2_LM_BYTES"/> + <value value="6" name="VPC_SP3_LM_BYTES"/> + <value value="7" name="VPC_WORKING_CYCLES"/> + <value value="8" name="VPC_STALL_CYCLES_LM"/> + <value value="9" name="VPC_STARVE_CYCLES_RAS"/> + <value value="10" name="VPC_STREAMOUT_CYCLES"/> + <value value="12" name="VPC_UCHE_TRANSACTIONS"/> + <value value="13" name="VPC_STALL_CYCLES_UCHE"/> + <value value="14" name="VPC_BUSY_CYCLES"/> + <value value="15" name="VPC_STARVE_CYCLES_SP"/> +</enum> + +<enum name="a4xx_vsc_perfcounter_select"> + <value value="0" name="VSC_BUSY_CYCLES"/> + <value value="1" name="VSC_WORKING_CYCLES"/> + <value value="2" name="VSC_STALL_CYCLES_UCHE"/> + <value value="3" name="VSC_STARVE_CYCLES_RAS"/> + <value value="4" name="VSC_EOT_NUM"/> +</enum> + +<domain name="A4XX" width="32"> + <!-- RB registers --> + <reg32 offset="0x0cc0" name="RB_GMEM_BASE_ADDR"/> + <reg32 offset="0x0cc7" name="RB_PERFCTR_RB_SEL_0" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0cc8" name="RB_PERFCTR_RB_SEL_1" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0cc9" name="RB_PERFCTR_RB_SEL_2" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0cca" name="RB_PERFCTR_RB_SEL_3" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0ccb" name="RB_PERFCTR_RB_SEL_4" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0ccc" name="RB_PERFCTR_RB_SEL_5" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0ccd" name="RB_PERFCTR_RB_SEL_6" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0cce" name="RB_PERFCTR_RB_SEL_7" type="a4xx_rb_perfcounter_select"/> + <reg32 offset="0x0ccf" name="RB_PERFCTR_CCU_SEL_0" type="a4xx_ccu_perfcounter_select"/> + <reg32 offset="0x0cd0" name="RB_PERFCTR_CCU_SEL_1" type="a4xx_ccu_perfcounter_select"/> + <reg32 offset="0x0cd1" name="RB_PERFCTR_CCU_SEL_2" type="a4xx_ccu_perfcounter_select"/> + <reg32 offset="0x0cd2" name="RB_PERFCTR_CCU_SEL_3" type="a4xx_ccu_perfcounter_select"/> + <reg32 offset="0x0ce0" name="RB_FRAME_BUFFER_DIMENSION"> + <bitfield name="WIDTH" low="0" high="13" type="uint"/> + <bitfield name="HEIGHT" low="16" high="29" type="uint"/> + </reg32> + <reg32 offset="0x20cc" name="RB_CLEAR_COLOR_DW0"/> + <reg32 offset="0x20cd" name="RB_CLEAR_COLOR_DW1"/> + <reg32 offset="0x20ce" name="RB_CLEAR_COLOR_DW2"/> + <reg32 offset="0x20cf" name="RB_CLEAR_COLOR_DW3"/> + <reg32 offset="0x20a0" name="RB_MODE_CONTROL"> + <!-- + for non-bypass mode, these are bin width/height.. although + possibly bigger bitfields to hold entire width/height for + gmem-bypass?? Either way, it appears to need to be multiple + of 32.. + --> + <bitfield name="WIDTH" low="0" high="5" shr="5" type="uint"/> + <bitfield name="HEIGHT" low="8" high="13" shr="5" type="uint"/> + <bitfield name="ENABLE_GMEM" pos="16" type="boolean"/> + </reg32> + <reg32 offset="0x20a1" name="RB_RENDER_CONTROL"> + <bitfield name="BINNING_PASS" pos="0" type="boolean"/> + <!-- nearly everything has bit3 set.. --> + <!-- bit5 set on resolve and tiling pass --> + <bitfield name="DISABLE_COLOR_PIPE" pos="5" type="boolean"/> + </reg32> + <reg32 offset="0x20a2" name="RB_MSAA_CONTROL"> + <bitfield name="DISABLE" pos="12" type="boolean"/> + <bitfield name="SAMPLES" low="13" high="15" type="uint"/> + </reg32> + <reg32 offset="0x20a3" name="RB_RENDER_CONTROL2"> + <bitfield name="COORD_MASK" low="0" high="3" type="hex"/> + <bitfield name="SAMPLEMASK" pos="4" type="boolean"/> + <bitfield name="FACENESS" pos="5" type="boolean"/> + <bitfield name="SAMPLEID" pos="6" type="boolean"/> + <bitfield name="MSAA_SAMPLES" low="7" high="9" type="uint"/> + <bitfield name="SAMPLEID_HR" pos="11" type="boolean"/> + <bitfield name="IJ_PERSP_PIXEL" pos="12" type="boolean"/> + <!-- the 2 below are just educated guesses --> + <bitfield name="IJ_PERSP_CENTROID" pos="13" type="boolean"/> + <bitfield name="IJ_PERSP_SAMPLE" pos="14" type="boolean"/> + <!-- needs to be enabled to get nopersp values, + perhaps other cases too? --> + <bitfield name="SIZE" pos="15" type="boolean"/> + </reg32> + <array offset="0x20a4" name="RB_MRT" stride="5" length="8"> + <reg32 offset="0x0" name="CONTROL"> + <bitfield name="READ_DEST_ENABLE" pos="3" type="boolean"/> + <!-- both these bits seem to get set when enabling GL_BLEND.. --> + <bitfield name="BLEND" pos="4" type="boolean"/> + <bitfield name="BLEND2" pos="5" type="boolean"/> + <bitfield name="ROP_ENABLE" pos="6" type="boolean"/> + <bitfield name="ROP_CODE" low="8" high="11" type="a3xx_rop_code"/> + <bitfield name="COMPONENT_ENABLE" low="24" high="27" type="hex"/> + </reg32> + <reg32 offset="0x1" name="BUF_INFO"> + <bitfield name="COLOR_FORMAT" low="0" high="5" type="a4xx_color_fmt"/> + <!-- + guestimate position of COLOR_TILE_MODE.. this works out if + common value is 2, like on a3xx.. + --> + <bitfield name="COLOR_TILE_MODE" low="6" high="7" type="a4xx_tile_mode"/> + <bitfield name="DITHER_MODE" low="9" high="10" type="adreno_rb_dither_mode"/> + <bitfield name="COLOR_SWAP" low="11" high="12" type="a3xx_color_swap"/> + <bitfield name="COLOR_SRGB" pos="13" type="boolean"/> + <!-- note: possibly some # of lsb's aren't there: --> + <doc> + Pitch (actually, appears to be pitch in bytes, so really is a stride) + in GMEM, so pitch of the current tile. + </doc> + <bitfield name="COLOR_BUF_PITCH" low="14" high="31" shr="4" type="uint"/> + </reg32> + <reg32 offset="0x2" name="BASE"/> + <reg32 offset="0x3" name="CONTROL3"> + <!-- probably missing some lsb's.. and guessing upper size --> + <!-- pitch * cpp * msaa: --> + <bitfield name="STRIDE" low="3" high="25" type="uint"/> + </reg32> + <reg32 offset="0x4" name="BLEND_CONTROL"> + <bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/> + <bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/> + <bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/> + <bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/> + <bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/> + </reg32> + </array> + + <reg32 offset="0x20f0" name="RB_BLEND_RED"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20f1" name="RB_BLEND_RED_F32" type="float"/> + + <reg32 offset="0x20f2" name="RB_BLEND_GREEN"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20f3" name="RB_BLEND_GREEN_F32" type="float"/> + + <reg32 offset="0x20f4" name="RB_BLEND_BLUE"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20f5" name="RB_BLEND_BLUE_F32" type="float"/> + + <reg32 offset="0x20f6" name="RB_BLEND_ALPHA"> + <bitfield name="UINT" low="0" high="7" type="hex"/> + <bitfield name="SINT" low="8" high="15" type="hex"/> + <bitfield name="FLOAT" low="16" high="31" type="float"/> + </reg32> + <reg32 offset="0x20f7" name="RB_BLEND_ALPHA_F32" type="float"/> + + <reg32 offset="0x20f8" name="RB_ALPHA_CONTROL"> + <bitfield name="ALPHA_REF" low="0" high="7" type="hex"/> + <bitfield name="ALPHA_TEST" pos="8" type="boolean"/> + <bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/> + </reg32> + <reg32 offset="0x20f9" name="RB_FS_OUTPUT"> + <!-- per-mrt enable bit --> + <bitfield name="ENABLE_BLEND" low="0" high="7"/> + <bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/> + <!-- a guess? --> + <bitfield name="SAMPLE_MASK" low="16" high="31"/> + </reg32> + <reg32 offset="0x20fa" name="RB_SAMPLE_COUNT_CONTROL"> + <bitfield name="COPY" pos="1" type="boolean"/> + <bitfield name="ADDR" low="2" high="31" shr="2"/> + </reg32> + <!-- always 00000000 for binning pass, else 0000000f: --> + <reg32 offset="0x20fb" name="RB_RENDER_COMPONENTS"> + <bitfield name="RT0" low="0" high="3"/> + <bitfield name="RT1" low="4" high="7"/> + <bitfield name="RT2" low="8" high="11"/> + <bitfield name="RT3" low="12" high="15"/> + <bitfield name="RT4" low="16" high="19"/> + <bitfield name="RT5" low="20" high="23"/> + <bitfield name="RT6" low="24" high="27"/> + <bitfield name="RT7" low="28" high="31"/> + </reg32> + + <reg32 offset="0x20fc" name="RB_COPY_CONTROL"> + <!-- not sure # of bits --> + <bitfield name="MSAA_RESOLVE" low="0" high="1" type="a3xx_msaa_samples"/> + <bitfield name="MODE" low="4" high="6" type="adreno_rb_copy_control_mode"/> + <bitfield name="FASTCLEAR" low="8" high="11" type="hex"/> + <bitfield name="GMEM_BASE" low="14" high="31" shr="14" type="hex"/> + </reg32> + <reg32 offset="0x20fd" name="RB_COPY_DEST_BASE"> + <bitfield name="BASE" low="5" high="31" shr="5" type="hex"/> + </reg32> + <reg32 offset="0x20fe" name="RB_COPY_DEST_PITCH"> + <doc>actually, appears to be pitch in bytes, so really is a stride</doc> + <!-- not actually sure about max pitch... --> + <bitfield name="PITCH" low="0" high="31" shr="5" type="uint"/> + </reg32> + <reg32 offset="0x20ff" name="RB_COPY_DEST_INFO"> + <bitfield name="FORMAT" low="2" high="7" type="a4xx_color_fmt"/> + <bitfield name="SWAP" low="8" high="9" type="a3xx_color_swap"/> + <bitfield name="DITHER_MODE" low="10" high="11" type="adreno_rb_dither_mode"/> + <bitfield name="COMPONENT_ENABLE" low="14" high="17" type="hex"/> + <bitfield name="ENDIAN" low="18" high="20" type="adreno_rb_surface_endian"/> + <bitfield name="TILE" low="24" high="25" type="a4xx_tile_mode"/> + </reg32> + <reg32 offset="0x2100" name="RB_FS_OUTPUT_REG"> + <!-- bit0 set except for binning pass.. --> + <bitfield name="MRT" low="0" high="3" type="uint"/> + <bitfield name="FRAG_WRITES_Z" pos="5" type="boolean"/> + </reg32> + <reg32 offset="0x2101" name="RB_DEPTH_CONTROL"> + <!-- + guessing that this matches a2xx with the stencil fields + moved out into RB_STENCIL_CONTROL? + --> + <bitfield name="FRAG_WRITES_Z" pos="0" type="boolean"/> + <bitfield name="Z_TEST_ENABLE" pos="1" type="boolean"/> + <bitfield name="Z_WRITE_ENABLE" pos="2" type="boolean"/> + <bitfield name="ZFUNC" low="4" high="6" type="adreno_compare_func"/> + <bitfield name="Z_CLAMP_ENABLE" pos="7" type="boolean"/> + <bitfield name="EARLY_Z_DISABLE" pos="16" type="boolean"/> + <bitfield name="FORCE_FRAGZ_TO_FS" pos="17" type="boolean"/> + <doc>Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER</doc> + <bitfield name="Z_READ_ENABLE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x2102" name="RB_DEPTH_CLEAR"/> + <reg32 offset="0x2103" name="RB_DEPTH_INFO"> + <bitfield name="DEPTH_FORMAT" low="0" high="1" type="a4xx_depth_format"/> + <doc> + DEPTH_BASE is offset in GMEM to depth/stencil buffer, ie + bin_w * bin_h / 1024 (possible rounded up to multiple of + something?? ie. 39 becomes 40, 78 becomes 80.. 75 becomes + 80.. so maybe it needs to be multiple of 8?? + </doc> + <bitfield name="DEPTH_BASE" low="12" high="31" shr="12" type="hex"/> + </reg32> + <reg32 offset="0x2104" name="RB_DEPTH_PITCH" shr="5" type="uint"> + <doc>stride of depth/stencil buffer</doc> + </reg32> + <reg32 offset="0x2105" name="RB_DEPTH_PITCH2" shr="5" type="uint"> + <doc>???</doc> + </reg32> + <reg32 offset="0x2106" name="RB_STENCIL_CONTROL"> + <bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/> + <bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/> + <!-- + set for stencil operations that require read from stencil + buffer, but not for example for stencil clear (which does + not require read).. so guessing this is analogous to + READ_DEST_ENABLE for color buffer.. + --> + <bitfield name="STENCIL_READ" pos="2" type="boolean"/> + <bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/> + <bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/> + <bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/> + <bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/> + <bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/> + <bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/> + <bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/> + <bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/> + </reg32> + <reg32 offset="0x2107" name="RB_STENCIL_CONTROL2"> + <!-- + This seems to be set by blob if there is a stencil buffer + at all in GMEM, regardless of whether it is enabled for + a particular draw (ie. RB_STENCIL_CONTROL). Not really + sure if that is required or just a quirk of the blob + --> + <bitfield name="STENCIL_BUFFER" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x2108" name="RB_STENCIL_INFO"> + <bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/> + <doc>Base address for stencil when not using interleaved depth/stencil</doc> + <bitfield name="STENCIL_BASE" low="12" high="31" shr="12" type="hex"/> + </reg32> + <reg32 offset="0x2109" name="RB_STENCIL_PITCH" shr="5" type="uint"> + <doc>pitch of stencil buffer when not using interleaved depth/stencil</doc> + </reg32> + + <reg32 offset="0x210b" name="RB_STENCILREFMASK" type="adreno_rb_stencilrefmask"/> + <reg32 offset="0x210c" name="RB_STENCILREFMASK_BF" type="adreno_rb_stencilrefmask"/> + <reg32 offset="0x210d" name="RB_BIN_OFFSET" type="adreno_reg_xy"/> + <array offset="0x2120" name="RB_VPORT_Z_CLAMP" stride="2" length="16"> + <reg32 offset="0x0" name="MIN"/> + <reg32 offset="0x1" name="MAX"/> + </array> + + <!-- RBBM registers --> + <reg32 offset="0x0000" name="RBBM_HW_VERSION"/> + <reg32 offset="0x0002" name="RBBM_HW_CONFIGURATION"/> + <array offset="0x4" name="RBBM_CLOCK_CTL_TP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x8" name="RBBM_CLOCK_CTL2_TP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0xc" name="RBBM_CLOCK_HYST_TP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x10" name="RBBM_CLOCK_DELAY_TP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <reg32 offset="0x0014" name="RBBM_CLOCK_CTL_UCHE "/> + <reg32 offset="0x0015" name="RBBM_CLOCK_CTL2_UCHE"/> + <reg32 offset="0x0016" name="RBBM_CLOCK_CTL3_UCHE"/> + <reg32 offset="0x0017" name="RBBM_CLOCK_CTL4_UCHE"/> + <reg32 offset="0x0018" name="RBBM_CLOCK_HYST_UCHE"/> + <reg32 offset="0x0019" name="RBBM_CLOCK_DELAY_UCHE"/> + <reg32 offset="0x001a" name="RBBM_CLOCK_MODE_GPC"/> + <reg32 offset="0x001b" name="RBBM_CLOCK_DELAY_GPC"/> + <reg32 offset="0x001c" name="RBBM_CLOCK_HYST_GPC"/> + <reg32 offset="0x001d" name="RBBM_CLOCK_CTL_TSE_RAS_RBBM"/> + <reg32 offset="0x001e" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/> + <reg32 offset="0x001f" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/> + <reg32 offset="0x0020" name="RBBM_CLOCK_CTL"/> + <reg32 offset="0x0021" name="RBBM_SP_HYST_CNT"/> + <reg32 offset="0x0022" name="RBBM_SW_RESET_CMD"/> + <reg32 offset="0x0023" name="RBBM_AHB_CTL0"/> + <reg32 offset="0x0024" name="RBBM_AHB_CTL1"/> + <reg32 offset="0x0025" name="RBBM_AHB_CMD"/> + <reg32 offset="0x0026" name="RBBM_RB_SUB_BLOCK_SEL_CTL"/> + <reg32 offset="0x0028" name="RBBM_RAM_ACC_63_32"/> + <reg32 offset="0x002b" name="RBBM_WAIT_IDLE_CLOCKS_CTL"/> + <reg32 offset="0x002f" name="RBBM_INTERFACE_HANG_INT_CTL"/> + <reg32 offset="0x0034" name="RBBM_INTERFACE_HANG_MASK_CTL4"/> + <reg32 offset="0x0036" name="RBBM_INT_CLEAR_CMD"/> + <reg32 offset="0x0037" name="RBBM_INT_0_MASK"/> + <reg32 offset="0x003e" name="RBBM_RBBM_CTL"/> + <reg32 offset="0x003f" name="RBBM_AHB_DEBUG_CTL"/> + <reg32 offset="0x0041" name="RBBM_VBIF_DEBUG_CTL"/> + <reg32 offset="0x0042" name="RBBM_CLOCK_CTL2"/> + <reg32 offset="0x0045" name="RBBM_BLOCK_SW_RESET_CMD"/> + <reg32 offset="0x0047" name="RBBM_RESET_CYCLES"/> + <reg32 offset="0x0049" name="RBBM_EXT_TRACE_BUS_CTL"/> + <reg32 offset="0x004a" name="RBBM_CFG_DEBBUS_SEL_A"/> + <reg32 offset="0x004b" name="RBBM_CFG_DEBBUS_SEL_B"/> + <reg32 offset="0x004c" name="RBBM_CFG_DEBBUS_SEL_C"/> + <reg32 offset="0x004d" name="RBBM_CFG_DEBBUS_SEL_D"/> + <reg32 offset="0x0098" name="RBBM_POWER_CNTL_IP"> + <bitfield name="SW_COLLAPSE" pos="0" type="boolean"/> + <bitfield name="SP_TP_PWR_ON" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0x009c" name="RBBM_PERFCTR_CP_0_LO"/> + <reg32 offset="0x009d" name="RBBM_PERFCTR_CP_0_HI"/> + <reg32 offset="0x009e" name="RBBM_PERFCTR_CP_1_LO"/> + <reg32 offset="0x009f" name="RBBM_PERFCTR_CP_1_HI"/> + <reg32 offset="0x00a0" name="RBBM_PERFCTR_CP_2_LO"/> + <reg32 offset="0x00a1" name="RBBM_PERFCTR_CP_2_HI"/> + <reg32 offset="0x00a2" name="RBBM_PERFCTR_CP_3_LO"/> + <reg32 offset="0x00a3" name="RBBM_PERFCTR_CP_3_HI"/> + <reg32 offset="0x00a4" name="RBBM_PERFCTR_CP_4_LO"/> + <reg32 offset="0x00a5" name="RBBM_PERFCTR_CP_4_HI"/> + <reg32 offset="0x00a6" name="RBBM_PERFCTR_CP_5_LO"/> + <reg32 offset="0x00a7" name="RBBM_PERFCTR_CP_5_HI"/> + <reg32 offset="0x00a8" name="RBBM_PERFCTR_CP_6_LO"/> + <reg32 offset="0x00a9" name="RBBM_PERFCTR_CP_6_HI"/> + <reg32 offset="0x00aa" name="RBBM_PERFCTR_CP_7_LO"/> + <reg32 offset="0x00ab" name="RBBM_PERFCTR_CP_7_HI"/> + <reg32 offset="0x00ac" name="RBBM_PERFCTR_RBBM_0_LO"/> + <reg32 offset="0x00ad" name="RBBM_PERFCTR_RBBM_0_HI"/> + <reg32 offset="0x00ae" name="RBBM_PERFCTR_RBBM_1_LO"/> + <reg32 offset="0x00af" name="RBBM_PERFCTR_RBBM_1_HI"/> + <reg32 offset="0x00b0" name="RBBM_PERFCTR_RBBM_2_LO"/> + <reg32 offset="0x00b1" name="RBBM_PERFCTR_RBBM_2_HI"/> + <reg32 offset="0x00b2" name="RBBM_PERFCTR_RBBM_3_LO"/> + <reg32 offset="0x00b3" name="RBBM_PERFCTR_RBBM_3_HI"/> + <reg32 offset="0x00b4" name="RBBM_PERFCTR_PC_0_LO"/> + <reg32 offset="0x00b5" name="RBBM_PERFCTR_PC_0_HI"/> + <reg32 offset="0x00b6" name="RBBM_PERFCTR_PC_1_LO"/> + <reg32 offset="0x00b7" name="RBBM_PERFCTR_PC_1_HI"/> + <reg32 offset="0x00b8" name="RBBM_PERFCTR_PC_2_LO"/> + <reg32 offset="0x00b9" name="RBBM_PERFCTR_PC_2_HI"/> + <reg32 offset="0x00ba" name="RBBM_PERFCTR_PC_3_LO"/> + <reg32 offset="0x00bb" name="RBBM_PERFCTR_PC_3_HI"/> + <reg32 offset="0x00bc" name="RBBM_PERFCTR_PC_4_LO"/> + <reg32 offset="0x00bd" name="RBBM_PERFCTR_PC_4_HI"/> + <reg32 offset="0x00be" name="RBBM_PERFCTR_PC_5_LO"/> + <reg32 offset="0x00bf" name="RBBM_PERFCTR_PC_5_HI"/> + <reg32 offset="0x00c0" name="RBBM_PERFCTR_PC_6_LO"/> + <reg32 offset="0x00c1" name="RBBM_PERFCTR_PC_6_HI"/> + <reg32 offset="0x00c2" name="RBBM_PERFCTR_PC_7_LO"/> + <reg32 offset="0x00c3" name="RBBM_PERFCTR_PC_7_HI"/> + <reg32 offset="0x00c4" name="RBBM_PERFCTR_VFD_0_LO"/> + <reg32 offset="0x00c5" name="RBBM_PERFCTR_VFD_0_HI"/> + <reg32 offset="0x00c6" name="RBBM_PERFCTR_VFD_1_LO"/> + <reg32 offset="0x00c7" name="RBBM_PERFCTR_VFD_1_HI"/> + <reg32 offset="0x00c8" name="RBBM_PERFCTR_VFD_2_LO"/> + <reg32 offset="0x00c9" name="RBBM_PERFCTR_VFD_2_HI"/> + <reg32 offset="0x00ca" name="RBBM_PERFCTR_VFD_3_LO"/> + <reg32 offset="0x00cb" name="RBBM_PERFCTR_VFD_3_HI"/> + <reg32 offset="0x00cc" name="RBBM_PERFCTR_VFD_4_LO"/> + <reg32 offset="0x00cd" name="RBBM_PERFCTR_VFD_4_HI"/> + <reg32 offset="0x00ce" name="RBBM_PERFCTR_VFD_5_LO"/> + <reg32 offset="0x00cf" name="RBBM_PERFCTR_VFD_5_HI"/> + <reg32 offset="0x00d0" name="RBBM_PERFCTR_VFD_6_LO"/> + <reg32 offset="0x00d1" name="RBBM_PERFCTR_VFD_6_HI"/> + <reg32 offset="0x00d2" name="RBBM_PERFCTR_VFD_7_LO"/> + <reg32 offset="0x00d3" name="RBBM_PERFCTR_VFD_7_HI"/> + <reg32 offset="0x00d4" name="RBBM_PERFCTR_HLSQ_0_LO"/> + <reg32 offset="0x00d5" name="RBBM_PERFCTR_HLSQ_0_HI"/> + <reg32 offset="0x00d6" name="RBBM_PERFCTR_HLSQ_1_LO"/> + <reg32 offset="0x00d7" name="RBBM_PERFCTR_HLSQ_1_HI"/> + <reg32 offset="0x00d8" name="RBBM_PERFCTR_HLSQ_2_LO"/> + <reg32 offset="0x00d9" name="RBBM_PERFCTR_HLSQ_2_HI"/> + <reg32 offset="0x00da" name="RBBM_PERFCTR_HLSQ_3_LO"/> + <reg32 offset="0x00db" name="RBBM_PERFCTR_HLSQ_3_HI"/> + <reg32 offset="0x00dc" name="RBBM_PERFCTR_HLSQ_4_LO"/> + <reg32 offset="0x00dd" name="RBBM_PERFCTR_HLSQ_4_HI"/> + <reg32 offset="0x00de" name="RBBM_PERFCTR_HLSQ_5_LO"/> + <reg32 offset="0x00df" name="RBBM_PERFCTR_HLSQ_5_HI"/> + <reg32 offset="0x00e0" name="RBBM_PERFCTR_HLSQ_6_LO"/> + <reg32 offset="0x00e1" name="RBBM_PERFCTR_HLSQ_6_HI"/> + <reg32 offset="0x00e2" name="RBBM_PERFCTR_HLSQ_7_LO"/> + <reg32 offset="0x00e3" name="RBBM_PERFCTR_HLSQ_7_HI"/> + <reg32 offset="0x00e4" name="RBBM_PERFCTR_VPC_0_LO"/> + <reg32 offset="0x00e5" name="RBBM_PERFCTR_VPC_0_HI"/> + <reg32 offset="0x00e6" name="RBBM_PERFCTR_VPC_1_LO"/> + <reg32 offset="0x00e7" name="RBBM_PERFCTR_VPC_1_HI"/> + <reg32 offset="0x00e8" name="RBBM_PERFCTR_VPC_2_LO"/> + <reg32 offset="0x00e9" name="RBBM_PERFCTR_VPC_2_HI"/> + <reg32 offset="0x00ea" name="RBBM_PERFCTR_VPC_3_LO"/> + <reg32 offset="0x00eb" name="RBBM_PERFCTR_VPC_3_HI"/> + <reg32 offset="0x00ec" name="RBBM_PERFCTR_CCU_0_LO"/> + <reg32 offset="0x00ed" name="RBBM_PERFCTR_CCU_0_HI"/> + <reg32 offset="0x00ee" name="RBBM_PERFCTR_CCU_1_LO"/> + <reg32 offset="0x00ef" name="RBBM_PERFCTR_CCU_1_HI"/> + <reg32 offset="0x00f0" name="RBBM_PERFCTR_CCU_2_LO"/> + <reg32 offset="0x00f1" name="RBBM_PERFCTR_CCU_2_HI"/> + <reg32 offset="0x00f2" name="RBBM_PERFCTR_CCU_3_LO"/> + <reg32 offset="0x00f3" name="RBBM_PERFCTR_CCU_3_HI"/> + <reg32 offset="0x00f4" name="RBBM_PERFCTR_TSE_0_LO"/> + <reg32 offset="0x00f5" name="RBBM_PERFCTR_TSE_0_HI"/> + <reg32 offset="0x00f6" name="RBBM_PERFCTR_TSE_1_LO"/> + <reg32 offset="0x00f7" name="RBBM_PERFCTR_TSE_1_HI"/> + <reg32 offset="0x00f8" name="RBBM_PERFCTR_TSE_2_LO"/> + <reg32 offset="0x00f9" name="RBBM_PERFCTR_TSE_2_HI"/> + <reg32 offset="0x00fa" name="RBBM_PERFCTR_TSE_3_LO"/> + <reg32 offset="0x00fb" name="RBBM_PERFCTR_TSE_3_HI"/> + <reg32 offset="0x00fc" name="RBBM_PERFCTR_RAS_0_LO"/> + <reg32 offset="0x00fd" name="RBBM_PERFCTR_RAS_0_HI"/> + <reg32 offset="0x00fe" name="RBBM_PERFCTR_RAS_1_LO"/> + <reg32 offset="0x00ff" name="RBBM_PERFCTR_RAS_1_HI"/> + <reg32 offset="0x0100" name="RBBM_PERFCTR_RAS_2_LO"/> + <reg32 offset="0x0101" name="RBBM_PERFCTR_RAS_2_HI"/> + <reg32 offset="0x0102" name="RBBM_PERFCTR_RAS_3_LO"/> + <reg32 offset="0x0103" name="RBBM_PERFCTR_RAS_3_HI"/> + <reg32 offset="0x0104" name="RBBM_PERFCTR_UCHE_0_LO"/> + <reg32 offset="0x0105" name="RBBM_PERFCTR_UCHE_0_HI"/> + <reg32 offset="0x0106" name="RBBM_PERFCTR_UCHE_1_LO"/> + <reg32 offset="0x0107" name="RBBM_PERFCTR_UCHE_1_HI"/> + <reg32 offset="0x0108" name="RBBM_PERFCTR_UCHE_2_LO"/> + <reg32 offset="0x0109" name="RBBM_PERFCTR_UCHE_2_HI"/> + <reg32 offset="0x010a" name="RBBM_PERFCTR_UCHE_3_LO"/> + <reg32 offset="0x010b" name="RBBM_PERFCTR_UCHE_3_HI"/> + <reg32 offset="0x010c" name="RBBM_PERFCTR_UCHE_4_LO"/> + <reg32 offset="0x010d" name="RBBM_PERFCTR_UCHE_4_HI"/> + <reg32 