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-rw-r--r--fs/gfs2/glock.c39
-rw-r--r--fs/gfs2/glock.h1
2 files changed, 39 insertions, 1 deletions
diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c
index d6bf1f8c25dc..2cb65f76eec8 100644
--- a/fs/gfs2/glock.c
+++ b/fs/gfs2/glock.c
@@ -517,6 +517,23 @@ static inline struct gfs2_holder *find_first_waiter(const struct gfs2_glock *gl)
}
/**
+ * find_last_waiter - find the last gh that's waiting for the glock
+ * @gl: the glock
+ *
+ * This also is a fast way of finding out if there are any waiters.
+ */
+
+static inline struct gfs2_holder *find_last_waiter(const struct gfs2_glock *gl)
+{
+ struct gfs2_holder *gh;
+
+ if (list_empty(&gl->gl_holders))
+ return NULL;
+ gh = list_last_entry(&gl->gl_holders, struct gfs2_holder, gh_list);
+ return test_bit(HIF_HOLDER, &gh->gh_iflags) ? NULL : gh;
+}
+
+/**
* state_change - record that the glock is now in a different state
* @gl: the glock
* @new_state: the new state
@@ -1555,11 +1572,30 @@ trap_recursive:
int gfs2_glock_nq(struct gfs2_holder *gh)
{
struct gfs2_glock *gl = gh->gh_gl;
- int error = 0;
+ int error;
if (glock_blocked_by_withdraw(gl) && !(gh->gh_flags & LM_FLAG_NOEXP))
return -EIO;
+ if (gh->gh_flags & GL_NOBLOCK) {
+ struct gfs2_holder *current_gh;
+
+ error = -ECHILD;
+ spin_lock(&gl->gl_lockref.lock);
+ if (find_last_waiter(gl))
+ goto unlock;
+ current_gh = find_first_holder(gl);
+ if (!may_grant(gl, current_gh, gh))
+ goto unlock;
+ set_bit(HIF_HOLDER, &gh->gh_iflags);
+ list_add_tail(&gh->gh_list, &gl->gl_holders);
+ trace_gfs2_promote(gh);
+ error = 0;
+unlock:
+ spin_unlock(&gl->gl_lockref.lock);
+ return error;
+ }
+
if (test_bit(GLF_LRU, &gl->gl_flags))
gfs2_glock_remove_from_lru(gl);
@@ -1575,6 +1611,7 @@ int gfs2_glock_nq(struct gfs2_holder *gh)
run_queue(gl, 1);
spin_unlock(&gl->gl_lockref.lock);
+ error = 0;
if (!(gh->gh_flags & GL_ASYNC))
error = gfs2_glock_wait(gh);
diff --git a/fs/gfs2/glock.h b/fs/gfs2/glock.h
index 61197598abfd..0114f3e0ebe0 100644
--- a/fs/gfs2/glock.h
+++ b/fs/gfs2/glock.h
@@ -84,6 +84,7 @@ enum {
#define GL_SKIP 0x0100
#define GL_NOPID 0x0200
#define GL_NOCACHE 0x0400
+#define GL_NOBLOCK 0x0800
/*
* lm_async_cb return flags