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diff --git a/drivers/gpu/drm/xe/xe_wa.c b/drivers/gpu/drm/xe/xe_wa.c
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+++ b/drivers/gpu/drm/xe/xe_wa.c
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+// SPDX-License-Identifier: MIT
+/*
+ * Copyright © 2022 Intel Corporation
+ */
+
+#include "xe_wa.h"
+
+#include <linux/compiler_types.h>
+
+#include "xe_device_types.h"
+#include "xe_force_wake.h"
+#include "xe_gt.h"
+#include "xe_hw_engine_types.h"
+#include "xe_mmio.h"
+#include "xe_platform_types.h"
+#include "xe_rtp.h"
+#include "xe_step.h"
+
+#include "gt/intel_engine_regs.h"
+#include "gt/intel_gt_regs.h"
+#include "i915_reg.h"
+
+/**
+ * DOC: Hardware workarounds
+ *
+ * Hardware workarounds are register programming documented to be executed in
+ * the driver that fall outside of the normal programming sequences for a
+ * platform. There are some basic categories of workarounds, depending on
+ * how/when they are applied:
+ *
+ * - LRC workarounds: workarounds that touch registers that are
+ * saved/restored to/from the HW context image. The list is emitted (via Load
+ * Register Immediate commands) once when initializing the device and saved in
+ * the default context. That default context is then used on every context
+ * creation to have a "primed golden context", i.e. a context image that
+ * already contains the changes needed to all the registers.
+ *
+ * TODO: Although these workarounds are maintained here, they are not
+ * currently being applied.
+ *
+ * - Engine workarounds: the list of these WAs is applied whenever the specific
+ * engine is reset. It's also possible that a set of engine classes share a
+ * common power domain and they are reset together. This happens on some
+ * platforms with render and compute engines. In this case (at least) one of
+ * them need to keeep the workaround programming: the approach taken in the
+ * driver is to tie those workarounds to the first compute/render engine that
+ * is registered. When executing with GuC submission, engine resets are
+ * outside of kernel driver control, hence the list of registers involved in
+ * written once, on engine initialization, and then passed to GuC, that
+ * saves/restores their values before/after the reset takes place. See
+ * ``drivers/gpu/drm/xe/xe_guc_ads.c`` for reference.
+ *
+ * - GT workarounds: the list of these WAs is applied whenever these registers
+ * revert to their default values: on GPU reset, suspend/resume [1]_, etc.
+ *
+ * - Register whitelist: some workarounds need to be implemented in userspace,
+ * but need to touch privileged registers. The whitelist in the kernel
+ * instructs the hardware to allow the access to happen. From the kernel side,
+ * this is just a special case of a MMIO workaround (as we write the list of
+ * these to/be-whitelisted registers to some special HW registers).
+ *
+ * - Workaround batchbuffers: buffers that get executed automatically by the
+ * hardware on every HW context restore. These buffers are created and
+ * programmed in the default context so the hardware always go through those
+ * programming sequences when switching contexts. The support for workaround
+ * batchbuffers is enabled these hardware mechanisms:
+ *
+ * #. INDIRECT_CTX: A batchbuffer and an offset are provided in the default
+ * context, pointing the hardware to jump to that location when that offset
+ * is reached in the context restore. Workaround batchbuffer in the driver
+ * currently uses this mechanism for all platforms.
+ *
+ * #. BB_PER_CTX_PTR: A batchbuffer is provided in the default context,
+ * pointing the hardware to a buffer to continue executing after the
+ * engine registers are restored in a context restore sequence. This is
+ * currently not used in the driver.
+ *
+ * - Other: There are WAs that, due to their nature, cannot be applied from a
+ * central place. Those are peppered around the rest of the code, as needed.
+ * Workarounds related to the display IP are the main example.
+ *
+ * .. [1] Technically, some registers are powercontext saved & restored, so they
+ * survive a suspend/resume. In practice, writing them again is not too
+ * costly and simplifies things, so it's the approach taken in the driver.
+ *
+ * .. note::
+ * Hardware workarounds in xe work the same way as in i915, with the
+ * difference of how they are maintained in the code. In xe it uses the
+ * xe_rtp infrastructure so the workarounds can be kept in tables, following
+ * a more declarative approach rather than procedural.