offset="0x010e" name="RBBM_PERFCTR_UCHE_5_LO"/> + <reg32 offset="0x010f" name="RBBM_PERFCTR_UCHE_5_HI"/> + <reg32 offset="0x0110" name="RBBM_PERFCTR_UCHE_6_LO"/> + <reg32 offset="0x0111" name="RBBM_PERFCTR_UCHE_6_HI"/> + <reg32 offset="0x0112" name="RBBM_PERFCTR_UCHE_7_LO"/> + <reg32 offset="0x0113" name="RBBM_PERFCTR_UCHE_7_HI"/> + <reg32 offset="0x0114" name="RBBM_PERFCTR_TP_0_LO"/> + <reg32 offset="0x0115" name="RBBM_PERFCTR_TP_0_HI"/> + <reg32 offset="0x0116" name="RBBM_PERFCTR_TP_1_LO"/> + <reg32 offset="0x0117" name="RBBM_PERFCTR_TP_1_HI"/> + <reg32 offset="0x0118" name="RBBM_PERFCTR_TP_2_LO"/> + <reg32 offset="0x0119" name="RBBM_PERFCTR_TP_2_HI"/> + <reg32 offset="0x011a" name="RBBM_PERFCTR_TP_3_LO"/> + <reg32 offset="0x011b" name="RBBM_PERFCTR_TP_3_HI"/> + <reg32 offset="0x011c" name="RBBM_PERFCTR_TP_4_LO"/> + <reg32 offset="0x011d" name="RBBM_PERFCTR_TP_4_HI"/> + <reg32 offset="0x011e" name="RBBM_PERFCTR_TP_5_LO"/> + <reg32 offset="0x011f" name="RBBM_PERFCTR_TP_5_HI"/> + <reg32 offset="0x0120" name="RBBM_PERFCTR_TP_6_LO"/> + <reg32 offset="0x0121" name="RBBM_PERFCTR_TP_6_HI"/> + <reg32 offset="0x0122" name="RBBM_PERFCTR_TP_7_LO"/> + <reg32 offset="0x0123" name="RBBM_PERFCTR_TP_7_HI"/> + <reg32 offset="0x0124" name="RBBM_PERFCTR_SP_0_LO"/> + <reg32 offset="0x0125" name="RBBM_PERFCTR_SP_0_HI"/> + <reg32 offset="0x0126" name="RBBM_PERFCTR_SP_1_LO"/> + <reg32 offset="0x0127" name="RBBM_PERFCTR_SP_1_HI"/> + <reg32 offset="0x0128" name="RBBM_PERFCTR_SP_2_LO"/> + <reg32 offset="0x0129" name="RBBM_PERFCTR_SP_2_HI"/> + <reg32 offset="0x012a" name="RBBM_PERFCTR_SP_3_LO"/> + <reg32 offset="0x012b" name="RBBM_PERFCTR_SP_3_HI"/> + <reg32 offset="0x012c" name="RBBM_PERFCTR_SP_4_LO"/> + <reg32 offset="0x012d" name="RBBM_PERFCTR_SP_4_HI"/> + <reg32 offset="0x012e" name="RBBM_PERFCTR_SP_5_LO"/> + <reg32 offset="0x012f" name="RBBM_PERFCTR_SP_5_HI"/> + <reg32 offset="0x0130" name="RBBM_PERFCTR_SP_6_LO"/> + <reg32 offset="0x0131" name="RBBM_PERFCTR_SP_6_HI"/> + <reg32 offset="0x0132" name="RBBM_PERFCTR_SP_7_LO"/> + <reg32 offset="0x0133" name="RBBM_PERFCTR_SP_7_HI"/> + <reg32 offset="0x0134" name="RBBM_PERFCTR_SP_8_LO"/> + <reg32 offset="0x0135" name="RBBM_PERFCTR_SP_8_HI"/> + <reg32 offset="0x0136" name="RBBM_PERFCTR_SP_9_LO"/> + <reg32 offset="0x0137" name="RBBM_PERFCTR_SP_9_HI"/> + <reg32 offset="0x0138" name="RBBM_PERFCTR_SP_10_LO"/> + <reg32 offset="0x0139" name="RBBM_PERFCTR_SP_10_HI"/> + <reg32 offset="0x013a" name="RBBM_PERFCTR_SP_11_LO"/> + <reg32 offset="0x013b" name="RBBM_PERFCTR_SP_11_HI"/> + <reg32 offset="0x013c" name="RBBM_PERFCTR_RB_0_LO"/> + <reg32 offset="0x013d" name="RBBM_PERFCTR_RB_0_HI"/> + <reg32 offset="0x013e" name="RBBM_PERFCTR_RB_1_LO"/> + <reg32 offset="0x013f" name="RBBM_PERFCTR_RB_1_HI"/> + <reg32 offset="0x0140" name="RBBM_PERFCTR_RB_2_LO"/> + <reg32 offset="0x0141" name="RBBM_PERFCTR_RB_2_HI"/> + <reg32 offset="0x0142" name="RBBM_PERFCTR_RB_3_LO"/> + <reg32 offset="0x0143" name="RBBM_PERFCTR_RB_3_HI"/> + <reg32 offset="0x0144" name="RBBM_PERFCTR_RB_4_LO"/> + <reg32 offset="0x0145" name="RBBM_PERFCTR_RB_4_HI"/> + <reg32 offset="0x0146" name="RBBM_PERFCTR_RB_5_LO"/> + <reg32 offset="0x0147" name="RBBM_PERFCTR_RB_5_HI"/> + <reg32 offset="0x0148" name="RBBM_PERFCTR_RB_6_LO"/> + <reg32 offset="0x0149" name="RBBM_PERFCTR_RB_6_HI"/> + <reg32 offset="0x014a" name="RBBM_PERFCTR_RB_7_LO"/> + <reg32 offset="0x014b" name="RBBM_PERFCTR_RB_7_HI"/> + <reg32 offset="0x014c" name="RBBM_PERFCTR_VSC_0_LO"/> + <reg32 offset="0x014d" name="RBBM_PERFCTR_VSC_0_HI"/> + <reg32 offset="0x014e" name="RBBM_PERFCTR_VSC_1_LO"/> + <reg32 offset="0x014f" name="RBBM_PERFCTR_VSC_1_HI"/> + <reg32 offset="0x0166" name="RBBM_PERFCTR_PWR_0_LO"/> + <reg32 offset="0x0167" name="RBBM_PERFCTR_PWR_0_HI"/> + <reg32 offset="0x0168" name="RBBM_PERFCTR_PWR_1_LO"/> + <reg32 offset="0x0169" name="RBBM_PERFCTR_PWR_1_HI"/> + <reg32 offset="0x016e" name="RBBM_ALWAYSON_COUNTER_LO"/> + <reg32 offset="0x016f" name="RBBM_ALWAYSON_COUNTER_HI"/> + <array offset="0x0068" name="RBBM_CLOCK_CTL_SP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x006c" name="RBBM_CLOCK_CTL2_SP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0070" name="RBBM_CLOCK_HYST_SP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0074" name="RBBM_CLOCK_DELAY_SP" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0078" name="RBBM_CLOCK_CTL_RB" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x007c" name="RBBM_CLOCK_CTL2_RB" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0082" name="RBBM_CLOCK_CTL_MARB_CCU" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0086" name="RBBM_CLOCK_HYST_RB_MARB_CCU" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <reg32 offset="0x0080" name="RBBM_CLOCK_HYST_COM_DCOM"/> + <reg32 offset="0x0081" name="RBBM_CLOCK_CTL_COM_DCOM"/> + <reg32 offset="0x008a" name="RBBM_CLOCK_CTL_HLSQ"/> + <reg32 offset="0x008b" name="RBBM_CLOCK_HYST_HLSQ"/> + <reg32 offset="0x008c" name="RBBM_CLOCK_DELAY_HLSQ"/> + <bitset name="A4XX_CGC_HLSQ"> + <bitfield name="EARLY_CYC" low="20" high="22" type="uint"/> + </bitset> + <reg32 offset="0x008d" name="RBBM_CLOCK_DELAY_COM_DCOM"/> + <array offset="0x008e" name="RBBM_CLOCK_DELAY_RB_MARB_CCU_L1" stride="1" length="4"> + <reg32 offset="0x0" name="REG"/> + </array> + <bitset name="A4XX_INT0"> + <bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/> + <bitfield name="RBBM_AHB_ERROR" pos="1" type="boolean"/> + <bitfield name="RBBM_REG_TIMEOUT" pos="2" type="boolean"/> + <bitfield name="RBBM_ME_MS_TIMEOUT" pos="3" type="boolean"/> + <bitfield name="RBBM_PFP_MS_TIMEOUT" pos="4" type="boolean"/> + <bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="5" type="boolean"/> + <bitfield name="VFD_ERROR" pos="6" type="boolean"/> + <bitfield name="CP_SW_INT" pos="7" type="boolean"/> + <bitfield name="CP_T0_PACKET_IN_IB" pos="8" type="boolean"/> + <bitfield name="CP_OPCODE_ERROR" pos="9" type="boolean"/> + <bitfield name="CP_RESERVED_BIT_ERROR" pos="10" type="boolean"/> + <bitfield name="CP_HW_FAULT" pos="11" type="boolean"/> + <bitfield name="CP_DMA" pos="12" type="boolean"/> + <bitfield name="CP_IB2_INT" pos="13" type="boolean"/> + <bitfield name="CP_IB1_INT" pos="14" type="boolean"/> + <bitfield name="CP_RB_INT" pos="15" type="boolean"/> + <bitfield name="CP_REG_PROTECT_FAULT" pos="16" type="boolean"/> + <bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/> + <bitfield name="CP_VS_DONE_TS" pos="18" type="boolean"/> + <bitfield name="CP_PS_DONE_TS" pos="19" type="boolean"/> + <bitfield name="CACHE_FLUSH_TS" pos="20" type="boolean"/> + <bitfield name="CP_AHB_ERROR_HALT" pos="21" type="boolean"/> + <bitfield name="MISC_HANG_DETECT" pos="24" type="boolean"/> + <bitfield name="UCHE_OOB_ACCESS" pos="25" type="boolean"/> + </bitset> + + <reg32 offset="0x0099" name="RBBM_SP_REGFILE_SLEEP_CNTL_0"/> + <reg32 offset="0x009a" name="RBBM_SP_REGFILE_SLEEP_CNTL_1"/> + <reg32 offset="0x0170" name="RBBM_PERFCTR_CTL"/> + <reg32 offset="0x0171" name="RBBM_PERFCTR_LOAD_CMD0"/> + <reg32 offset="0x0172" name="RBBM_PERFCTR_LOAD_CMD1"/> + <reg32 offset="0x0173" name="RBBM_PERFCTR_LOAD_CMD2"/> + <reg32 offset="0x0174" name="RBBM_PERFCTR_LOAD_VALUE_LO"/> + <reg32 offset="0x0175" name="RBBM_PERFCTR_LOAD_VALUE_HI"/> + <reg32 offset="0x0176" name="RBBM_PERFCTR_RBBM_SEL_0" type="a4xx_rbbm_perfcounter_select"/> + <reg32 offset="0x0177" name="RBBM_PERFCTR_RBBM_SEL_1" type="a4xx_rbbm_perfcounter_select"/> + <reg32 offset="0x0178" name="RBBM_PERFCTR_RBBM_SEL_2" type="a4xx_rbbm_perfcounter_select"/> + <reg32 offset="0x0179" name="RBBM_PERFCTR_RBBM_SEL_3" type="a4xx_rbbm_perfcounter_select"/> + <reg32 offset="0x017a" name="RBBM_GPU_BUSY_MASKED"/> + <reg32 offset="0x017d" name="RBBM_INT_0_STATUS"/> + <reg32 offset="0x0182" name="RBBM_CLOCK_STATUS"/> + <reg32 offset="0x0189" name="RBBM_AHB_STATUS"/> + <reg32 offset="0x018c" name="RBBM_AHB_ME_SPLIT_STATUS"/> + <reg32 offset="0x018d" name="RBBM_AHB_PFP_SPLIT_STATUS"/> + <reg32 offset="0x018f" name="RBBM_AHB_ERROR_STATUS"/> + <reg32 offset="0x0191" name="RBBM_STATUS"> + <bitfield name="HI_BUSY" pos="0" type="boolean"/> + <bitfield name="CP_ME_BUSY" pos="1" type="boolean"/> + <bitfield name="CP_PFP_BUSY" pos="2" type="boolean"/> + <bitfield name="CP_NRT_BUSY" pos="14" type="boolean"/> + <bitfield name="VBIF_BUSY" pos="15" type="boolean"/> + <bitfield name="TSE_BUSY" pos="16" type="boolean"/> + <bitfield name="RAS_BUSY" pos="17" type="boolean"/> + <bitfield name="RB_BUSY" pos="18" type="boolean"/> + <bitfield name="PC_DCALL_BUSY" pos="19" type="boolean"/> + <bitfield name="PC_VSD_BUSY" pos="20" type="boolean"/> + <bitfield name="VFD_BUSY" pos="21" type="boolean"/> + <bitfield name="VPC_BUSY" pos="22" type="boolean"/> + <bitfield name="UCHE_BUSY" pos="23" type="boolean"/> + <bitfield name="SP_BUSY" pos="24" type="boolean"/> + <bitfield name="TPL1_BUSY" pos="25" type="boolean"/> + <bitfield name="MARB_BUSY" pos="26" type="boolean"/> + <bitfield name="VSC_BUSY" pos="27" type="boolean"/> + <bitfield name="ARB_BUSY" pos="28" type="boolean"/> + <bitfield name="HLSQ_BUSY" pos="29" type="boolean"/> + <bitfield name="GPU_BUSY_NOHC" pos="30" type="boolean"/> + <bitfield name="GPU_BUSY" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x019f" name="RBBM_INTERFACE_RRDY_STATUS5"/> + <reg32 offset="0x01b0" name="RBBM_POWER_STATUS"> + <bitfield name="SP_TP_PWR_ON" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0x01b8" name="RBBM_WAIT_IDLE_CLOCKS_CTL2"/> + + <!-- CP registers --> + <reg32 offset="0x0228" name="CP_SCRATCH_UMASK"/> + <reg32 offset="0x0229" name="CP_SCRATCH_ADDR"/> + <reg32 offset="0x0200" name="CP_RB_BASE"/> + <reg32 offset="0x0201" name="CP_RB_CNTL"/> + <reg32 offset="0x0205" name="CP_RB_WPTR"/> + <reg32 offset="0x0203" name="CP_RB_RPTR_ADDR"/> + <reg32 offset="0x0204" name="CP_RB_RPTR"/> + <reg32 offset="0x0206" name="CP_IB1_BASE"/> + <reg32 offset="0x0207" name="CP_IB1_BUFSZ"/> + <reg32 offset="0x0208" name="CP_IB2_BASE"/> + <reg32 offset="0x0209" name="CP_IB2_BUFSZ"/> + <reg32 offset="0x020c" name="CP_ME_NRT_ADDR"/> + <reg32 offset="0x020d" name="CP_ME_NRT_DATA"/> + <reg32 offset="0x0217" name="CP_ME_RB_DONE_DATA"/> + <reg32 offset="0x0219" name="CP_QUEUE_THRESH2"/> + <reg32 offset="0x021b" name="CP_MERCIU_SIZE"/> + <reg32 offset="0x021c" name="CP_ROQ_ADDR"/> + <reg32 offset="0x021d" name="CP_ROQ_DATA"/> + <reg32 offset="0x021e" name="CP_MEQ_ADDR"/> + <reg32 offset="0x021f" name="CP_MEQ_DATA"/> + <reg32 offset="0x0220" name="CP_MERCIU_ADDR"/> + <reg32 offset="0x0221" name="CP_MERCIU_DATA"/> + <reg32 offset="0x0222" name="CP_MERCIU_DATA2"/> + <reg32 offset="0x0223" name="CP_PFP_UCODE_ADDR"/> + <reg32 offset="0x0224" name="CP_PFP_UCODE_DATA"/> + <reg32 offset="0x0225" name="CP_ME_RAM_WADDR"/> + <reg32 offset="0x0226" name="CP_ME_RAM_RADDR"/> + <reg32 offset="0x0227" name="CP_ME_RAM_DATA"/> + <reg32 offset="0x022a" name="CP_PREEMPT"/> + <reg32 offset="0x022c" name="CP_CNTL"/> + <reg32 offset="0x022d" name="CP_ME_CNTL"/> + <reg32 offset="0x022e" name="CP_DEBUG"/> + <reg32 offset="0x0231" name="CP_DEBUG_ECO_CONTROL"/> + <reg32 offset="0x0232" name="CP_DRAW_STATE_ADDR"/> + <array offset="0x0240" name="CP_PROTECT" stride="1" length="16"> + <reg32 offset="0x0" name="REG" type="adreno_cp_protect"/> + </array> + <reg32 offset="0x0250" name="CP_PROTECT_CTRL"/> + <reg32 offset="0x04c0" name="CP_ST_BASE"/> + <reg32 offset="0x04ce" name="CP_STQ_AVAIL"/> + <reg32 offset="0x04d0" name="CP_MERCIU_STAT"/> + <reg32 offset="0x04d2" name="CP_WFI_PEND_CTR"/> + <reg32 offset="0x04d8" name="CP_HW_FAULT"/> + <reg32 offset="0x04da" name="CP_PROTECT_STATUS"/> + <reg32 offset="0x04dd" name="CP_EVENTS_IN_FLIGHT"/> + <reg32 offset="0x0500" name="CP_PERFCTR_CP_SEL_0" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0501" name="CP_PERFCTR_CP_SEL_1" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0502" name="CP_PERFCTR_CP_SEL_2" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0503" name="CP_PERFCTR_CP_SEL_3" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0504" name="CP_PERFCTR_CP_SEL_4" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0505" name="CP_PERFCTR_CP_SEL_5" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0506" name="CP_PERFCTR_CP_SEL_6" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x0507" name="CP_PERFCTR_CP_SEL_7" type="a4xx_cp_perfcounter_select"/> + <reg32 offset="0x050b" name="CP_PERFCOMBINER_SELECT"/> + <array offset="0x0578" name="CP_SCRATCH" stride="1" length="23"> + <reg32 offset="0x0" name="REG"/> + </array> + + + <!-- SP registers --> + <reg32 offset="0x0ec0" name="SP_VS_STATUS"/> + <reg32 offset="0x0ec3" name="SP_MODE_CONTROL"/> + + <reg32 offset="0x0ec4" name="SP_PERFCTR_SP_SEL_0" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec5" name="SP_PERFCTR_SP_SEL_1" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec6" name="SP_PERFCTR_SP_SEL_2" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec7" name="SP_PERFCTR_SP_SEL_3" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec8" name="SP_PERFCTR_SP_SEL_4" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ec9" name="SP_PERFCTR_SP_SEL_5" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0eca" name="SP_PERFCTR_SP_SEL_6" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ecb" name="SP_PERFCTR_SP_SEL_7" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ecc" name="SP_PERFCTR_SP_SEL_8" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ecd" name="SP_PERFCTR_SP_SEL_9" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ece" name="SP_PERFCTR_SP_SEL_10" type="a4xx_sp_perfcounter_select"/> + <reg32 offset="0x0ecf" name="SP_PERFCTR_SP_SEL_11" type="a4xx_sp_perfcounter_select"/> + + <reg32 offset="0x22c0" name="SP_SP_CTRL_REG"> + <bitfield name="BINNING_PASS" pos="19" type="boolean"/> + </reg32> + <reg32 offset="0x22c1" name="SP_INSTR_CACHE_CTRL"> + <!-- set when VS in buffer mode: --> + <bitfield name="VS_BUFFER" pos="7" type="boolean"/> + <!-- set when FS in buffer mode: --> + <bitfield name="FS_BUFFER" pos="8" type="boolean"/> + <!-- set when both VS or FS in buffer mode: --> + <bitfield name="INSTR_BUFFER" pos="10" type="boolean"/> + <!-- TODO other bits probably matter when other stages active? --> + </reg32> + + <bitset name="a4xx_sp_vs_fs_ctrl_reg0" inline="yes"> + <!-- + NOTE that SP_{VS,FS}_CTRL_REG1 are different, but so far REG0 + appears to be the same.. + --> + <bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/> + <!-- VARYING bit only for FS.. think it controls emitting (ei) flag? --> + <bitfield name="VARYING" pos="1" type="boolean"/> + <!-- maybe CACHEINVALID is two bits?? --> + <bitfield name="CACHEINVALID" pos="2" type="boolean"/> + <doc> + The full/half register footprint is in units of four components, + so if r0.x is used, that counts as all of r0.[xyzw] as used. + There are separate full/half register footprint values as the + full and half registers are independent (not overlapping). + Presumably the thread scheduler hardware allocates the full/half + register names from the actual physical register file and + handles the register renaming. + </doc> + <bitfield name="HALFREGFOOTPRINT" low="4" high="9" type="uint"/> + <bitfield name="FULLREGFOOTPRINT" low="10" high="15" type="uint"/> + <!-- maybe INOUTREGOVERLAP is a bitflag? --> + <bitfield name="INOUTREGOVERLAP" low="18" high="19" type="uint"/> + <bitfield name="THREADSIZE" pos="20" type="a3xx_threadsize"/> + <bitfield name="SUPERTHREADMODE" pos="21" type="boolean"/> + <bitfield name="PIXLODENABLE" pos="22" type="boolean"/> + </bitset> + + <reg32 offset="0x22c4" name="SP_VS_CTRL_REG0" type="a4xx_sp_vs_fs_ctrl_reg0"/> + <reg32 offset="0x22c5" name="SP_VS_CTRL_REG1"> + <bitfield name="CONSTLENGTH" low="0" high="7" type="uint"/> + <bitfield name="INITIALOUTSTANDING" low="24" high="30" type="uint"/> + </reg32> + <reg32 offset="0x22c6" name="SP_VS_PARAM_REG"> + <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="PSIZEREGID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="TOTALVSOUTVAR" low="20" high="31" type="uint"/> + </reg32> + <array offset="0x22c7" name="SP_VS_OUT" stride="1" length="16"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="8" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/> + <bitfield name="B_REGID" low="16" high="24" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/> + </reg32> + </array> + <array offset="0x22d8" name="SP_VS_VPC_DST" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <doc> + These seem to be offsets for storage of the varyings. + Always seems to start from 8, possibly loc 0 and 4 + are for gl_Position and gl_PointSize? + </doc> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + + <reg32 offset="0x22e0" name="SP_VS_OBJ_OFFSET_REG"> + <!-- always 00000000: --> + <doc> + From register spec: + SP_FS_OBJ_OFFSET_REG.CONSTOBJECTSTARTOFFSET [16:24]: Constant object + start offset in on chip RAM, + 128bit aligned + </doc> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x22e1" name="SP_VS_OBJ_START"/> + <reg32 offset="0x22e2" name="SP_VS_PVT_MEM_PARAM"/> + <reg32 offset="0x22e3" name="SP_VS_PVT_MEM_ADDR"/> + <reg32 offset="0x22e5" name="SP_VS_LENGTH_REG" type="uint"/> + <reg32 offset="0x22e8" name="SP_FS_CTRL_REG0" type="a4xx_sp_vs_fs_ctrl_reg0"/> + <reg32 offset="0x22e9" name="SP_FS_CTRL_REG1"> + <bitfield name="CONSTLENGTH" low="0" high="7" type="uint"/> + <bitfield name="FACENESS" pos="19" type="boolean"/> + <bitfield name="VARYING" pos="20" type="boolean"/> + <bitfield name="FRAGCOORD" pos="21" type="boolean"/> + </reg32> + <reg32 offset="0x22ea" name="SP_FS_OBJ_OFFSET_REG"> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x22eb" name="SP_FS_OBJ_START"/> + <reg32 offset="0x22ec" name="SP_FS_PVT_MEM_PARAM"/> + <reg32 offset="0x22ed" name="SP_FS_PVT_MEM_ADDR"/> + <reg32 offset="0x22ef" name="SP_FS_LENGTH_REG" type="uint"/> + <reg32 offset="0x22f0" name="SP_FS_OUTPUT_REG"> + <bitfield name="MRT" low="0" high="3" type="uint"/> + <bitfield name="DEPTH_ENABLE" pos="7" type="boolean"/> + <!-- TODO double check.. for now assume same as a3xx --> + <bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="SAMPLEMASK_REGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <array offset="0x22f1" name="SP_FS_MRT" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <bitfield name="REGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="HALF_PRECISION" pos="8" type="boolean"/> + <bitfield name="COLOR_SINT" pos="10" type="boolean"/> + <bitfield name="COLOR_UINT" pos="11" type="boolean"/> + <bitfield name="MRTFORMAT" low="12" high="17" type="a4xx_color_fmt"/> + <bitfield name="COLOR_SRGB" pos="18" type="boolean"/> + </reg32> + </array> + <reg32 offset="0x2300" name="SP_CS_CTRL_REG0" type="a4xx_sp_vs_fs_ctrl_reg0"/> + <reg32 offset="0x2301" name="SP_CS_OBJ_OFFSET_REG"/> + <reg32 offset="0x2302" name="SP_CS_OBJ_START"/> + <reg32 offset="0x2303" name="SP_CS_PVT_MEM_PARAM"/> + <reg32 offset="0x2304" name="SP_CS_PVT_MEM_ADDR"/> + <reg32 offset="0x2305" name="SP_CS_PVT_MEM_SIZE"/> + <reg32 offset="0x2306" name="SP_CS_LENGTH_REG" type="uint"/> + <reg32 offset="0x230d" name="SP_HS_OBJ_OFFSET_REG"> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x230e" name="SP_HS_OBJ_START"/> + <reg32 offset="0x230f" name="SP_HS_PVT_MEM_PARAM"/> + <reg32 offset="0x2310" name="SP_HS_PVT_MEM_ADDR"/> + <reg32 offset="0x2312" name="SP_HS_LENGTH_REG" type="uint"/> + + <reg32 offset="0x231a" name="SP_DS_PARAM_REG"> + <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="TOTALGSOUTVAR" low="20" high="31" type="uint"/> + </reg32> + <array offset="0x231b" name="SP_DS_OUT" stride="1" length="16"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="8" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/> + <bitfield name="B_REGID" low="16" high="24" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/> + </reg32> + </array> + <array offset="0x232c" name="SP_DS_VPC_DST" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <doc> + These seem to be offsets for storage of the varyings. + Always seems to start from 8, possibly loc 0 and 4 + are for gl_Position and gl_PointSize? + </doc> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + <reg32 offset="0x2334" name="SP_DS_OBJ_OFFSET_REG"> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2335" name="SP_DS_OBJ_START"/> + <reg32 offset="0x2336" name="SP_DS_PVT_MEM_PARAM"/> + <reg32 offset="0x2337" name="SP_DS_PVT_MEM_ADDR"/> + <reg32 offset="0x2339" name="SP_DS_LENGTH_REG" type="uint"/> + + <reg32 offset="0x2341" name="SP_GS_PARAM_REG"> + <bitfield name="POSREGID" low="0" high="7" type="a3xx_regid"/> + <bitfield name="PRIMREGID" low="8" high="15" type="a3xx_regid"/> + <bitfield name="TOTALGSOUTVAR" low="20" high="31" type="uint"/> + </reg32> + <array offset="0x2342" name="SP_GS_OUT" stride="1" length="16"> + <reg32 offset="0x0" name="REG"> + <bitfield name="A_REGID" low="0" high="8" type="a3xx_regid"/> + <bitfield name="A_COMPMASK" low="9" high="12" type="hex"/> + <bitfield name="B_REGID" low="16" high="24" type="a3xx_regid"/> + <bitfield name="B_COMPMASK" low="25" high="28" type="hex"/> + </reg32> + </array> + <array offset="0x2353" name="SP_GS_VPC_DST" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <doc> + These seem to be offsets for storage of the varyings. + Always seems to start from 8, possibly loc 0 and 4 + are for gl_Position and gl_PointSize? + </doc> + <bitfield name="OUTLOC0" low="0" high="7" type="uint"/> + <bitfield name="OUTLOC1" low="8" high="15" type="uint"/> + <bitfield name="OUTLOC2" low="16" high="23" type="uint"/> + <bitfield name="OUTLOC3" low="24" high="31" type="uint"/> + </reg32> + </array> + <reg32 offset="0x235b" name="SP_GS_OBJ_OFFSET_REG"> + <bitfield name="CONSTOBJECTOFFSET" low="16" high="24" type="uint"/> + <bitfield name="SHADEROBJOFFSET" low="25" high="31" type="uint"/> + </reg32> + <reg32 offset="0x235c" name="SP_GS_OBJ_START"/> + <reg32 offset="0x235d" name="SP_GS_PVT_MEM_PARAM"/> + <reg32 offset="0x235e" name="SP_GS_PVT_MEM_ADDR"/> + <reg32 offset="0x2360" name="SP_GS_LENGTH_REG" type="uint"/> + + <!