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Diffstat (limited to 'drivers/gpu/drm/scheduler/sched_entity.c')
-rw-r--r--drivers/gpu/drm/scheduler/sched_entity.c524
1 files changed, 524 insertions, 0 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
new file mode 100644
index 000000000000..3e22a54a99c2
--- /dev/null
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -0,0 +1,524 @@
+/*
+ * Copyright 2015 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include <linux/kthread.h>
+#include <drm/gpu_scheduler.h>
+
+#include "gpu_scheduler_trace.h"
+
+#define to_drm_sched_job(sched_job) \
+ container_of((sched_job), struct drm_sched_job, queue_node)
+
+/**
+ * drm_sched_entity_init - Init a context entity used by scheduler when
+ * submit to HW ring.
+ *
+ * @entity: scheduler entity to init
+ * @rq_list: the list of run queue on which jobs from this
+ * entity can be submitted
+ * @num_rq_list: number of run queue in rq_list
+ * @guilty: atomic_t set to 1 when a job on this queue
+ * is found to be guilty causing a timeout
+ *
+ * Note: the rq_list should have atleast one element to schedule
+ * the entity
+ *
+ * Returns 0 on success or a negative error code on failure.
+ */
+int drm_sched_entity_init(struct drm_sched_entity *entity,
+ struct drm_sched_rq **rq_list,
+ unsigned int num_rq_list,
+ atomic_t *guilty)
+{
+ int i;
+
+ if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
+ return -EINVAL;
+
+ memset(entity, 0, sizeof(struct drm_sched_entity));
+ INIT_LIST_HEAD(&entity->list);
+ entity->rq = rq_list[0];
+ entity->guilty = guilty;
+ entity->num_rq_list = num_rq_list;
+ entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
+ GFP_KERNEL);
+ if (!entity->rq_list)
+ return -ENOMEM;
+
+ for (i = 0; i < num_rq_list; ++i)
+ entity->rq_list[i] = rq_list[i];
+ entity->last_scheduled = NULL;
+
+ spin_lock_init(&entity->rq_lock);
+ spsc_queue_init(&entity->job_queue);
+
+ atomic_set(&entity->fence_seq, 0);
+ entity->fence_context = dma_fence_context_alloc(2);
+
+ return 0;
+}
+EXPORT_SYMBOL(drm_sched_entity_init);
+
+/**
+ * drm_sched_entity_is_idle - Check if entity is idle
+ *
+ * @entity: scheduler entity
+ *
+ * Returns true if the entity does not have any unscheduled jobs.
+ */
+static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
+{
+ rmb(); /* for list_empty to work without lock */
+
+ if (list_empty(&entity->list) ||
+ spsc_queue_peek(&entity->job_queue) == NULL)
+ return true;
+
+ return false;
+}
+
+/**
+ * drm_sched_entity_is_ready - Check if entity is ready
+ *
+ * @entity: scheduler entity
+ *
+ * Return true if entity could provide a job.
+ */
+bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
+{
+ if (spsc_queue_peek(&entity->job_queue) == NULL)
+ return false;
+
+ if (READ_ONCE(entity->dependency))
+ return false;
+
+ return true;
+}
+
+/**
+ * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
+ *
+ * @entity: scheduler entity
+ *
+ * Return the pointer to the rq with least load.
+ */
+static struct drm_sched_rq *
+drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
+{
+ struct drm_sched_rq *rq = NULL;
+ unsigned int min_jobs = UINT_MAX, num_jobs;
+ int i;
+
+ for (i = 0; i < entity->num_rq_list; ++i) {
+ num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
+ if (num_jobs < min_jobs) {
+ min_jobs = num_jobs;
+ rq = entity->rq_list[i];
+ }
+ }
+
+ return rq;
+}
+
+/**
+ * drm_sched_entity_flush - Flush a context entity
+ *
+ * @entity: scheduler entity
+ * @timeout: time to wait in for Q to become empty in jiffies.
