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authorBob Peterson <rpeterso@redhat.com>2017-07-18 12:36:01 -0500
committerBob Peterson <rpeterso@redhat.com>2017-08-09 09:36:38 -0500
commit240c6235dfe4fe46f2fd0f2b3c15b3a22100a75e (patch)
treed619273688a72fd0a28badeb5912e35a84566a29 /fs/devpts
parent9c1b28081f43c0f14ccbcad02a6e0f227c072da2 (diff)
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GFS2: Clear gl_object when deleting an inode in gfs2_delete_inode
This patch adds some calls to clear gl_object in function gfs2_delete_inode. Since we are deleting the inode, and the glock typically outlives the inode in core, we must clear gl_object so subsequent use of the glock (e.g. for a new inode in its place) will not have the old pointer sitting there. In error cases we need to tidy up after ourselves. In non-error cases, we need to clear gl_object before we set the block free in the bitmap so residules aren't left for potential inode creators. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Reviewed-by: Andreas Gruenbacher <agruenba@redhat.com>
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