-- VPC registers --> + <reg32 offset="0x0e60" name="VPC_DEBUG_RAM_SEL"/> + <reg32 offset="0x0e61" name="VPC_DEBUG_RAM_READ"/> + <reg32 offset="0x0e64" name="VPC_DEBUG_ECO_CONTROL"/> + <reg32 offset="0x0e65" name="VPC_PERFCTR_VPC_SEL_0" type="a4xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e66" name="VPC_PERFCTR_VPC_SEL_1" type="a4xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e67" name="VPC_PERFCTR_VPC_SEL_2" type="a4xx_vpc_perfcounter_select"/> + <reg32 offset="0x0e68" name="VPC_PERFCTR_VPC_SEL_3" type="a4xx_vpc_perfcounter_select"/> + <reg32 offset="0x2140" name="VPC_ATTR"> + <bitfield name="TOTALATTR" low="0" high="8" type="uint"/> + <!-- PSIZE bit set if gl_PointSize written: --> + <bitfield name="PSIZE" pos="9" type="boolean"/> + <bitfield name="THRDASSIGN" low="12" high="13" type="uint"/> + <bitfield name="ENABLE" pos="25" type="boolean"/> + </reg32> + <reg32 offset="0x2141" name="VPC_PACK"> + <bitfield name="NUMBYPASSVAR" low="0" high="7" type="uint"/> + <bitfield name="NUMFPNONPOSVAR" low="8" high="15" type="uint"/> + <bitfield name="NUMNONPOSVSVAR" low="16" high="23" type="uint"/> + </reg32> + <array offset="0x2142" name="VPC_VARYING_INTERP" stride="1" length="8"> + <reg32 offset="0x0" name="MODE"/> + </array> + <array offset="0x214a" name="VPC_VARYING_PS_REPL" stride="1" length="8"> + <reg32 offset="0x0" name="MODE"/> + </array> + + <reg32 offset="0x216e" name="VPC_SO_FLUSH_WADDR_3"/> + + <!-- VSC registers --> + <reg32 offset="0x0c00" name="VSC_BIN_SIZE"> + <bitfield name="WIDTH" low="0" high="4" shr="5" type="uint"/> + <bitfield name="HEIGHT" low="5" high="9" shr="5" type="uint"/> + </reg32> + <reg32 offset="0x0c01" name="VSC_SIZE_ADDRESS"/> + <reg32 offset="0x0c02" name="VSC_SIZE_ADDRESS2"/> + <reg32 offset="0x0c03" name="VSC_DEBUG_ECO_CONTROL"/> + <array offset="0x0c08" name="VSC_PIPE_CONFIG" stride="1" length="8"> + <reg32 offset="0x0" name="REG"> + <doc> + Configures the mapping between VSC_PIPE buffer and + bin, X/Y specify the bin index in the horiz/vert + direction (0,0 is upper left, 0,1 is leftmost bin + on second row, and so on). W/H specify the number + of bins assigned to this VSC_PIPE in the horiz/vert + dimension. + </doc> + <bitfield name="X" low="0" high="9" type="uint"/> + <bitfield name="Y" low="10" high="19" type="uint"/> + <bitfield name="W" low="20" high="23" type="uint"/> + <bitfield name="H" low="24" high="27" type="uint"/> + </reg32> + </array> + <array offset="0x0c10" name="VSC_PIPE_DATA_ADDRESS" stride="1" length="8"> + <reg32 offset="0x0" name="REG"/> + </array> + <array offset="0x0c18" name="VSC_PIPE_DATA_LENGTH" stride="1" length="8"> + <reg32 offset="0x0" name="REG"/> + </array> + <reg32 offset="0x0c41" name="VSC_PIPE_PARTIAL_POSN_1"/> + <reg32 offset="0x0c50" name="VSC_PERFCTR_VSC_SEL_0" type="a4xx_vsc_perfcounter_select"/> + <reg32 offset="0x0c51" name="VSC_PERFCTR_VSC_SEL_1" type="a4xx_vsc_perfcounter_select"/> + + <!-- VFD registers --> + <reg32 offset="0x0e40" name="VFD_DEBUG_CONTROL"/> + <reg32 offset="0x0e43" name="VFD_PERFCTR_VFD_SEL_0" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e44" name="VFD_PERFCTR_VFD_SEL_1" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e45" name="VFD_PERFCTR_VFD_SEL_2" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e46" name="VFD_PERFCTR_VFD_SEL_3" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e47" name="VFD_PERFCTR_VFD_SEL_4" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e48" name="VFD_PERFCTR_VFD_SEL_5" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e49" name="VFD_PERFCTR_VFD_SEL_6" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x0e4a" name="VFD_PERFCTR_VFD_SEL_7" type="a4xx_vfd_perfcounter_select"/> + <reg32 offset="0x21d0" name="VGT_CL_INITIATOR"/> + <reg32 offset="0x21d9" name="VGT_EVENT_INITIATOR"/> + <reg32 offset="0x2200" name="VFD_CONTROL_0"> + <doc> + TOTALATTRTOVS is # of attributes to vertex shader, in register + slots (ie. vec4+vec3 -> 7) + </doc> + <bitfield name="TOTALATTRTOVS" low="0" high="7" type="uint"/> + <doc> + BYPASSATTROVS seems to count varyings that are just directly + assigned from attributes (ie, "vFoo = aFoo;") + </doc> + <bitfield name="BYPASSATTROVS" low="9" high="16" type="uint"/> + <doc>STRMDECINSTRCNT is # of VFD_DECODE_INSTR registers valid</doc> + <bitfield name="STRMDECINSTRCNT" low="20" high="25" type="uint"/> + <doc>STRMFETCHINSTRCNT is # of VFD_FETCH_INSTR registers valid</doc> + <bitfield name="STRMFETCHINSTRCNT" low="26" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2201" name="VFD_CONTROL_1"> + <doc>MAXSTORAGE could be # of attributes/vbo's</doc> + <bitfield name="MAXSTORAGE" low="0" high="15" type="uint"/> + <bitfield name="REGID4VTX" low="16" high="23" type="a3xx_regid"/> + <bitfield name="REGID4INST" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x2202" name="VFD_CONTROL_2"/> + <reg32 offset="0x2203" name="VFD_CONTROL_3"> + <bitfield name="REGID_VTXCNT" low="8" high="15" type="a3xx_regid"/> + <bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/> + <bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x2204" name="VFD_CONTROL_4"/> + <reg32 offset="0x2208" name="VFD_INDEX_OFFSET"/> + <array offset="0x220a" name="VFD_FETCH" stride="4" length="32"> + <reg32 offset="0x0" name="INSTR_0"> + <bitfield name="FETCHSIZE" low="0" high="6" type="uint"/> + <bitfield name="BUFSTRIDE" low="7" high="16" type="uint"/> + <bitfield name="SWITCHNEXT" pos="19" type="boolean"/> + <bitfield name="INSTANCED" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0x1" name="INSTR_1"/> + <reg32 offset="0x2" name="INSTR_2"> + <bitfield name="SIZE" low="0" high="31"/> + </reg32> + <reg32 offset="0x3" name="INSTR_3"> + <!-- might well be bigger.. --> + <bitfield name="STEPRATE" low="0" high="8" type="uint"/> + </reg32> + </array> + <array offset="0x228a" name="VFD_DECODE" stride="1" length="32"> + <reg32 offset="0x0" name="INSTR"> + <bitfield name="WRITEMASK" low="0" high="3" type="hex"/> + <!-- not sure if this is a bit flag and another flag above it, or?? --> + <bitfield name="CONSTFILL" pos="4" type="boolean"/> + <bitfield name="FORMAT" low="6" high="11" type="a4xx_vtx_fmt"/> + <bitfield name="REGID" low="12" high="19" type="a3xx_regid"/> + <bitfield name="INT" pos="20" type="boolean"/> + <doc>SHIFTCNT appears to be size, ie. FLOAT_32_32_32 is 12, and BYTE_8 is 1</doc> + <bitfield name="SWAP" low="22" high="23" type="a3xx_color_swap"/> + <bitfield name="SHIFTCNT" low="24" high="28" type="uint"/> + <bitfield name="LASTCOMPVALID" pos="29" type="boolean"/> + <bitfield name="SWITCHNEXT" pos="30" type="boolean"/> + </reg32> + </array> + + <!-- TPL1 registers --> + <reg32 offset="0x0f00" name="TPL1_DEBUG_ECO_CONTROL"/> + <!-- always 0000003a: --> + <reg32 offset="0x0f03" name="TPL1_TP_MODE_CONTROL"/> + <reg32 offset="0x0f04" name="TPL1_PERFCTR_TP_SEL_0" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f05" name="TPL1_PERFCTR_TP_SEL_1" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f06" name="TPL1_PERFCTR_TP_SEL_2" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f07" name="TPL1_PERFCTR_TP_SEL_3" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f08" name="TPL1_PERFCTR_TP_SEL_4" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f09" name="TPL1_PERFCTR_TP_SEL_5" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f0a" name="TPL1_PERFCTR_TP_SEL_6" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x0f0b" name="TPL1_PERFCTR_TP_SEL_7" type="a4xx_tp_perfcounter_select"/> + <reg32 offset="0x2380" name="TPL1_TP_TEX_OFFSET"/> + <reg32 offset="0x2381" name="TPL1_TP_TEX_COUNT"> + <bitfield name="VS" low="0" high="7" type="uint"/> + <bitfield name="HS" low="8" high="15" type="uint"/> + <bitfield name="DS" low="16" high="23" type="uint"/> + <bitfield name="GS" low="24" high="31" type="uint"/> + </reg32> + <reg32 offset="0x2384" name="TPL1_TP_VS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x2387" name="TPL1_TP_HS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x238a" name="TPL1_TP_DS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x238d" name="TPL1_TP_GS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x23a0" name="TPL1_TP_FS_TEX_COUNT"> + <bitfield name="FS" low="0" high="7" type="uint"/> + <bitfield name="CS" low="8" high="15" type="uint"/> + </reg32> + <reg32 offset="0x23a1" name="TPL1_TP_FS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x23a4" name="TPL1_TP_CS_BORDER_COLOR_BASE_ADDR"/> + <reg32 offset="0x23a5" name="TPL1_TP_CS_SAMPLER_BASE_ADDR"/> + <reg32 offset="0x23a6" name="TPL1_TP_CS_TEXMEMOBJ_BASE_ADDR"/> + + <!-- GRAS registers --> + <reg32 offset="0x0c80" name="GRAS_TSE_STATUS"/> + <reg32 offset="0x0c81" name="GRAS_DEBUG_ECO_CONTROL"/> + <reg32 offset="0x0c88" name="GRAS_PERFCTR_TSE_SEL_0" type="a4xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c89" name="GRAS_PERFCTR_TSE_SEL_1" type="a4xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c8a" name="GRAS_PERFCTR_TSE_SEL_2" type="a4xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c8b" name="GRAS_PERFCTR_TSE_SEL_3" type="a4xx_gras_tse_perfcounter_select"/> + <reg32 offset="0x0c8c" name="GRAS_PERFCTR_RAS_SEL_0" type="a4xx_gras_ras_perfcounter_select"/> + <reg32 offset="0x0c8d" name="GRAS_PERFCTR_RAS_SEL_1" type="a4xx_gras_ras_perfcounter_select"/> + <reg32 offset="0x0c8e" name="GRAS_PERFCTR_RAS_SEL_2" type="a4xx_gras_ras_perfcounter_select"/> + <reg32 offset="0x0c8f" name="GRAS_PERFCTR_RAS_SEL_3" type="a4xx_gras_ras_perfcounter_select"/> + <reg32 offset="0x2000" name="GRAS_CL_CLIP_CNTL"> + <bitfield name="CLIP_DISABLE" pos="15" type="boolean"/> + <bitfield name="ZNEAR_CLIP_DISABLE" pos="16" type="boolean"/> + <bitfield name="ZFAR_CLIP_DISABLE" pos="17" type="boolean"/> + <bitfield name="ZERO_GB_SCALE_Z" pos="22" type="boolean"/> + </reg32> + <reg32 offset="0x2003" name="GRAS_CNTL"> + <bitfield name="IJ_PERSP" pos="0" type="boolean"/> + <bitfield name="IJ_LINEAR" pos="1" type="boolean"/> + </reg32> + <reg32 offset="0x2004" name="GRAS_CL_GB_CLIP_ADJ"> + <bitfield name="HORZ" low="0" high="9" type="uint"/> + <bitfield name="VERT" low="10" high="19" type="uint"/> + </reg32> + <reg32 offset="0x2008" name="GRAS_CL_VPORT_XOFFSET_0" type="float"/> + <reg32 offset="0x2009" name="GRAS_CL_VPORT_XSCALE_0" type="float"/> + <reg32 offset="0x200a" name="GRAS_CL_VPORT_YOFFSET_0" type="float"/> + <reg32 offset="0x200b" name="GRAS_CL_VPORT_YSCALE_0" type="float"/> + <reg32 offset="0x200c" name="GRAS_CL_VPORT_ZOFFSET_0" type="float"/> + <reg32 offset="0x200d" name="GRAS_CL_VPORT_ZSCALE_0" type="float"/> + <reg32 offset="0x2070" name="GRAS_SU_POINT_MINMAX"> + <bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/> + <bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/> + </reg32> + <reg32 offset="0x2071" name="GRAS_SU_POINT_SIZE" type="fixed" radix="4"/> + <reg32 offset="0x2073" name="GRAS_ALPHA_CONTROL"> + <bitfield name="ALPHA_TEST_ENABLE" pos="2" type="boolean"/> + <bitfield name="FORCE_FRAGZ_TO_FS" pos="3" type="boolean"/> + </reg32> + <reg32 offset="0x2074" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/> + <reg32 offset="0x2075" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/> + <reg32 offset="0x2076" name="GRAS_SU_POLY_OFFSET_CLAMP" type="float"/> + <reg32 offset="0x2077" name="GRAS_DEPTH_CONTROL"> + <!-- guestimating that this is GRAS based on addr --> + <bitfield name="FORMAT" low="0" high="1" type="a4xx_depth_format"/> + </reg32> + <reg32 offset="0x2078" name="GRAS_SU_MODE_CONTROL"> + <bitfield name="CULL_FRONT" pos="0" type="boolean"/> + <bitfield name="CULL_BACK" pos="1" type="boolean"/> + <bitfield name="FRONT_CW" pos="2" type="boolean"/> + <bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/> + <bitfield name="POLY_OFFSET" pos="11" type="boolean"/> + <bitfield name="MSAA_ENABLE" pos="13" type="boolean"/> + <!-- bit20 set whenever RENDER_MODE = RB_RENDERING_PASS --> + <bitfield name="RENDERING_PASS" pos="20" type="boolean"/> + </reg32> + <reg32 offset="0x207b" name="GRAS_SC_CONTROL"> + <!-- complete wild-ass-guess for sizes of these bitfields.. --> + <bitfield name="RENDER_MODE" low="2" high="3" type="a3xx_render_mode"/> + <bitfield name="MSAA_SAMPLES" low="7" high="9" type="uint"/> + <bitfield name="MSAA_DISABLE" pos="11" type="boolean"/> + <bitfield name="RASTER_MODE" low="12" high="15"/> + </reg32> + <reg32 offset="0x207c" name="GRAS_SC_SCREEN_SCISSOR_TL" type="adreno_reg_xy"/> + <reg32 offset="0x207d" name="GRAS_SC_SCREEN_SCISSOR_BR" type="adreno_reg_xy"/> + <reg32 offset="0x209c" name="GRAS_SC_WINDOW_SCISSOR_BR" type="adreno_reg_xy"/> + <reg32 offset="0x209d" name="GRAS_SC_WINDOW_SCISSOR_TL" type="adreno_reg_xy"/> + <reg32 offset="0x209e" name="GRAS_SC_EXTENT_WINDOW_BR" type="adreno_reg_xy"/> + <reg32 offset="0x209f" name="GRAS_SC_EXTENT_WINDOW_TL" type="adreno_reg_xy"/> + + <!-- UCHE registers --> + <reg32 offset="0x0e80" name="UCHE_CACHE_MODE_CONTROL"/> + <reg32 offset="0x0e83" name="UCHE_TRAP_BASE_LO"/> + <reg32 offset="0x0e84" name="UCHE_TRAP_BASE_HI"/> + <reg32 offset="0x0e88" name="UCHE_CACHE_STATUS"/> + <reg32 offset="0x0e8a" name="UCHE_INVALIDATE0"/> + <reg32 offset="0x0e8b" name="UCHE_INVALIDATE1"/> + <reg32 offset="0x0e8c" name="UCHE_CACHE_WAYS_VFD"/> + <reg32 offset="0x0e8e" name="UCHE_PERFCTR_UCHE_SEL_0" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e8f" name="UCHE_PERFCTR_UCHE_SEL_1" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e90" name="UCHE_PERFCTR_UCHE_SEL_2" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e91" name="UCHE_PERFCTR_UCHE_SEL_3" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e92" name="UCHE_PERFCTR_UCHE_SEL_4" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e93" name="UCHE_PERFCTR_UCHE_SEL_5" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e94" name="UCHE_PERFCTR_UCHE_SEL_6" type="a4xx_uche_perfcounter_select"/> + <reg32 offset="0x0e95" name="UCHE_PERFCTR_UCHE_SEL_7" type="a4xx_uche_perfcounter_select"/> + + <!-- HLSQ registers --> + <reg32 offset="0x0e00" name="HLSQ_TIMEOUT_THRESHOLD"/> + <reg32 offset="0x0e04" name="HLSQ_DEBUG_ECO_CONTROL"/> + <!-- always 00000000: --> + <reg32 offset="0x0e05" name="HLSQ_MODE_CONTROL"/> + <reg32 offset="0x0e0e" name="HLSQ_PERF_PIPE_MASK"/> + <reg32 offset="0x0e06" name="HLSQ_PERFCTR_HLSQ_SEL_0" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e07" name="HLSQ_PERFCTR_HLSQ_SEL_1" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e08" name="HLSQ_PERFCTR_HLSQ_SEL_2" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e09" name="HLSQ_PERFCTR_HLSQ_SEL_3" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e0a" name="HLSQ_PERFCTR_HLSQ_SEL_4" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e0b" name="HLSQ_PERFCTR_HLSQ_SEL_5" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e0c" name="HLSQ_PERFCTR_HLSQ_SEL_6" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x0e0d" name="HLSQ_PERFCTR_HLSQ_SEL_7" type="a4xx_hlsq_perfcounter_select"/> + <reg32 offset="0x23c0" name="HLSQ_CONTROL_0_REG"> + <!-- I guess same as a3xx, but so far only seen 08000050 --> + <bitfield name="FSTHREADSIZE" pos="4" type="a3xx_threadsize"/> + <bitfield name="FSSUPERTHREADENABLE" pos="6" type="boolean"/> + <bitfield name="SPSHADERRESTART" pos="9" type="boolean"/> + <bitfield name="RESERVED2" pos="10" type="boolean"/> + <bitfield name="CHUNKDISABLE" pos="26" type="boolean"/> + <bitfield name="CONSTMODE" pos="27" type="uint"/> + <bitfield name="LAZYUPDATEDISABLE" pos="28" type="boolean"/> + <bitfield name="SPCONSTFULLUPDATE" pos="29" type="boolean"/> + <bitfield name="TPFULLUPDATE" pos="30" type="boolean"/> + <bitfield name="SINGLECONTEXT" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x23c1" name="HLSQ_CONTROL_1_REG"> + <bitfield name="VSTHREADSIZE" pos="6" type="a3xx_threadsize"/> + <bitfield name="VSSUPERTHREADENABLE" pos="8" type="boolean"/> + <bitfield name="RESERVED1" pos="9" type="boolean"/> + <bitfield name="COORDREGID" low="16" high="23" type="a3xx_regid"/> + <!-- set if gl_FragCoord.[zw] used in frag shader: --> + <bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23c2" name="HLSQ_CONTROL_2_REG"> + <bitfield name="PRIMALLOCTHRESHOLD" low="26" high="31" type="uint"/> + <bitfield name="FACEREGID" low="2" high="9" type="a3xx_regid"/> + <bitfield name="SAMPLEID_REGID" low="10" high="17" type="a3xx_regid"/> + <bitfield name="SAMPLEMASK_REGID" low="18" high="25" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23c3" name="HLSQ_CONTROL_3_REG"> + <!-- register loaded with position (bary.f) --> + <bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/> + <bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <!-- 0x23c4 3 regids, lowest one goes to 0 when *not* per-sample shading --> + <reg32 offset="0x23c4" name="HLSQ_CONTROL_4_REG"> + <bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/> + <bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/> + </reg32> + + <bitset name="a4xx_xs_control_reg" inline="yes"> + <bitfield name="CONSTLENGTH" low="0" high="7" type="uint"/> + <bitfield name="CONSTOBJECTOFFSET" low="8" high="14" type="uint"/> + <bitfield name="SSBO_ENABLE" pos="15" type="boolean"/> + <bitfield name="ENABLED" pos="16" type="boolean"/> + <bitfield name="SHADEROBJOFFSET" low="17" high="23" type="uint"/> + <bitfield name="INSTRLENGTH" low="24" high="31" type="uint"/> + </bitset> + <reg32 offset="0x23c5" name="HLSQ_VS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23c6" name="HLSQ_FS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23c7" name="HLSQ_HS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23c8" name="HLSQ_DS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23c9" name="HLSQ_GS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23ca" name="HLSQ_CS_CONTROL_REG" type="a4xx_xs_control_reg"/> + <reg32 offset="0x23cd" name="HLSQ_CL_NDRANGE_0"> + <bitfield name="KERNELDIM" low="0" high="1" type="uint"/> + <!-- localsize is value minus one: --> + <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/> + <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/> + <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/> + </reg32> + <reg32 offset="0x23ce" name="HLSQ_CL_NDRANGE_1"> + <bitfield name="SIZE_X" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0x23cf" name="HLSQ_CL_NDRANGE_2"/> + <reg32 offset="0x23d0" name="HLSQ_CL_NDRANGE_3"> + <bitfield name="SIZE_Y" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0x23d1" name="HLSQ_CL_NDRANGE_4"/> + <reg32 offset="0x23d2" name="HLSQ_CL_NDRANGE_5"> + <bitfield name="SIZE_Z" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="0x23d3" name="HLSQ_CL_NDRANGE_6"/> + <reg32 offset="0x23d4" name="HLSQ_CL_CONTROL_0"> + <bitfield name="WGIDCONSTID" low="0" high="11" type="a3xx_regid"/> + <bitfield name="KERNELDIMCONSTID" low="12" high="23" type="a3xx_regid"/> + <bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23d5" name="HLSQ_CL_CONTROL_1"> + <!-- GLOBALSIZECONSTID? "kernel size" --> + <bitfield name="UNK0CONSTID" low="0" high="11" type="a3xx_regid"/> + <bitfield name="WORKGROUPSIZECONSTID" low="12" high="23" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23d6" name="HLSQ_CL_KERNEL_CONST"> + <!-- GLOBALOFFSETCONSTID --> + <bitfield name="UNK0CONSTID" low="0" high="11" type="a3xx_regid"/> + <bitfield name="NUMWGCONSTID" low="12" high="23" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23d7" name="HLSQ_CL_KERNEL_GROUP_X"/> + <reg32 offset="0x23d8" name="HLSQ_CL_KERNEL_GROUP_Y"/> + <reg32 offset="0x23d9" name="HLSQ_CL_KERNEL_GROUP_Z"/> + <reg32 offset="0x23da" name="HLSQ_CL_WG_OFFSET"> + <!-- WGOFFSETCONSTID --> + <bitfield name="UNK0CONSTID" low="0" high="11" type="a3xx_regid"/> + </reg32> + <reg32 offset="0x23db" name="HLSQ_UPDATE_CONTROL"/> + + <!-- PC registers --> + <reg32 offset="0x0d00" name="PC_BINNING_COMMAND"> + <bitfield name="BINNING_ENABLE" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x0d08" name="PC_TESSFACTOR_ADDR"/> + <reg32 offset="0x0d0c" name="PC_DRAWCALL_SETUP_OVERRIDE"/> + <reg32 offset="0x0d10" name="PC_PERFCTR_PC_SEL_0" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d11" name="PC_PERFCTR_PC_SEL_1" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d12" name="PC_PERFCTR_PC_SEL_2" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d13" name="PC_PERFCTR_PC_SEL_3" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d14" name="PC_PERFCTR_PC_SEL_4" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d15" name="PC_PERFCTR_PC_SEL_5" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d16" name="PC_PERFCTR_PC_SEL_6" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x0d17" name="PC_PERFCTR_PC_SEL_7" type="a4xx_pc_perfcounter_select"/> + <reg32 offset="0x21c0" name="PC_BIN_BASE"/> + <reg32 offset="0x21c2" name="PC_VSTREAM_CONTROL"> + <doc>SIZE is current pipe width * height (in tiles)</doc> + <bitfield name="SIZE" low="16" high="21" type="uint"/> + <doc> + N is some sort of slot # between 0..(SIZE-1). In case + multiple tiles use same pipe, each tile gets unique slot # + </doc> + <bitfield name="N" low="22" high="26" type="uint"/> + </reg32> + <reg32 offset="0x21c4" name="PC_PRIM_VTX_CNTL"> + <!-- bit0 set if there is >= 1 varying (actually used by FS) --> + <bitfield name="VAROUT" low="0" high="3" type="uint"> + <doc>in groups of 4x vec4, blob only uses values + 0, 1, 2, 4, 6, 8</doc> + </bitfield> + <bitfield name="PRIMITIVE_RESTART" pos="20" type="boolean"/> + <bitfield name="PROVOKING_VTX_LAST" pos="25" type="boolean"/> + <!-- PSIZE bit set if gl_PointSize written: --> + <bitfield name="PSIZE" pos="26" type="boolean"/> + </reg32> + <reg32 offset="0x21c5" name="PC_PRIM_VTX_CNTL2"> + <bitfield name="POLYMODE_FRONT_PTYPE" low="0" high="2" type="adreno_pa_su_sc_draw"/> + <bitfield name="POLYMODE_BACK_PTYPE" low="3" high="5" type="adreno_pa_su_sc_draw"/> + <bitfield name="POLYMODE_ENABLE" pos="6" type="boolean"/> + </reg32> + <reg32 offset="0x21c6" name="PC_RESTART_INDEX"/> + <reg32 offset="0x21e5" name="PC_GS_PARAM"> + <bitfield name="MAX_VERTICES" low="0" high="9" type="uint"/><!