+ */
+
+#undef _MMIO
+#undef MCR_REG
+#define _MMIO(x) _XE_RTP_REG(x)
+#define MCR_REG(x) _XE_RTP_MCR_REG(x)
+
+static bool match_14011060649(const struct xe_gt *gt,
+ const struct xe_hw_engine *hwe)
+{
+ return hwe->instance % 2 == 0;
+}
+
+static const struct xe_rtp_entry gt_was[] = {
+ { XE_RTP_NAME("14011060649"),
+ XE_RTP_RULES(MEDIA_VERSION_RANGE(1200, 1255),
+ ENGINE_CLASS(VIDEO_DECODE),
+ FUNC(match_14011060649)),
+ XE_RTP_SET(VDBOX_CGCTL3F10(0), IECPUNIT_CLKGATE_DIS,
+ XE_RTP_FLAG(FOREACH_ENGINE))
+ },
+ { XE_RTP_NAME("16010515920"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10),
+ STEP(A0, B0),
+ ENGINE_CLASS(VIDEO_DECODE)),
+ XE_RTP_SET(VDBOX_CGCTL3F18(0), ALNUNIT_CLKGATE_DIS,
+ XE_RTP_FLAG(FOREACH_ENGINE))
+ },
+ { XE_RTP_NAME("22010523718"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10)),
+ XE_RTP_SET(UNSLICE_UNIT_LEVEL_CLKGATE, CG3DDISCFEG_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("14011006942"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10)),
+ XE_RTP_SET(GEN11_SUBSLICE_UNIT_LEVEL_CLKGATE, DSS_ROUTER_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("14010948348"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10), STEP(A0, B0)),
+ XE_RTP_SET(UNSLCGCTL9430, MSQDUNIT_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("14011037102"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10), STEP(A0, B0)),
+ XE_RTP_SET(UNSLCGCTL9444, LTCDD_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("14011371254"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10), STEP(A0, B0)),
+ XE_RTP_SET(GEN11_SLICE_UNIT_LEVEL_CLKGATE, NODEDSS_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("14011431319/0"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10), STEP(A0, B0)),
+ XE_RTP_SET(UNSLCGCTL9440,
+ GAMTLBOACS_CLKGATE_DIS |
+ GAMTLBVDBOX7_CLKGATE_DIS | GAMTLBVDBOX6_CLKGATE_DIS |
+ GAMTLBVDBOX5_CLKGATE_DIS | GAMTLBVDBOX4_CLKGATE_DIS |
+ GAMTLBVDBOX3_CLKGATE_DIS | GAMTLBVDBOX2_CLKGATE_DIS |
+ GAMTLBVDBOX1_CLKGATE_DIS | GAMTLBVDBOX0_CLKGATE_DIS |
+ GAMTLBKCR_CLKGATE_DIS | GAMTLBGUC_CLKGATE_DIS |
+ GAMTLBBLT_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("14011431319/1"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10), STEP(A0, B0)),
+ XE_RTP_SET(UNSLCGCTL9444,
+ GAMTLBGFXA0_CLKGATE_DIS | GAMTLBGFXA1_CLKGATE_DIS |
+ GAMTLBCOMPA0_CLKGATE_DIS | GAMTLBCOMPA1_CLKGATE_DIS |
+ GAMTLBCOMPB0_CLKGATE_DIS | GAMTLBCOMPB1_CLKGATE_DIS |
+ GAMTLBCOMPC0_CLKGATE_DIS | GAMTLBCOMPC1_CLKGATE_DIS |
+ GAMTLBCOMPD0_CLKGATE_DIS | GAMTLBCOMPD1_CLKGATE_DIS |
+ GAMTLBMERT_CLKGATE_DIS |
+ GAMTLBVEBOX3_CLKGATE_DIS | GAMTLBVEBOX2_CLKGATE_DIS |
+ GAMTLBVEBOX1_CLKGATE_DIS | GAMTLBVEBOX0_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("14010569222"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10), STEP(A0, B0)),
+ XE_RTP_SET(UNSLICE_UNIT_LEVEL_CLKGATE, GAMEDIA_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("14011028019"),