+ *
+ * Splitting drm_sched_entity_fini() into two functions, The first one does the
+ * waiting, removes the entity from the runqueue and returns an error when the
+ * process was killed.
+ *
+ * Returns the remaining time in jiffies left from the input timeout
+ */
+long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
+{
+ struct drm_gpu_scheduler *sched;
+ struct task_struct *last_user;
+ long ret = timeout;
+
+ sched = entity->rq->sched;
+ /**
+ * The client will not queue more IBs during this fini, consume existing
+ * queued IBs or discard them on SIGKILL
+ */
+ if (current->flags & PF_EXITING) {
+ if (timeout)
+ ret = wait_event_timeout(
+ sched->job_scheduled,
+ drm_sched_entity_is_idle(entity),
+ timeout);
+ } else {
+ wait_event_killable(sched->job_scheduled,
+ drm_sched_entity_is_idle(entity));
+ }
+
+ /* For killed process disable any more IBs enqueue right now */
+ last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
+ if ((!last_user || last_user == current->group_leader) &&
+ (current->flags & PF_EXITING) && (current->exit_code == SIGKILL)) {
+ spin_lock(&entity->rq_lock);
+ entity->stopped = true;
+ drm_sched_rq_remove_entity(entity->rq, entity);
+ spin_unlock(&entity->rq_lock);
+ }
+
+ return ret;
+}
+EXPORT_SYMBOL(drm_sched_entity_flush);
+
+/**
+ * drm_sched_entity_kill_jobs - helper for drm_sched_entity_kill_jobs
+ *
+ * @f: signaled fence
+ * @cb: our callback structure
+ *
+ * Signal the scheduler finished fence when the entity in question is killed.
+ */
+static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
+ struct dma_fence_cb *cb)
+{
+ struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
+ finish_cb);
+
+ drm_sched_fence_finished(job->s_fence);
+ WARN_ON(job->s_fence->parent);
+ dma_fence_put(&job->s_fence->finished);
+ job->sched->ops->free_job(job);
+}
+
+/**
+ * drm_sched_entity_kill_jobs - Make sure all remaining jobs are killed
+ *
+ * @entity: entity which is cleaned up
+ *
+ * Makes sure that all remaining jobs in an entity are killed before it is
+ * destroyed.
+ */
+static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity)
+{
+ struct drm_sched_job *job;
+ int r;
+
+ while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
+ struct drm_sched_fence *s_fence = job->s_fence;
+
+ drm_sched_fence_scheduled(s_fence);
+ dma_fence_set_error(&s_fence->finished, -ESRCH);
+
+ /*
+ * When pipe is hanged by older entity, new entity might
+ * not even have chance to submit it's first job to HW
+ * and so entity->last_scheduled will remain NULL
+ */
+ if (!entity->last_scheduled) {
+ drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
+ continue;
+ }
+
+ r = dma_fence_add_callback(entity->last_scheduled,
+ &job->finish_cb,
+ drm_sched_entity_kill_jobs_cb);
+ if (r == -ENOENT)
+ drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
+ else if (r)
+ DRM_ERROR("fence add callback failed (%d)\n", r);
+ }
+}
+
+/**
+ * drm_sched_entity_cleanup - Destroy a context entity
+ *
+ * @entity: scheduler entity
+ *
+ * This should be called after @drm_sched_entity_do_release. It goes over the
+ * entity and signals all jobs with an error code if the process was killed.
+ *
+ */
+void drm_sched_entity_fini(struct drm_sched_entity *entity)
+{
+ struct drm_gpu_scheduler *sched;
+
+ sched = entity->rq->sched;
+ drm_sched_rq_remove_entity(entity->rq, entity);
+
+ /* Consumption of existing IBs wasn't completed. Forcefully
+ * remove them here.