-- +1, i.e. max is 1024 --> + <bitfield name="INVOCATIONS" low="11" high="15" type="uint"/><!-- +1, i.e. max is 32 --> + <bitfield name="PRIMTYPE" low="23" high="24" type="adreno_pa_su_sc_draw"/> + <bitfield name="LAYER" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x21e7" name="PC_HS_PARAM"> + <bitfield name="VERTICES_OUT" low="0" high="5" type="uint"/> + <bitfield name="SPACING" low="21" high="22" type="a4xx_tess_spacing"/> + <bitfield name="CW" pos="23" type="boolean"/> + <bitfield name="CONNECTED" pos="24" type="boolean"/> + </reg32> + + <!-- VBIF registers --> + <reg32 offset="0x3000" name="VBIF_VERSION"/> + <reg32 offset="0x3001" name="VBIF_CLKON"> + <bitfield name="FORCE_ON_TESTBUS" pos="0" type="boolean"/> + </reg32> + <reg32 offset="0x301c" name="VBIF_ABIT_SORT"/> + <reg32 offset="0x301d" name="VBIF_ABIT_SORT_CONF"/> + <reg32 offset="0x302a" name="VBIF_GATE_OFF_WRREQ_EN"/> + <reg32 offset="0x302c" name="VBIF_IN_RD_LIM_CONF0"/> + <reg32 offset="0x302d" name="VBIF_IN_RD_LIM_CONF1"/> + <reg32 offset="0x3030" name="VBIF_IN_WR_LIM_CONF0"/> + <reg32 offset="0x3031" name="VBIF_IN_WR_LIM_CONF1"/> + <reg32 offset="0x3049" name="VBIF_ROUND_ROBIN_QOS_ARB"/> + <reg32 offset="0x30c0" name="VBIF_PERF_CNT_EN0"/> + <reg32 offset="0x30c1" name="VBIF_PERF_CNT_EN1"/> + <reg32 offset="0x30c2" name="VBIF_PERF_CNT_EN2"/> + <reg32 offset="0x30c3" name="VBIF_PERF_CNT_EN3"/> + <reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0" type="a4xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1" type="a4xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2" type="a4xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3" type="a4xx_vbif_perfcounter_select"/> + <reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/> + <reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/> + <reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/> + <reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/> + <reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/> + <reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/> + <reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/> + <reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/> + <reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/> + <reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/> + <reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/> + + <!-- + Unknown registers: + (mostly related to DX11 features not used yet, I guess?) + --> + + <!-- always 00000006: --> + <reg32 offset="0x0cc5" name="UNKNOWN_0CC5"/> + + <!-- always 00000000: --> + <reg32 offset="0x0cc6" name="UNKNOWN_0CC6"/> + + <!-- always 00000001: --> + <reg32 offset="0x0d01" name="UNKNOWN_0D01"/> + + <!-- always 00000000: --> + <reg32 offset="0x0e42" name="UNKNOWN_0E42"/> + + <!-- always 00040000: --> + <reg32 offset="0x0ec2" name="UNKNOWN_0EC2"/> + + <!-- always 00000000: --> + <reg32 offset="0x2001" name="UNKNOWN_2001"/> + + <!-- always 00000000: --> + <reg32 offset="0x209b" name="UNKNOWN_209B"/> + + <!-- always 00000000: --> + <reg32 offset="0x20ef" name="UNKNOWN_20EF"/> + + <!-- always 00000000: --> + <reg32 offset="0x2152" name="UNKNOWN_2152"/> + + <!-- always 00000000: --> + <reg32 offset="0x2153" name="UNKNOWN_2153"/> + + <!-- always 00000000: --> + <reg32 offset="0x2154" name="UNKNOWN_2154"/> + + <!-- always 00000000: --> + <reg32 offset="0x2155" name="UNKNOWN_2155"/> + + <!-- always 00000000: --> + <reg32 offset="0x2156" name="UNKNOWN_2156"/> + + <!-- always 00000000: --> + <reg32 offset="0x2157" name="UNKNOWN_2157"/> + + <!-- always 0000000b: --> + <reg32 offset="0x21c3" name="UNKNOWN_21C3"/> + + <!-- always 00000001: --> + <reg32 offset="0x21e6" name="UNKNOWN_21E6"/> + + <!-- always 00000000: --> + <reg32 offset="0x2209" name="UNKNOWN_2209"/> + + <!-- always 00000000: --> + <reg32 offset="0x22d7" name="UNKNOWN_22D7"/> + + <!-- always 00fcfc00: --> + <reg32 offset="0x2352" name="UNKNOWN_2352"/> + +</domain> + + +<domain name="A4XX_TEX_SAMP" width="32"> + <doc>Texture sampler dwords</doc> + <enum name="a4xx_tex_filter"> + <value name="A4XX_TEX_NEAREST" value="0"/> + <value name="A4XX_TEX_LINEAR" value="1"/> + <value name="A4XX_TEX_ANISO" value="2"/> + </enum> + <enum name="a4xx_tex_clamp"> + <value name="A4XX_TEX_REPEAT" value="0"/> + <value name="A4XX_TEX_CLAMP_TO_EDGE" value="1"/> + <value name="A4XX_TEX_MIRROR_REPEAT" value="2"/> + <value name="A4XX_TEX_CLAMP_TO_BORDER" value="3"/> + <value name="A4XX_TEX_MIRROR_CLAMP" value="4"/> + </enum> + <enum name="a4xx_tex_aniso"> + <value name="A4XX_TEX_ANISO_1" value="0"/> + <value name="A4XX_TEX_ANISO_2" value="1"/> + <value name="A4XX_TEX_ANISO_4" value="2"/> + <value name="A4XX_TEX_ANISO_8" value="3"/> + <value name="A4XX_TEX_ANISO_16" value="4"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/> + <bitfield name="XY_MAG" low="1" high="2" type="a4xx_tex_filter"/> + <bitfield name="XY_MIN" low="3" high="4" type="a4xx_tex_filter"/> + <bitfield name="WRAP_S" low="5" high="7" type="a4xx_tex_clamp"/> + <bitfield name="WRAP_T" low="8" high="10" type="a4xx_tex_clamp"/> + <bitfield name="WRAP_R" low="11" high="13" type="a4xx_tex_clamp"/> + <bitfield name="ANISO" low="14" high="16" type="a4xx_tex_aniso"/> + <bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real --> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/> + <bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/> + <bitfield name="UNNORM_COORDS" pos="5" type="boolean"/> + <bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/> + <bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/> + <bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/> + </reg32> +</domain> + +<domain name="A4XX_TEX_CONST" width="32"> + <doc>Texture constant dwords</doc> + <enum name="a4xx_tex_swiz"> + <!-- same as a2xx? --> + <value name="A4XX_TEX_X" value="0"/> + <value name="A4XX_TEX_Y" value="1"/> + <value name="A4XX_TEX_Z" value="2"/> + <value name="A4XX_TEX_W" value="3"/> + <value name="A4XX_TEX_ZERO" value="4"/> + <value name="A4XX_TEX_ONE" value="5"/> + </enum> + <enum name="a4xx_tex_type"> + <value name="A4XX_TEX_1D" value="0"/> + <value name="A4XX_TEX_2D" value="1"/> + <value name="A4XX_TEX_CUBE" value="2"/> + <value name="A4XX_TEX_3D" value="3"/> + <value name="A4XX_TEX_BUFFER" value="4"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="TILED" pos="0" type="boolean"/> + <bitfield name="SRGB" pos="2" type="boolean"/> + <bitfield name="SWIZ_X" low="4" high="6" type="a4xx_tex_swiz"/> + <bitfield name="SWIZ_Y" low="7" high="9" type="a4xx_tex_swiz"/> + <bitfield name="SWIZ_Z" low="10" high="12" type="a4xx_tex_swiz"/> + <bitfield name="SWIZ_W" low="13" high="15" type="a4xx_tex_swiz"/> + <bitfield name="MIPLVLS" low="16" high="19" type="uint"/> + <bitfield name="FMT" low="22" high="28" type="a4xx_tex_fmt"/> + <bitfield name="TYPE" low="29" high="31" type="a4xx_tex_type"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="HEIGHT" low="0" high="14" type="uint"/> + <bitfield name="WIDTH" low="15" high="29" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <!-- minimum pitch (for mipmap levels): log2(pitchalign / 32) --> + <bitfield name="PITCHALIGN" low="0" high="3" type="uint"/> + <bitfield name="BUFFER" pos="6" type="boolean"/> + <doc>Pitch in bytes (so actually stride)</doc> + <bitfield name="PITCH" low="9" high="29" type="uint"/> + <bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="LAYERSZ" low="0" high="13" shr="12" type="uint"/> + <bitfield name="DEPTH" low="18" high="30" type="uint"/> + </reg32> + <reg32 offset="4" name="4"> + <!-- + like a3xx we seem to have two LAYERSZ's.. although this one + seems too small to be useful, and when it overflows blob just + sets it to zero.. + --> + <bitfield name="LAYERSZ" low="0" high="3" shr="12" type="uint"/> + <bitfield name="BASE" low="5" high="31" shr="5"/> + </reg32> + <reg32 offset="5" name="5"/> + <reg32 offset="6" name="6"/> + <reg32 offset="7" name="7"/> +</domain> + +<domain name="A4XX_SSBO_0" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="BASE" low="5" high="31" shr="5"/> + </reg32> + <reg32 offset="1" name="1"> + <doc>Pitch in bytes (so actually stride)</doc> + <bitfield name="PITCH" low="0" high="21" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="ARRAY_PITCH" low="12" high="25" shr="12" type="uint"/> + </reg32> + <reg32 offset="3" name="3"> + <!-- bytes per pixel: --> + <bitfield name="CPP" low="0" high="5" type="uint"/> + </reg32> +</domain> + +<domain name="A4XX_SSBO_1" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="CPP" low="0" high="4" type="uint"/> + <bitfield name="FMT" low="8" high="15" type="a4xx_color_fmt"/> + <bitfield name="WIDTH" low="16" high="31" type="uint"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="HEIGHT" low="0" high="15" type="uint"/> + <bitfield name="DEPTH" low="16" high="31" type="uint"/> + </reg32> +</domain> + +</database> diff --git a/drivers/gpu/drm/msm/registers/adreno/adreno_common.xml b/drivers/gpu/drm/msm/registers/adreno/adreno_common.xml new file mode 100644 index 000000000000..218ec8bb966e --- /dev/null +++ b/drivers/gpu/drm/msm/registers/adreno/adreno_common.xml @@ -0,0 +1,400 @@ +<?xml version="1.0" encoding="UTF-8"?> +<database xmlns="http://nouveau.freedesktop.org/" +xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" +xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd"> +<import file="freedreno_copyright.xml"/> + +<enum name="chip" bare="yes"> + <value name="A2XX" value="2"/> + <value name="A3XX" value="3"/> + <value name="A4XX" value="4"/> + <value name="A5XX" value="5"/> + <value name="A6XX" value="6"/> + <value name="A7XX" value="7"/> +</enum> + +<enum name="adreno_pa_su_sc_draw"> + <value name="PC_DRAW_POINTS" value="0"/> + <value name="PC_DRAW_LINES" value="1"/> + <value name="PC_DRAW_TRIANGLES" value="2"/> +</enum> + +<enum name="adreno_compare_func"> + <value name="FUNC_NEVER" value="0"/> + <value name="FUNC_LESS" value="1"/> + <value name="FUNC_EQUAL" value="2"/> + <value name="FUNC_LEQUAL" value="3"/> + <value name="FUNC_GREATER" value="4"/> + <value name="FUNC_NOTEQUAL" value="5"/> + <value name="FUNC_GEQUAL" value="6"/> + <value name="FUNC_ALWAYS" value="7"/> +</enum> + +<enum name="adreno_stencil_op"> + <value name="STENCIL_KEEP" value="0"/> + <value name="STENCIL_ZERO" value="1"/> + <value name="STENCIL_REPLACE" value="2"/> + <value name="STENCIL_INCR_CLAMP" value="3"/> + <value name="STENCIL_DECR_CLAMP" value="4"/> + <value name="STENCIL_INVERT" value="5"/> + <value name="STENCIL_INCR_WRAP" value="6"/> + <value name="STENCIL_DECR_WRAP" value="7"/> +</enum> + +<enum name="adreno_rb_blend_factor"> + <value name="FACTOR_ZERO" value="0"/> + <value name="FACTOR_ONE" value="1"/> + <value name="FACTOR_SRC_COLOR" value="4"/> + <value name="FACTOR_ONE_MINUS_SRC_COLOR" value="5"/> + <value name="FACTOR_SRC_ALPHA" value="6"/> + <value name="FACTOR_ONE_MINUS_SRC_ALPHA" value="7"/> + <value name="FACTOR_DST_COLOR" value="8"/> + <value name="FACTOR_ONE_MINUS_DST_COLOR" value="9"/> + <value name="FACTOR_DST_ALPHA" value="10"/> + <value name="FACTOR_ONE_MINUS_DST_ALPHA" value="11"/> + <value name="FACTOR_CONSTANT_COLOR" value="12"/> + <value name="FACTOR_ONE_MINUS_CONSTANT_COLOR" value="13"/> + <value name="FACTOR_CONSTANT_ALPHA" value="14"/> + <value name="FACTOR_ONE_MINUS_CONSTANT_ALPHA" value="15"/> + <value name="FACTOR_SRC_ALPHA_SATURATE" value="16"/> + <value name="FACTOR_SRC1_COLOR" value="20"/> + <value name="FACTOR_ONE_MINUS_SRC1_COLOR" value="21"/> + <value name="FACTOR_SRC1_ALPHA" value="22"/> + <value name="FACTOR_ONE_MINUS_SRC1_ALPHA" value="23"/> +</enum> + +<bitset name="adreno_rb_stencilrefmask" inline="yes"> + <bitfield name="STENCILREF" low="0" high="7" type="hex"/> + <bitfield name="STENCILMASK" low="8" high="15" type="hex"/> + <bitfield name="STENCILWRITEMASK" low="16" high="23" type="hex"/> +</bitset> + +<enum name="adreno_rb_surface_endian"> + <value name="ENDIAN_NONE" value="0"/> + <value name="ENDIAN_8IN16" value="1"/> + <value name="ENDIAN_8IN32" value="2"/> + <value name="ENDIAN_16IN32" value="3"/> + <value name="ENDIAN_8IN64" value="4"/> + <value name="ENDIAN_8IN128" value="5"/> +</enum> + +<enum name="adreno_rb_dither_mode"> + <value name="DITHER_DISABLE" value="0"/> + <value name="DITHER_ALWAYS" value="1"/> + <value name="DITHER_IF_ALPHA_OFF" value="2"/> +</enum> + +<enum name="adreno_rb_depth_format"> + <value name="DEPTHX_16" value="0"/> + <value name="DEPTHX_24_8" value="1"/> + <value name="DEPTHX_32" value="2"/> +</enum> + +<enum name="adreno_rb_copy_control_mode"> + <value name="RB_COPY_RESOLVE" value="1"/> + <value name="RB_COPY_CLEAR" value="2"/> + <value name="RB_COPY_DEPTH_STENCIL" value="5"/> <!-- not sure if this is part of MODE or another bitfield?? --> +</enum> + +<bitset name="adreno_reg_xy" inline="yes"> + <bitfield name="WINDOW_OFFSET_DISABLE" pos="31" type="boolean"/> + <bitfield name="X" low="0" high="14" type="uint"/> + <bitfield name="Y" low="16" high="30" type="uint"/> +</bitset> + +<bitset name="adreno_cp_protect" inline="yes"> + <bitfield name="BASE_ADDR" low="0" high="16"/> + <bitfield name="MASK_LEN" low="24" high="28"/> + <bitfield name="TRAP_WRITE" pos="29"/> + <bitfield name="TRAP_READ" pos="30"/> +</bitset> + +<domain name="AXXX" width="32"> + <brief>Registers in common between a2xx and a3xx</brief> + + <reg32 offset="0x01c0" name="CP_RB_BASE"/> + <reg32 offset="0x01c1" name="CP_RB_CNTL"> + <bitfield name="BUFSZ" low="0" high="5"/> + <bitfield name="BLKSZ" low="8" high="13"/> + <bitfield name="BUF_SWAP" low="16" high="17"/> + <bitfield name="POLL_EN" pos="20" type="boolean"/> + <bitfield name="NO_UPDATE" pos="27" type="boolean"/> + <bitfield name="RPTR_WR_EN" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x01c3" name="CP_RB_RPTR_ADDR"> + <bitfield name="SWAP" low="0" high="1" type="uint"/> + <bitfield name="ADDR" low="2" high="31" shr="2"/> + </reg32> + <reg32 offset="0x01c4" name="CP_RB_RPTR" type="uint"/> + <reg32 offset="0x01c5" name="CP_RB_WPTR" type="uint"/> + <reg32 offset="0x01c6" name="CP_RB_WPTR_DELAY"/> + <reg32 offset="0x01c7" name="CP_RB_RPTR_WR"/> + <reg32 offset="0x01c8" name="CP_RB_WPTR_BASE"/> + <reg32 offset="0x01d5" name="CP_QUEUE_THRESHOLDS"> + <bitfield name="CSQ_IB1_START" low="0" high="3" type="uint"/> + <bitfield name="CSQ_IB2_START" low="8" high="11" type="uint"/> + <bitfield name="CSQ_ST_START" low="16" high="19" type="uint"/> + </reg32> + <reg32 offset="0x01d6" name="CP_MEQ_THRESHOLDS"> + <bitfield name="MEQ_END" low="16" high="20" type="uint"/> + <bitfield name="ROQ_END" low="24" high="28" type="uint"/> + </reg32> + <reg32 offset="0x01d7" name="CP_CSQ_AVAIL"> + <bitfield name="RING" low="0" high="6" type="uint"/> + <bitfield name="IB1" low="8" high="14" type="uint"/> + <bitfield name="IB2" low="16" high="22" type="uint"/> + </reg32> + <reg32 offset="0x01d8" name="CP_STQ_AVAIL"> + <bitfield name="ST" low="0" high="6" type="uint"/> + </reg32> + <reg32 offset="0x01d9" name="CP_MEQ_AVAIL"> + <bitfield name="MEQ" low="0" high="4" type="uint"/> + </reg32> + <reg32 offset="0x01dc" name="SCRATCH_UMSK"> + <bitfield name="UMSK" low="0" high="7" type="uint"/> + <bitfield name="SWAP" low="16" high="17" type="uint"/> + </reg32> + <reg32 offset="0x01dd" name="SCRATCH_ADDR"/> + <reg32 offset="0x01ea" name="CP_ME_RDADDR"/> + + <reg32 offset="0x01ec" name="CP_STATE_DEBUG_INDEX"/> + <reg32 offset="0x01ed" name="CP_STATE_DEBUG_DATA"/> + <reg32 offset="0x01f2" name="CP_INT_CNTL"> + <bitfield name="SW_INT_MASK" pos="19" type="boolean"/> + <bitfield name="T0_PACKET_IN_IB_MASK" pos="23" type="boolean"/> + <bitfield name="OPCODE_ERROR_MASK" pos="24" type="boolean"/> + <bitfield name="PROTECTED_MODE_ERROR_MASK" pos="25" type="boolean"/> + <bitfield name="RESERVED_BIT_ERROR_MASK" pos="26" type="boolean"/> + <bitfield name="IB_ERROR_MASK" pos="27" type="boolean"/> + <bitfield name="IB2_INT_MASK" pos="29" type="boolean"/> + <bitfield name="IB1_INT_MASK" pos="30" type="boolean"/> + <bitfield name="RB_INT_MASK" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x01f3" name="CP_INT_STATUS"/> + <reg32 offset="0x01f4" name="CP_INT_ACK"/> + <reg32 offset="0x01f6" name="CP_ME_CNTL"> + <bitfield name="BUSY" pos="29" type="boolean"/> + <bitfield name="HALT" pos="28" type="boolean"/> + </reg32> + <reg32 offset="0x01f7" name="CP_ME_STATUS"/> + <reg32 offset="0x01f8" name="CP_ME_RAM_WADDR"/> + <reg32 offset="0x01f9" name="CP_ME_RAM_RADDR"/> + <reg32 offset="0x01fa" name="CP_ME_RAM_DATA"/> + <reg32 offset="0x01fc" name="CP_DEBUG"> + <bitfield name="PREDICATE_DISABLE" pos="23" type="boolean"/> + <bitfield name="PROG_END_PTR_ENABLE" pos="24" type="boolean"/> + <bitfield name="MIU_128BIT_WRITE_ENABLE" pos="25" type="boolean"/> + <bitfield name="PREFETCH_PASS_NOPS" pos="26" type="boolean"/> + <bitfield name="DYNAMIC_CLK_DISABLE" pos="27" type="boolean"/> + <bitfield name="PREFETCH_MATCH_DISABLE" pos="28" type="boolean"/> + <bitfield name="SIMPLE_ME_FLOW_CONTROL" pos="30" type="boolean"/> + <bitfield name="MIU_WRITE_PACK_DISABLE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="0x01fd" name="CP_CSQ_RB_STAT"> + <bitfield name="RPTR" low="0" high="6" type="uint"/> + <bitfield name="WPTR" low="16" high="22" type="uint"/> + </reg32> + <reg32 offset="0x01fe" name="CP_CSQ_IB1_STAT"> + <bitfield name="RPTR" low="0" high="6" type="uint"/> + <bitfield name="WPTR" low="16" high="22" type="uint"/> + </reg32> + <reg32 offset="0x01ff" name="CP_CSQ_IB2_STAT"> + <bitfield name="RPTR" low="0" high="6" type="uint"/> + <bitfield name="WPTR" low="16" high="22" type="uint"/> + </reg32> + + <reg32 offset="0x0440" name="CP_NON_PREFETCH_CNTRS"/> + <reg32 offset="0x0443" name="CP_STQ_ST_STAT"/> + <reg32 offset="0x044d" name="CP_ST_BASE"/> + <reg32 offset="0x044e" name="CP_ST_BUFSZ"/> + <reg32 offset="0x044f" name="CP_MEQ_STAT"/> + <reg32 offset="0x0452" name="CP_MIU_TAG_STAT"/> + <reg32 offset="0x0454" name="CP_BIN_MASK_LO"/> + <reg32 offset="0x0455" name="CP_BIN_MASK_HI"/> + <reg32 offset="0x0456" name="CP_BIN_SELECT_LO"/> + <reg32 offset="0x0457" name="CP_BIN_SELECT_HI"/> + <reg32 offset="0x0458" name="CP_IB1_BASE"/> + <reg32 offset="0x0459" name="CP_IB1_BUFSZ"/> + <reg32 offset="0x045a" name="CP_IB2_BASE"/> + <reg32 offset="0x045b" name="CP_IB2_BUFSZ"/> + <reg32 offset="0x047f" name="CP_STAT"> + <bitfield pos="31" name="CP_BUSY"/> + <bitfield pos="30" name="VS_EVENT_FIFO_BUSY"/> + <bitfield pos="29" name="PS_EVENT_FIFO_BUSY"/> + <bitfield pos="28" name="CF_EVENT_FIFO_BUSY"/> + <bitfield pos="27" name="RB_EVENT_FIFO_BUSY"/> + <bitfield pos="26" name="ME_BUSY"/> + <bitfield pos="25" name="MIU_WR_C_BUSY"/> + <bitfield pos="23" name="CP_3D_BUSY"/> + <bitfield pos="22" name="CP_NRT_BUSY"/> + <bitfield pos="21" name="RBIU_SCRATCH_BUSY"/> + <bitfield pos="20" name="RCIU_ME_BUSY"/> + <bitfield pos="19" name="RCIU_PFP_BUSY"/> + <bitfield pos="18" name="MEQ_RING_BUSY"/> + <bitfield pos="17" name="PFP_BUSY"/> + <bitfield pos="16" name="ST_QUEUE_BUSY"/> + <bitfield pos="13" name="INDIRECT2_QUEUE_BUSY"/> + <bitfield pos="12" name="INDIRECTS_QUEUE_BUSY"/> + <bitfield pos="11" name="RING_QUEUE_BUSY"/> + <bitfield pos="10" name="CSF_BUSY"/> + <bitfield pos="9" name="CSF_ST_BUSY"/> + <bitfield pos="8" name="EVENT_BUSY"/> + <bitfield pos="7" name="CSF_INDIRECT2_BUSY"/> + <bitfield pos="6" name="CSF_INDIRECTS_BUSY"/> + <bitfield pos="5" name="CSF_RING_BUSY"/> + <bitfield pos="4" name="RCIU_BUSY"/> + <bitfield pos="3" name="RBIU_BUSY"/> + <bitfield pos="2" name="MIU_RD_RETURN_BUSY"/> + <bitfield pos="1" name="MIU_RD_REQ_BUSY"/> + <bitfield pos="0" name="MIU_WR_BUSY"/> + </reg32> + <reg32 offset="0x0578" name="CP_SCRATCH_REG0" type="uint"/> + <reg32 offset="0x0579" name="CP_SCRATCH_REG1" type="uint"/> + <reg32 offset="0x057a" name="CP_SCRATCH_REG2" type="uint"/> + <reg32 offset="0x057b" name="CP_SCRATCH_REG3" type="uint"/> + <reg32 offset="0x057c" name="CP_SCRATCH_REG4" type="uint"/> + <reg32 offset="0x057d" name="CP_SCRATCH_REG5" type="uint"/> + <reg32 offset="0x057e" name="CP_SCRATCH_REG6" type="uint"/> + <reg32 offset="0x057f" name="CP_SCRATCH_REG7" type="uint"/> + + <reg32 offset="0x0600" name="CP_ME_VS_EVENT_SRC"/> + <reg32 offset="0x0601" name="CP_ME_VS_EVENT_ADDR"/> + <reg32 offset="0x0602" name="CP_ME_VS_EVENT_DATA"/> + <reg32 offset="0x0603" name="CP_ME_VS_EVENT_ADDR_SWM"/> + <reg32 offset="0x0604" name="CP_ME_VS_EVENT_DATA_SWM"/> + <reg32 offset="0x0605" name="CP_ME_PS_EVENT_SRC"/> + <reg32 offset="0x0606" name="CP_ME_PS_EVENT_ADDR"/> + <reg32 offset="0x0607" name="CP_ME_PS_EVENT_DATA"/> + <reg32 offset="0x0608" name="CP_ME_PS_EVENT_ADDR_SWM"/> + <reg32 offset="0x0609" name="CP_ME_PS_EVENT_DATA_SWM"/> + <reg32 offset="0x060a" name="CP_ME_CF_EVENT_SRC"/> + <reg32 offset="0x060b" name="CP_ME_CF_EVENT_ADDR"/> + <reg32 offset="0x060c" name="CP_ME_CF_EVENT_DATA" type="uint"/> + <reg32 offset="0x060d" name="CP_ME_NRT_ADDR"/> + <reg32 offset="0x060e" name="CP_ME_NRT_DATA"/> + <reg32 offset="0x0612" name="CP_ME_VS_FETCH_DONE_SRC"/> + <reg32 offset="0x0613" name="CP_ME_VS_FETCH_DONE_ADDR"/> + <reg32 offset="0x0614" name="CP_ME_VS_FETCH_DONE_DATA"/> + +</domain> + +<!