+ XE_RTP_RULES(SUBPLATFORM(DG2, G10), STEP(A0, B0)),
+ XE_RTP_SET(SSMCGCTL9530, RTFUNIT_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("14014830051"),
+ XE_RTP_RULES(PLATFORM(DG2)),
+ XE_RTP_CLR(SARB_CHICKEN1, COMP_CKN_IN)
+ },
+ { XE_RTP_NAME("14015795083"),
+ XE_RTP_RULES(PLATFORM(DG2)),
+ XE_RTP_CLR(GEN7_MISCCPCTL, GEN12_DOP_CLOCK_GATE_RENDER_ENABLE)
+ },
+ { XE_RTP_NAME("14011059788"),
+ XE_RTP_RULES(GRAPHICS_VERSION_RANGE(1200, 1210)),
+ XE_RTP_SET(GEN10_DFR_RATIO_EN_AND_CHICKEN, DFR_DISABLE)
+ },
+ { XE_RTP_NAME("1409420604"),
+ XE_RTP_RULES(PLATFORM(DG1)),
+ XE_RTP_SET(SUBSLICE_UNIT_LEVEL_CLKGATE2, CPSSUNIT_CLKGATE_DIS)
+ },
+ { XE_RTP_NAME("1408615072"),
+ XE_RTP_RULES(PLATFORM(DG1)),
+ XE_RTP_SET(UNSLICE_UNIT_LEVEL_CLKGATE2, VSUNIT_CLKGATE_DIS_TGL)
+ },
+ {}
+};
+
+static const struct xe_rtp_entry engine_was[] = {
+ { XE_RTP_NAME("14015227452"),
+ XE_RTP_RULES(PLATFORM(DG2), ENGINE_CLASS(RENDER)),
+ XE_RTP_SET(GEN9_ROW_CHICKEN4, XEHP_DIS_BBL_SYSPIPE,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("1606931601"),
+ XE_RTP_RULES(GRAPHICS_VERSION_RANGE(1200, 1210), ENGINE_CLASS(RENDER)),
+ XE_RTP_SET(GEN7_ROW_CHICKEN2, GEN12_DISABLE_EARLY_READ,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("22010931296, 18011464164, 14010919138"),
+ XE_RTP_RULES(GRAPHICS_VERSION(1200), ENGINE_CLASS(RENDER)),
+ XE_RTP_SET(GEN7_FF_THREAD_MODE, GEN12_FF_TESSELATION_DOP_GATE_DISABLE)
+ },
+ { XE_RTP_NAME("14010826681, 1606700617, 22010271021"),
+ XE_RTP_RULES(GRAPHICS_VERSION_RANGE(1200, 1210), ENGINE_CLASS(RENDER)),
+ XE_RTP_SET(GEN9_CS_DEBUG_MODE1, FF_DOP_CLOCK_GATE_DISABLE,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("18019627453"),
+ XE_RTP_RULES(PLATFORM(DG2), ENGINE_CLASS(RENDER)),
+ XE_RTP_SET(GEN9_CS_DEBUG_MODE1, FF_DOP_CLOCK_GATE_DISABLE,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("1409804808"),
+ XE_RTP_RULES(GRAPHICS_VERSION(1200),
+ ENGINE_CLASS(RENDER),
+ IS_INTEGRATED),
+ XE_RTP_SET(GEN7_ROW_CHICKEN2, GEN12_PUSH_CONST_DEREF_HOLD_DIS,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("14010229206, 1409085225"),
+ XE_RTP_RULES(GRAPHICS_VERSION(1200),
+ ENGINE_CLASS(RENDER),
+ IS_INTEGRATED),
+ XE_RTP_SET(GEN9_ROW_CHICKEN4, GEN12_DISABLE_TDL_PUSH,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("1607297627, 1607030317, 1607186500"),
+ XE_RTP_RULES(PLATFORM(TIGERLAKE), ENGINE_CLASS(RENDER)),
+ XE_RTP_SET(RING_PSMI_CTL(RENDER_RING_BASE),
+ GEN12_WAIT_FOR_EVENT_POWER_DOWN_DISABLE |
+ GEN8_RC_SEMA_IDLE_MSG_DISABLE, XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("1607297627, 1607030317, 1607186500"),
+ XE_RTP_RULES(PLATFORM(ROCKETLAKE), ENGINE_CLASS(RENDER)),
+ XE_RTP_SET(RING_PSMI_CTL(RENDER_RING_BASE),
+ GEN12_WAIT_FOR_EVENT_POWER_DOWN_DISABLE |
+ GEN8_RC_SEMA_IDLE_MSG_DISABLE, XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("1406941453"),
