summaryrefslogtreecommitdiffstats
path: root/UnitTestFrameworkPkg/Library/UnitTestPersistenceLibSimpleFileSystem/UnitTestPersistenceLibSimpleFileSystem.c
blob: ccca9bfacb72b6614f2ab07afed2847f5859670e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
/** @file
  This is an instance of the Unit Test Persistence Lib that will utilize
  the filesystem that a test application is running from to save a serialized
  version of the internal test state in case the test needs to quit and restore.

  Copyright (c) Microsoft Corporation.<BR>
  SPDX-License-Identifier: BSD-2-Clause-Patent
**/

#include <PiDxe.h>
#include <Library/UnitTestPersistenceLib.h>
#include <Library/BaseLib.h>
#include <Library/DebugLib.h>
#include <Library/MemoryAllocationLib.h>
#include <Library/UefiBootServicesTableLib.h>
#include <Library/DevicePathLib.h>
#include <Library/ShellLib.h>
#include <Protocol/LoadedImage.h>

#define CACHE_FILE_SUFFIX  L"_Cache.dat"

/**
  Generate the device path to the cache file.

  @param[in]  FrameworkHandle  A pointer to the framework that is being persisted.

  @retval  !NULL  A pointer to the EFI_FILE protocol instance for the filesystem.
  @retval  NULL   Filesystem could not be found or an error occurred.

**/
STATIC
EFI_DEVICE_PATH_PROTOCOL*
GetCacheFileDevicePath (
  IN UNIT_TEST_FRAMEWORK_HANDLE  FrameworkHandle
  )
{
  EFI_STATUS                 Status;
  UNIT_TEST_FRAMEWORK        *Framework;
  EFI_LOADED_IMAGE_PROTOCOL  *LoadedImage;
  CHAR16                     *AppPath;
  CHAR16                     *CacheFilePath;
  CHAR16                     *TestName;
  UINTN                      DirectorySlashOffset;
  UINTN                      CacheFilePathLength;
  EFI_DEVICE_PATH_PROTOCOL   *CacheFileDevicePath;

  Framework           = (UNIT_TEST_FRAMEWORK*)FrameworkHandle;
  AppPath             = NULL;
  CacheFilePath       = NULL;
  TestName            = NULL;
  CacheFileDevicePath = NULL;

  //
  // First, we need to get some information from the loaded image.
  //
  Status = gBS->HandleProtocol (
                  gImageHandle,
                  &gEfiLoadedImageProtocolGuid,
                  (VOID**)&LoadedImage
                  );
  if (EFI_ERROR (Status)) {
    DEBUG ((DEBUG_WARN, "%a - Failed to locate DevicePath for loaded image. %r\n", __FUNCTION__, Status));
    return NULL;
  }

  //
  // Before we can start, change test name from ASCII to Unicode.
  //
  CacheFilePathLength = AsciiStrLen (Framework->ShortTitle) + 1;
  TestName = AllocatePool (CacheFilePathLength);
  if (!TestName) {
    goto Exit;
  }
  AsciiStrToUnicodeStrS (Framework->ShortTitle, TestName, CacheFilePathLength);

  //
  // Now we should have the device path of the root device and a file path for the rest.
  // In order to target the directory for the test application, we must process
  // the file path a little.
  //
  // NOTE: This may not be necessary... Path processing functions exist...
  // PathCleanUpDirectories (FileNameCopy);
  //     if (PathRemoveLastItem (FileNameCopy)) {
  //
  AppPath = ConvertDevicePathToText (LoadedImage->FilePath, TRUE, TRUE);    // NOTE: This must be freed.
  DirectorySlashOffset = StrLen (AppPath);
  //
  // Make sure we didn't get any weird data.
  //
  if (DirectorySlashOffset == 0) {
    DEBUG ((DEBUG_ERROR, "%a - Weird 0-length string when processing app path.\n", __FUNCTION__));
    goto Exit;
  }

  //
  // Now that we know we have a decent string, let's take a deeper look.
  //
  do {
    if (AppPath[DirectorySlashOffset] == L'\\') {
      break;
    }
    DirectorySlashOffset--;
  } while (DirectorySlashOffset > 0);

  //
  // After that little maneuver, DirectorySlashOffset should be pointing at the last '\' in AppString.
  // That would be the path to the parent directory that the test app is executing from.
  // Let's check and make sure that's right.
  //
  if (AppPath[DirectorySlashOffset] != L'\\') {
    DEBUG ((DEBUG_ERROR, "%a - Could not find a single directory separator in app path.\n", __FUNCTION__));
    goto Exit;
  }