-- + Common between A3xx and A4xx: + --> + +<enum name="a3xx_rop_code"> + <value name="ROP_CLEAR" value="0"/> + <value name="ROP_NOR" value="1"/> + <value name="ROP_AND_INVERTED" value="2"/> + <value name="ROP_COPY_INVERTED" value="3"/> + <value name="ROP_AND_REVERSE" value="4"/> + <value name="ROP_INVERT" value="5"/> + <value name="ROP_XOR" value="6"/> + <value name="ROP_NAND" value="7"/> + <value name="ROP_AND" value="8"/> + <value name="ROP_EQUIV" value="9"/> + <value name="ROP_NOOP" value="10"/> + <value name="ROP_OR_INVERTED" value="11"/> + <value name="ROP_COPY" value="12"/> + <value name="ROP_OR_REVERSE" value="13"/> + <value name="ROP_OR" value="14"/> + <value name="ROP_SET" value="15"/> +</enum> + +<enum name="a3xx_render_mode"> + <value name="RB_RENDERING_PASS" value="0"/> + <value name="RB_TILING_PASS" value="1"/> + <value name="RB_RESOLVE_PASS" value="2"/> + <value name="RB_COMPUTE_PASS" value="3"/> +</enum> + +<enum name="a3xx_msaa_samples"> + <value name="MSAA_ONE" value="0"/> + <value name="MSAA_TWO" value="1"/> + <value name="MSAA_FOUR" value="2"/> + <value name="MSAA_EIGHT" value="3"/> +</enum> + +<enum name="a3xx_threadmode"> + <value value="0" name="MULTI"/> + <value value="1" name="SINGLE"/> +</enum> + +<enum name="a3xx_instrbuffermode"> + <!-- + When shader size goes above ~128 or so, blob switches to '0' + and doesn't emit shader in cmdstream. When either is '0' it + doesn't get emitted via CP_LOAD_STATE. When only one is + '0' the other gets size 256-others_size. So I think that: + BUFFER => execute out of state memory + CACHE => use available state memory as local cache + NOTE that when CACHE mode, also set CACHEINVALID flag! + + TODO check if that 256 size is same for all a3xx + --> + <value value="0" name="CACHE"/> + <value value="1" name="BUFFER"/> +</enum> + +<enum name="a3xx_threadsize"> + <value value="0" name="TWO_QUADS"/> + <value value="1" name="FOUR_QUADS"/> +</enum> + +<enum name="a3xx_color_swap"> + <value name="WZYX" value="0"/> + <value name="WXYZ" value="1"/> + <value name="ZYXW" value="2"/> + <value name="XYZW" value="3"/> +</enum> + +<enum name="a3xx_rb_blend_opcode"> + <value name="BLEND_DST_PLUS_SRC" value="0"/> + <value name="BLEND_SRC_MINUS_DST" value="1"/> + <value name="BLEND_DST_MINUS_SRC" value="2"/> + <value name="BLEND_MIN_DST_SRC" value="3"/> + <value name="BLEND_MAX_DST_SRC" value="4"/> +</enum> + +<enum name="a4xx_tess_spacing"> + <value name="EQUAL_SPACING" value="0"/> + <value name="ODD_SPACING" value="2"/> + <value name="EVEN_SPACING" value="3"/> +</enum> + +<doc>Address mode for a5xx+</doc> +<enum name="a5xx_address_mode"> + <value name="ADDR_32B" value="0"/> + <value name="ADDR_64B" value="1"/> +</enum> + +<doc> + Line mode for a5xx+ + Note that Bresenham lines are only supported with MSAA disabled. +</doc> +<enum name="a5xx_line_mode"> + <value value="0x0" name="BRESENHAM"/> + <value value="0x1" name="RECTANGULAR"/> +</enum> + +<doc> + Blob (v615) seem to only use SAM and I wasn't able to coerce + it to produce any other command. + Probably valid for a4xx+ but not enabled or tested on anything + but a6xx. +</doc> +<enum name="a6xx_tex_prefetch_cmd"> + <doc> Produces garbage </doc> + <value value="0x0" name="TEX_PREFETCH_UNK0"/> + <value value="0x1" name="TEX_PREFETCH_SAM"/> + <value value="0x2" name="TEX_PREFETCH_GATHER4R"/> + <value value="0x3" name="TEX_PREFETCH_GATHER4G"/> + <value value="0x4" name="TEX_PREFETCH_GATHER4B"/> + <value value="0x5" name="TEX_PREFETCH_GATHER4A"/> + <doc> Causes reads from an invalid address </doc> + <value value="0x6" name="TEX_PREFETCH_UNK6"/> + <doc> Results in color being zero </doc> + <value value="0x7" name="TEX_PREFETCH_UNK7"/> +</enum> + +</database> diff --git a/drivers/gpu/drm/msm/registers/adreno/adreno_pm4.xml b/drivers/gpu/drm/msm/registers/adreno/adreno_pm4.xml new file mode 100644 index 000000000000..cab01af55d22 --- /dev/null +++ b/drivers/gpu/drm/msm/registers/adreno/adreno_pm4.xml @@ -0,0 +1,2268 @@ +<?xml version="1.0" encoding="UTF-8"?> +<database xmlns="http://nouveau.freedesktop.org/" +xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" +xsi:schemaLocation="https://gitlab.freedesktop.org/freedreno/ rules-fd.xsd"> +<import file="freedreno_copyright.xml"/> +<import file="adreno/adreno_common.xml"/> + +<enum name="vgt_event_type" varset="chip"> + <value name="VS_DEALLOC" value="0"/> + <value name="PS_DEALLOC" value="1" variants="A2XX-A6XX"/> + <value name="VS_DONE_TS" value="2"/> + <value name="PS_DONE_TS" value="3"/> + <doc> + Flushes dirty data from UCHE, and also writes a GPU timestamp to + the address if one is provided. + </doc> + <value name="CACHE_FLUSH_TS" value="4"/> + <value name="CONTEXT_DONE" value="5"/> + <value name="CACHE_FLUSH" value="6" variants="A2XX-A4XX"/> + <value name="VIZQUERY_START" value="7" variants="A2XX"/> + <value name="HLSQ_FLUSH" value="7" variants="A3XX-A4XX"/> + <value name="VIZQUERY_END" value="8" variants="A2XX"/> + <value name="SC_WAIT_WC" value="9" variants="A2XX"/> + <value name="WRITE_PRIMITIVE_COUNTS" value="9" variants="A6XX"/> + <value name="START_PRIMITIVE_CTRS" value="11" variants="A6XX"/> + <value name="STOP_PRIMITIVE_CTRS" value="12" variants="A6XX"/> + <!-- Not sure that these 4 events don't have the same meaning as on A5XX+ --> + <value name="RST_PIX_CNT" value="13" variants="A2XX-A4XX"/> + <value name="RST_VTX_CNT" value="14" variants="A2XX-A4XX"/> + <value name="TILE_FLUSH" value="15" variants="A2XX-A4XX"/> + <value name="STAT_EVENT" value="16" variants="A2XX-A4XX"/> + <value name="CACHE_FLUSH_AND_INV_TS_EVENT" value="20" variants="A2XX-A4XX"/> + <doc> + If A6XX_RB_SAMPLE_COUNT_CONTROL.copy is true, writes OQ Z passed + sample counts to RB_SAMPLE_COUNT_ADDR. This writes to main + memory, skipping UCHE. + </doc> + <value name="ZPASS_DONE" value="21"/> + <value name="CACHE_FLUSH_AND_INV_EVENT" value="22" variants="A2XX"/> + + <doc> + Writes the GPU timestamp to the address that follows, once RB + access and flushes are complete. + </doc> + <value name="RB_DONE_TS" value="22" variants="A3XX-"/> + + <value name="PERFCOUNTER_START" value="23" variants="A2XX-A4XX"/> + <value name="PERFCOUNTER_STOP" value="24" variants="A2XX-A4XX"/> + <value name="VS_FETCH_DONE" value="27"/> + <value name="FACENESS_FLUSH" value="28" variants="A2XX-A4XX"/> + + <!-- a5xx events --> + <value name="WT_DONE_TS" value="8" variants="A5XX-"/> + <value name="START_FRAGMENT_CTRS" value="13" variants="A5XX-"/> + <value name="STOP_FRAGMENT_CTRS" value="14" variants="A5XX-"/> + <value name="START_COMPUTE_CTRS" value="15" variants="A5XX-"/> + <value name="STOP_COMPUTE_CTRS" value="16" variants="A5XX-"/> + <value name="FLUSH_SO_0" value="17" variants="A5XX-"/> + <value name="FLUSH_SO_1" value="18" variants="A5XX-"/> + <value name="FLUSH_SO_2" value="19" variants="A5XX-"/> + <value name="FLUSH_SO_3" value="20" variants="A5XX-"/> + + <doc> + Invalidates depth attachment data from the CCU. We assume this + happens in the last stage. + </doc> + <value name="PC_CCU_INVALIDATE_DEPTH" value="24" variants="A5XX-"/> + + <doc> + Invalidates color attachment data from the CCU. We assume this + happens in the last stage. + </doc> + <value name="PC_CCU_INVALIDATE_COLOR" value="25" variants="A5XX-"/> + + <doc> + Flushes the small cache used by CP_EVENT_WRITE::BLIT (which, + along with its registers, would be better named RESOLVE). + </doc> + <value name="PC_CCU_RESOLVE_TS" value="26" variants="A6XX"/> + + <doc> + Flushes depth attachment data from the CCU. We assume this + happens in the last stage. + </doc> + <value name="PC_CCU_FLUSH_DEPTH_TS" value="28" variants="A5XX-"/> + + <doc> + Flushes color attachment data from the CCU. We assume this + happens in the last stage. + </doc> + <value name="PC_CCU_FLUSH_COLOR_TS" value="29" variants="A5XX-"/> + + <doc> + 2D blit to resolve GMEM to system memory (skipping CCU) at the + end of a render pass. Compare to CP_BLIT's BLIT_OP_SCALE for + more general blitting. + </doc> + <value name="BLIT" value="30" variants="A5XX-"/> + + <doc> + Clears based on GRAS_LRZ_CNTL configuration, could clear + fast-clear buffer or LRZ direction. + LRZ direction is stored at lrz_fc_offset + 0x200, has 1 byte which + could be expressed by enum: + CUR_DIR_DISABLED = 0x0 + CUR_DIR_GE = 0x1 + CUR_DIR_LE = 0x2 + CUR_DIR_UNSET = 0x3 + Clear of direction means setting the direction to CUR_DIR_UNSET. + </doc> + <value name="LRZ_CLEAR" value="37" variants="A5XX-"/> + + <value name="LRZ_FLUSH" value="38" variants="A5XX-"/> + <value name="BLIT_OP_FILL_2D" value="39" variants="A5XX-"/> + <value name="BLIT_OP_COPY_2D" value="40" variants="A5XX-A6XX"/> + <value name="UNK_40" value="40" variants="A7XX"/> + <value name="BLIT_OP_SCALE_2D" value="42" variants="A5XX-"/> + <value name="CONTEXT_DONE_2D" value="43" variants="A5XX-"/> + <value name="UNK_2C" value="44" variants="A5XX-"/> + <value name="UNK_2D" value="45" variants="A5XX-"/> + + <!-- a6xx events --> + <doc> + Invalidates UCHE. + </doc> + <value name="CACHE_INVALIDATE" value="49" variants="A6XX"/> + + <value name="LABEL" value="63" variants="A6XX-"/> + + <!-- note, some of these are the same as a6xx, just named differently --> + + <doc> Doesn't seem to do anything </doc> + <value name="DUMMY_EVENT" value="1" variants="A7XX"/> + <value name="CCU_INVALIDATE_DEPTH" value="24" variants="A7XX"/> + <value name="CCU_INVALIDATE_COLOR" value="25" variants="A7XX"/> + <value name="CCU_RESOLVE_CLEAN" value="26" variants="A7XX"/> + <value name="CCU_FLUSH_DEPTH" value="28" variants="A7XX"/> + <value name="CCU_FLUSH_COLOR" value="29" variants="A7XX"/> + <value name="CCU_RESOLVE" value="30" variants="A7XX"/> + <value name="CCU_END_RESOLVE_GROUP" value="31" variants="A7XX"/> + <value name="CCU_CLEAN_DEPTH" value="32" variants="A7XX"/> + <value name="CCU_CLEAN_COLOR" value="33" variants="A7XX"/> + <value name="CACHE_RESET" value="48" variants="A7XX"/> + <value name="CACHE_CLEAN" value="49" variants="A7XX"/> + <!-- TODO: deal with name conflicts with other gens --> + <value name="CACHE_FLUSH7" value="50" variants="A7XX"/> + <value name="CACHE_INVALIDATE7" value="51" variants="A7XX"/> +</enum> + +<enum name="pc_di_primtype"> + <value name="DI_PT_NONE" value="0"/> + <!-- POINTLIST_PSIZE is used on a3xx/a4xx when gl_PointSize is written: --> + <value name="DI_PT_POINTLIST_PSIZE" value="1"/> + <value name="DI_PT_LINELIST" value="2"/> + <value name="DI_PT_LINESTRIP" value="3"/> + <value name="DI_PT_TRILIST" value="4"/> + <value name="DI_PT_TRIFAN" value="5"/> + <value name="DI_PT_TRISTRIP" value="6"/> + <value name="DI_PT_LINELOOP" value="7"/> <!-- a22x, a3xx --> + <value name="DI_PT_RECTLIST" value="8"/> + <value name="DI_PT_POINTLIST" value="9"/> + <value name="DI_PT_LINE_ADJ" value="0xa"/> + <value name="DI_PT_LINESTRIP_ADJ" value="0xb"/> + <value name="DI_PT_TRI_ADJ" value="0xc"/> + <value name="DI_PT_TRISTRIP_ADJ" value="0xd"/> + + <value name="DI_PT_PATCHES0" value="0x1f"/> + <value name="DI_PT_PATCHES1" value="0x20"/> + <value name="DI_PT_PATCHES2" value="0x21"/> + <value name="DI_PT_PATCHES3" value="0x22"/> + <value name="DI_PT_PATCHES4" value="0x23"/> + <value name="DI_PT_PATCHES5" value="0x24"/> + <value name="DI_PT_PATCHES6" value="0x25"/> + <value name="DI_PT_PATCHES7" value="0x26"/> + <value name="DI_PT_PATCHES8" value="0x27"/> + <value name="DI_PT_PATCHES9" value="0x28"/> + <value name="DI_PT_PATCHES10" value="0x29"/> + <value name="DI_PT_PATCHES11" value="0x2a"/> + <value name="DI_PT_PATCHES12" value="0x2b"/> + <value name="DI_PT_PATCHES13" value="0x2c"/> + <value name="DI_PT_PATCHES14" value="0x2d"/> + <value name="DI_PT_PATCHES15" value="0x2e"/> + <value name="DI_PT_PATCHES16" value="0x2f"/> + <value name="DI_PT_PATCHES17" value="0x30"/> + <value name="DI_PT_PATCHES18" value="0x31"/> + <value name="DI_PT_PATCHES19" value="0x32"/> + <value name="DI_PT_PATCHES20" value="0x33"/> + <value name="DI_PT_PATCHES21" value="0x34"/> + <value name="DI_PT_PATCHES22" value="0x35"/> + <value name="DI_PT_PATCHES23" value="0x36"/> + <value name="DI_PT_PATCHES24" value="0x37"/> + <value name="DI_PT_PATCHES25" value="0x38"/> + <value name="DI_PT_PATCHES26" value="0x39"/> + <value name="DI_PT_PATCHES27" value="0x3a"/> + <value name="DI_PT_PATCHES28" value="0x3b"/> + <value name="DI_PT_PATCHES29" value="0x3c"/> + <value name="DI_PT_PATCHES30" value="0x3d"/> + <value name="DI_PT_PATCHES31" value="0x3e"/> +</enum> + +<enum name="pc_di_src_sel"> + <value name="DI_SRC_SEL_DMA" value="0"/> + <value name="DI_SRC_SEL_IMMEDIATE" value="1"/> + <value name="DI_SRC_SEL_AUTO_INDEX" value="2"/> + <value name="DI_SRC_SEL_AUTO_XFB" value="3"/> +</enum> + +<enum name="pc_di_face_cull_sel"> + <value name="DI_FACE_CULL_NONE" value="0"/> + <value name="DI_FACE_CULL_FETCH" value="1"/> + <value name="DI_FACE_BACKFACE_CULL" value="2"/> + <value name="DI_FACE_FRONTFACE_CULL" value="3"/> +</enum> + +<enum name="pc_di_index_size"> + <value name="INDEX_SIZE_IGN" value="0"/> + <value name="INDEX_SIZE_16_BIT" value="0"/> + <value name="INDEX_SIZE_32_BIT" value="1"/> + <value name="INDEX_SIZE_8_BIT" value="2"/> + <value name="INDEX_SIZE_INVALID"/> +</enum> + +<enum name="pc_di_vis_cull_mode"> + <value name="IGNORE_VISIBILITY" value="0"/> + <value name="USE_VISIBILITY" value="1"/> +</enum> + +<enum name="adreno_pm4_packet_type"> + <value name="CP_TYPE0_PKT" value="0x00000000"/> + <value name="CP_TYPE1_PKT" value="0x40000000"/> + <value name="CP_TYPE2_PKT" value="0x80000000"/> + <value name="CP_TYPE3_PKT" value="0xc0000000"/> + <value name="CP_TYPE4_PKT" value="0x40000000"/> + <value name="CP_TYPE7_PKT" value="0x70000000"/> +</enum> + +<!-- + Note that in some cases, the same packet id is recycled on a later + generation, so variants attribute is used to distinguish. They + may not be completely accurate, we would probably have to analyze + the pfp and me/pm4 firmware to verify the packet is actually + handled on a particular generation. But it is at least enough to + disambiguate the packet-id's that were re-used for different + packets starting with a5xx. + --> +<enum name="adreno_pm4_type3_packets" varset="chip"> + <doc>initialize CP's micro-engine</doc> + <value name="CP_ME_INIT" value="0x48"/> + <doc>skip N 32-bit words to get to the next packet</doc> + <value name="CP_NOP" value="0x10"/> + <doc> + indirect buffer dispatch. prefetch parser uses this packet + type to determine whether to pre-fetch the IB + </doc> + <value name="CP_PREEMPT_ENABLE" value="0x1c" variants="A5XX"/> + <value name="CP_PREEMPT_TOKEN" value="0x1e" variants="A5XX"/> + <value name="CP_INDIRECT_BUFFER" value="0x3f"/> + <doc> + Takes the same arguments as CP_INDIRECT_BUFFER, but jumps to + another buffer at the same level. Must be at the end of IB, and + doesn't work with draw state IB's. + </doc> + <value name="CP_INDIRECT_BUFFER_CHAIN" value="0x57" variants="A5XX-"/> + <doc>indirect buffer dispatch. same as IB, but init is pipelined</doc> + <value name="CP_INDIRECT_BUFFER_PFD" value="0x37"/> + <doc> + Waits for the IDLE state of the engine before further drawing. + This is pipelined, so the CP may continue. + </doc> + <value name="CP_WAIT_FOR_IDLE" value="0x26"/> + <doc>wait until a register or memory location is a specific value</doc> + <value name="CP_WAIT_REG_MEM" value="0x3c"/> + <doc>wait until a register location is equal to a specific value</doc> + <value name="CP_WAIT_REG_EQ" value="0x52"/> + <doc>wait until a register location is >= a specific value</doc> + <value name="CP_WAIT_REG_GTE" value="0x53" variants="A2XX-A4XX"/> + <doc>wait until a read completes</doc> + <value name="CP_WAIT_UNTIL_READ" value="0x5c" variants="A2XX-A4XX"/> + <doc>wait until all base/size writes from an IB_PFD packet have completed</doc> + <!-- + NOTE: CP_WAIT_IB_PFD_COMPLETE unimplemented at least since a5xx fw, and + recycled for something new on a7xx + --> + <value name="CP_WAIT_IB_PFD_COMPLETE" value="0x5d" varset="chip" variants="A2XX-A4XX"/> + <doc>register read/modify/write</doc> + <value name="CP_REG_RMW" value="0x21"/> + <doc>Set binning configuration registers</doc> + <value name="CP_SET_BIN_DATA" value="0x2f" variants="A2XX-A4XX"/> + <value name="CP_SET_BIN_DATA5" value="0x2f" variants="A5XX-"/> + <doc>reads register in chip and writes to memory</doc> + <value name="CP_REG_TO_MEM" value="0x3e"/> + <doc>write N 32-bit words to memory</doc> + <value name="CP_MEM_WRITE" value="0x3d"/> + <doc>write CP_PROG_COUNTER value to memory</doc> + <value name="CP_MEM_WRITE_CNTR" value="0x4f"/> + <doc>conditional execution of a sequence of packets</doc> + <value name="CP_COND_EXEC" value="0x44"/> + <doc>conditional write to memory or register</doc> + <value name="CP_COND_WRITE" value="0x45" variants="A2XX-A4XX"/> + <value name="CP_COND_WRITE5" value="0x45" variants="A5XX-"/> + <doc>generate an event that creates a write to memory when completed</doc> + <value name="CP_EVENT_WRITE" value="0x46" variants="A2XX-A6XX"/> + <value name="CP_EVENT_WRITE7" value="0x46" variants="A7XX-"/> + <doc>generate a VS|PS_done event</doc> + <value name="CP_EVENT_WRITE_SHD" value="0x58"/> + <doc>generate a cache flush done event</doc> + <value name="CP_EVENT_WRITE_CFL" value="0x59"/> + <doc>generate a z_pass done event</doc> + <value name="CP_EVENT_WRITE_ZPD" value="0x5b"/> + <doc> + not sure the real name, but this seems to be what is used for + opencl, instead of CP_DRAW_INDX.. + </doc> + <value name="CP_RUN_OPENCL" value="0x31"/> + <doc>initiate fetch of index buffer and draw</doc> + <value name="CP_DRAW_INDX" value="0x22"/> + <doc>draw using supplied indices in packet</doc> + <value name="CP_DRAW_INDX_2" value="0x36" variants="A2XX-A4XX"/> <!-- this is something different on a6xx and unused on a5xx --> + <doc>initiate fetch of index buffer and binIDs and draw</doc> + <value name="CP_DRAW_INDX_BIN" value="0x34" variants="A2XX-A4XX"/> + <doc>initiate fetch of bin IDs and draw using supplied indices</doc> + <value name="CP_DRAW_INDX_2_BIN" value="0x35" variants="A2XX-A4XX"/> + <doc>begin/end initiator for viz query extent processing</doc> + <value name="CP_VIZ_QUERY" value="0x23" variants="A2XX-A4XX"/> + <doc>fetch state sub-blocks and initiate shader code DMAs</doc> + <value name="CP_SET_STATE" value="0x25"/> + <doc>load constant into chip and to memory</doc> + <value name="CP_SET_CONSTANT" value="0x2d" variants="A2XX"/> + <doc>load sequencer instruction memory (pointer-based)</doc> + <value name="CP_IM_LOAD" value="0x27"/> + <doc>load sequencer instruction memory (code embedded in packet)</doc> + <value name="CP_IM_LOAD_IMMEDIATE" value="0x2b"/> + <doc>load constants from a location in memory</doc> + <value name="CP_LOAD_CONSTANT_CONTEXT" value="0x2e" variants="A2XX"/> + <doc>selective invalidation of state pointers</doc> + <value name="CP_INVALIDATE_STATE" value="0x3b"/> + <doc>dynamically changes shader instruction memory partition</doc> + <value name="CP_SET_SHADER_BASES" value="0x4a" variants="A2XX-A4XX"/> + <doc>sets the 64-bit BIN_MASK register in the PFP</doc> + <value name="CP_SET_BIN_MASK" value="0x50" variants="A2XX-A4XX"/> + <doc>sets the 64-bit BIN_SELECT register in the PFP</doc> + <value name="CP_SET_BIN_SELECT" value="0x51" variants="A2XX-A4XX"/> + <doc>updates the current context, if needed</doc> + <value name="CP_CONTEXT_UPDATE" value="0x5e"/> + <doc>generate interrupt from the command stream</doc> + <value name="CP_INTERRUPT" value="0x40"/> + <doc>copy sequencer instruction memory to system memory</doc> + <value name="CP_IM_STORE" value="0x2c" variants="A2XX"/> + + <!-- For a20x --> +<!-- TODO handle variants.. + <doc> + Program an offset that will added to the BIN_BASE value of + the 3D_DRAW_INDX_BIN packet + </doc> + <value name="CP_SET_BIN_BASE_OFFSET" value="0x4b"/> + --> + + <!-- for a22x --> + <doc> + sets draw initiator flags register in PFP, gets bitwise-ORed into + every draw initiator + </doc> + <value name="CP_SET_DRAW_INIT_FLAGS" value="0x4b"/> + <doc>sets the register protection mode</doc> + <value name="CP_SET_PROTECTED_MODE" value="0x5f"/> + + <value name="CP_BOOTSTRAP_UCODE" value="0x6f"/> + + <!-- for a3xx --> + <doc>load high level sequencer command</doc> + <value name="CP_LOAD_STATE" value="0x30" variants="A3XX"/> + <value name="CP_LOAD_STATE4" value="0x30" variants="A4XX-A5XX"/> + <doc>Conditionally load a IB based on a flag, prefetch enabled</doc> + <value name="CP_COND_INDIRECT_BUFFER_PFE" value="0x3a"/> + <doc>Conditionally load a IB based on a flag, prefetch disabled</doc> + <value name="CP_COND_INDIRECT_BUFFER_PFD" value="0x32" variants="A3XX"/> + <doc>Load a buffer with pre-fetch enabled</doc> + <value name="CP_INDIRECT_BUFFER_PFE" value="0x3f" variants="A5XX"/> + <doc>Set bin (?)</doc> + <value name="CP_SET_BIN" value="0x4c" variants="A2XX"/> + + <doc>test 2 memory locations to dword values specified</doc> + <value name="CP_TEST_TWO_MEMS" value="0x71"/> + + <doc>Write register, ignoring context state for context sensitive registers</doc> + <value name="CP_REG_WR_NO_CTXT" value="0x78"/> + + <doc>Record the real-time when this packet is processed by PFP</doc> + <value name="CP_RECORD_PFP_TIMESTAMP" value="0x11"/> + + <!-- Used to switch GPU between secure and non-secure modes --> + <value name="CP_SET_SECURE_MODE" value="0x66"/> + + <doc>PFP waits until the FIFO between the PFP and the ME is empty</doc> + <value name="CP_WAIT_FOR_ME" value="0x13"/> + + <!