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-rw-r--r--drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c16
1 files changed, 11 insertions, 5 deletions
diff --git a/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c b/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c
index 96fe3eaba44a..8b9c925c4c16 100644
--- a/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c
+++ b/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c
@@ -456,11 +456,17 @@ int intel_dp_aux_init_backlight_funcs(struct intel_connector *connector)
}
/*
- * A lot of eDP panels in the wild will report supporting both the
- * Intel proprietary backlight control interface, and the VESA
- * backlight control interface. Many of these panels are liars though,
- * and will only work with the Intel interface. So, always probe for
- * that first.
+ * Since Intel has their own backlight control interface, the majority of machines out there
+ * using DPCD backlight controls with Intel GPUs will be using this interface as opposed to
+ * the VESA interface. However, other GPUs (such as Nvidia's) will always use the VESA
+ * interface. This means that there's quite a number of panels out there that will advertise
+ * support for both interfaces, primarily systems with Intel/Nvidia hybrid GPU setups.
+ *
+ * There's a catch to this though: on many panels that advertise support for both
+ * interfaces, the VESA backlight interface will stop working once we've programmed the
+ * panel with Intel's OUI - which is also required for us to be able to detect Intel's
+ * backlight interface at all. This means that the only sensible way for us to detect both
+ * interfaces is to probe for Intel's first, and VESA's second.
*/
if (try_intel_interface && intel_dp_aux_supports_hdr_backlight(connector)) {
drm_dbg_kms(dev, "Using Intel proprietary eDP backlight controls\n");