  //
  // Now we know some things, we're ready to produce our output string, I think.
  //
  CacheFilePathLength = DirectorySlashOffset + 1;
  CacheFilePathLength += StrLen (TestName);
  CacheFilePathLength += StrLen (CACHE_FILE_SUFFIX);
  CacheFilePathLength += 1;   // Don't forget the NULL terminator.
  CacheFilePath       = AllocateZeroPool (CacheFilePathLength * sizeof (CHAR16));
  if (!CacheFilePath) {
    goto Exit;
  }

  //
  // Let's produce our final path string, shall we?
  //
  StrnCpyS (CacheFilePath, CacheFilePathLength, AppPath, DirectorySlashOffset + 1);  // Copy the path for the parent directory.
  StrCatS (CacheFilePath, CacheFilePathLength, TestName);                            // Copy the base name for the test cache.
  StrCatS (CacheFilePath, CacheFilePathLength, CACHE_FILE_SUFFIX);                          // Copy the file suffix.

  //
  // Finally, try to create the device path for the thing thing.
  //
  CacheFileDevicePath = FileDevicePath (LoadedImage->DeviceHandle, CacheFilePath);

Exit:
  //
  // Free allocated buffers.
  //
  if (AppPath != NULL) {
    FreePool (AppPath);
  }
  if (CacheFilePath != NULL) {
    FreePool (CacheFilePath);
  }
  if (TestName != NULL) {
    FreePool (TestName);
  }

  return CacheFileDevicePath;
}

/**
  Determines whether a persistence cache already exists for
  the given framework.

  @param[in]  FrameworkHandle  A pointer to the framework that is being persisted.

  @retval  TRUE
  @retval  FALSE  Cache doesn't exist or an error occurred.

**/
BOOLEAN
EFIAPI
DoesCacheExist (
  IN UNIT_TEST_FRAMEWORK_HANDLE  FrameworkHandle
  )
{
  EFI_DEVICE_PATH_PROTOCOL  *FileDevicePath;
  EFI_STATUS                Status;
  SHELL_FILE_HANDLE         FileHandle;

  //
  // NOTE: This devpath is allocated and must be freed.
  //
  FileDevicePath = GetCacheFileDevicePath (FrameworkHandle);

  //
  // Check to see whether the file exists.  If the file can be opened for
  // reading, it exists.  Otherwise, probably not.
  //
  Status = ShellOpenFileByDevicePath (
             &FileDevicePath,
             &FileHandle,
             EFI_FILE_MODE_READ,
             0
             );
  if (!EFI_ERROR (Status)) {
    ShellCloseFile (&FileHandle);
  }

  if (FileDevicePath != NULL) {
    FreePool (FileDevicePath);
  }

  DEBUG ((DEBUG_VERBOSE, "%a - Returning %d\n", __FUNCTION__, !EFI_ERROR (Status)));

  return (!EFI_ERROR (Status));
}

/**
  Will save the data associated with an internal Unit Test Framework
  state in a manner that can persist a Unit Test Application quit or
  even a system reboot.

  @param[in]  FrameworkHandle  A pointer to the framework that is being persisted.
  @param[in]  SaveData         A pointer to the buffer containing the serialized
                               framework internal state.

  @retval  EFI_SUCCESS  Data is persisted and the test can be safely quit.
  @retval  Others       Data is not persisted and test cannot be resumed upon exit.

**/
EFI_STATUS
EFIAPI
SaveUnitTestCache (
  IN UNIT_TEST_FRAMEWORK_HANDLE  FrameworkHandle,
  IN UNIT_TEST_SAVE_HEADER       *SaveData
  )
{
  EFI_DEVICE_PATH_PROTOCOL  *FileDevicePath;
  EFI_STATUS                Status;
  SHELL_FILE_HANDLE         FileHandle;
  UINTN                     WriteCount;

  //
  // Check the inputs for sanity.
  //
  if (FrameworkHandle == NULL || SaveData == NULL) {
    return EFI_INVALID_PARAMETER;
  }

  //
  // Determine the path for the cache file.
  // NOTE: This devpath is allocated and must be freed.
  //
  FileDevicePath = GetCacheFileDevicePath (FrameworkHandle);

  //
  //First lets open the file if it exists so we can delete it...This is the work around for truncation
  //
  Status = ShellOpenFileByDevicePath (
             &FileDevicePath,
             &FileHandle,
             (EFI_FILE_MODE_READ | EFI_FILE_MODE_WRITE),
             0
             );

  if (!EFI_ERROR (Status)) {
    //
    // If file handle above was opened it will be closed by the delete.
    //
    Status = ShellDeleteFile (&FileHandle);
    if (EFI_ERROR (Status)) {
      DEBUG ((DEBUG_ERROR, "%a failed to delete file %r\n", __FUNCTION__, Status));
    }
  }