-- for a4xx --> + <doc> + Used a bit like CP_SET_CONSTANT on a2xx, but can write multiple + groups of registers. Looks like it can be used to create state + objects in GPU memory, and on state change only emit pointer + (via CP_SET_DRAW_STATE), which should be nice for reducing CPU + overhead: + + (A4x) save PM4 stream pointers to execute upon a visible draw + </doc> + <value name="CP_SET_DRAW_STATE" value="0x43" variants="A4XX-"/> + <value name="CP_DRAW_INDX_OFFSET" value="0x38"/> + <value name="CP_DRAW_INDIRECT" value="0x28" variants="A4XX-"/> + <value name="CP_DRAW_INDX_INDIRECT" value="0x29" variants="A4XX-"/> + <value name="CP_DRAW_INDIRECT_MULTI" value="0x2a" variants="A6XX-"/> + <value name="CP_DRAW_AUTO" value="0x24"/> + + <doc> + Enable or disable predication globally. Also resets the + predicate to "passing" and the local bit to enabled when + enabling global predication. + </doc> + <value name="CP_DRAW_PRED_ENABLE_GLOBAL" value="0x19"/> + + <doc> + Enable or disable predication locally. Unlike globally enabling + predication, this packet doesn't touch any other state. + Predication only happens when enabled globally and locally and a + predicate has been set. This should be used for internal draws + which aren't supposed to use the predication state: + + CP_DRAW_PRED_ENABLE_LOCAL(0) + ... do draw... + CP_DRAW_PRED_ENABLE_LOCAL(1) + </doc> + <value name="CP_DRAW_PRED_ENABLE_LOCAL" value="0x1a"/> + + <doc> + Latch a draw predicate into the internal register. + </doc> + <value name="CP_DRAW_PRED_SET" value="0x4e"/> + + <doc> + for A4xx + Write to register with address that does not fit into type-0 pkt + </doc> + <value name="CP_WIDE_REG_WRITE" value="0x74" variants="A4XX"/> + + <doc>copy from ME scratch RAM to a register</doc> + <value name="CP_SCRATCH_TO_REG" value="0x4d"/> + + <doc>Copy from REG to ME scratch RAM</doc> + <value name="CP_REG_TO_SCRATCH" value="0x4a"/> + + <doc>Wait for memory writes to complete</doc> + <value name="CP_WAIT_MEM_WRITES" value="0x12"/> + + <doc>Conditional execution based on register comparison</doc> + <value name="CP_COND_REG_EXEC" value="0x47"/> + + <doc>Memory to REG copy</doc> + <value name="CP_MEM_TO_REG" value="0x42"/> + + <value name="CP_EXEC_CS_INDIRECT" value="0x41" variants="A4XX-"/> + <value name="CP_EXEC_CS" value="0x33"/> + + <doc> + for a5xx + </doc> + <value name="CP_PERFCOUNTER_ACTION" value="0x50" variants="A5XX"/> + <!-- switches SMMU pagetable, used on a5xx+ only --> + <value name="CP_SMMU_TABLE_UPDATE" value="0x53" variants="A5XX-"/> + <!-- for a6xx --> + <doc>Tells CP the current mode of GPU operation</doc> + <value name="CP_SET_MARKER" value="0x65" variants="A6XX-"/> + <doc>Instruct CP to set a few internal CP registers</doc> + <value name="CP_SET_PSEUDO_REG" value="0x56" variants="A6XX-"/> + <!-- + pairs of regid and value.. seems to be used to program some TF + related regs: + --> + <value name="CP_CONTEXT_REG_BUNCH" value="0x5c" variants="A5XX-"/> + <!-- A5XX Enable yield in RB only --> + <value name="CP_YIELD_ENABLE" value="0x1c" variants="A5XX"/> + <doc> + Enables IB2 skipping. If both GLOBAL and LOCAL are 1 and + nothing is left in the visibility stream, then + CP_INDIRECT_BUFFER will be skipped, and draws will early return + from their IB. + </doc> + <value name="CP_SKIP_IB2_ENABLE_GLOBAL" value="0x1d" variants="A5XX-"/> + <value name="CP_SKIP_IB2_ENABLE_LOCAL" value="0x23" variants="A5XX-"/> + <value name="CP_SET_SUBDRAW_SIZE" value="0x35" variants="A5XX-"/> + <value name="CP_WHERE_AM_I" value="0x62" variants="A5XX-"/> + <value name="CP_SET_VISIBILITY_OVERRIDE" value="0x64" variants="A5XX-"/> + <!-- Enable/Disable/Defer A5x global preemption model --> + <value name="CP_PREEMPT_ENABLE_GLOBAL" value="0x69" variants="A5XX"/> + <!-- Enable/Disable A5x local preemption model --> + <value name="CP_PREEMPT_ENABLE_LOCAL" value="0x6a" variants="A5XX"/> + <!-- Yield token on a5xx similar to CP_PREEMPT on a4xx --> + <value name="CP_CONTEXT_SWITCH_YIELD" value="0x6b" variants="A5XX-"/> + <!-- Inform CP about current render mode (needed for a5xx preemption) --> + <value name="CP_SET_RENDER_MODE" value="0x6c" variants="A5XX"/> + <value name="CP_COMPUTE_CHECKPOINT" value="0x6e" variants="A5XX"/> + <!-- check if this works on earlier.. --> + <value name="CP_MEM_TO_MEM" value="0x73" variants="A5XX-"/> + + <doc> + General purpose 2D blit engine for image transfers and mipmap + generation. Reads through UCHE, writes through the CCU cache in + the PS stage. + </doc> + <value name="CP_BLIT" value="0x2c" variants="A5XX-"/> + + <!-- Test specified bit in specified register and set predicate --> + <value name="CP_REG_TEST" value="0x39" variants="A5XX-"/> + + <!-- + Seems to set the mode flags which control which CP_SET_DRAW_STATE + packets are executed, based on their ENABLE_MASK values + + CP_SET_MODE w/ payload of 0x1 seems to cause CP_SET_DRAW_STATE + packets w/ ENABLE_MASK & 0x6 to execute immediately + --> + <value name="CP_SET_MODE" value="0x63" variants="A6XX-"/> + + <!-- + Seems like there are now separate blocks of state for VS vs FS/CS + (probably these amounts to geometry vs fragments so that geometry + stage of the pipeline for next draw can start while fragment stage + of current draw is still running. The format of the payload of the + packets is the same, the only difference is the offsets of the regs + the firmware code that handles the packet writes. + + Note that for CL, starting with a6xx, the preferred # of local + threads is no longer the same as the max, implying that the shader + core can now run warps from unrelated shaders (ie. + CL_KERNEL_PREFERRED_WORK_GROUP_SIZE_MULTIPLE vs + CL_KERNEL_WORK_GROUP_SIZE) + --> + <value name="CP_LOAD_STATE6_GEOM" value="0x32" variants="A6XX-"/> + <value name="CP_LOAD_STATE6_FRAG" value="0x34" variants="A6XX-"/> + <!-- + Note: For IBO state (Image/SSBOs) which have shared state across + shader stages, for 3d pipeline CP_LOAD_STATE6 is used. But for + compute shaders, CP_LOAD_STATE6_FRAG is used. Possibly they are + interchangable. + --> + <value name="CP_LOAD_STATE6" value="0x36" variants="A6XX-"/> + + <!-- internal packets: --> + <value name="IN_IB_PREFETCH_END" value="0x17" variants="A2XX"/> + <value name="IN_SUBBLK_PREFETCH" value="0x1f" variants="A2XX"/> + <value name="IN_INSTR_PREFETCH" value="0x20" variants="A2XX"/> + <value name="IN_INSTR_MATCH" value="0x47" variants="A2XX"/> + <value name="IN_CONST_PREFETCH" value="0x49" variants="A2XX"/> + <value name="IN_INCR_UPDT_STATE" value="0x55" variants="A2XX"/> + <value name="IN_INCR_UPDT_CONST" value="0x56" variants="A2XX"/> + <value name="IN_INCR_UPDT_INSTR" value="0x57" variants="A2XX"/> + + <!-- internal jumptable entries on a6xx+, possibly a5xx: --> + + <!-- jmptable entry used to handle type4 packet on a5xx+: --> + <value name="PKT4" value="0x04" variants="A5XX-"/> + <!-- called when ROQ is empty, "returns" from an IB or merged sequence of IBs --> + <value name="IN_IB_END" value="0x0a" variants="A6XX-"/> + <!-- handles IFPC save/restore --> + <value name="IN_GMU_INTERRUPT" value="0x0b" variants="A6XX-"/> + <!-- preemption/context-swtich routine --> + <value name="IN_PREEMPT" value="0x0f" variants="A6XX-"/> + + <!-- TODO do these exist on A5xx? --> + <value name="CP_SCRATCH_WRITE" value="0x4c" variants="A6XX"/> + <value name="CP_REG_TO_MEM_OFFSET_MEM" value="0x74" variants="A6XX-"/> + <value name="CP_REG_TO_MEM_OFFSET_REG" value="0x72" variants="A6XX-"/> + <value name="CP_WAIT_MEM_GTE" value="0x14" variants="A6XX"/> + <value name="CP_WAIT_TWO_REGS" value="0x70" variants="A6XX"/> + <value name="CP_MEMCPY" value="0x75" variants="A6XX-"/> + <value name="CP_SET_BIN_DATA5_OFFSET" value="0x2e" variants="A6XX-"/> + <!-- A750+, set in place of CP_SET_BIN_DATA5_OFFSET but has different values --> + <value name="CP_SET_UNK_BIN_DATA" value="0x2d" variants="A7XX-"/> + <doc> + Write CP_CONTEXT_SWITCH_*_INFO from CP to the following dwords, + and forcibly switch to the indicated context. + </doc> + <value name="CP_CONTEXT_SWITCH" value="0x54" variants="A6XX"/> + <!-- Note, kgsl calls this CP_SET_AMBLE: --> + <value name="CP_SET_CTXSWITCH_IB" value="0x55" variants="A6XX-"/> + + <!-- + Seems to always have the payload: + 00000002 00008801 00004010 + or: + 00000002 00008801 00004090 + or: + 00000002 00008801 00000010 + 00000002 00008801 00010010 + 00000002 00008801 00d64010 + ... + Note set for compute shaders.. + Is 0x8801 a register offset? + This appears to be a special sort of register write packet + more or less, but the firmware has some special handling.. + Seems like it intercepts/modifies certain register offsets, + but others are treated like a normal PKT4 reg write. I + guess there are some registers that the fw controls certain + bits. + --> + <value name="CP_REG_WRITE" value="0x6d" variants="A6XX"/> + + <doc> + These first appear in a650_sqe.bin. They can in theory be used + to loop any sequence of IB1 commands, but in practice they are + used to loop over bins. There is a fixed-size per-iteration + prefix, used to set per-bin state, and then the following IB1 + commands are executed until CP_END_BIN which are always the same + for each iteration and usually contain a list of + CP_INDIRECT_BUFFER calls to IB2 commands which setup state and + execute restore/draw/save commands. This replaces the previous + technique of just repeating the CP_INDIRECT_BUFFER calls and + "unrolling" the loop. + </doc> + <value name="CP_START_BIN" value="0x50" variants="A6XX-"/> + <value name="CP_END_BIN" value="0x51" variants="A6XX-"/> + + <doc> Make next dword 1 to disable preemption, 0 to re-enable it. </doc> + <value name="CP_PREEMPT_DISABLE" value="0x6c" variants="A6XX"/> + + <value name="CP_WAIT_TIMESTAMP" value="0x14" variants="A7XX-"/> + <value name="CP_GLOBAL_TIMESTAMP" value="0x15" variants="A7XX-"/> <!-- payload 1 dword --> + <value name="CP_LOCAL_TIMESTAMP" value="0x16" variants="A7XX-"/> <!-- payload 1 dword, follows 0x15 --> + <value name="CP_THREAD_CONTROL" value="0x17" variants="A7XX-"/> + <!-- payload 4 dwords, last two could be render target addr (one pkt per MRT), possibly used for GMEM save/restore?--> + <value name="CP_RESOURCE_LIST" value="0x18" variants="A7XX-"/> + <doc> Can clear BV/BR counters, or wait until one catches up to another </doc> + <value name="CP_BV_BR_COUNT_OPS" value="0x1b" variants="A7XX-"/> + <doc> Clears, adds to local, or adds to global timestamp </doc> + <value name="CP_MODIFY_TIMESTAMP" value="0x1c" variants="A7XX-"/> + <!-- similar to CP_CONTEXT_REG_BUNCH, but discards first two dwords?? --> + <value name="CP_CONTEXT_REG_BUNCH2" value="0x5d" variants="A7XX-"/> + <doc> + Write to a scratch memory that is read by CP_REG_TEST with + SOURCE_SCRATCH_MEM set. It's not the same scratch as scratch registers. + However it uses the same memory space. + </doc> + <value name="CP_MEM_TO_SCRATCH_MEM" value="0x49" variants="A7XX-"/> + + <doc> + Executes an array of fixed-size command buffers where each + buffer is assumed to have one draw call, skipping buffers with + non-visible draw calls. + </doc> + <value name="CP_FIXED_STRIDE_DRAW_TABLE" value="0x7f" variants="A7XX-"/> + + <doc>Reset various on-chip state used for synchronization</doc> + <value name="CP_RESET_CONTEXT_STATE" value="0x1f" variants="A7XX-"/> +</enum> + + +<domain name="CP_LOAD_STATE" width="32"> + <doc>Load state, a3xx (and later?)</doc> + <enum name="adreno_state_block"> + <value name="SB_VERT_TEX" value="0"/> + <value name="SB_VERT_MIPADDR" value="1"/> + <value name="SB_FRAG_TEX" value="2"/> + <value name="SB_FRAG_MIPADDR" value="3"/> + <value name="SB_VERT_SHADER" value="4"/> + <value name="SB_GEOM_SHADER" value="5"/> + <value name="SB_FRAG_SHADER" value="6"/> + <value name="SB_COMPUTE_SHADER" value="7"/> + </enum> + <enum name="adreno_state_type"> + <value name="ST_SHADER" value="0"/> + <value name="ST_CONSTANTS" value="1"/> + </enum> + <enum name="adreno_state_src"> + <value name="SS_DIRECT" value="0"> + <doc>inline with the CP_LOAD_STATE packet</doc> + </value> + <value name="SS_INVALID_ALL_IC" value="2"/> + <value name="SS_INVALID_PART_IC" value="3"/> + <value name="SS_INDIRECT" value="4"> + <doc>in buffer pointed to by EXT_SRC_ADDR</doc> + </value> + <value name="SS_INDIRECT_TCM" value="5"/> + <value name="SS_INDIRECT_STM" value="6"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="DST_OFF" low="0" high="15" type="uint"/> + <bitfield name="STATE_SRC" low="16" high="18" type="adreno_state_src"/> + <bitfield name="STATE_BLOCK" low="19" high="21" type="adreno_state_block"/> + <bitfield name="NUM_UNIT" low="22" high="31" type="uint"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="STATE_TYPE" low="0" high="1" type="adreno_state_type"/> + <bitfield name="EXT_SRC_ADDR" low="2" high="31" shr="2"/> + </reg32> +</domain> + +<domain name="CP_LOAD_STATE4" width="32" varset="chip"> + <doc>Load state, a4xx+</doc> + <enum name="a4xx_state_block"> + <!-- + unknown: 0x7 and 0xf <- seen in compute shader + + STATE_BLOCK = 0x6, STATE_TYPE = 0x2 possibly used for preemption? + Seen in some GL shaders. Payload is NUM_UNIT dwords, and it contains + the gpuaddr of the following shader constants block. DST_OFF seems + to specify which shader stage: + + 16 -> vert + 36 -> tcs + 56 -> tes + 76 -> geom + 96 -> frag + + Example: + +opcode: CP_LOAD_STATE4 (30) (12 dwords) + { DST_OFF = 16 | STATE_SRC = SS4_DIRECT | STATE_BLOCK = 0x6 | NUM_UNIT = 4 } + { STATE_TYPE = 0x2 | EXT_SRC_ADDR = 0 } + { EXT_SRC_ADDR_HI = 0 } + 0000: c0264100 00000000 00000000 00000000 + 0000: 70b0000b 01180010 00000002 00000000 c0264100 00000000 00000000 00000000 + +opcode: CP_LOAD_STATE4 (30) (4 dwords) + { DST_OFF = 16 | STATE_SRC = SS4_INDIRECT | STATE_BLOCK = SB4_VS_SHADER | NUM_UNIT = 4 } + { STATE_TYPE = ST4_CONSTANTS | EXT_SRC_ADDR = 0xc0264100 } + { EXT_SRC_ADDR_HI = 0 } + 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 + 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 + 0000: 00000040 0000000c 00000000 00000000 00000000 00000000 00000000 00000000 + + STATE_BLOCK = 0x6, STATE_TYPE = 0x1, seen in compute shader. NUM_UNITS * 2 dwords. + + --> + <value name="SB4_VS_TEX" value="0x0"/> + <value name="SB4_HS_TEX" value="0x1"/> <!-- aka. TCS --> + <value name="SB4_DS_TEX" value="0x2"/> <!-- aka. TES --> + <value name="SB4_GS_TEX" value="0x3"/> + <value name="SB4_FS_TEX" value="0x4"/> + <value name="SB4_CS_TEX" value="0x5"/> + <value name="SB4_VS_SHADER" value="0x8"/> + <value name="SB4_HS_SHADER" value="0x9"/> + <value name="SB4_DS_SHADER" value="0xa"/> + <value name="SB4_GS_SHADER" value="0xb"/> + <value name="SB4_FS_SHADER" value="0xc"/> + <value name="SB4_CS_SHADER" value="0xd"/> + <!-- + for SSBO, STATE_TYPE=0 appears to be addresses (four dwords each), + STATE_TYPE=1 sizes, STATE_TYPE=2 addresses again (two dwords each) + + Compute has it's own dedicated SSBO state, it seems, but the rest + of the stages share state + --> + <value name="SB4_SSBO" value="0xe"/> + <value name="SB4_CS_SSBO" value="0xf"/> + </enum> + <enum name="a4xx_state_type"> + <value name="ST4_SHADER" value="0"/> + <value name="ST4_CONSTANTS" value="1"/> + <value name="ST4_UBO" value="2"/> + </enum> + <enum name="a4xx_state_src"> + <value name="SS4_DIRECT" value="0"/> + <value name="SS4_INDIRECT" value="2"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="DST_OFF" low="0" high="13" type="uint"/> + <bitfield name="STATE_SRC" low="16" high="17" type="a4xx_state_src"/> + <bitfield name="STATE_BLOCK" low="18" high="21" type="a4xx_state_block"/> + <bitfield name="NUM_UNIT" low="22" high="31" type="uint"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="STATE_TYPE" low="0" high="1" type="a4xx_state_type"/> + <bitfield name="EXT_SRC_ADDR" low="2" high="31" shr="2"/> + </reg32> + <reg32 offset="2" name="2" varset="chip" variants="A5XX-"> + <bitfield name="EXT_SRC_ADDR_HI" low="0" high="31" shr="0"/> + </reg32> +</domain> + +<!-- looks basically same CP_LOAD_STATE4 --> +<domain name="CP_LOAD_STATE6" width="32" varset="chip"> + <doc>Load state, a6xx+</doc> + <enum name="a6xx_state_block"> + <value name="SB6_VS_TEX" value="0x0"/> + <value name="SB6_HS_TEX" value="0x1"/> <!-- aka. TCS --> + <value name="SB6_DS_TEX" value="0x2"/> <!-- aka. TES --> + <value name="SB6_GS_TEX" value="0x3"/> + <value name="SB6_FS_TEX" value="0x4"/> + <value name="SB6_CS_TEX" value="0x5"/> + <value name="SB6_VS_SHADER" value="0x8"/> + <value name="SB6_HS_SHADER" value="0x9"/> + <value name="SB6_DS_SHADER" value="0xa"/> + <value name="SB6_GS_SHADER" value="0xb"/> + <value name="SB6_FS_SHADER" value="0xc"/> + <value name="SB6_CS_SHADER" value="0xd"/> + <value name="SB6_IBO" value="0xe"/> + <value name="SB6_CS_IBO" value="0xf"/> + </enum> + <enum name="a6xx_state_type"> + <value name="ST6_SHADER" value="0"/> + <value name="ST6_CONSTANTS" value="1"/> + <value name="ST6_UBO" value="2"/> + <value name="ST6_IBO" value="3"/> + </enum> + <enum name="a6xx_state_src"> + <value name="SS6_DIRECT" value="0"/> + <value name="SS6_BINDLESS" value="1"/> <!-- TODO does this exist on a4xx/a5xx? --> + <value name="SS6_INDIRECT" value="2"/> + <doc> + SS6_UBO used by the a6xx vulkan blob with tesselation constants + in this case, EXT_SRC_ADDR is (ubo_id shl 16 | offset) + to load constants from a UBO loaded with DST_OFF = 14 and offset 0, + EXT_SRC_ADDR = 0xe0000 + (offset is a guess, should be in bytes given that maxUniformBufferRange=64k) + </doc> + <value name="SS6_UBO" value="3"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="DST_OFF" low="0" high="13" type="uint"/> + <bitfield name="STATE_TYPE" low="14" high="15" type="a6xx_state_type"/> + <bitfield name="STATE_SRC" low="16" high="17" type="a6xx_state_src"/> + <bitfield name="STATE_BLOCK" low="18" high="21" type="a6xx_state_block"/> + <bitfield name="NUM_UNIT" low="22" high="31" type="uint"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="EXT_SRC_ADDR" low="2" high="31" shr="2"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="EXT_SRC_ADDR_HI" low="0" high="31" shr="0"/> + </reg32> + <reg64 offset="1" name="EXT_SRC_ADDR" type="address"/> +</domain> + +<bitset name="vgt_draw_initiator" inline="yes"> + <bitfield name="PRIM_TYPE" low="0" high="5" type="pc_di_primtype"/> + <bitfield name="SOURCE_SELECT" low="6" high="7" type="pc_di_src_sel"/> + <bitfield name="VIS_CULL" low="9" high="10" type="pc_di_vis_cull_mode"/> + <bitfield name="INDEX_SIZE" pos="11" type="pc_di_index_size"/> + <bitfield name="NOT_EOP" pos="12" type="boolean"/> + <bitfield name="SMALL_INDEX" pos="13" type="boolean"/> + <bitfield name="PRE_DRAW_INITIATOR_ENABLE" pos="14" type="boolean"/> + <bitfield name="NUM_INSTANCES" low="24" high="31" type="uint"/> +</bitset> + +<!-- changed on a4xx: --> +<enum name="a4xx_index_size"> + <value name="INDEX4_SIZE_8_BIT" value="0"/> + <value name="INDEX4_SIZE_16_BIT" value="1"/> + <value name="INDEX4_SIZE_32_BIT" value="2"/> +</enum> + +<enum name="a6xx_patch_type"> + <value name="TESS_QUADS" value="0"/> + <value name="TESS_TRIANGLES" value="1"/> + <value name="TESS_ISOLINES" value="2"/> +</enum> + +<bitset name="vgt_draw_initiator_a4xx" inline="yes"> + <!-- When the 0x20 bit is set, it's the number of patch vertices - 1 --> + <bitfield name="PRIM_TYPE" low="0" high="5" type="pc_di_primtype"/> + <bitfield name="SOURCE_SELECT" low="6" high="7" type="pc_di_src_sel"/> + <bitfield name="VIS_CULL" low="8" high="9" type="pc_di_vis_cull_mode"/> + <bitfield name="INDEX_SIZE" low="10" high="11" type="a4xx_index_size"/> + <bitfield name="PATCH_TYPE" low="12" high="13" type="a6xx_patch_type"/> + <bitfield name="GS_ENABLE" pos="16" type="boolean"/> + <bitfield name="TESS_ENABLE" pos="17" type="boolean"/> +</bitset> + +<domain name="CP_DRAW_INDX" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="VIZ_QUERY" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1" type="vgt_draw_initiator"/> + <reg32 offset="2" name="2"> + <bitfield name="NUM_INDICES" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="INDX_BASE" low="0" high="31"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="INDX_SIZE" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_DRAW_INDX_2" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="VIZ_QUERY" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1" type="vgt_draw_initiator"/> + <reg32 offset="2" name="2"> + <bitfield name="NUM_INDICES" low="0" high="31" type="uint"/> + </reg32> + <!-- followed by NUM_INDICES indices.. --> +</domain> + +<domain name="CP_DRAW_INDX_OFFSET" width="32"> + <reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/> + <reg32 offset="1" name="1"> + <bitfield name="NUM_INSTANCES" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="NUM_INDICES" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="FIRST_INDX" low="0" high="31"/> + </reg32> + + <stripe varset="chip" variants="A5XX-"> + <reg32 offset="4" name="4"> + <bitfield name="INDX_BASE_LO" low="0" high="31"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="INDX_BASE_HI" low="0" high="31"/> + </reg32> + <reg64 offset="4" name="INDX_BASE" type="address"/> + <reg32 offset="6" name="6"> + <!-- max # of elements in index buffer --> + <bitfield name="MAX_INDICES" low="0" high="31"/> + </reg32> + </stripe> + + <reg32 offset="4" name="4"> + <bitfield name="INDX_BASE" low="0" high="31" type="address"/> + </reg32> + + <reg32 offset="5" name="5"> + <bitfield name="INDX_SIZE" low="0" high="31" type="uint"/> + </reg32> +</domain> + +<domain name="CP_DRAW_INDIRECT" width="32" varset="chip" prefix="chip" variants="A4XX-"> + <reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/> + <stripe varset="chip" variants="A4XX"> + <reg32 offset="1" name="1"> + <bitfield name="INDIRECT" low="0" high="31"/> + </reg32> + </stripe> + <stripe varset="chip" variants="A5XX-"> + <reg32 offset="1" name="1"> + <bitfield name="INDIRECT_LO" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="INDIRECT_HI" low="0" high="31"/> + </reg32> + <reg64 offset="1" name="INDIRECT" type="address"/> + </stripe> +</domain> + +<domain name="CP_DRAW_INDX_INDIRECT" width="32" varset="chip" prefix="chip" variants="A4XX-"> + <reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/> + <stripe varset="chip" variants="A4XX"> + <reg32 offset="1" name="1"> + <bitfield name="INDX_BASE" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <!-- max # of bytes in index buffer --> + <bitfield name="INDX_SIZE" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="INDIRECT" low="0" high="31"/> + </reg32> + </stripe> + <stripe varset="chip" variants="A5XX-"> + <reg32 offset="1" name="1"> + <bitfield name="INDX_BASE_LO" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="INDX_BASE_HI" low="0" high="31"/> + </reg32> + <reg64 offset="1" name="INDX_BASE" type="address"/> + <reg32 offset="3" name="3"> + <!