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author | Jason Gunthorpe <jgg@nvidia.com> | 2020-10-26 11:25:49 -0300 |
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committer | Jason Gunthorpe <jgg@nvidia.com> | 2020-10-28 09:14:49 -0300 |
commit | 071ba4cc559de47160761b9500b72e8fa09d923d (patch) | |
tree | 0433f309f2aae8e868f09260cd1647671236af85 /include/rdma | |
parent | 7d66a71488d7c14506ab81d6455c095992efca04 (diff) | |
download | linux-stable-071ba4cc559de47160761b9500b72e8fa09d923d.tar.gz linux-stable-071ba4cc559de47160761b9500b72e8fa09d923d.tar.bz2 linux-stable-071ba4cc559de47160761b9500b72e8fa09d923d.zip |
RDMA: Add rdma_connect_locked()
There are two flows for handling RDMA_CM_EVENT_ROUTE_RESOLVED, either the
handler triggers a completion and another thread does rdma_connect() or
the handler directly calls rdma_connect().
In all cases rdma_connect() needs to hold the handler_mutex, but when
handler's are invoked this is already held by the core code. This causes
ULPs using the 2nd method to deadlock.
Provide a rdma_connect_locked() and have all ULPs call it from their
handlers.
Link: https://lore.kernel.org/r/0-v2-53c22d5c1405+33-rdma_connect_locking_jgg@nvidia.com
Reported-and-tested-by: Guoqing Jiang <guoqing.jiang@cloud.ionos.com>
Fixes: 2a7cec538169 ("RDMA/cma: Fix locking for the RDMA_CM_CONNECT state")
Acked-by: Santosh Shilimkar <santosh.shilimkar@oracle.com>
Acked-by: Jack Wang <jinpu.wang@cloud.ionos.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Max Gurtovoy <mgurtovoy@nvidia.com>
Reviewed-by: Sagi Grimberg <sagi@grimberg.me>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
Diffstat (limited to 'include/rdma')
-rw-r--r-- | include/rdma/rdma_cm.h | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/include/rdma/rdma_cm.h b/include/rdma/rdma_cm.h index c672ae1da26b..32a67af18415 100644 --- a/include/rdma/rdma_cm.h +++ b/include/rdma/rdma_cm.h @@ -227,19 +227,9 @@ void rdma_destroy_qp(struct rdma_cm_id *id); int rdma_init_qp_attr(struct rdma_cm_id *id, struct ib_qp_attr *qp_attr, int *qp_attr_mask); -/** - * rdma_connect - Initiate an active connection request. - * @id: Connection identifier to connect. - * @conn_param: Connection information used for connected QPs. - * - * Users must have resolved a route for the rdma_cm_id to connect with - * by having called rdma_resolve_route before calling this routine. - * - * This call will either connect to a remote QP or obtain remote QP - * information for unconnected rdma_cm_id's. The actual operation is - * based on the rdma_cm_id's port space. - */ int rdma_connect(struct rdma_cm_id *id, struct rdma_conn_param *conn_param); +int rdma_connect_locked(struct rdma_cm_id *id, + struct rdma_conn_param *conn_param); int rdma_connect_ece(struct rdma_cm_id *id, struct rdma_conn_param *conn_param, struct rdma_ucm_ece *ece); |