+ */
+ if (spsc_queue_peek(&entity->job_queue)) {
+ /* Park the kernel for a moment to make sure it isn't processing
+ * our enity.
+ */
+ kthread_park(sched->thread);
+ kthread_unpark(sched->thread);
+ if (entity->dependency) {
+ dma_fence_remove_callback(entity->dependency,
+ &entity->cb);
+ dma_fence_put(entity->dependency);
+ entity->dependency = NULL;
+ }
+
+ drm_sched_entity_kill_jobs(entity);
+ }
+
+ dma_fence_put(entity->last_scheduled);
+ entity->last_scheduled = NULL;
+ kfree(entity->rq_list);
+}
+EXPORT_SYMBOL(drm_sched_entity_fini);
+
+/**
+ * drm_sched_entity_fini - Destroy a context entity
+ *
+ * @entity: scheduler entity
+ *
+ * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
+ */
+void drm_sched_entity_destroy(struct drm_sched_entity *entity)
+{
+ drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
+ drm_sched_entity_fini(entity);
+}
+EXPORT_SYMBOL(drm_sched_entity_destroy);
+
+/**
+ * drm_sched_entity_clear_dep - callback to clear the entities dependency
+ */
+static void drm_sched_entity_clear_dep(struct dma_fence *f,
+ struct dma_fence_cb *cb)
+{
+ struct drm_sched_entity *entity =
+ container_of(cb, struct drm_sched_entity, cb);
+
+ entity->dependency = NULL;
+ dma_fence_put(f);
+}
+
+/**
+ * drm_sched_entity_clear_dep - callback to clear the entities dependency and
+ * wake up scheduler
+ */
+static void drm_sched_entity_wakeup(struct dma_fence *f,
+ struct dma_fence_cb *cb)
+{
+ struct drm_sched_entity *entity =
+ container_of(cb, struct drm_sched_entity, cb);
+
+ drm_sched_entity_clear_dep(f, cb);
+ drm_sched_wakeup(entity->rq->sched);
+}
+
+/**
+ * drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority
+ */
+static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
+ enum drm_sched_priority priority)
+{
+ *rq = &(*rq)->sched->sched_rq[priority];
+}
+
+/**
+ * drm_sched_entity_set_priority - Sets priority of the entity
+ *
+ * @entity: scheduler entity
+ * @priority: scheduler priority
+ *
+ * Update the priority of runqueus used for the entity.
+ */
+void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
+ enum drm_sched_priority priority)
+{
+ unsigned int i;
+
+ spin_lock(&entity->rq_lock);
+
+ for (i = 0; i < entity->num_rq_list; ++i)
+ drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
+
+ drm_sched_rq_remove_entity(entity->rq, entity);
+ drm_sched_entity_set_rq_priority(&entity->rq, priority);
+ drm_sched_rq_add_entity(entity->rq, entity);
+
+ spin_unlock(&entity->rq_lock);
+}
+EXPORT_SYMBOL(drm_sched_entity_set_priority);
+
+/**
+ * drm_sched_entity_add_dependency_cb - add callback for the entities dependency
+ *
+ * @entity: entity with dependency
+ *
+ * Add a callback to the current dependency of the entity to wake up the
+ * scheduler when the entity becomes available.
