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// SPDX-License-Identifier: GPL-2.0 OR Linux-OpenIB
// Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
#include "act.h"
#include "en/tc_priv.h"
static int
tc_act_parse_accept(struct mlx5e_tc_act_parse_state *parse_state,
const struct flow_action_entry *act,
struct mlx5e_priv *priv,
struct mlx5_flow_attr *attr)
{
attr->action |= MLX5_FLOW_CONTEXT_ACTION_FWD_DEST;
attr->flags |= MLX5_ATTR_FLAG_ACCEPT;
return 0;
}
struct mlx5e_tc_act mlx5e_tc_act_accept = {
.parse_action = tc_act_parse_accept,
.is_terminating_action = true,
};
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