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path: root/drivers/gpu/drm/vc4/vc4_v3d.c
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* drm/vc4: v3d: simplify clock retrievalStefan Wahren2024-08-221-15/+3
* drm/vc4: Get the rid of DRM_ERROR()Stefan Wahren2024-08-221-3/+3
* drm/vc4: Convert to platform remove callback returning voidUwe Kleine-König2023-06-081-3/+2
* drm/vc4: use new debugfs device-centered functionsMaíra Canal2022-12-221-10/+4
* drm/gem: rename struct drm_gem_dma_object.{paddr => dma_addr}Danilo Krummrich2022-08-031-2/+2
* drm/gem: rename GEM CMA helpers to GEM DMA helpersDanilo Krummrich2022-08-031-2/+2
* drm/vc4: v3d: Switch to devm_pm_runtime_enableMaxime Ripard2022-07-131-7/+4
* drm/vc4: v3d: Rework the runtime_pm setupMaxime Ripard2022-07-131-15/+22
* drm/vc4: v3d: Stop disabling interruptsMaxime Ripard2022-07-131-2/+0
* drm/vc4: debugfs: Simplify debugfs registrationMaxime Ripard2022-07-131-3/+22
* drm/vc4: Warn if some v3d code is run on BCM2711Maxime Ripard2022-06-161-0/+15
* drm/vc4: Convert to Linux IRQ interfacesThomas Zimmermann2021-08-101-7/+10
* drm/vc4/vc4_v3d: Demote non-conformant kernel-doc headersLee Jones2020-11-181-2/+2
* drm/vc4: Use devm_drm_dev_allocMaxime Ripard2020-11-021-6/+6
* drm/vc4: remove _unlocked suffix in drm_gem_object_put_unlockedEmil Velikov2020-05-191-2/+2
* Merge v5.3-rc1 into drm-misc-nextMaxime Ripard2019-07-221-12/+1
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| * Merge tag 'drm-next-2019-07-16' of git://anongit.freedesktop.org/drm/drmLinus Torvalds2019-07-151-17/+55
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| * | treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 234Thomas Gleixner2019-06-191-12/+1
* | | drm/vc4: drop use of drmP.hSam Ravnborg2019-07-171-0/+4
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* | drm/vc4: Allocate binner bo when starting to use the V3DPaul Kocialkowski2019-05-231-13/+49
* | drm/vc4: Check for V3D before binner bo allocPaul Kocialkowski2019-05-231-0/+3
* | drm/vc4: Reformat and the binner bo allocation helperPaul Kocialkowski2019-05-231-6/+5
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* drm/vc4: Disable V3D interactions if the v3d component didn't probe.Eric Anholt2019-04-031-1/+1
* drm/vc4: Use common helpers for debugfs setup by the driver components.Eric Anholt2019-04-031-15/+4
* drm/vc4: Make sure that the v3d ident debugfs has vc4's power on.Eric Anholt2019-04-011-12/+17
* drm/vc4: Add helpers for pm get/put.Eric Anholt2019-04-011-0/+33
* drm/vc4: Use drm_print_regset32() for our debug register dumping.Eric Anholt2019-04-011-89/+84
* drm/vc4: make function vc4_allocate_bin_bo staticVaishali Thakkar2018-04-301-2/+1
* drm/vc4: Expose performance counters to userspaceBoris Brezillon2018-02-101-32/+32
* drm/vc4: Move IRQ enable to PM pathStefan Schake2018-01-031-0/+3
* drm/vc4: Add an ioctl for labeling GEM BOs for summary statsEric Anholt2017-07-281-1/+2
* drm/vc4: Mark the device as active when enabling runtime PM.Eric Anholt2017-06-021-0/+1
* drm/vc4: fix include notation and remove -Iinclude/drm flagMasahiro Yamada2017-05-221-3/+3
* drm/vc4: Add specific compatible strings for Cygnus.Eric Anholt2017-05-081-0/+1
* drm/vc4: Turn the V3D clock on at runtime.Eric Anholt2017-05-081-1/+30
* drm/vc4: Allow using more than 256MB of CMA memory.Eric Anholt2017-04-181-0/+150
* drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state.Eric Anholt2016-11-041-0/+2
* drm/vc4: Recognize a more specific compatible string for V3D.Eric Anholt2016-03-131-0/+1
* drm/vc4: Use runtime PM to power cycle the device when the GPU hangs.Eric Anholt2016-02-161-12/+0
* drm/vc4: Enable runtime PM.Eric Anholt2016-02-161-0/+36
* drm/vc4: Remove broken attempt at GPU reset using genpd.Eric Anholt2016-01-191-10/+7
* drm/vc4: Add support for drawing 3D frames.Eric Anholt2015-12-071-0/+37
* drm/vc4: Bind and initialize the V3D engine.Eric Anholt2015-12-071-0/+225