+ XE_RTP_RULES(GRAPHICS_VERSION_RANGE(1200, 1210), ENGINE_CLASS(RENDER)),
+ XE_RTP_SET(GEN10_SAMPLER_MODE, ENABLE_SMALLPL, XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("FtrPerCtxtPreemptionGranularityControl"),
+ XE_RTP_RULES(GRAPHICS_VERSION_RANGE(1200, 1250), ENGINE_CLASS(RENDER)),
+ XE_RTP_SET(GEN7_FF_SLICE_CS_CHICKEN1, GEN9_FFSC_PERCTX_PREEMPT_CTRL,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ {}
+};
+
+static const struct xe_rtp_entry lrc_was[] = {
+ { XE_RTP_NAME("1409342910, 14010698770, 14010443199, 1408979724, 1409178076, 1409207793, 1409217633, 1409252684, 1409347922, 1409142259"),
+ XE_RTP_RULES(GRAPHICS_VERSION_RANGE(1200, 1210)),
+ XE_RTP_SET(GEN11_COMMON_SLICE_CHICKEN3,
+ GEN12_DISABLE_CPS_AWARE_COLOR_PIPE,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("WaDisableGPGPUMidThreadPreemption"),
+ XE_RTP_RULES(GRAPHICS_VERSION_RANGE(1200, 1210)),
+ XE_RTP_FIELD_SET(GEN8_CS_CHICKEN1, GEN9_PREEMPT_GPGPU_LEVEL_MASK,
+ GEN9_PREEMPT_GPGPU_THREAD_GROUP_LEVEL,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("16011163337"),
+ XE_RTP_RULES(GRAPHICS_VERSION_RANGE(1200, 1210)),
+ /* read verification is ignored due to 1608008084. */
+ XE_RTP_FIELD_SET_NO_READ_MASK(GEN12_FF_MODE2, FF_MODE2_GS_TIMER_MASK,
+ FF_MODE2_GS_TIMER_224)
+ },
+ { XE_RTP_NAME("1409044764"),
+ XE_RTP_RULES(PLATFORM(DG1)),
+ XE_RTP_CLR(GEN11_COMMON_SLICE_CHICKEN3,
+ DG1_FLOAT_POINT_BLEND_OPT_STRICT_MODE_EN,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ { XE_RTP_NAME("22010493298"),
+ XE_RTP_RULES(PLATFORM(DG1)),
+ XE_RTP_SET(HIZ_CHICKEN,
+ DG1_HZ_READ_SUPPRESSION_OPTIMIZATION_DISABLE,
+ XE_RTP_FLAG(MASKED_REG))
+ },
+ {}
+};
+
+/**
+ * xe_wa_process_gt - process GT workaround table
+ * @gt: GT instance to process workarounds for
+ *
+ * Process GT workaround table for this platform, saving in @gt all the
+ * workarounds that need to be applied at the GT level.
+ */
+void xe_wa_process_gt(struct xe_gt *gt)
+{
+ xe_rtp_process(gt_was, &gt->reg_sr, gt, NULL);
+}
+
+/**
+ * xe_wa_process_engine - process engine workaround table
+ * @hwe: engine instance to process workarounds for
+ *
+ * Process engine workaround table for this platform, saving in @hwe all the
+ * workarounds that need to be applied at the engine level that match this
+ * engine.
+ */
+void xe_wa_process_engine(struct xe_hw_engine *hwe)
+{
+ xe_rtp_process(engine_was, &hwe->reg_sr, hwe->gt, hwe);
+}
+
+/**
+ * xe_wa_process_lrc - process context workaround table
+ * @hwe: engine instance to process workarounds for
+ *
+ * Process context workaround table for this platform, saving in @hwe all the
+ * workarounds that need to be applied on context restore. These are workarounds
+ * touching registers that are part of the HW context image.
+ */
+void xe_wa_process_lrc(struct xe_hw_engine *hwe)
+{
+ xe_rtp_process(lrc_was, &hwe->reg_lrc, hwe->gt, hwe);
+}