-- max # of elements in index buffer --> + <bitfield name="MAX_INDICES" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="INDIRECT_LO" low="0" high="31"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="INDIRECT_HI" low="0" high="31"/> + </reg32> + <reg64 offset="4" name="INDIRECT" type="address"/> + </stripe> +</domain> + +<domain name="CP_DRAW_INDIRECT_MULTI" width="32" varset="chip" prefix="chip" variants="A6XX-"> + <enum name="a6xx_draw_indirect_opcode"> + <value name="INDIRECT_OP_NORMAL" value="0x2"/> + <value name="INDIRECT_OP_INDEXED" value="0x4"/> + <value name="INDIRECT_OP_INDIRECT_COUNT" value="0x6"/> + <value name="INDIRECT_OP_INDIRECT_COUNT_INDEXED" value="0x7"/> + </enum> + <reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/> + <reg32 offset="1" name="1"> + <bitfield name="OPCODE" low="0" high="3" type="a6xx_draw_indirect_opcode" addvariant="yes"/> + <doc> + DST_OFF same as in CP_LOAD_STATE6 - vec4 VS const at this offset will + be updated for each draw to {draw_id, first_vertex, first_instance, 0} + value of 0 disables it + </doc> + <bitfield name="DST_OFF" low="8" high="21" type="hex"/> + </reg32> + <reg32 offset="2" name="DRAW_COUNT" type="uint"/> + <stripe varset="a6xx_draw_indirect_opcode" variants="INDIRECT_OP_NORMAL"> + <reg64 offset="3" name="INDIRECT" type="address"/> + <reg32 offset="5" name="STRIDE" type="uint"/> + </stripe> + <stripe varset="a6xx_draw_indirect_opcode" variants="INDIRECT_OP_INDEXED" prefix="INDEXED"> + <reg64 offset="3" name="INDEX" type="address"/> + <reg32 offset="5" name="MAX_INDICES" type="uint"/> + <reg64 offset="6" name="INDIRECT" type="address"/> + <reg32 offset="8" name="STRIDE" type="uint"/> + </stripe> + <stripe varset="a6xx_draw_indirect_opcode" variants="INDIRECT_OP_INDIRECT_COUNT" prefix="INDIRECT"> + <reg64 offset="3" name="INDIRECT" type="address"/> + <reg64 offset="5" name="INDIRECT_COUNT" type="address"/> + <reg32 offset="7" name="STRIDE" type="uint"/> + </stripe> + <stripe varset="a6xx_draw_indirect_opcode" variants="INDIRECT_OP_INDIRECT_COUNT_INDEXED" prefix="INDIRECT_INDEXED"> + <reg64 offset="3" name="INDEX" type="address"/> + <reg32 offset="5" name="MAX_INDICES" type="uint"/> + <reg64 offset="6" name="INDIRECT" type="address"/> + <reg64 offset="8" name="INDIRECT_COUNT" type="address"/> + <reg32 offset="10" name="STRIDE" type="uint"/> + </stripe> +</domain> + +<domain name="CP_DRAW_AUTO" width="32"> + <reg32 offset="0" name="0" type="vgt_draw_initiator_a4xx"/> + <reg32 offset="1" name="1"> + <bitfield name="NUM_INSTANCES" low="0" high="31" type="uint"/> + </reg32> + <reg64 offset="2" name="NUM_VERTICES_BASE" type="address"/> + <reg32 offset="4" name="4"> + <bitfield name="NUM_VERTICES_OFFSET" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="STRIDE" low="0" high="31" type="uint"/> + </reg32> +</domain> + +<domain name="CP_DRAW_PRED_ENABLE_GLOBAL" width="32" varset="chip"> + <reg32 offset="0" name="0"> + <bitfield name="ENABLE" pos="0" type="boolean"/> + </reg32> +</domain> + +<domain name="CP_DRAW_PRED_ENABLE_LOCAL" width="32" varset="chip"> + <reg32 offset="0" name="0"> + <bitfield name="ENABLE" pos="0" type="boolean"/> + </reg32> +</domain> + +<domain name="CP_DRAW_PRED_SET" width="32" varset="chip"> + <enum name="cp_draw_pred_src"> + <!-- + Sources 1-4 seem to be about combining reading + SO/primitive queries and setting the predicate, which is + a DX11-specific optimization (since in DX11 you can only + predicate on the result of queries). + --> + <value name="PRED_SRC_MEM" value="5"> + <doc> + Read a 64-bit value at the given address and + test if it equals/doesn't equal 0. + </doc> + </value> + </enum> + <enum name="cp_draw_pred_test"> + <value name="NE_0_PASS" value="0"/> + <value name="EQ_0_PASS" value="1"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="SRC" low="4" high="7" type="cp_draw_pred_src"/> + <bitfield name="TEST" pos="8" type="cp_draw_pred_test"/> + </reg32> + <reg64 offset="1" name="MEM_ADDR" type="address"/> +</domain> + +<domain name="CP_SET_DRAW_STATE" width="32" varset="chip" variants="A4XX-"> + <array offset="0" stride="3" length="100"> + <reg32 offset="0" name="0"> + <bitfield name="COUNT" low="0" high="15" type="uint"/> + <bitfield name="DIRTY" pos="16" type="boolean"/> + <bitfield name="DISABLE" pos="17" type="boolean"/> + <bitfield name="DISABLE_ALL_GROUPS" pos="18" type="boolean"/> + <bitfield name="LOAD_IMMED" pos="19" type="boolean"/> + <bitfield name="BINNING" pos="20" varset="chip" variants="A6XX-" type="boolean"/> + <bitfield name="GMEM" pos="21" varset="chip" variants="A6XX-" type="boolean"/> + <bitfield name="SYSMEM" pos="22" varset="chip" variants="A6XX-" type="boolean"/> + <bitfield name="GROUP_ID" low="24" high="28" type="uint"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="ADDR_LO" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="2" name="2" varset="chip" variants="A5XX-"> + <bitfield name="ADDR_HI" low="0" high="31" type="hex"/> + </reg32> + </array> +</domain> + +<domain name="CP_SET_BIN" width="32"> + <doc>value at offset 0 always seems to be 0x00000000..</doc> + <reg32 offset="0" name="0"/> + <reg32 offset="1" name="1"> + <bitfield name="X1" low="0" high="15" type="uint"/> + <bitfield name="Y1" low="16" high="31" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="X2" low="0" high="15" type="uint"/> + <bitfield name="Y2" low="16" high="31" type="uint"/> + </reg32> +</domain> + +<domain name="CP_SET_BIN_DATA" width="32"> + <reg32 offset="0" name="0"> + <!-- corresponds to VSC_PIPE[n].DATA_ADDR --> + <bitfield name="BIN_DATA_ADDR" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="1" name="1"> + <!-- seesm to correspond to VSC_SIZE_ADDRESS --> + <bitfield name="BIN_SIZE_ADDRESS" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_SET_BIN_DATA5" width="32"> + <reg32 offset="0" name="0"> + <!-- equiv to PC_VSTREAM_CONTROL.SIZE on a3xx/a4xx: --> + <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/> + <!-- equiv to PC_VSTREAM_CONTROL.N on a3xx/a4xx: --> + <bitfield name="VSC_N" low="22" high="26" type="uint"/> + </reg32> + <!-- BIN_DATA_ADDR -> VSC_PIPE[p].DATA_ADDRESS --> + <reg32 offset="1" name="1"> + <bitfield name="BIN_DATA_ADDR_LO" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="BIN_DATA_ADDR_HI" low="0" high="31" type="hex"/> + </reg32> + <!-- BIN_SIZE_ADDRESS -> VSC_SIZE_ADDRESS + (p * 4)--> + <reg32 offset="3" name="3"> + <bitfield name="BIN_SIZE_ADDRESS_LO" low="0" high="31"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="BIN_SIZE_ADDRESS_HI" low="0" high="31"/> + </reg32> + <!-- new on a6xx, where BIN_DATA_ADDR is the DRAW_STRM: --> + <reg32 offset="5" name="5"> + <bitfield name="BIN_PRIM_STRM_LO" low="0" high="31"/> + </reg32> + <reg32 offset="6" name="6"> + <bitfield name="BIN_PRIM_STRM_HI" low="0" high="31"/> + </reg32> + <!-- + a7xx adds a few more addresses to the end of the pkt + --> + <reg64 offset="7" name="7"/> + <reg64 offset="9" name="9"/> +</domain> + +<domain name="CP_SET_BIN_DATA5_OFFSET" width="32"> + <doc> + Like CP_SET_BIN_DATA5, but set the pointers as offsets from the + pointers stored in VSC_PIPE_{DATA,DATA2,SIZE}_ADDRESS. Useful + for Vulkan where these values aren't known when the command + stream is recorded. + </doc> + <reg32 offset="0" name="0"> + <!-- equiv to PC_VSTREAM_CONTROL.SIZE on a3xx/a4xx: --> + <bitfield name="VSC_SIZE" low="16" high="21" type="uint"/> + <!-- equiv to PC_VSTREAM_CONTROL.N on a3xx/a4xx: --> + <bitfield name="VSC_N" low="22" high="26" type="uint"/> + </reg32> + <!-- BIN_DATA_ADDR -> VSC_PIPE[p].DATA_ADDRESS --> + <reg32 offset="1" name="1"> + <bitfield name="BIN_DATA_OFFSET" low="0" high="31" type="uint"/> + </reg32> + <!-- BIN_SIZE_ADDRESS -> VSC_SIZE_ADDRESS + (p * 4)--> + <reg32 offset="2" name="2"> + <bitfield name="BIN_SIZE_OFFSET" low="0" high="31" type="uint"/> + </reg32> + <!-- BIN_DATA2_ADDR -> VSC_PIPE[p].DATA2_ADDRESS --> + <reg32 offset="3" name="3"> + <bitfield name="BIN_DATA2_OFFSET" low="0" high="31" type="uint"/> + </reg32> +</domain> + +<domain name="CP_REG_RMW" width="32"> + <doc> + Modifies DST_REG using two sources that can either be registers + or immediates. If SRC1_ADD is set, then do the following: + + $dst = (($dst & $src0) rot $rotate) + $src1 + + Otherwise: + + $dst = (($dst & $src0) rot $rotate) | $src1 + + Here "rot" means rotate left. + </doc> + <reg32 offset="0" name="0"> + <bitfield name="DST_REG" low="0" high="17" type="hex"/> + <bitfield name="ROTATE" low="24" high="28" type="uint"/> + <bitfield name="SRC1_ADD" pos="29" type="boolean"/> + <bitfield name="SRC1_IS_REG" pos="30" type="boolean"/> + <bitfield name="SRC0_IS_REG" pos="31" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="SRC0" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="SRC1" low="0" high="31" type="uint"/> + </reg32> +</domain> + +<domain name="CP_REG_TO_MEM" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="REG" low="0" high="17" type="hex"/> + <!-- number of registers/dwords copied is max(CNT, 1). --> + <bitfield name="CNT" low="18" high="29" type="uint"/> + <bitfield name="64B" pos="30" type="boolean"/> + <bitfield name="ACCUMULATE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="DEST" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2" varset="chip" variants="A5XX-"> + <bitfield name="DEST_HI" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_REG_TO_MEM_OFFSET_REG" width="32"> + <doc> + Like CP_REG_TO_MEM, but the memory address to write to can be + offsetted using either one or two registers or scratch + registers. + </doc> + <reg32 offset="0" name="0"> + <bitfield name="REG" low="0" high="17" type="hex"/> + <!-- number of registers/dwords copied is max(CNT, 1). --> + <bitfield name="CNT" low="18" high="29" type="uint"/> + <bitfield name="64B" pos="30" type="boolean"/> + <bitfield name="ACCUMULATE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="DEST" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2" varset="chip" variants="A5XX-"> + <bitfield name="DEST_HI" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="OFFSET0" low="0" high="17" type="hex"/> + <bitfield name="OFFSET0_SCRATCH" pos="19" type="boolean"/> + </reg32> + <!-- followed by an optional identical OFFSET1 dword --> +</domain> + +<domain name="CP_REG_TO_MEM_OFFSET_MEM" width="32"> + <doc> + Like CP_REG_TO_MEM, but the memory address to write to can be + offsetted using a DWORD in memory. + </doc> + <reg32 offset="0" name="0"> + <bitfield name="REG" low="0" high="17" type="hex"/> + <!-- number of registers/dwords copied is max(CNT, 1). --> + <bitfield name="CNT" low="18" high="29" type="uint"/> + <bitfield name="64B" pos="30" type="boolean"/> + <bitfield name="ACCUMULATE" pos="31" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="DEST" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2" varset="chip" variants="A5XX-"> + <bitfield name="DEST_HI" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="OFFSET_LO" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="OFFSET_HI" low="0" high="31" type="hex"/> + </reg32> +</domain> + +<domain name="CP_MEM_TO_REG" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="REG" low="0" high="17" type="hex"/> + <!-- number of registers/dwords copied is max(CNT, 1). --> + <bitfield name="CNT" low="19" high="29" type="uint"/> + <!-- shift each DWORD left by 2 while copying --> + <bitfield name="SHIFT_BY_2" pos="30" type="boolean"/> + <!-- does the same thing as CP_MEM_TO_MEM::UNK31 --> + <bitfield name="UNK31" pos="31" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="SRC" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2" varset="chip" variants="A5XX-"> + <bitfield name="SRC_HI" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_MEM_TO_MEM" width="32"> + <reg32 offset="0" name="0"> + <!-- + not sure how many src operands we have, but the low + bits negate the n'th src argument. + --> + <bitfield name="NEG_A" pos="0" type="boolean"/> + <bitfield name="NEG_B" pos="1" type="boolean"/> + <bitfield name="NEG_C" pos="2" type="boolean"/> + + <!-- if set treat src/dst as 64bit values --> + <bitfield name="DOUBLE" pos="29" type="boolean"/> + <!-- execute CP_WAIT_FOR_MEM_WRITES beforehand --> + <bitfield name="WAIT_FOR_MEM_WRITES" pos="30" type="boolean"/> + <!-- some other kind of wait --> + <bitfield name="UNK31" pos="31" type="boolean"/> + </reg32> + <!-- + followed by sequence of addresses.. the first is the + destination and the rest are N src addresses which are + summed (after being negated if NEG_x bit set) allowing + to do things like 'result += end - start' (which turns + out to be useful for queries and accumulating results + across multiple tiles) + --> +</domain> + +<domain name="CP_MEMCPY" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="DWORDS" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="SRC_LO" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="SRC_HI" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="DST_LO" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="DST_HI" low="0" high="31" type="hex"/> + </reg32> +</domain> + +<domain name="CP_REG_TO_SCRATCH" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="REG" low="0" high="17" type="hex"/> + <bitfield name="SCRATCH" low="20" high="22" type="uint"/> + <!-- number of registers/dwords copied is CNT + 1. --> + <bitfield name="CNT" low="24" high="26" type="uint"/> + </reg32> +</domain> + +<domain name="CP_SCRATCH_TO_REG" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="REG" low="0" high="17" type="hex"/> + <!-- note: CP_MEM_TO_REG always sets this when writing to the register --> + <bitfield name="UNK18" pos="18" type="boolean"/> + <bitfield name="SCRATCH" low="20" high="22" type="uint"/> + <!-- number of registers/dwords copied is CNT + 1. --> + <bitfield name="CNT" low="24" high="26" type="uint"/> + </reg32> +</domain> + +<domain name="CP_SCRATCH_WRITE" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="SCRATCH" low="20" high="22" type="uint"/> + </reg32> + <!-- followed by one or more DWORDs to write to scratch registers --> +</domain> + +<domain name="CP_MEM_WRITE" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="ADDR_LO" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="ADDR_HI" low="0" high="31"/> + </reg32> + <!-- followed by the DWORDs to write --> +</domain> + +<enum name="cp_cond_function"> + <value value="0" name="WRITE_ALWAYS"/> + <value value="1" name="WRITE_LT"/> + <value value="2" name="WRITE_LE"/> + <value value="3" name="WRITE_EQ"/> + <value value="4" name="WRITE_NE"/> + <value value="5" name="WRITE_GE"/> + <value value="6" name="WRITE_GT"/> +</enum> + +<domain name="CP_COND_WRITE" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="FUNCTION" low="0" high="2" type="cp_cond_function"/> + <bitfield name="POLL_MEMORY" pos="4" type="boolean"/> + <bitfield name="WRITE_MEMORY" pos="8" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="POLL_ADDR" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="REF" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="MASK" low="0" high="31"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="WRITE_ADDR" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="WRITE_DATA" low="0" high="31"/> + </reg32> +</domain> + +<enum name="poll_memory_type"> + <value value="0" name="POLL_REGISTER"/> + <value value="1" name="POLL_MEMORY"/> + <value value="2" name="POLL_SCRATCH"/> + <value value="3" name="POLL_ON_CHIP" varset="chip" variants="A7XX-"/> +</enum> + +<domain name="CP_COND_WRITE5" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="FUNCTION" low="0" high="2" type="cp_cond_function"/> + <bitfield name="SIGNED_COMPARE" pos="3" type="boolean"/> + <!-- POLL_REGISTER polls a register at POLL_ADDR_LO. --> + <bitfield name="POLL" low="4" high="5" type="poll_memory_type"/> + <bitfield name="WRITE_MEMORY" pos="8" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="POLL_ADDR_LO" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="POLL_ADDR_HI" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="REF" low="0" high="31"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="MASK" low="0" high="31"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="WRITE_ADDR_LO" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="6" name="6"> + <bitfield name="WRITE_ADDR_HI" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="7" name="7"> + <bitfield name="WRITE_DATA" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_WAIT_MEM_GTE" width="32"> + <doc> + Wait until a memory value is greater than or equal to the + reference, using signed comparison. + </doc> + <reg32 offset="0" name="0"> + <!-- Reserved for flags, presumably? Unused in FW --> + <bitfield name="RESERVED" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="POLL_ADDR_LO" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="POLL_ADDR_HI" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="REF" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_WAIT_REG_MEM" width="32"> + <doc> + This uses the same internal comparison as CP_COND_WRITE, + but waits until the comparison is true instead. It busy-loops in + the CP for the given number of cycles before trying again. + </doc> + <reg32 offset="0" name="0"> + <bitfield name="FUNCTION" low="0" high="2" type="cp_cond_function"/> + <bitfield name="SIGNED_COMPARE" pos="3" type="boolean"/> + <bitfield name="POLL" low="4" high="5" type="poll_memory_type"/> + <bitfield name="WRITE_MEMORY" pos="8" type="boolean"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="POLL_ADDR_LO" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="POLL_ADDR_HI" low="0" high="31" type="hex"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="REF" low="0" high="31"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="MASK" low="0" high="31"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="DELAY_LOOP_CYCLES" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_WAIT_TWO_REGS" width="32"> + <doc> + Waits for REG0 to not be 0 or REG1 to not equal REF + </doc> + <reg32 offset="0" name="0"> + <bitfield name="REG0" low="0" high="17" type="hex"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="REG1" low="0" high="17" type="hex"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="REF" low="0" high="31" type="uint"/> + </reg32> +</domain> + +<domain name="CP_DISPATCH_COMPUTE" width="32"> + <reg32 offset="0" name="0"/> + <reg32 offset="1" name="1"> + <bitfield name="X" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="Y" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="Z" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_SET_RENDER_MODE" width="32"> + <enum name="render_mode_cmd"> + <value value="1" name="BYPASS"/> + <value value="2" name="BINNING"/> + <value value="3" name="GMEM"/> + <value value="5" name="BLIT2D"/> + <!-- placeholder name.. used when CP_BLIT packets with BLIT_OP_SCALE?? --> + <value value="7" name="BLIT2DSCALE"/> + <!-- 8 set before going back to BYPASS exiting 2D --> + <value value="8" name="END2D"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="MODE" low="0" high="8" type="render_mode_cmd"/> + <!-- + normally 0x1/0x3, sometimes see 0x5/0x8 with unknown registers in + 0x21xx range.. possibly (at least some) a5xx variants have a + 2d core? + --> + </reg32> + <!-- I think first buffer is for GPU to save context in case of ctx switch? --> + <reg32 offset="1" name="1"> + <bitfield name="ADDR_0_LO" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="ADDR_0_HI" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <!-- + set when in GMEM.. maybe indicates GMEM contents need to be + preserved on ctx switch? + --> + <bitfield name="VSC_ENABLE" pos="3" type="boolean"/> + <bitfield name="GMEM_ENABLE" pos="4" type="boolean"/> + </reg32> + <reg32 offset="4" name="4"/> + <!-- second buffer looks like some cmdstream.. length in dwords: --> + <reg32 offset="5" name="5"> + <bitfield name="ADDR_1_LEN" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="6" name="6"> + <bitfield name="ADDR_1_LO" low="0" high="31"/> + </reg32> + <reg32 offset="7" name="7"> + <bitfield name="ADDR_1_HI" low="0" high="31"/> + </reg32> +</domain> + +<!-- this looks fairly similar to CP_SET_RENDER_MODE minus first dword --> +<domain name="CP_COMPUTE_CHECKPOINT" width="32"> + <!-- I think first buffer is for GPU to save context in case of ctx switch? --> + <reg32 offset="0" name="0"> + <bitfield name="ADDR_0_LO" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="ADDR_0_HI" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + </reg32> + <reg32 offset="3" name="3"/> + <!-- second buffer looks like some cmdstream.. length in dwords: --> + <reg32 offset="4" name="4"> + <bitfield name="ADDR_1_LEN" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="ADDR_1_LO" low="0" high="31"/> + </reg32> + <reg32 offset="6" name="6"> + <bitfield name="ADDR_1_HI" low="0" high="31"/> + </reg32> + <reg32 offset="7" name="7"/> +</domain> + +<domain name="CP_PERFCOUNTER_ACTION" width="32"> + <reg32 offset="0" name="0"> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="ADDR_0_LO" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="ADDR_0_HI" low="0" high="31"/> + </reg32> +</domain> + +<domain varset="chip" name="CP_EVENT_WRITE" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="EVENT" low="0" high="7" type="vgt_event_type"/> + <!-- when set, write back timestamp instead of value from packet: --> + <bitfield name="TIMESTAMP" pos="30" type="boolean"/> + <bitfield name="IRQ" pos="31" type="boolean"/> + </reg32> + <!-- + TODO what is gpuaddr for, seems to be all 0's.. maybe needed for + context switch? + --> + <reg32 offset="1" name="1"> + <bitfield name="ADDR_0_LO" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="ADDR_0_HI" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <!-- ??? --> + </reg32> +</domain> + +<domain varset="chip" name="CP_EVENT_WRITE7" width="32"> + <enum name="event_write_src"> + <!-- Write payload[0] --> + <value value="0" name="EV_WRITE_USER_32B"/> + <!-- Write payload[0] payload[1] --> + <value value="1" name="EV_WRITE_USER_64B"/> + <!