  //
  // Now that we know the path to the file... let's open it for writing.
  //
  Status = ShellOpenFileByDevicePath (
             &FileDevicePath,
             &FileHandle,
             (EFI_FILE_MODE_READ | EFI_FILE_MODE_WRITE | EFI_FILE_MODE_CREATE),
             0
             );
  if (EFI_ERROR (Status)) {
    DEBUG ((DEBUG_ERROR, "%a - Opening file for writing failed! %r\n", __FUNCTION__, Status));
    goto Exit;
  }

  //
  // Write the data to the file.
  //
  WriteCount = SaveData->SaveStateSize;
  DEBUG ((DEBUG_INFO, "%a - Writing %d bytes to file...\n", __FUNCTION__, WriteCount));
  Status = ShellWriteFile (
             FileHandle,
             &WriteCount,
             SaveData
             );

  if (EFI_ERROR (Status) || WriteCount != SaveData->SaveStateSize) {
    DEBUG ((DEBUG_ERROR, "%a - Writing to file failed! %r\n", __FUNCTION__, Status));
  } else {
    DEBUG ((DEBUG_INFO, "%a - SUCCESS!\n", __FUNCTION__));
  }

  //
  // No matter what, we should probably close the file.
  //
  ShellCloseFile (&FileHandle);

Exit:
  if (FileDevicePath != NULL) {
    FreePool (FileDevicePath);
  }

  return Status;
}

/**
  Will retrieve any cached state associated with the given framework.
  Will allocate a buffer to hold the loaded data.

  @param[in]  FrameworkHandle  A pointer to the framework that is being persisted.
  @param[in]  SaveData         A pointer pointer that will be updated with the address
                               of the loaded data buffer.

  @retval  EFI_SUCCESS  Data has been loaded successfully and SaveData is updated
                        with a pointer to the buffer.
  @retval  Others       An error has occurred and no data has been loaded. SaveData
                        is set to NULL.

**/
EFI_STATUS
EFIAPI
LoadUnitTestCache (
  IN  UNIT_TEST_FRAMEWORK_HANDLE  FrameworkHandle,
  OUT UNIT_TEST_SAVE_HEADER       **SaveData
  )
{
  EFI_STATUS                Status;
  EFI_DEVICE_PATH_PROTOCOL  *FileDevicePath;
  SHELL_FILE_HANDLE         FileHandle;
  BOOLEAN                   IsFileOpened;
  UINT64                    LargeFileSize;
  UINTN                     FileSize;
  UNIT_TEST_SAVE_HEADER     *Buffer;

  IsFileOpened = FALSE;
  Buffer       = NULL;

  //
  // Check the inputs for sanity.
  //
  if (FrameworkHandle == NULL || SaveData == NULL) {
    return EFI_INVALID_PARAMETER;
  }

  //
  // Determine the path for the cache file.
  // NOTE: This devpath is allocated and must be freed.
  //
  FileDevicePath = GetCacheFileDevicePath (FrameworkHandle);

  //
  // Now that we know the path to the file... let's open it for writing.
  //
  Status = ShellOpenFileByDevicePath (
             &FileDevicePath,
             &FileHandle,
             EFI_FILE_MODE_READ,
             0
             );
  if (EFI_ERROR (Status)) {
    DEBUG ((DEBUG_ERROR, "%a - Opening file for writing failed! %r\n", __FUNCTION__, Status));
    goto Exit;
  } else {
    IsFileOpened = TRUE;
  }

  //
  // Now that the file is opened, we need to determine how large a buffer we need.
  //
  Status = ShellGetFileSize (FileHandle, &LargeFileSize);
  if (EFI_ERROR (Status)) {
    DEBUG ((DEBUG_ERROR, "%a - Failed to determine file size! %r\n", __FUNCTION__, Status));
    goto Exit;
  }

  //
  // Now that we know the size, let's allocated a buffer to hold the contents.
  //
  FileSize = (UINTN)LargeFileSize;    // You know what... if it's too large, this lib don't care.
  Buffer = AllocatePool (FileSize);
  if (Buffer == NULL) {
    DEBUG ((DEBUG_ERROR, "%a - Failed to allocate a pool to hold the file contents! %r\n", __FUNCTION__, Status));
    Status = EFI_OUT_OF_RESOURCES;
    goto Exit;
  }

  //
  // Finally, let's read the data.
  //
  Status = ShellReadFile (FileHandle, &FileSize, Buffer);
  if (EFI_ERROR (Status)) {
    DEBUG ((DEBUG_ERROR, "%a - Failed to read the file contents! %r\n", __FUNCTION__, Status));
  }

Exit:
  //
  // Free allocated buffers
  //
  if (FileDevicePath != NULL) {
    FreePool (FileDevicePath);
  }
  if (IsFileOpened) {
    ShellCloseFile (&FileHandle);
  }

  //
  // If we're returning an error, make sure
  // the state is sane.
  if (EFI_ERROR (Status) && Buffer != NULL) {
    FreePool (Buffer);
    Buffer = NULL;
  }

  *SaveData = Buffer;
  return Status;
}