+ */
+static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
+{
+ struct drm_gpu_scheduler *sched = entity->rq->sched;
+ struct dma_fence *fence = entity->dependency;
+ struct drm_sched_fence *s_fence;
+
+ if (fence->context == entity->fence_context ||
+ fence->context == entity->fence_context + 1) {
+ /*
+ * Fence is a scheduled/finished fence from a job
+ * which belongs to the same entity, we can ignore
+ * fences from ourself
+ */
+ dma_fence_put(entity->dependency);
+ return false;
+ }
+
+ s_fence = to_drm_sched_fence(fence);
+ if (s_fence && s_fence->sched == sched) {
+
+ /*
+ * Fence is from the same scheduler, only need to wait for
+ * it to be scheduled
+ */
+ fence = dma_fence_get(&s_fence->scheduled);
+ dma_fence_put(entity->dependency);
+ entity->dependency = fence;
+ if (!dma_fence_add_callback(fence, &entity->cb,
+ drm_sched_entity_clear_dep))
+ return true;
+
+ /* Ignore it when it is already scheduled */
+ dma_fence_put(fence);
+ return false;
+ }
+
+ if (!dma_fence_add_callback(entity->dependency, &entity->cb,
+ drm_sched_entity_wakeup))
+ return true;
+
+ dma_fence_put(entity->dependency);
+ return false;
+}
+
+/**
+ * drm_sched_entity_pop_job - get a ready to be scheduled job from the entity
+ *
+ * @entity: entity to get the job from
+ *
+ * Process all dependencies and try to get one job from the entities queue.
+ */
+struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
+{
+ struct drm_gpu_scheduler *sched = entity->rq->sched;
+ struct drm_sched_job *sched_job;
+
+ sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
+ if (!sched_job)
+ return NULL;
+
+ while ((entity->dependency =
+ sched->ops->dependency(sched_job, entity))) {
+
+ if (drm_sched_entity_add_dependency_cb(entity)) {
+
+ trace_drm_sched_job_wait_dep(sched_job,
+ entity->dependency);
+ return NULL;
+ }
+ }
+
+ /* skip jobs from entity that marked guilty */
+ if (entity->guilty && atomic_read(entity->guilty))
+ dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
+
+ dma_fence_put(entity->last_scheduled);
+ entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
+
+ spsc_queue_pop(&entity->job_queue);
+ return sched_job;
+}
+
+/**
+ * drm_sched_entity_select_rq - select a new rq for the entity
+ *
+ * @entity: scheduler entity
+ *
+ * Check all prerequisites and select a new rq for the entity for load
+ * balancing.
+ */
+void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
+{
+ struct dma_fence *fence;
+ struct drm_sched_rq *rq;
+
+ if (spsc_queue_count(&entity->job_queue) || entity->num_rq_list <= 1)
+ return;
+
+ fence = READ_ONCE(entity->last_scheduled);
+ if (fence && !dma_fence_is_signaled(fence))
+ return;
+
+ rq = drm_sched_entity_get_free_sched(entity);
+ if (rq == entity->rq)
+ return;
+
+ spin_lock(&entity->rq_lock);
+ drm_sched_rq_remove_entity(entity->rq, entity);
+ entity->rq = rq;
+ spin_unlock(&entity->rq_lock);
+}
+
+/**
+ * drm_sched_entity_push_job - Submit a job to the entity's job queue
+ *
+ * @sched_job: job to submit
+ * @entity: scheduler entity
+ *
+ * Note: To guarantee that the order of insertion to queue matches
+ * the job's fence sequence number this function should be
+ * called with drm_sched_job_init under common lock.
+ *
+ * Returns 0 for success, negative error code otherwise.
+ */
+void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
+ struct drm_sched_entity *entity)
+{
+ bool first;
+
+ trace_drm_sched_job(sched_job, entity);
+ atomic_inc(&entity->rq->sched->num_jobs);
+ WRITE_ONCE(entity->last_user, current->group_leader);
+ first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
+
+ /* first job wakes up scheduler */
+ if (first) {
+ /* Add the entity to the run queue */
+ spin_lock(&entity->rq_lock);
+ if (entity->stopped) {
+ spin_unlock(&entity->rq_lock);
+
+ DRM_ERROR("Trying to push to a killed entity\n");
+ return;
+ }
+ drm_sched_rq_add_entity(entity->rq, entity);
+ spin_unlock(&entity->rq_lock);
+ drm_sched_wakeup(entity->rq->sched);
+ }
+}
+EXPORT_SYMBOL(drm_sched_entity_push_job);