-- Write (TIMESTAMP_GLOBAL + TIMESTAMP_LOCAL) --> + <value value="2" name="EV_WRITE_TIMESTAMP_SUM"/> + <value value="3" name="EV_WRITE_ALWAYSON"/> + <!-- Write payload[1] regs starting at payload[0] offset --> + <value value="4" name="EV_WRITE_REGS_CONTENT"/> + </enum> + + <enum name="event_write_dst"> + <value value="0" name="EV_DST_RAM"/> + <value value="1" name="EV_DST_ONCHIP"/> + </enum> + + <reg32 offset="0" name="0"> + <bitfield name="EVENT" low="0" high="7" type="vgt_event_type"/> + <bitfield name="WRITE_SAMPLE_COUNT" pos="12" type="boolean"/> + <!-- Write sample count at (iova + 16) --> + <bitfield name="SAMPLE_COUNT_END_OFFSET" pos="13" type="boolean"/> + <!-- *(iova + 8) = *(iova + 16) - *iova --> + <bitfield name="WRITE_SAMPLE_COUNT_DIFF" pos="14" type="boolean"/> + + <!-- Next 4 flags are valid to set only when concurrent binning is enabled --> + <!-- Increment 16b BV counter. Valid only in BV pipe --> + <bitfield name="INC_BV_COUNT" pos="16" type="boolean"/> + <!-- Increment 16b BR counter. Valid only in BR pipe --> + <bitfield name="INC_BR_COUNT" pos="17" type="boolean"/> + <bitfield name="CLEAR_RENDER_RESOURCE" pos="18" type="boolean"/> + <bitfield name="CLEAR_LRZ_RESOURCE" pos="19" type="boolean"/> + + <bitfield name="WRITE_SRC" low="20" high="22" type="event_write_src"/> + <bitfield name="WRITE_DST" pos="24" type="event_write_dst" addvariant="yes"/> + <!-- Writes into WRITE_DST from WRITE_SRC. RB_DONE_TS requires WRITE_ENABLED. --> + <bitfield name="WRITE_ENABLED" pos="27" type="boolean"/> + </reg32> + + <stripe varset="event_write_dst" variants="EV_DST_RAM"> + <reg32 offset="1" name="1"> + <bitfield name="ADDR_0_LO" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="ADDR_0_HI" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="PAYLOAD_0" low="0" high="31"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="PAYLOAD_1" low="0" high="31"/> + </reg32> + </stripe> + + <stripe varset="event_write_dst" variants="EV_DST_ONCHIP"> + <reg32 offset="1" name="1"> + <bitfield name="ONCHIP_ADDR_0" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="PAYLOAD_0" low="0" high="31"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="PAYLOAD_1" low="0" high="31"/> + </reg32> + </stripe> +</domain> + +<domain name="CP_BLIT" width="32"> + <enum name="cp_blit_cmd"> + <value value="0" name="BLIT_OP_FILL"/> + <value value="1" name="BLIT_OP_COPY"/> + <value value="3" name="BLIT_OP_SCALE"/> <!-- used for mipmap generation --> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="OP" low="0" high="3" type="cp_blit_cmd"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="SRC_X1" low="0" high="13" type="uint"/> + <bitfield name="SRC_Y1" low="16" high="29" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="SRC_X2" low="0" high="13" type="uint"/> + <bitfield name="SRC_Y2" low="16" high="29" type="uint"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="DST_X1" low="0" high="13" type="uint"/> + <bitfield name="DST_Y1" low="16" high="29" type="uint"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="DST_X2" low="0" high="13" type="uint"/> + <bitfield name="DST_Y2" low="16" high="29" type="uint"/> + </reg32> +</domain> + +<domain name="CP_EXEC_CS" width="32"> + <reg32 offset="0" name="0"> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="NGROUPS_X" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="NGROUPS_Y" low="0" high="31" type="uint"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="NGROUPS_Z" low="0" high="31" type="uint"/> + </reg32> +</domain> + +<domain name="CP_EXEC_CS_INDIRECT" width="32" varset="chip" prefix="chip" variants="A4XX-"> + <reg32 offset="0" name="0"> + </reg32> + <stripe varset="chip" variants="A4XX"> + <reg32 offset="1" name="1"> + <bitfield name="ADDR" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <!-- localsize is value minus one: --> + <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/> + <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/> + <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/> + </reg32> + </stripe> + <stripe varset="chip" variants="A5XX-"> + <reg32 offset="1" name="1"> + <bitfield name="ADDR_LO" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="ADDR_HI" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <!-- localsize is value minus one: --> + <bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/> + <bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/> + <bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/> + </reg32> + </stripe> +</domain> + +<domain name="CP_SET_MARKER" width="32" varset="chip" prefix="chip" variants="A6XX-"> + <doc>Tell CP the current operation mode, indicates save and restore procedure</doc> + <enum name="a6xx_marker"> + <value value="1" name="RM6_BYPASS"/> + <value value="2" name="RM6_BINNING"/> + <value value="4" name="RM6_GMEM"/> + <value value="5" name="RM6_ENDVIS"/> + <value value="6" name="RM6_RESOLVE"/> + <value value="7" name="RM6_YIELD"/> + <value value="8" name="RM6_COMPUTE"/> + <value value="0xc" name="RM6_BLIT2DSCALE"/> <!-- no-op (at least on current sqe fw) --> + + <!-- + These values come from a6xx_set_marker() in the + downstream kernel, and they can only be set by the kernel + --> + <value value="0xd" name="RM6_IB1LIST_START"/> + <value value="0xe" name="RM6_IB1LIST_END"/> + <!-- IFPC - inter-frame power collapse --> + <value value="0x100" name="RM6_IFPC_ENABLE"/> + <value value="0x101" name="RM6_IFPC_DISABLE"/> + </enum> + <reg32 offset="0" name="0"> + <!-- + NOTE: blob driver and some versions of freedreno/turnip set + b4, which is unused (at least by current sqe fw), but interferes + with parsing if we extend the size of the bitfield to include + b8 (only sent by kernel mode driver). Really, the way the + parsing works in the firmware, only b0-b3 are considered, but + if b8 is set, the low bits are interpreted differently. To + model this, without getting confused by spurious b4, this is + described as two overlapping bitfields: + --> + <bitfield name="MODE" low="0" high="8" type="a6xx_marker"/> + <bitfield name="MARKER" low="0" high="3" type="a6xx_marker"/> + </reg32> +</domain> + +<domain name="CP_SET_PSEUDO_REG" width="32" varset="chip" prefix="chip" variants="A6XX-"> + <doc>Set internal CP registers, used to indicate context save data addresses</doc> + <enum name="pseudo_reg"> + <value value="0" name="SMMU_INFO"/> + <value value="1" name="NON_SECURE_SAVE_ADDR"/> + <value value="2" name="SECURE_SAVE_ADDR"/> + <value value="3" name="NON_PRIV_SAVE_ADDR"/> + <value value="4" name="COUNTER"/> + + <!-- + On a6xx the registers are set directly and CP_SET_BIN_DATA5_OFFSET reads them, + but that doesn't work with concurrent binning because BR will be reading from + a different set of streams than BV is writing, so on a7xx we have these + pseudo-regs instead, which do the right thing. + + The corresponding VSC registers exist, and they're written by BV when it + encounters CP_SET_PSEUDO_REG. When BR later encounters the same CP_SET_PSEUDO_REG + it will only write some private scratch registers which are read by + CP_SET_BIN_DATA5_OFFSET. + + If concurrent binning is disabled then BR also does binning so it will also + write the "real" registers in BR. + --> + <value value="8" name="DRAW_STRM_ADDRESS"/> + <value value="9" name="DRAW_STRM_SIZE_ADDRESS"/> + <value value="10" name="PRIM_STRM_ADDRESS"/> + <value value="11" name="UNK_STRM_ADDRESS"/> + <value value="12" name="UNK_STRM_SIZE_ADDRESS"/> + + <value value="16" name="BINDLESS_BASE_0_ADDR"/> + <value value="17" name="BINDLESS_BASE_1_ADDR"/> + <value value="18" name="BINDLESS_BASE_2_ADDR"/> + <value value="19" name="BINDLESS_BASE_3_ADDR"/> + <value value="20" name="BINDLESS_BASE_4_ADDR"/> + <value value="21" name="BINDLESS_BASE_5_ADDR"/> + <value value="22" name="BINDLESS_BASE_6_ADDR"/> + </enum> + <array offset="0" stride="3" length="100"> + <reg32 offset="0" name="0"> + <bitfield name="PSEUDO_REG" low="0" high="10" type="pseudo_reg"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="LO" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="HI" low="0" high="31"/> + </reg32> + </array> +</domain> + +<domain name="CP_REG_TEST" width="32" varset="chip" prefix="chip" variants="A6XX-"> + <doc> + Tests bit in specified register and sets predicate for CP_COND_REG_EXEC. + So: + + opcode: CP_REG_TEST (39) (2 dwords) + { REG = 0xc10 | BIT = 0 } + 0000: 70b90001 00000c10 + opcode: CP_COND_REG_EXEC (47) (3 dwords) + 0000: 70c70002 10000000 00000004 + opcode: CP_INDIRECT_BUFFER (3f) (4 dwords) + + Will execute the CP_INDIRECT_BUFFER only if b0 in the register at + offset 0x0c10 is 1 + </doc> + <enum name="source_type"> + <value value="0" name="SOURCE_REG"/> + <!-- Don't confuse with scratch registers, this is a separate memory + written into by CP_MEM_TO_SCRATCH_MEM. --> + <value value="1" name="SOURCE_SCRATCH_MEM" varset="chip" variants="A7XX-"/> + </enum> + <reg32 offset="0" name="0"> + <!-- the register to test --> + <bitfield name="REG" low="0" high="17" varset="source_type" variants="SOURCE_REG"/> + <bitfield name="SCRATCH_MEM_OFFSET" low="0" high="17" varset="source_type" variants="SOURCE_SCRATCH_MEM"/> + <bitfield name="SOURCE" pos="18" type="source_type" addvariant="yes"/> + <!-- the bit to test --> + <bitfield name="BIT" low="20" high="24" type="uint"/> + <!-- skip implied CP_WAIT_FOR_ME --> + <bitfield name="SKIP_WAIT_FOR_ME" pos="25" type="boolean"/> + <!-- the predicate bit to set (new in gen3+) --> + <bitfield name="PRED_BIT" low="26" high="30" type="uint"/> + <!-- update the predicate reg directly (new in gen3+) --> + <bitfield name="PRED_UPDATE" pos="31" type="boolean"/> + </reg32> + + <!-- + In PRED_UPDATE mode, the predicate reg is updated directly using two + more dwords, ignoring other bits: + + PRED_REG = (PRED_REG & ~PRED_MASK) | (PRED_VAL & PRED_MASK); + --> + <reg32 offset="1" name="PRED_MASK" type="hex"/> + <reg32 offset="2" name="PRED_VAL" type="hex"/> +</domain> + +<!-- I *think* this existed at least as far back as a4xx --> +<domain name="CP_COND_REG_EXEC" width="32"> + <enum name="compare_mode"> + <!-- use the predicate bit set by CP_REG_TEST --> + <value value="1" name="PRED_TEST"/> + <!-- compare two registers directly for equality --> + <value value="2" name="REG_COMPARE"/> + <!-- test if certain render modes are set via CP_SET_MARKER --> + <value value="3" name="RENDER_MODE" varset="chip" variants="A6XX-"/> + <!-- compare REG0 for equality with immediate --> + <value value="4" name="REG_COMPARE_IMM" varset="chip" variants="A7XX-"/> + <!-- test which of BR/BV are enabled --> + <value value="5" name="THREAD_MODE" varset="chip" variants="A7XX-"/> + </enum> + <reg32 offset="0" name="0" varset="compare_mode"> + <bitfield name="REG0" low="0" high="17" variants="REG_COMPARE" type="hex"/> + + <!-- the predicate bit to test (new in gen3+) --> + <bitfield name="PRED_BIT" low="18" high="22" variants="PRED_TEST" type="uint"/> + <bitfield name="SKIP_WAIT_FOR_ME" pos="23" varset="chip" variants="A7XX-" type="boolean"/> + <!-- With REG_COMPARE instead of register read from ONCHIP memory --> + <bitfield name="ONCHIP_MEM" pos="24" varset="chip" variants="A7XX-" type="boolean"/> + + <!-- + Note: these bits have the same meaning, and use the same + internal mechanism as the bits in CP_SET_DRAW_STATE. + When RENDER_MODE is selected, they're used as + a bitmask of which modes pass the test. + --> + + <!-- RM6_BINNING --> + <bitfield name="BINNING" pos="25" variants="RENDER_MODE" type="boolean"/> + <!-- all others --> + <bitfield name="GMEM" pos="26" variants="RENDER_MODE" type="boolean"/> + <!-- RM6_BYPASS --> + <bitfield name="SYSMEM" pos="27" variants="RENDER_MODE" type="boolean"/> + + <bitfield name="BV" pos="25" variants="THREAD_MODE" type="boolean"/> + <bitfield name="BR" pos="26" variants="THREAD_MODE" type="boolean"/> + <bitfield name="LPAC" pos="27" variants="THREAD_MODE" type="boolean"/> + + <bitfield name="MODE" low="28" high="31" type="compare_mode" addvariant="yes"/> + </reg32> + + <stripe varset="compare_mode" variants="PRED_TEST"> + <reg32 offset="1" name="1"> + <bitfield name="DWORDS" low="0" high="23" type="uint"/> + </reg32> + </stripe> + + <stripe varset="compare_mode" variants="REG_COMPARE"> + <reg32 offset="1" name="1"> + <bitfield name="REG1" low="0" high="17" type="hex"/> + <!-- Instead of register read from ONCHIP memory --> + <bitfield name="ONCHIP_MEM" pos="24" varset="chip" variants="A7XX-" type="boolean"/> + </reg32> + </stripe> + + <stripe varset="compare_mode" variants="RENDER_MODE"> + <reg32 offset="1" name="1"> + <bitfield name="DWORDS" low="0" high="23" type="uint"/> + </reg32> + </stripe> + + <stripe varset="compare_mode" variants="REG_COMPARE_IMM"> + <reg32 offset="1" name="1"> + <bitfield name="IMM" low="0" high="31"/> + </reg32> + </stripe> + + <stripe varset="compare_mode" variants="THREAD_MODE"> + <reg32 offset="1" name="1"> + <bitfield name="DWORDS" low="0" high="23" type="uint"/> + </reg32> + </stripe> + + <reg32 offset="2" name="2"> + <bitfield name="DWORDS" low="0" high="23" type="uint"/> + </reg32> +</domain> + +<domain name="CP_COND_EXEC" width="32"> + <doc> + Executes the following DWORDs of commands if the dword at ADDR0 + is not equal to 0 and the dword at ADDR1 is less than REF + (signed comparison). + </doc> + <reg32 offset="0" name="0"> + <bitfield name="ADDR0_LO" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="ADDR0_HI" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="ADDR1_LO" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="ADDR1_HI" low="0" high="31"/> + </reg32> + <reg32 offset="4" name="4"> + <bitfield name="REF" low="0" high="31"/> + </reg32> + <reg32 offset="5" name="5"> + <bitfield name="DWORDS" low="0" high="31" type="uint"/> + </reg32> +</domain> + +<domain name="CP_SET_CTXSWITCH_IB" width="32"> + <doc> + Used by the userspace driver to set various IB's which are + executed during context save/restore for handling + state that isn't restored by the + context switch routine itself. + </doc> + <enum name="ctxswitch_ib"> + <value name="RESTORE_IB" value="0"> + <doc>Executed unconditionally when switching back to the context.</doc> + </value> + <value name="YIELD_RESTORE_IB" value="1"> + <doc> + Executed when switching back after switching + away during execution of + a CP_SET_MARKER packet with RM6_YIELD as the + payload *and* the normal save routine was + bypassed for a shorter one. I think this is + connected to the "skipsaverestore" bit set by + the kernel when preempting. + </doc> + </value> + <value name="SAVE_IB" value="2"> + <doc> + Executed when switching away from the context, + except for context switches initiated via + CP_YIELD. + </doc> + </value> + <value name="RB_SAVE_IB" value="3"> + <doc> + This can only be set by the RB (i.e. the kernel) + and executes with protected mode off, but + is otherwise similar to SAVE_IB. + + Note, kgsl calls this CP_KMD_AMBLE_TYPE + </doc> + </value> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="ADDR_LO" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="ADDR_HI" low="0" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="DWORDS" low="0" high="19" type="uint"/> + <bitfield name="TYPE" low="20" high="21" type="ctxswitch_ib"/> + </reg32> +</domain> + +<domain name="CP_REG_WRITE" width="32"> + <enum name="reg_tracker"> + <doc> + Keep shadow copies of these registers and only set them + when drawing, avoiding redundant writes: + - VPC_CNTL_0 + - HLSQ_CONTROL_1_REG + - HLSQ_UNKNOWN_B980 + </doc> + <value name="TRACK_CNTL_REG" value="0x1"/> + <doc> + Track RB_RENDER_CNTL, and insert a WFI in the following + situation: + - There is a write that disables binning + - There was a draw with binning left enabled, but in + BYPASS mode + Presumably this is a hang workaround? + </doc> + <value name="TRACK_RENDER_CNTL" value="0x2"/> + <doc> + Do a mysterious CP_EVENT_WRITE 0x3f when the low bit of + the data to write is 0. Used by the Vulkan blob with + PC_MULTIVIEW_CNTL, but this isn't predicated on particular + register(s) like the others. + </doc> + <value name="UNK_EVENT_WRITE" value="0x4"/> + <doc> + Tracks GRAS_LRZ_CNTL::GREATER, GRAS_LRZ_CNTL::DIR, and + GRAS_LRZ_DEPTH_VIEW with previous values, and if one of + the following is true: + - GRAS_LRZ_CNTL::GREATER has changed + - GRAS_LRZ_CNTL::DIR has changed, the old value is not + CUR_DIR_GE, and the new value is not CUR_DIR_DISABLED + - GRAS_LRZ_DEPTH_VIEW has changed + then it does a LRZ_FLUSH with GRAS_LRZ_CNTL::ENABLE + forced to 1. + Only exists in a650_sqe.fw. + </doc> + <value name="TRACK_LRZ" value="0x8"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="TRACKER" low="0" high="3" type="reg_tracker"/> + </reg32> + <reg32 offset="1" name="1"/> + <reg32 offset="2" name="2"/> +</domain> + +<domain name="CP_SMMU_TABLE_UPDATE" width="32"> + <doc> + Note that the SMMU's definition of TTBRn can take different forms + depending on the pgtable format. But a5xx+ only uses aarch64 + format. + </doc> + <reg32 offset="0" name="0"> + <bitfield name="TTBR0_LO" low="0" high="31"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="TTBR0_HI" low="0" high="15"/> + <bitfield name="ASID" low="16" high="31"/> + </reg32> + <reg32 offset="2" name="2"> + <doc>Unused, does not apply to aarch64 pgtable format</doc> + <bitfield name="CONTEXTIDR" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="CONTEXTBANK" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_START_BIN" width="32"> + <reg32 offset="0" name="BIN_COUNT" type="uint"/> + <reg64 offset="1" name="PREFIX_ADDR" type="address"/> + <reg32 offset="3" name="PREFIX_DWORDS"> + <doc> + Size of prefix for each bin. For each bin index i, the + prefix commands at PREFIX_ADDR + i * PREFIX_DWORDS are + executed in an IB2 before the IB1 commands following + this packet. + </doc> + </reg32> + <reg32 offset="4" name="BODY_DWORDS"> + <doc>Number of dwords after this packet until CP_END_BIN</doc> + </reg32> +</domain> + +<domain name="CP_WAIT_TIMESTAMP" width="32"> + <enum name="ts_wait_value_src"> + <!-- Wait for value at memory address to be >= SRC_0 (signed comparison) --> + <value value="0" name="TS_WAIT_GE_32B"/> + <!-- Wait for value at memory address to be >= SRC_0 (unsigned) --> + <value value="1" name="TS_WAIT_GE_64B"/> + <!-- Write (TIMESTAMP_GLOBAL + TIMESTAMP_LOCAL) --> + <value value="2" name="TS_WAIT_GE_TIMESTAMP_SUM"/> + </enum> + + <enum name="ts_wait_type"> + <value value="0" name="TS_WAIT_RAM"/> + <value value="1" name="TS_WAIT_ONCHIP"/> + </enum> + + <reg32 offset="0" name="0"> + <bitfield name="WAIT_VALUE_SRC" low="0" high="1" type="ts_wait_value_src"/> + <bitfield name="WAIT_DST" pos="4" type="ts_wait_type" addvariant="yes"/> + </reg32> + + <stripe varset="ts_wait_type" variants="TS_WAIT_RAM"> + <reg64 offset="1" name="ADDR" type="address"/> + </stripe> + + <stripe varset="ts_wait_type" variants="TS_WAIT_ONCHIP"> + <reg32 offset="1" name="ONCHIP_ADDR_0" low="0" high="31"/> + </stripe> + + <reg32 offset="3" name="SRC_0"/> + <reg32 offset="4" name="SRC_1"/> +</domain> + +<domain name="CP_BV_BR_COUNT_OPS" width="32"> + <enum name="pipe_count_op"> + <value name="PIPE_CLEAR_BV_BR" value="0x1"/> + <value name="PIPE_SET_BR_OFFSET" value="0x2"/> + <!-- Wait until for BV_counter > BR_counter --> + <value name="PIPE_BR_WAIT_FOR_BV" value="0x3"/> + <!-- Wait until (BR_counter + BR_OFFSET) > BV_counter --> + <value name="PIPE_BV_WAIT_FOR_BR" value="0x4"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="OP" low="0" high="3" type="pipe_count_op"/> + </reg32> + <reg32 offset="1" name="1"> + <bitfield name="BR_OFFSET" low="0" high="15" type="uint"/> + </reg32> +</domain> + +<domain name="CP_MODIFY_TIMESTAMP" width="32"> + <enum name="timestamp_op"> + <value name="MODIFY_TIMESTAMP_CLEAR" value="0"/> + <value name="MODIFY_TIMESTAMP_ADD_GLOBAL" value="1"/> + <value name="MODIFY_TIMESTAMP_ADD_LOCAL" value="2"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield name="ADD" low="0" high="7" type="uint"/> + <bitfield name="OP" low="28" high="31" type="timestamp_op"/> + </reg32> +</domain> + +<domain name="CP_MEM_TO_SCRATCH_MEM" width="32"> + <doc> + Best guess is that it is a faster way to fetch all the VSC_STATE registers + and keep them in a local scratch memory instead of fetching every time + when skipping IBs. + </doc> + <reg32 offset="0" name="0"> + <bitfield name="CNT" low="0" high="5" type="uint"/> + </reg32> + <reg32 offset="1" name="1"> + <doc>Scratch memory size is 48 dwords`</doc> + <bitfield name="OFFSET" low="0" high="5" type="uint"/> + </reg32> + <reg32 offset="2" name="2"> + <bitfield name="SRC" low="0" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="SRC_HI" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_THREAD_CONTROL" width="32"> + <enum name="cp_thread"> + <value name="CP_SET_THREAD_BR" value="1"/> <!-- Render --> + <value name="CP_SET_THREAD_BV" value="2"/> <!-- Visibility --> + <value name="CP_SET_THREAD_BOTH" value="3"/> + </enum> + <reg32 offset="0" name="0"> + <bitfield low="0" high="1" name="THREAD" type="cp_thread"/> + <bitfield pos="27" name="CONCURRENT_BIN_DISABLE" type="boolean"/> + <bitfield pos="31" name="SYNC_THREADS" type="boolean"/> + </reg32> +</domain> + +<domain name="CP_FIXED_STRIDE_DRAW_TABLE" width="32"> + <reg64 offset="0" name="IB_BASE"/> + <reg32 offset="2" name="2"> + <!-- STRIDE * COUNT --> + <bitfield name="IB_SIZE" low="0" high="11"/> + <bitfield name="STRIDE" low="20" high="31"/> + </reg32> + <reg32 offset="3" name="3"> + <bitfield name="COUNT" low="0" high="31"/> + </reg32> +</domain> + +<domain name="CP_RESET_CONTEXT_STATE" width="32"> + <reg32 offset="0" name="0"> + <bitfield name="CLEAR_ON_CHIP_TS" pos="0" type="boolean"/> + <bitfield name="CLEAR_RESOURCE_TABLE" pos="1" type="boolean"/> + <bitfield name="CLEAR_GLOBAL_LOCAL_TS" pos="2" type="boolean"/> + </reg32> +</domain> + +</database> + |