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// SPDX-License-Identifier: GPL-2.0-only
/*
* Copyright 2023 Red Hat
*/
#include "wait-queue.h"
#include <linux/device-mapper.h>
#include "permassert.h"
#include "status-codes.h"
/**
* vdo_enqueue_waiter() - Add a waiter to the tail end of a wait queue.
* @queue: The queue to which to add the waiter.
* @waiter: The waiter to add to the queue.
*
* The waiter must not already be waiting in a queue.
*
* Return: VDO_SUCCESS or an error code.
*/
void vdo_enqueue_waiter(struct wait_queue *queue, struct waiter *waiter)
{
BUG_ON(waiter->next_waiter != NULL);
if (queue->last_waiter == NULL) {
/*
* The queue is empty, so form the initial circular list by self-linking the
* initial waiter.
*/
waiter->next_waiter = waiter;
} else {
/* Splice the new waiter in at the end of the queue. */
waiter->next_waiter = queue->last_waiter->next_waiter;
queue->last_waiter->next_waiter = waiter;
}
/* In both cases, the waiter we added to the ring becomes the last waiter. */
queue->last_waiter = waiter;
queue->queue_length += 1;
}
/**
* vdo_transfer_all_waiters() - Transfer all waiters from one wait queue to a second queue,
* emptying the first queue.
* @from_queue: The queue containing the waiters to move.
* @to_queue: The queue that will receive the waiters from the first queue.
*/
void vdo_transfer_all_waiters(struct wait_queue *from_queue, struct wait_queue *to_queue)
{
/* If the source queue is empty, there's nothing to do. */
if (!vdo_has_waiters(from_queue))
return;
if (vdo_has_waiters(to_queue)) {
/*
* Both queues are non-empty. Splice the two circular lists together by swapping
* the next (head) pointers in the list tails.
*/
struct waiter *from_head = from_queue->last_waiter->next_waiter;
struct waiter *to_head = to_queue->last_waiter->next_waiter;
to_queue->last_waiter->next_waiter = from_head;
from_queue->last_waiter->next_waiter = to_head;
}
to_queue->last_waiter = from_queue->last_waiter;
to_queue->queue_length += from_queue->queue_length;
vdo_initialize_wait_queue(from_queue);
}
/**
* vdo_notify_all_waiters() - Notify all the entries waiting in a queue.
* @queue: The wait queue containing the waiters to notify.
* @callback: The function to call to notify each waiter, or NULL to invoke the callback field
* registered in each waiter.
* @context: The context to pass to the callback function.
*
* Notifies all the entries waiting in a queue to continue execution by invoking a callback
* function on each of them in turn. The queue is copied and emptied before invoking any callbacks,
* and only the waiters that were in the queue at the start of the call will be notified.
*/
void vdo_notify_all_waiters(struct wait_queue *queue, waiter_callback_fn callback,
void *context)
{
/*
* Copy and empty the queue first, avoiding the possibility of an infinite loop if entries
* are returned to the queue by the callback function.
*/
struct wait_queue waiters;
vdo_initialize_wait_queue(&waiters);
vdo_transfer_all_waiters(queue, &waiters);
/* Drain the copied queue, invoking the callback on every entry. */
while (vdo_has_waiters(&waiters))
vdo_notify_next_waiter(&waiters, callback, context);
}
/**
* vdo_get_first_waiter() - Return the waiter that is at the head end of a wait queue.
* @queue: The queue from which to get the first waiter.
*
* Return: The first (oldest) waiter in the queue, or NULL if the queue is empty.
*/
struct waiter *vdo_get_first_waiter(const struct wait_queue *queue)
{
struct waiter *last_waiter = queue->last_waiter;
if (last_waiter == NULL) {
/* There are no waiters, so we're done. */
return NULL;
}
/* The queue is circular, so the last entry links to the head of the queue. */
return last_waiter->next_waiter;
}
/**
* vdo_dequeue_matching_waiters() - Remove all waiters that match based on the specified matching
* method and append them to a wait_queue.
* @queue: The wait queue to process.
* @match_method: The method to determine matching.
* @match_context: Contextual info for the match method.
* @matched_queue: A wait_queue to store matches.
*/
void vdo_dequeue_matching_waiters(struct wait_queue *queue, waiter_match_fn match_method,
void *match_context, struct wait_queue *matched_queue)
{
struct wait_queue matched_waiters, iteration_queue;
vdo_initialize_wait_queue(&matched_waiters);
vdo_initialize_wait_queue(&iteration_queue);
vdo_transfer_all_waiters(queue, &iteration_queue);
while (vdo_has_waiters(&iteration_queue)) {
struct waiter *waiter = vdo_dequeue_next_waiter(&iteration_queue);
vdo_enqueue_waiter((match_method(waiter, match_context) ?
&matched_waiters : queue), waiter);
}
vdo_transfer_all_waiters(&matched_waiters, matched_queue);
}
/**
* vdo_dequeue_next_waiter() - Remove the first waiter from the head end of a wait queue.
* @queue: The wait queue from which to remove the first entry.
*
* The caller will be responsible for waking the waiter by invoking the correct callback function
* to resume its execution.
*
* Return: The first (oldest) waiter in the queue, or NULL if the queue is empty.
*/
struct waiter *vdo_dequeue_next_waiter(struct wait_queue *queue)
{
struct waiter *first_waiter = vdo_get_first_waiter(queue);
struct waiter *last_waiter = queue->last_waiter;
if (first_waiter == NULL)
return NULL;
if (first_waiter == last_waiter) {
/* The queue has a single entry, so just empty it out by nulling the tail. */
queue->last_waiter = NULL;
} else {
/*
* The queue has more than one entry, so splice the first waiter out of the
* circular queue.
*/
last_waiter->next_waiter = first_waiter->next_waiter;
}
/* The waiter is no longer in a wait queue. */
first_waiter->next_waiter = NULL;
queue->queue_length -= 1;
return first_waiter;
}
/**
* vdo_notify_next_waiter() - Notify the next entry waiting in a queue.
* @queue: The wait queue containing the waiter to notify.
* @callback: The function to call to notify the waiter, or NULL to invoke the callback field
* registered in the waiter.
* @context: The context to pass to the callback function.
*
* Notifies the next entry waiting in a queue to continue execution by invoking a callback function
* on it after removing it from the queue.
*
* Return: true if there was a waiter in the queue.
*/
bool vdo_notify_next_waiter(struct wait_queue *queue, waiter_callback_fn callback,
void *context)
{
struct waiter *waiter = vdo_dequeue_next_waiter(queue);
if (waiter == NULL)
return false;
if (callback == NULL)
callback = waiter->callback;
(*callback)(waiter, context);
return true;
}
/**
* vdo_get_next_waiter() - Get the waiter after this one, for debug iteration.
* @queue: The wait queue.
* @waiter: A waiter.
*
* Return: The next waiter, or NULL.
*/
const struct waiter *vdo_get_next_waiter(const struct wait_queue *queue,
const struct waiter *waiter)
{
struct waiter *first_waiter = vdo_get_first_waiter(queue);
if (waiter == NULL)
return first_waiter;
return ((waiter->next_waiter != first_waiter) ? waiter->next_waiter : NULL);
}
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